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Some tasks in the modpack offer experience rewards that directly increase the experience level, such as all tasks under "Tips and Tricks" and the "Kick Rocks" task in "Getting Started." In Minecraft, the higher the level, the more experience is needed to level up again. Therefore, to maximize the reward, players need to claim these level-increasing task rewards when their experience level is as high as possible.
However, since players lose experience upon death, I usually store all my experience in other places (such as the experience crystal) for safety. If I accidentally click the "Click to collect all rewards!" button in the top right corner, it will result in claiming the task rewards when my experience level is low. As a result, I no longer dare to click this button.
Therefore, I would like to suggest the following changes to the game: modify the tasks that increase experience levels to be manually claimable only, or change the rewards that directly increase levels to fixed experience rewards equivalent to the amount needed to reach that level from zero. This way, players do not have to consider the difference between high and low levels and can claim rewards directly.
Thank you for considering this suggestion.
The text was updated successfully, but these errors were encountered:
I always make my quests give xp points however some people prefer levels, I do think making them be manually claimed is a good idea but would likely take way too long.
Some tasks in the modpack offer experience rewards that directly increase the experience level, such as all tasks under "Tips and Tricks" and the "Kick Rocks" task in "Getting Started." In Minecraft, the higher the level, the more experience is needed to level up again. Therefore, to maximize the reward, players need to claim these level-increasing task rewards when their experience level is as high as possible.
However, since players lose experience upon death, I usually store all my experience in other places (such as the experience crystal) for safety. If I accidentally click the "Click to collect all rewards!" button in the top right corner, it will result in claiming the task rewards when my experience level is low. As a result, I no longer dare to click this button.
Therefore, I would like to suggest the following changes to the game: modify the tasks that increase experience levels to be manually claimable only, or change the rewards that directly increase levels to fixed experience rewards equivalent to the amount needed to reach that level from zero. This way, players do not have to consider the difference between high and low levels and can claim rewards directly.
Thank you for considering this suggestion.
The text was updated successfully, but these errors were encountered: