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If you are doing a long craft and the server crashes or even just does a scheduled reboot, when you get back in, the job is gone and the items that were in the molecular assemblers at the moment of shutdown will be in the assemblers and can block future crafts.
How to reproduce the bug
Start a big crafting job with a lot of "crafting table" tasks and then reboot it before the job finishes. Afterwards, go inspect the molecular assemblers attached to the pattern provider that has the recipes for the large crafting job.
Expected behavior
For them to be empty on a server boot? I think I'd rather lose what was in them rather than have to go track down which assembler was stuck especially when you have a LOT of crafting automation setup up. Maybe a process that runs on sever boot that pulls anything back into the network but that could get complicated if there is no space for more items. I respect that this could be a hard design choice.
Additional details
I am playing ATM10.
I did the F3+C as instructed below but the problem is not a crash.
I put 1.21 because that's what I'm playing now but I have seen this happen for several past versions. I don't remember how long ago.
Describe the bug
If you are doing a long craft and the server crashes or even just does a scheduled reboot, when you get back in, the job is gone and the items that were in the molecular assemblers at the moment of shutdown will be in the assemblers and can block future crafts.
How to reproduce the bug
Start a big crafting job with a lot of "crafting table" tasks and then reboot it before the job finishes. Afterwards, go inspect the molecular assemblers attached to the pattern provider that has the recipes for the large crafting job.
Expected behavior
For them to be empty on a server boot? I think I'd rather lose what was in them rather than have to go track down which assembler was stuck especially when you have a LOT of crafting automation setup up. Maybe a process that runs on sever boot that pulls anything back into the network but that could get complicated if there is no space for more items. I respect that this could be a hard design choice.
Additional details
I am playing ATM10.
I did the F3+C as instructed below but the problem is not a crash.
I put 1.21 because that's what I'm playing now but I have seen this happen for several past versions. I don't remember how long ago.
Which minecraft version are you using?
1.21
On which mod loaders does it happen?
NeoForge
Crash log
https://gnomebot.dev/paste/mclogs/q2IhSTh
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