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Create Victory Conditions #9

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AddisonG opened this issue Jul 4, 2015 · 0 comments
Open

Create Victory Conditions #9

AddisonG opened this issue Jul 4, 2015 · 0 comments

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@AddisonG
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AddisonG commented Jul 4, 2015

The game should end after the duration has expired, but at some point this should be extended to be more than just a fade-to-black.

Ideally, once the time has expired, the survivors would have to make one final trip to a random location on the map (at least X units away), where they must perform some sort of evacuation. This could be a number of things, such as:

  • Get on an escape helicopter (Nice and simple to implement). Maybe they also have to repair it?
  • Once all surviving players gather at the evac, hold out for X minutes without leaving area (Bit harder)
  • Once at the evac point, escort a vehicle until it gets off the map (Very hard)

Showing statistics would also be nice, such as the players damage, kills, repairs/healing, income, and even a few awards, such as "Got the closest to death (4hp)" and "Went X minutes without doing Y"

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