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This is just for the projectile sprite as it travels. Those used for on fire and on impact animate just fine, because those are in fact env_sprite entities created at runtime.
The text was updated successfully, but these errors were encountered:
Remains at the first frame.
This is just for the projectile sprite as it travels. Those used for on fire and on impact animate just fine, because those are in fact
env_sprite
entities created at runtime.The text was updated successfully, but these errors were encountered: