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Add an option to override NotEnoughEnergistics #57
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Just remove it |
The modpack I play uses both mods and NEE has essential components, so it will not be removed. It was suggested to report to the author of NAE2 to add this option. |
what does NEE do that both AE2UEL and NAE2 don't? i'm pretty sure that all of the functionality from NEE has already been implemented betweeb AE2UEL and NAE2. |
So there is actually no need in Not Enough Energistics, like at all? When I was suggesting to implement NAE2 into E2E-Extended, I didn't think of NEE being fully (presumably) surpassed by such mods, and modpack's author didn't search of it either. |
AE2UEL has these features from NEE:
NAE has these features from NEE:
|
So... Not Enough Energistics was removed in E2E-Extended 1.37.4, as we concluded that its utility is no longer needed, therefore this issue is no longer necessary and can be closed. |
NotEnoughEnergistics has a Ctrl + Click function like NAE2. On Wireless Terminals this function does not work, because of NEE.
I would appreciate if there was a function to override the NEE feature and use NAE2s instead, since there was no activity on NEE's end to fix this bug.
vfyjxf/NotEnoughEnergistics#47
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