You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The X/Y in all the sprite code is declared as 16bit to allow large displays but you should be able to use 8 bit variables and just cast them as (uint16_t) when passing them to the function call.
when i use 8bit ,this function doesn't work
The text was updated successfully, but these errors were encountered: