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Asynchronous loading on Chrome not working on mi Env #19

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ezubillaga opened this issue Dec 7, 2017 · 1 comment
Open

Asynchronous loading on Chrome not working on mi Env #19

ezubillaga opened this issue Dec 7, 2017 · 1 comment

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@ezubillaga
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ezubillaga commented Dec 7, 2017

Hello:

I have been trying to test the Javascript error reporting (automatic or manually caught) using the async method suggested in the documentation, and although it works like charm in Firefox 57.0.1, I had to do a major tweak and disable the sync load to make it work in Chrome 62.0.3202.94.

Instead of the suggested method for loading the library, I had to do the following:

<script src="//cdn.jsdelivr.net/gh/AppEnlight/[email protected]/appenlight-client.min.js"></script>
<script type="text/javascript">
    var initAppEnlight = function () {
        if(this.readyState!=='loading'){
            AppEnlight.init({
                apiKey: '{{ APPENLIGHT_KEY }}',
                windowOnError: 1 // enable to hook to window.onerror
            });
            // setting request info is completly optional
            AppEnlight.setRequestInfo({
                server: '{{ SERVER_HOSTNAME }}',
                username:'{{ request.user.username }}',
                {% if request.META.HTTP_X_FORWARDED_FOR %}
                ip: '{{ request.META.HTTP_X_FORWARDED_FOR }}',
                {% else %}
                ip: '{{ request.META.REMOTE_ADDR }}',
                {% endif %}
                // request_id:"server_generated_uuid"
            });
        }
    };

    initAppEnlight();
</script>

Previous to that each time I called the AppEnlight GrabError() or Log() functions I got 'AppEnlight is not defined" error on Chrome's debug console.

I'm not a JS developer so I'm not sure if the tweak I did is the right thing to do, or if there is a better way to overcome my issue with Chrome.

Thanks, and please keep going with the good work!

Erasmo

@ergo
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ergo commented Dec 8, 2017

I think async was not supported in firefox so thats why it worked, and in chrome the rest of the code was executed before the library loaded. I'll take a look at this. Thanks.

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