diff --git a/README.md b/README.md index 81b881e..08d96bb 100644 --- a/README.md +++ b/README.md @@ -3,4 +3,14 @@ Blitz3D userlib to use the Discord Game SDK (RPC). Requires the C++ files for the Discord Game SDK to be in a folder called "discord", and requires `discord_game_sdk.dll` and `discord_game_sdk.dll.lib` to be in the root of this repository. +Initially built using Visual Studio 2022, shouldn't be an issue to convert the .sln to the older Visual Studio 2019 platform toolset. + +## Installation +Go to the `userlibs` directory of your Blitz3D install, and copy the `Blitzcord.decls` and `Blitzcord.dll` files there. + +Go back, now into the `bin` directory of the install, and copy the `Blitzcord.dll` and `discord_game_sdk.dll` files there. **This is to allow Blitz3D to debug the program with the userlib, otherwise it will say the userlib could not be found.** + +When you are building an executable, do the same as the `bin` directory procedure (copy `Blitzcord.dll` and `discord_game_sdk.dll`) but with the directory where the executable resides. + +## License Licensed under [CC-BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)