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ARDUINO_MARIO
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/*
Super Mario Brothers Theme Song Played with one Button press on a teddy bear
Adapeted by Amelia Winger-Bearskin (ITP Student class of 2015)
circuit:
* 8-ohm speaker on digital pin 8
* Button in pin 2
http://arduino.cc/en/Tutorial/Tone
created 21 Jan 2010
modified 30 Aug 2011
by Tom Igoe
notes for the music taken from:
Arduino Mario Bros Tunes
by: Dipto Pratyaksa
*/
int buttonState = 0;
#include "pitches.h"
const int buttonPin = 2;
// notes in the melody:
int melody[] = {
NOTE_E7, NOTE_E7, 0, NOTE_E7,
0, NOTE_C7, NOTE_E7, 0,
NOTE_G7, 0, 0, 0,
NOTE_G6, 0, 0, 0,
NOTE_C7, 0, 0, NOTE_G6,
0, 0, NOTE_E6, 0,
0, NOTE_A6, 0, NOTE_B6,
0, NOTE_AS6, NOTE_A6, 0,
NOTE_G6, NOTE_E7, NOTE_G7,
NOTE_A7, 0, NOTE_F7, NOTE_G7,
0, NOTE_E7, 0,NOTE_C7,
NOTE_D7, NOTE_B6, 0, 0,
NOTE_C7, 0, 0, NOTE_G6,
0, 0, NOTE_E6, 0,
0, NOTE_A6, 0, NOTE_B6,
0, NOTE_AS6, NOTE_A6, 0,
NOTE_G6, NOTE_E7, NOTE_G7,
NOTE_A7, 0, NOTE_F7, NOTE_G7,
0, NOTE_E7, 0,NOTE_C7,
NOTE_D7, NOTE_B6, 0, 0,
};
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = {
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
9, 9, 9,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
9, 9, 9,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
};
void setup() {
pinMode(buttonPin, INPUT);
// // iterate over the notes of the melody:
// check if the pushbutton is pressed.
// if it is, the buttonState is HIGH:
}
void loop() {
buttonState = digitalRead(buttonPin);
if (buttonState == HIGH) {
for (int thisNote = 0; thisNote < 79; thisNote++) {
//
// // to calculate the note duration, take one second
// // divided by the note type.
// //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
int noteDuration = 1000 / noteDurations[thisNote];
tone(8, melody[thisNote], noteDuration);
//
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
// stop the tone playing:
noTone(8);
}
}
}