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queue.h
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#include <stdlib.h>
#include <stdio.h>
// A linked list (LL) node to store a queue entry
struct QNode
{
int key;
struct QNode *next;
};
// The queue, front stores the front node of LL and rear stores ths
// last node of LL
struct Queue
{
struct QNode *front, *rear;
};
// A utility function to create a new linked list node.
struct QNode* newNode(int k)
{
struct QNode *temp = (struct QNode*)malloc(sizeof(struct QNode));
temp->key = k;
temp->next = NULL;
return temp;
}
// A utility function to create an empty queue
struct Queue *createQueue()
{
struct Queue *q = (struct Queue*)malloc(sizeof(struct Queue));
q->front = q->rear = NULL;
return q;
}
// The function to add a key k to q
void enQueue(struct Queue *q, int k)
{
// Create a new LL node
struct QNode *temp = newNode(k);
// If queue is empty, then new node is front and rear both
if (q->rear == NULL)
{
q->front = q->rear = temp;
return;
}
// Add the new node at the end of queue and change rear
q->rear->next = temp;
q->rear = temp;
}
// Function to remove a key from given queue q
struct QNode *deQueue(struct Queue *q)
{
// If queue is empty, return NULL.
if (q->front == NULL)
return NULL;
// Store previous front and move front one node ahead
struct QNode *temp = q->front;
q->front = q->front->next;
// If front becomes NULL, then change rear also as NULL
if (q->front == NULL)
q->rear = NULL;
return temp;
}
void printQueue(struct Queue *q)
{
if (q->front == NULL)
{
printf("Write Queue Empty\n");
return;
}
printf("[");
struct Queue *tempq = q;
struct QNode *tempn = tempq->front;
int f=0;
while(f==0)
{
printf(" %d ",tempn->key);
if(tempn->next == 0)
break;
tempn=tempn->next;
}
printf("]\n");
return;
}
int isQueueEmpty(struct Queue *q)
{
if (q->front == NULL)
return 1;
else
return 0;
}