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Fluid unification #106

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uhloin opened this issue Nov 26, 2024 · 3 comments
Open

Fluid unification #106

uhloin opened this issue Nov 26, 2024 · 3 comments

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@uhloin
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uhloin commented Nov 26, 2024

Describe the feature/addition!

How about unification of pair of fluids (they are not unified by default)

  1. Honey and 2. Experience and may be 3. Latex
    Used in mods: Cyclic, Industrial Foregoing, Bumblezone, Sophisticated Backpacks, Thermal Expansion, Mob Grinding Tools

Why would like to see this feature/addition?

It's not good to grind 2 liquids with the same name

@rlnt
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rlnt commented Nov 26, 2024

https://github.com/AlmostReliable/almostunified/wiki/FAQ#are-liquids-unified

Besides that, NeoForge provides a new common fluid ingredient type but not a lot of mods have adapted to this system yet so it's not feasible to support this any time soon. We'll see what 1.22 brings when AU switches to NeoForge only and whether mods have adapted by then.

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@rlnt rlnt changed the title Fluids unification Fluid unification Nov 26, 2024
@uhloin
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uhloin commented Nov 26, 2024

Understood. Fortunately, there are very small amount of liquids which need unification - not more than 10. So may be some hardcode approach may work without common system?

@rlnt
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rlnt commented Nov 26, 2024

No, it's not that easy. It will not "just work" even though there might be a small amount of fluids.

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