diff --git a/primedev/core/math/vector.h b/primedev/core/math/vector.h index ba40036b6..e62f2c93f 100644 --- a/primedev/core/math/vector.h +++ b/primedev/core/math/vector.h @@ -10,7 +10,7 @@ class Vector3 { - public: +public: float x, y, z; Vector3(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {} @@ -306,7 +306,7 @@ FORCEINLINE void VectorDivide(const Vector3& a, const Vector3& b, Vector3& c) class QAngle { - public: +public: float x; float y; float z; diff --git a/primedev/core/math/vplane.h b/primedev/core/math/vplane.h index c3de89a7c..8b8de4233 100644 --- a/primedev/core/math/vplane.h +++ b/primedev/core/math/vplane.h @@ -11,7 +11,7 @@ typedef int SideType; class VPlane { - public: +public: VPlane(); VPlane(const Vector3& vNormal, float dist); VPlane(const Vector3& vPoint, const QAngle& ang); @@ -37,7 +37,7 @@ class VPlane // Snap the specified point to the plane (along the plane's normal). Vector3 SnapPointToPlane(const Vector3& vPoint) const; - public: +public: Vector3 m_Normal; float m_Dist; }; diff --git a/primedev/server/ai_helper.h b/primedev/server/ai_helper.h index 63742a21d..0b3c3a530 100644 --- a/primedev/server/ai_helper.h +++ b/primedev/server/ai_helper.h @@ -6,7 +6,7 @@ dtNavMesh* GetNavMeshForHull(int nHull); class CAI_Helper { - public: +public: void DrawNavmeshPolys(dtNavMesh* pNavMesh = nullptr); };