From 8adecae0e1953d2a6acab6fad8c9be3157af3ca8 Mon Sep 17 00:00:00 2001 From: shartte Date: Sat, 18 Jan 2025 17:38:23 +0000 Subject: [PATCH] Updated Modrinth Release-Index --- caches/modrinth_releases.json | 206 +++++++++++++++++----------------- 1 file changed, 103 insertions(+), 103 deletions(-) diff --git a/caches/modrinth_releases.json b/caches/modrinth_releases.json index 65e5c31ef..b1ab90e00 100644 --- a/caches/modrinth_releases.json +++ b/caches/modrinth_releases.json @@ -21,7 +21,7 @@ } }, "changelog": "### What's Changed\r\n* Fix #8329: StorageService updates getting more expensive over time by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8331\r\n* (Forge only) Use Forge face data instead of custom unlit quad hooks by @StarskyXIII in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8325", - "totalDownloads": 1635 + "totalDownloads": 2027 }, { "source": "modrinth", @@ -44,7 +44,7 @@ } }, "changelog": "### What's Changed\r\n* Fix #8329: StorageService updates getting more expensive over time by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8331\r\n* (Forge only) Use Forge face data instead of custom unlit quad hooks by @StarskyXIII in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8325", - "totalDownloads": 1056 + "totalDownloads": 1238 }, { "source": "modrinth", @@ -67,7 +67,7 @@ } }, "changelog": "## What's Changed\r\n* Update collision mesh on cable recoloring by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8317\r\n* Fix #8329: StorageService updates getting more expensive over time by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8331\r\n* Use NeoForge face data instead of custom unlit quad hooks by @embeddedt in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8322\r\n* Fix an incorrect spin mapping method by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8323\r\n\r\n## New Contributors\r\n* @embeddedt made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8322\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.2-beta...neoforge/v19.1.3-beta", - "totalDownloads": 613 + "totalDownloads": 732 }, { "source": "modrinth", @@ -91,7 +91,7 @@ } }, "changelog": "## What's Changed\r\n* Cherry picked Fix #8295: CPU IGridMultiblock returning null nodes (#8298) by @Aresiel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8299\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.3.1-beta...forge/v15.3.2-beta", - "totalDownloads": 12630 + "totalDownloads": 12702 }, { "source": "modrinth", @@ -114,7 +114,7 @@ } }, "changelog": "## What's Changed\r\n* Cherry picked Fix #8295: CPU IGridMultiblock returning null nodes (#8298) by @Aresiel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8300\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.3.0-beta...fabric/v15.3.2-beta", - "totalDownloads": 6666 + "totalDownloads": 6678 }, { "source": "modrinth", @@ -137,7 +137,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #8295: CPU IGridMultiblock returning null nodes by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8298\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.1-beta...neoforge/v19.1.2-beta", - "totalDownloads": 3012 + "totalDownloads": 3017 }, { "source": "modrinth", @@ -161,7 +161,7 @@ } }, "changelog": "Use the correct event to register the AE2 commands, fixing use after reload. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8293\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.3.0-beta...forge/v15.3.1-beta", - "totalDownloads": 2243 + "totalDownloads": 2250 }, { "source": "modrinth", @@ -184,7 +184,7 @@ } }, "changelog": "## What's Changed\r\n* For Addons: Add a method to build menu types without causing them to be registered. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8287\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8271\r\n* Use the correct event to register the AE2 commands, fixing use after reload. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8293\r\n* Fix crash-issue when network inventory with non-EMI-compatible stacks is exposed to EMI by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8294\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.0-beta...neoforge/v19.1.1-beta", - "totalDownloads": 368 + "totalDownloads": 371 }, { "source": "modrinth", @@ -207,7 +207,7 @@ } }, "changelog": "This release optimizes channel computation. There is no network \"booting\" delay anymore: channels are recomputed and network devices become operational near-instantly. Released as a beta for now. Please let us know if you notice bugs in the new channel computation algorithm.\r\n\r\n- Optimize channel computation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8285\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.14...fabric/v15.3.0-beta", - "totalDownloads": 1751 + "totalDownloads": 1752 }, { "source": "modrinth", @@ -254,7 +254,7 @@ } }, "changelog": "## What's Changed\r\nThis release optimizes channel computation. There is no network \"booting\" delay anymore: channels are recomputed and network devices become operational near-instantly. Released as a beta for now. Please let us know if you notice bugs in the new channel computation algorithm.\r\n* Optimize channel computation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8285\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.27...neoforge/v19.1.0-beta", - "totalDownloads": 318 + "totalDownloads": 319 }, { "source": "modrinth", @@ -278,7 +278,7 @@ } }, "changelog": "- Make P2P tunnel operation energy cost configurable\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.15...forge/v15.2.16", - "totalDownloads": 4287 + "totalDownloads": 4311 }, { "source": "modrinth", @@ -301,7 +301,7 @@ } }, "changelog": "## What's Changed\r\n* Make the P2P power ratios configurable for energy / transport by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8281\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.26...neoforge/v19.0.27", - "totalDownloads": 1880 + "totalDownloads": 1887 }, { "source": "modrinth", @@ -394,7 +394,7 @@ } }, "changelog": "Fixes a build problem affecting 15.2.14. No other changes.", - "totalDownloads": 3004 + "totalDownloads": 3011 }, { "source": "modrinth", @@ -417,7 +417,7 @@ } }, "changelog": "## What's Changed\r\n* Fix and Backport newer P2P Frequency Tooltips on Memory-Cards and Tunnels\r\n* Craft items until the inventory is full by holding space and clicking the output slot in the crafting terminal\r\n* Fix crafting job progress bar exceeding 100% with container items\r\n* Normalized crafting progress across items/fluids/etc.\r\n* Fix pulse unlock mode being broken by a constant redstone signal \r\n", - "totalDownloads": 3888 + "totalDownloads": 3891 }, { "source": "modrinth", @@ -464,7 +464,7 @@ } }, "changelog": "## What's Changed\r\n* Introduce a custom recipe type for quartz knives to support damaging them on craft without duping them on repair by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8192\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.22-beta...neoforge/v19.0.23-beta", - "totalDownloads": 13025 + "totalDownloads": 13042 }, { "source": "modrinth", @@ -487,7 +487,7 @@ } }, "changelog": "## What's Changed\r\n* Rework how recipe types are registered to ensure they are all registered on startup by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8168\r\n* Fix crafting CPU selection list by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8166\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.21-beta...neoforge/v19.0.22-beta", - "totalDownloads": 2181 + "totalDownloads": 2182 }, { "source": "modrinth", @@ -510,7 +510,7 @@ } }, "changelog": "## What's Changed\r\n* Implement support for multiple of the same ingredient in transform recipes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8137\r\n* Optimize ListCraftingInventory#extract by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8145\r\n* Fix grid nodes being corrupted under specific circumstances (spatial anchor + adjacent QNB) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8162\r\n* Replace neighbor updates on Spatial Anchor with client-side updates by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8164\r\n* Require all drops to fit in the network for annihilation planes to break a block by @jpenilla in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8156\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8109\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.20-beta...neoforge/v19.0.21-beta", - "totalDownloads": 196 + "totalDownloads": 197 }, { "source": "modrinth", @@ -534,7 +534,7 @@ } }, "changelog": "## What's Changed\r\n* Optimize ListCraftingInventory#extract by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8146\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.11...forge/v15.2.13", - "totalDownloads": 66678 + "totalDownloads": 66833 }, { "source": "modrinth", @@ -580,7 +580,7 @@ } }, "changelog": "## What's Changed\r\n* Fix crafting job progress bar exceeding 100% with container items by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8085\r\n* Fix #8022: Remove wrong documentation comments in ChannelMode by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8088\r\n* Add tag for lumen paintballs by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8090\r\n* Discourage VanillaFix by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8091\r\n* Fix depth of drive LED model by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8093\r\n* Add translation for death-by-matter-cannon by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8094\r\n* Only prevent recursive use of network storage, but not multiple uses on the same subnetwork depth by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8095\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8089\r\n* Remove config to simulate extraction of entire network inventory before simulating crafting jobs due to excessive performance impact. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8096\r\n* Fix #7807: Charger can get stuck on 1599 power by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8099\r\n* Fix #7879: Sky stone chests are culled incorrectly by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8098\r\n* Fix #8020: Use up-to-date network contents for player-started crafting simulations by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8097\r\n* Rewrite the crafting simulation network snapshotting a little bit by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8100\r\n* Fix rare issues when moving BEs as part of spatial io by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8102\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.18-beta...neoforge/v19.0.19-beta", - "totalDownloads": 2772 + "totalDownloads": 2775 }, { "source": "modrinth", @@ -603,7 +603,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #7819: Energy Acceptor randomly stops accepting power by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8087\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.11...fabric/v15.2.12", - "totalDownloads": 154846 + "totalDownloads": 155462 }, { "source": "modrinth", @@ -696,7 +696,7 @@ } }, "changelog": "## What's Changed\r\n* Optimize performance of \"can craft\" checks in ME Terminals (for EMI/JEI/REI) (#7763) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8065\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.10...forge/v15.2.11", - "totalDownloads": 14215 + "totalDownloads": 14226 }, { "source": "modrinth", @@ -720,7 +720,7 @@ } }, "changelog": "## What's Changed\r\n* Fix \"open guide\" hotkey not working for items in Emi because they were changing each frame (#7965) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8060\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.9...forge/v15.2.10", - "totalDownloads": 1354 + "totalDownloads": 1355 }, { "source": "modrinth", @@ -928,7 +928,7 @@ } }, "changelog": "## What's Changed\r\n* Improve performance of updating the recipe in crafting terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8026\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.8...forge/v15.2.9", - "totalDownloads": 6607 + "totalDownloads": 6613 }, { "source": "modrinth", @@ -951,7 +951,7 @@ } }, "changelog": "## What's Changed\r\n* Fix quartz knives being immediately consumed on use by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8001\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7997\r\n* Set a minimum row count of 2 for the Pattern Access Terminal by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8010\r\n* Update to NeoForge 21.0.86-beta by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8023\r\n\r\n## API / Internal Changes\r\n* Rename \"Chest\" to \"MEChest\" in the code wherever possible. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7994\r\n* Removed concept of \"ICellGuiHandler\". ME chests will now always open a terminal view for all cell types. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7996\r\n* Add a getter for visible rows in terminal screens by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8009\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.8-alpha...neoforge/v19.0.9-alpha", - "totalDownloads": 109 + "totalDownloads": 110 }, { "source": "modrinth", @@ -975,7 +975,7 @@ } }, "changelog": "## What's Changed\r\n* Sanitize item ids stored in NBT of Facades to avoid client crashes when it is corrupted\r\n* Fix Facade item model cache not being collision free\r\n* Make querying tooltips fault-tolerant to report the mod the issue originates from by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8002\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.7...forge/v15.2.8", - "totalDownloads": 7764 + "totalDownloads": 7767 }, { "source": "modrinth", @@ -1021,7 +1021,7 @@ } }, "changelog": "## What's Changed\r\n* Updated Russian Translation by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7984\r\n* Fix GUI for formation plane, import bus and export bus by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7989\r\n* Re-add cullface to fix lighting of ME drives by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7990\r\n* Remove the ability to craft from a pattern encoding terminal, fixing free crafting in the process by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7991\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.7-alpha...neoforge/v19.0.8-alpha", - "totalDownloads": 732 + "totalDownloads": 733 }, { "source": "modrinth", @@ -1045,7 +1045,7 @@ } }, "changelog": "## What's Changed\r\n* Fix cap invalidation for energy acceptor part-version by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7988\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.6...forge/v15.2.7", - "totalDownloads": 1272 + "totalDownloads": 1273 }, { "source": "modrinth", @@ -1069,7 +1069,7 @@ } }, "changelog": "Fix Maven publication", - "totalDownloads": 346 + "totalDownloads": 347 }, { "source": "modrinth", @@ -1186,7 +1186,7 @@ } }, "changelog": "## What's Changed\r\n* Work around REIPC incompatibility by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7947\r\n* Improved ME Terminal Search to be more similar to REI/EMI (Forge) by @JoelMorrisey in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7924\r\n* Sanitise texture item IDs for facades (Forge) by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7906\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.3...forge/v15.2.4", - "totalDownloads": 6958 + "totalDownloads": 6963 }, { "source": "modrinth", @@ -1325,7 +1325,7 @@ } }, "changelog": "## What's Changed\r\n* Free memory potentially held by JEI when it unloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7901\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.2...forge/v15.2.3", - "totalDownloads": 8332 + "totalDownloads": 8335 }, { "source": "modrinth", @@ -1395,7 +1395,7 @@ } }, "changelog": "## What's Changed\r\n* Make export storage implementation public by @rlnt in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7848\r\n* Fix GuidebookPlot signs being blank by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7860\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7853\r\n* Fix being unable to encode processing patterns by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7866\r\n* fix ingredient amount being ignored in non EmiStack instance by @GlodBlock in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7874\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v18.1.1-alpha...neoforge/v18.1.2-alpha", - "totalDownloads": 134 + "totalDownloads": 135 }, { "source": "modrinth", @@ -1419,7 +1419,7 @@ } }, "changelog": "## What's Changed\r\n* Refer to page IDs rather than source pack for add-on guidebook pages by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7863\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.0...forge/v15.2.1", - "totalDownloads": 9295 + "totalDownloads": 9296 }, { "source": "modrinth", @@ -1442,7 +1442,7 @@ } }, "changelog": "## What's Changed\r\n* Backported various Guidebook improvements (Fabric) by @GlodBlock in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7862\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.1.0...fabric/v15.2.0", - "totalDownloads": 98002 + "totalDownloads": 98009 }, { "source": "modrinth", @@ -1512,7 +1512,7 @@ } }, "changelog": "## What's Changed\r\n* Port to 1.20.6 by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7846\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v18.0.1-alpha...neoforge/v18.1.0-alpha", - "totalDownloads": 47 + "totalDownloads": 48 }, { "source": "modrinth", @@ -1535,7 +1535,7 @@ } }, "changelog": "**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v18.0.0-alpha...neoforge/v18.0.1-alpha", - "totalDownloads": 111 + "totalDownloads": 112 }, { "source": "modrinth", @@ -1582,7 +1582,7 @@ } }, "changelog": "## What's Changed\r\n* Reintroduce RF PowerUnit for addon compatibility by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7824\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.1.0...forge/v15.1.1", - "totalDownloads": 11389 + "totalDownloads": 11392 }, { "source": "modrinth", @@ -1605,7 +1605,7 @@ } }, "changelog": "This release contains several backported fixes and content from 1.20.4.\r\nIn particular, this introduces a passive energy generation device, of which there can only be one per network (including across quartz-fibers): The [Crystal Resonance Generator](https://guide.appliedenergistics.org/1.20.4/items-blocks-machines/crystal_resonance_generator).\r\n\r\n## What's Changed\r\n\r\n- Fix annihilation planes staying asleep when blocks in front of them change (#7530)\r\n- Make crafting unit recipies consistent (#7550)\r\n- Stop logging certain errors only when AE debug logging was enabled, always log them instead (#7561)\r\n- Adjust amount input width depending on the width of the unit shown (#7586)\r\n- Config option spawn only flawless budding quartz in meteorites (#7575)\r\n- Allow cocoa to be accelerated by the growth accelerator (#7587)\r\n- Fix to Divide by 0 Crash (#7611)\r\n- Use stack-aware getMaxStackSize. Fixes #7589. (#7614)\r\n- Add API to cancel crafting jobs from ICraftingCPU (#7625)\r\n- Number entry fixes: NaN & division with integer result handling (#7629)\r\n- Fix #7522: Fix tiny TNT not passing blockentity to Block.dropResources (#7626)\r\n- Fix #7552: Invisible facades in guide book (#7624)\r\n- Fix cable bus breaking showing particles with missing texture (#7643)\r\n- Allow non-AE2 pattern implementations to be inserted via the pattern terminal (#7647)\r\n- Fix handling of container items that can contain multiple key types (#7666)\r\n- Remove Platform Random, use Level Random wherever applicable (#7685)\r\n- Align light detecting fixture recipe with new quartz fixture recipe (using cable anchor instead of iron ingot) (#7775)\r\n- Tunnels should not disconnect when they were active but moved to a grid that is rebooting (causes reboot loop) (#7767)\r\n- Pattern providers now only push ingredients for crafting patterns to molecular assemblers, not other inventories (#7751)\r\n- Show the energy generation capacity of machines in the network status (#7750)\r\n- Fix initialization of debug item generator (#7816)\r\n- Increase the generation rate of the crystal resonance generator to 20 AE/t (#7776)\r\n- Crystal Resonance Generator model tweaks (#7725)\r\n- Fix blocks behind hidden facades being non-interactable (#7754)\r\n- Always hide facades when a network tool is held in either hand (#7755)\r\n- Add datagenned files to the repo (#7582)\r\n- Space+Click now only moves slots from the same group as the clicked slot (#7710)\r\n- Delay DebugItemGen Initialization (#7692)\r\n- Improve Markdown loading performance under FML (#7690)\r\n- Implement a crystal resonance generator (passive power generation for AE) (#7716)\r\n- Highlight devices that are missing a channel on the network status UI (#7749)\r\n- Allow crafting of quartz fixtures from cable anchors to replace iron ingots (#7748)\r\n- Slight encoded pattern tooltip readability improvement (#7747)\r\n- Highlight invalid patterns in the pattern access terminal (#7746)\r\n- Add sounds to Facade placement based on underlying block and rework pickup sound for wrenches (#7056)\r\n- Fix use of memory cards on molecular assemblers (#7743)\r\n- Fix some held tools not fully being in-view in first-person (#7741)\r\n- Fix rare QNB crash when leaving a single-player world (#7739)\r\n- Don't use an external process to determine the mod version since it causes CurseForge malware detection to trip.\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.24...fabric/v15.1.0", - "totalDownloads": 17317 + "totalDownloads": 17326 }, { "source": "modrinth", @@ -1652,7 +1652,7 @@ } }, "changelog": "## What's Changed\r\n* Fix searching for pattern outputs in the pattern access terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7799\r\n* Disallow moving wrapped GenericStacks between to the player via Space+Click by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7803\r\n* Disallow cloning of wrapped itemstacks in creative mode by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7804\r\n* Fix shade and AO flags of facade source quads being ignored by @XFactHD in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7788\r\n* Make lake meteors have outer slope down replacing air/replaceable blocks by @TelepathicGrunt in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7781\r\n* Bump EMI to fix sources by @rlnt in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7806\r\n\r\n## New Contributors\r\n* @XFactHD made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7788\r\n* @TelepathicGrunt made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7781\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.12.1-beta...neoforge/v17.12.2-beta", - "totalDownloads": 9045 + "totalDownloads": 9048 }, { "source": "modrinth", @@ -1698,7 +1698,7 @@ } }, "changelog": "## What's Changed\r\n* Fix early crash when enchantability is checked before AE2 is initialized by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7792\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.23...fabric/v15.0.24", - "totalDownloads": 3155 + "totalDownloads": 3156 }, { "source": "modrinth", @@ -1882,7 +1882,7 @@ } }, "changelog": "## What's Changed\r\n* Added a configurable key-bind for the modifier used by mouse-wheel items (color applicator) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7758\r\n* Generalize ghost ingredient drag&drop over REI/EMI by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7759\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.9.0-beta...neoforge/v17.10.0-beta", - "totalDownloads": 77 + "totalDownloads": 78 }, { "source": "modrinth", @@ -1905,7 +1905,7 @@ } }, "changelog": "## What's Changed\r\n* Add sounds to Facade placement based on underlying block and rework pickup sound for wrenches by @dokastho in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7056\r\n* Fix bugs that allow crafting with ingredients from the network when a crafting terminal is disconnected by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7745\r\n* Highlight invalid patterns in the pattern access terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7746\r\n* Slight encoded pattern tooltip readability improvement by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7747\r\n* Allow crafting of quartz fixtures from cable anchors to replace iron ingots by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7748\r\n* Highlight devices that are missing a channel on the network status UI by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7749\r\n* Show the energy generation capacity of machines in the network status by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7750\r\n* Pattern providers now only push ingredients for crafting patterns to molecular assemblers, not other inventories by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7751\r\n* Only allow the configured fluid/item in configured interface slots by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7752\r\n* Fix blocks behind hidden facades being non-interactable by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7754\r\n* Always hide facades when a network tool is held in either hand by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7755\r\n* Implement mouse capture to allow 3d scenes in the guidebook to be more easily rotated/panned by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7756\r\n* Export default configuration values for use in the website by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7757\r\n\r\n## New Contributors\r\n* @dokastho made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7056\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.8.1-beta...neoforge/v17.9.0-beta", - "totalDownloads": 49 + "totalDownloads": 50 }, { "source": "modrinth", @@ -1928,7 +1928,7 @@ } }, "changelog": "## What's Changed\r\n* Bump NeoGradle and Parchment by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7736\r\n* Rename RF power unit to FE by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7737\r\n* Fix rare QNB crash when leaving a single-player world by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7739\r\n* Fix some held tools not fully being in-view in first-person by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7741\r\n* Fix color applicator model orientation and allow switching colors by right-clicking. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7742\r\n* Fix use of memory cards on molecular assemblers by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7743\r\n* Slightly change recipes for blank patterns and item cell housings by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7744\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.8.0-beta...neoforge/v17.8.1-beta", - "totalDownloads": 132 + "totalDownloads": 133 }, { "source": "modrinth", @@ -1951,7 +1951,7 @@ } }, "changelog": "## What's Changed\r\n* Work around a Vanilla bug that causes structures to be placed twice in CI tests by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7728\r\n* Use FakePlayerFactory instead of our own (buggy) FakePlayer cache by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7727\r\n* Crystal Resonance Generator model tweaks by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7725\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7719\r\n* Make Storage Bus react to capability invalidation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7729\r\n* Fix GUI of ME Chest incorrectly thinking it is out of power by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7733\r\n* Make the growth accelerator accept FE directly by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7734\r\n* Prevent the cursor from re-centering when switching between AE2 screens by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7735\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.7.1-beta...neoforge/v17.8.0-beta", - "totalDownloads": 96 + "totalDownloads": 97 }, { "source": "modrinth", @@ -1975,7 +1975,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #7590: Fix rare endless loop with alertDevice [Forge 1.20.1] by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7730\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.22...forge/v15.0.23", - "totalDownloads": 16661 + "totalDownloads": 16674 }, { "source": "modrinth", @@ -1998,7 +1998,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #7590: Fix rare endless loop with alertDevice [Fabric 1.20.1] by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7731\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.22...fabric/v15.0.23", - "totalDownloads": 5876 + "totalDownloads": 5877 }, { "source": "modrinth", @@ -2113,7 +2113,7 @@ } }, "changelog": "## What's Changed\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7680\r\n* Stop rendering the screen background twice by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7699\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.3-beta...neoforge/v17.6.4-beta", - "totalDownloads": 41 + "totalDownloads": 42 }, { "source": "modrinth", @@ -2159,7 +2159,7 @@ } }, "changelog": "## What's Changed\r\n* Fix issue with energy source in terminals after terminal changes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7677\r\n* Implement awarding of crafted recipes advancement in crafting terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7678\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.1-beta...neoforge/v17.6.2-beta", - "totalDownloads": 130 + "totalDownloads": 131 }, { "source": "modrinth", @@ -2228,7 +2228,7 @@ } }, "changelog": "## What's Changed\r\n* Fix void/dupe when cell is removed from ME chest while the menu is open by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7673\r\n \r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.21...fabric/v15.0.22", - "totalDownloads": 5734 + "totalDownloads": 5736 }, { "source": "modrinth", @@ -2320,7 +2320,7 @@ } }, "changelog": "## What's Changed\r\n* Add link-status to pattern access terminal screen by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7640\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.2.0-beta...neoforge/v17.3.0-beta", - "totalDownloads": 67 + "totalDownloads": 68 }, { "source": "modrinth", @@ -2343,7 +2343,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #7596: Invisible planes when Continuity emissives are enabled by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7616\r\n* Fix #7621: Energy cells keeping chunks loaded forever by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7623\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.20...fabric/v15.0.21", - "totalDownloads": 4285 + "totalDownloads": 4286 }, { "source": "modrinth", @@ -2367,7 +2367,7 @@ } }, "changelog": "Fix https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/7621: Energy cells keeping chunks loaded forever by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7623\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.20...forge/v15.0.21", - "totalDownloads": 8385 + "totalDownloads": 8391 }, { "source": "modrinth", @@ -2390,7 +2390,7 @@ } }, "changelog": "## What's Changed\r\n* Add API to cancel crafting jobs from ICraftingCPU by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7625\r\n* Number entry fixes: NaN & division with integer result handling by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7629\r\n* Fix #7522: Fix tiny TNT not passing blockentity to Block.dropResources by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7626\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7622\r\n* Fix #7552: Invisible facades in guide book by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7624\r\n* Remove separation between creative fluid and item cells by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7628\r\n* Enable bundle-like right-click behavior for network tool and wireless terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7635\r\n* Fix #7621: Energy cells keeping chunks loaded forever by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7623\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.1.1-beta...neoforge/v17.2.0-beta", - "totalDownloads": 48 + "totalDownloads": 49 }, { "source": "modrinth", @@ -2483,7 +2483,7 @@ } }, "changelog": "## What's Changed\r\n* Fix quantum bridge infinite update loop by @shBLOCK in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n## New Contributors\r\n* @shBLOCK made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.19...forge/v15.0.20", - "totalDownloads": 15671 + "totalDownloads": 15673 }, { "source": "modrinth", @@ -2506,7 +2506,7 @@ } }, "changelog": "## What's Changed\r\n* Fix quantum bridge infinite update loop by @shBLOCK in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n## New Contributors\r\n* @shBLOCK made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.19...fabric/v15.0.20", - "totalDownloads": 17058 + "totalDownloads": 17063 }, { "source": "modrinth", @@ -2552,7 +2552,7 @@ } }, "changelog": "- Fix Spatial Storage Dimension Sky Rendering Artifacts / Incompatibility\n- Fix Clouds being visible in the Spatial Storage Dimension\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.9.8...forge/v12.9.9", - "totalDownloads": 27192 + "totalDownloads": 27238 }, { "source": "modrinth", @@ -2622,7 +2622,7 @@ } }, "changelog": "Fix Spatial Storage Dimension Sky Rendering Artifacts / Incompatibilies\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.8...fabric/v12.9.9", - "totalDownloads": 22467 + "totalDownloads": 22509 }, { "source": "modrinth", @@ -2714,7 +2714,7 @@ } }, "changelog": "* Ensure block entities are not accidentally recreated during Spatial IO move by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7521\r\n* Fix annihilation planes staying asleep when blocks in front of them change by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7530\r\n* Add Silk Touch enchanted annihilation plane to creative tab by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7529\r\n \r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.16...fabric/v15.0.18", - "totalDownloads": 3211 + "totalDownloads": 3214 }, { "source": "modrinth", @@ -2785,7 +2785,7 @@ } }, "changelog": "Removed unused third party dependency (Flatbuffers) from the mod jar, preventing compatibility issues with other mods that make the same mistake.", - "totalDownloads": 2442 + "totalDownloads": 2443 }, { "source": "modrinth", @@ -2808,7 +2808,7 @@ } }, "changelog": "## What's Changed\r\n* Guidebook updates by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7510\r\n* Restores REI recipe displays by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7505\r\n* Native EMI Support by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7509\r\n* Prevent a half-transparent background from obscuring the guidebook content by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7512\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.0.0-alpha...neoforge/v17.0.1-alpha", - "totalDownloads": 92 + "totalDownloads": 93 }, { "source": "modrinth", @@ -2831,7 +2831,7 @@ } }, "changelog": "## What's Changed\r\n* Fix item insertion into Condenser giving free singularities under some circumstances by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7506\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.15...fabric/v15.0.16", - "totalDownloads": 1496 + "totalDownloads": 1499 }, { "source": "modrinth", @@ -2854,7 +2854,7 @@ } }, "changelog": "## What's Changed\r\n* NeoForge 1.20.4 by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7493\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v16.0.2...neoforge/v17.0.0", - "totalDownloads": 58 + "totalDownloads": 59 }, { "source": "modrinth", @@ -2900,7 +2900,7 @@ } }, "changelog": "## What's Changed\r\n* Port to Neoforge 1.20.2 by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7467\r\n* check render before rendering it by @GlodBlock in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7479\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.15...neoforge/v16.0.1\r\n", - "totalDownloads": 238 + "totalDownloads": 239 }, { "source": "modrinth", @@ -2924,7 +2924,7 @@ } }, "changelog": "## What's Changed\r\n* Add option to restrict inscriber input slot stack size by Sea-Kerman\r\n* Guidebook Updates by Sea-Kerman\r\n* Always clamp current power when changing max power by Mithi83\r\n* Updated Crowdin Translations\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.14...forge/v15.0.15", - "totalDownloads": 19625 + "totalDownloads": 19635 }, { "source": "modrinth", @@ -2947,7 +2947,7 @@ } }, "changelog": "## What's Changed\r\n* Add option to restrict inscriber input slot stack size by Sea-Kerman\r\n* Guidebook Updates by Sea-Kerman\r\n* Always clamp current power when changing max power by Mithi83\r\n* Updated Crowdin Translations\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.14...fabric/v15.0.15", - "totalDownloads": 88311 + "totalDownloads": 88312 }, { "source": "modrinth", @@ -3018,7 +3018,7 @@ } }, "changelog": "## What's Changed\r\n* Draw more attention to the guide navbar until it is interacted with by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7432\r\n* Updated Guidebook Content by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7433\r\n* Make the bound hotkey for wireless terminals/portable cells also close them by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7425\r\n* Make wireless terminals / portable cells not consume power in creative mode by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7434\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.12...forge/v15.0.13", - "totalDownloads": 7744 + "totalDownloads": 7745 }, { "source": "modrinth", @@ -3135,7 +3135,7 @@ } }, "changelog": "## What's Changed\r\n* Implement unfocusing by clicking outside of text-fields in AE screens by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7373\r\n* Fix open wireless/portable cell hotkeys by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7375\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.10...fabric/v15.0.11", - "totalDownloads": 5548 + "totalDownloads": 5550 }, { "source": "modrinth", @@ -3205,7 +3205,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.7...fabric/v12.9.8", - "totalDownloads": 44706 + "totalDownloads": 44991 }, { "source": "modrinth", @@ -3228,7 +3228,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.9.7...forge/v12.9.8", - "totalDownloads": 9178 + "totalDownloads": 9187 }, { "source": "modrinth", @@ -3251,7 +3251,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.5...fabric/v11.7.6", - "totalDownloads": 3758 + "totalDownloads": 3759 }, { "source": "modrinth", @@ -3274,7 +3274,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n*Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.7.5...forge/v11.7.6", - "totalDownloads": 16344 + "totalDownloads": 16361 }, { "source": "modrinth", @@ -3366,7 +3366,7 @@ } }, "changelog": "## What's Changed\n* [1.18.2-fabric] Backport #7264 by @Christofmeg in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7307\n\n## New Contributors\n* @Christofmeg made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7307\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.4...fabric/v11.7.5", - "totalDownloads": 9379 + "totalDownloads": 9391 }, { "source": "modrinth", @@ -3390,7 +3390,7 @@ } }, "changelog": "Some of the fixes supposed to be released in 15.0.7-beta were not correctly released as part of the Forge version.\r\nThis release fixes that issue and the fixes listed in 15.0.7-beta are now included as intended.", - "totalDownloads": 9819 + "totalDownloads": 9827 }, { "source": "modrinth", @@ -3530,7 +3530,7 @@ } }, "changelog": "## What's Changed\n* Continuously pick the closest wireless access for wireless terminals. Fixes #7254. Fixes #7124. by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7262\n* Fix the initial orientation of Skystone Chests by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7263\n* Prevent Energy Storage Events from being fired multiple times by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7267\n* Optimize performance when holding shift to pause ME Terminals by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7264\n* Slight refactor of the energy grid overlay. Added a test case for it. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7265\n* (Forge only) Limit maximum Forge version to 47.1.3 for the time being, due to bugs and lower quality in subsequent versions.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.4-beta...forge/v15.0.5-beta", - "totalDownloads": 3117 + "totalDownloads": 3119 }, { "source": "modrinth", @@ -3553,7 +3553,7 @@ } }, "changelog": "## What's Changed\n* Continuously pick the closest wireless access for wireless terminals. Fixes #7254. Fixes #7124. by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7262\n* Fix the initial orientation of Skystone Chests by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7263\n* Prevent Energy Storage Events from being fired multiple times by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7267\n* Optimize performance when holding shift to pause ME Terminals by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7264\n* Slight refactor of the energy grid overlay. Added a test case for it. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7265\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.4-beta...fabric/v15.0.5-beta", - "totalDownloads": 1021 + "totalDownloads": 1023 }, { "source": "modrinth", @@ -3576,7 +3576,7 @@ } }, "changelog": "## What's Changed\n* Fix #7164: Optimize quartz fiber performance in deeply nested networks by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7258\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.5...fabric/v12.9.6", - "totalDownloads": 23145 + "totalDownloads": 23163 }, { "source": "modrinth", @@ -3829,7 +3829,7 @@ } }, "changelog": "### What's changed\n- Fix spatial cells not properly checking the maximum size (#7061) by @soepie7\n- Fix #6990: Crash when moving controller with SCS (#7067) by @Technici4n\n- Fix #6725: Too many items in the system, prevents items from showing up (#7069) by @Technici4n\n- Fix Wireless Terminal IEnergyHost implementation (fixes #7077) (#7081) by @jpenilla\n- Fix #7105: Make export busses try to give overflow back (#7106) by @Technici4n\n- Fix #7066: Lazily initalize AEKey display name cache (#7108) by @Technici4n\n- Fix #6857: Clear pinned keys and pending jobs on game join (#7120) by @Technici4n\n- Check stack size before comparing stacks in InternalInventory (#7149) by @Technici4n\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.2...fabric/v11.7.4", - "totalDownloads": 2428 + "totalDownloads": 2429 }, { "source": "modrinth", @@ -3992,7 +3992,7 @@ } }, "changelog": "### Notable changes\n * Fix #6968: Make PPs round-robin across their sides (#6997)\n * Fix #6987: Terminal fluid dupe when less can be extracted than expected (#6988). **This fixes a critical dupe bug**.\n * Intern tags of AEItemKeys (#6885). **This largely improves performance of networks with lots of different damaged items, e.g. large numbers of mob farm drops.**\n\n### Other fixes\n * Fix some cases of loading chunks while unloading them (#7053)\n * Fix interfaces and PPs not saving after inv changes (#7050)\n * Fix rare texture rendering issues in GUIs (#7049)\n * Fix #6644: Network toolbox slots visible in terminal settings subscreen (#7048)\n * Fix #6821: Client/server desync in network tool upgrade slots (#7047)\n * Add level key to BE readying crash reports\n * Fix #7012: Spatial anchor keeps loading extra chunks (#7046)\n * Don't try to access AEKeyRendering server-side in PatternProviderDataProvider (#7044)\n * Fix #7041: Allow AddOns to add their own TestPlots (#7043)\n * Fix #7016: Allow both modNames and modID in the terminal search (#7039)\n * Fix issues relating to Annihilation Plane checking if it can store a block and then breaking it in two separate ticks (by doing it all in one tick) (#7037)\n * Fix Matter condensor adds 81k energy for a bucket of water on fabric (#7035)\n * Add event to find terminal for the \"Crafting job completed\" toasts (#7031)\n * Update Platform.getFluidDisplayName to align with FluidKeyRenderHandler (#7029)\n * Fix fluid NBT tags going missing when dragging ghost fluids from REI (#7025)\n * Make SavedData more resistant to crashes. Fixes #6976\n * Fix #6840: Wireless terminals print out of range message multiple times (#7005)\n * Fix IO port redstone button, fixes #6989 (#7000)\n * Fix #6931: use world height for spatial anchor overlay (#6955)\n * Fix #6879: facades don't use the correct biome colors (#6952)\n * bugfix: matter condenser should generate 8 energy per bucket of liquid. (#6907)\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.1...fabric/v11.7.2", - "totalDownloads": 2978 + "totalDownloads": 2982 }, { "source": "modrinth", @@ -4038,7 +4038,7 @@ } }, "changelog": "### Notable changes\n * Fix #6968: Make PPs round-robin across their sides (#6997)\n * Fix #6987: Terminal fluid dupe when less can be extracted than expected (#6988). **This fixes a critical dupe bug**.\n * Intern tags of AEItemKeys (#6885). **This largely improves performance of networks with lots of different damaged items, e.g. large numbers of mob farm drops.**\n\n### Other fixes\n * Fix #7002: Halve output of slab to chiseled quartz block\n * Fix some cases of loading chunks while unloading them (#7053)\n * Fix interfaces and PPs not saving after inv changes (#7050)\n * Fix rare texture rendering issues in GUIs (#7049)\n * Fix #6644: Network toolbox slots visible in terminal settings subscreen (#7048)\n * Fix #6821: Client/server desync in network tool upgrade slots (#7047)\n * Add level key to BE readying crash reports\n * Fix #7012: Spatial anchor keeps loading extra chunks (#7046)\n * Don't try to access AEKeyRendering server-side in PatternProviderDataProvider (#7044)\n * Fix #7041: Allow AddOns to add their own TestPlots (#7043)\n * Fix #7016: Allow both modNames and modID in the terminal search (#7039)\n * Fix issues relating to Annihilation Plane checking if it can store a block and then breaking it in two separate ticks (by doing it all in one tick) (#7037)\n * Fix Matter condensor adds 81k energy for a bucket of water on fabric (#7035)\n * Add event to find terminal for the \"Crafting job completed\" toasts (#7031)\n * Update Platform.getFluidDisplayName to align with FluidKeyRenderHandler (#7029)\n * Fix fluid NBT tags going missing when dragging ghost fluids from REI (#7025)\n * Make SavedData more resistant to crashes. Fixes #6976\n * Fix #6840: Wireless terminals print out of range message multiple times (#7005)\n * Fix IO port redstone button, fixes #6989 (#7000)\n * Fix #6931: use world height for spatial anchor overlay (#6955)\n * Fix #6879: facades don't use the correct biome colors (#6952)\n * bugfix: matter condenser should generate 8 energy per bucket of liquid. (#6907)\n * fix #6858: unfair obtaining of quantum singularity (#6863)\n\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.2...fabric/v12.9.3", - "totalDownloads": 5799 + "totalDownloads": 5803 }, { "source": "modrinth", @@ -4176,7 +4176,7 @@ } }, "changelog": "Support for 1.19.3 JEI\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v13.0.3-alpha...fabric/v13.0.6-beta", - "totalDownloads": 9012 + "totalDownloads": 9013 }, { "source": "modrinth", @@ -4245,7 +4245,7 @@ } }, "changelog": "## What's Changed\r\n* Further Pattern Provider extensibility by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6810\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.1...fabric/v12.9.2", - "totalDownloads": 17615 + "totalDownloads": 17621 }, { "source": "modrinth", @@ -4429,7 +4429,7 @@ } }, "changelog": "## What's Changed\r\n\r\n* Allow charger to also connect via back and sides by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6797\r\n* Add more variation to terminal screen sizes by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6799\r\n* Retexture directional pattern provider to be more clearly directional by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6802\r\n* \"Lock Crafting\" modes for the Pattern Provider to allow more automation opportunities (disable crafting while low/high redstone, until redstone pulse, until item return) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6807\r\n", - "totalDownloads": 1292 + "totalDownloads": 1293 }, { "source": "modrinth", @@ -4452,7 +4452,7 @@ } }, "changelog": "## What's Changed\r\n\r\n* Allow charger to also connect via back and sides by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6797\r\n* Add more variation to terminal screen sizes by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6799\r\n* Retexture directional pattern provider to be more clearly directional by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6802\r\n* \"Lock Crafting\" modes for the Pattern Provider to allow more automation opportunities (disable crafting while low/high redstone, until redstone pulse, until item return) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6807\r\n", - "totalDownloads": 3331 + "totalDownloads": 3333 }, { "source": "modrinth", @@ -4820,7 +4820,7 @@ } }, "changelog": "## What's Changed\r\n* Add Equal Distribution and Void Card support to portable cells by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6709\r\n* Fix controller animation and textures by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6712\r\n* Made the vibration chamber highly configurable by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6717\r\n\r\n## Addon Changes\r\n\r\n* Abstract/refactor portable storage cells by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6710\r\n* Moved Portable Cells to use StackInteractions in a fully generic way by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6723\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.8.3-beta...fabric/v12.8.4", - "totalDownloads": 588 + "totalDownloads": 589 }, { "source": "modrinth", @@ -5096,7 +5096,7 @@ } }, "changelog": "## What's Changed\r\n* Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634\r\n * Pin items requested via auto-crafting to top-row of terminal\r\n * Unpin after crafting has finished and terminal is closed\r\n ![grafik](https://user-images.githubusercontent.com/1261399/193367984-ad1ded8d-8453-4133-969d-45790f5de753.png)\r\n * Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal \r\n ![grafik](https://user-images.githubusercontent.com/1261399/193367967-ecf145bc-d060-41a9-a85f-3bde55249adf.png)\r\n* P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622\r\n * If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels\r\n * Shows the number of carried channels for ME P2P Tunnels\r\n ![grafik](https://user-images.githubusercontent.com/1261399/193367940-5b4f59c4-58a1-4b52-96d8-990a03b18032.png)\r\n* Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624\r\n ![grafik](https://user-images.githubusercontent.com/1261399/193367857-7312bf00-463d-400a-92a9-6845f6f13f6e.png)\r\n* Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638\r\n* Fix the network tool toolbox not being considered \"playerside\" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627\r\n* Back-ported JEI categories for Entropy Manipulator and P2P Attunement from 1.19 \r\n ![grafik](https://user-images.githubusercontent.com/1261399/193406923-b9b671b5-e3eb-484a-8ee1-b6953d752b9d.png) \r\n ![grafik](https://user-images.githubusercontent.com/1261399/193406950-a99764de-6e9c-4873-b5b8-32d28822f752.png)\r\n* Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628\r\n* Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629\r\n* Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631\r\n* Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636\r\n* Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639\r\n* Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640\r\n* Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619\r\n* Unified Jade/WTHIT/TOP tooltips\r\n \r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.4.0...forge/v11.5.0", - "totalDownloads": 156 + "totalDownloads": 157 }, { "source": "modrinth", @@ -5349,7 +5349,7 @@ } }, "changelog": "Backported fixes and changes from 1.19:\r\n\r\n* Fix storage bus connecting to interface's internal inventory of the attached network in some cases (#6555)\r\n* Fix blank level emitters causing lag (#6558)\r\n* Change cable anchor recipe to create 4 instead of 3. (#6570)\r\n* Allow color to be removed from cables and memory cards with snowballs in addition to water buckets. Since snowballs can be stacked, this should make removal from many cables easier. (#6571)\r\n* Fix #6575: Change ender dust recipe from blast furnace to inscriber (#6574)\r\n* Theoretical fix for storage bus not connected to interface in a chunk loaded later (#6575)\r\n* Show more detailed error info in the client when submitting a crafting job fails.\r\n* Fixes that the ME chest does not filter external item input against the cells configured filter, and a non-insertable item would get stuck in the internal buffer slot. (#6585)\r\n* Fix 6583: \"craft missing items\" sometimes using an outdated network inventory for the crafting plan (#6584)\r\n* Fix #6587: Non-item cells going slightly over their byte capacity (#6588)\r\n* Fix #6590: Make the crafting unit advancement actually require a crafting unit (#6591)\r\n* Do not allow items from locked player inventory slots to be used for recipe transfer from JEI/REI. Sebastian Hartte 26 minutes ago\r\n* Increase yield of blank pattern recipe to 2.\r\n* Allow sky stone dust to be gathered from the sky and smelted back into sky stone. Sebastian Hartte", - "totalDownloads": 1688 + "totalDownloads": 1689 }, { "source": "modrinth", @@ -5625,7 +5625,7 @@ } }, "changelog": "- Fix mod-compatibility with mods that modify item tooltips (i.e. Apotheosis) in certain ways, causing incomplete tooltips to show in ME terminals (#6501)\r\n- Fix network devices sometimes going off inexplicably (#6432)\r\n- Make storage bus query target handler every time it's used (#6460)\r\n- Support visual tooltip components added by items (i.e. the elusive Bundle) in ME terminals.\r\n- Fix storage monitor and crafting monitor rotation issues (#6518)\r\n- Grab focus on search box right click (#6311)\r\n- Fix #6488: Crash when trying to place invalid facade (#6515)\r\n- Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514)\r\n- Fix Item duplication bug when multiple CPUs accept the same item (#6510)\r\n- Fix extra space in Bytes Used cell tooltip (#6496)\r\n- Make Storage import/export strategies public (for addon authors, #6502)\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.6...forge/v11.1.7", - "totalDownloads": 2717 + "totalDownloads": 2720 }, { "source": "modrinth", @@ -5648,7 +5648,7 @@ } }, "changelog": "- Fix network devices sometimes going off inexplicably (#6432)\r\n- Make storage bus query target handler every time it's used (#6460)\r\n- Support visual tooltip components added by items (i.e. the elusive Bundle) in ME terminals.\r\n- Fix storage monitor and crafting monitor rotation issues (#6518)\r\n- Grab focus on search box right click (#6311)\r\n- Fix #6488: Crash when trying to place invalid facade (#6515)\r\n- Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514)\r\n- Fix Item duplication bug when multiple CPUs accept the same item (#6510)\r\n- Fix extra space in Bytes Used cell tooltip (#6496)\r\n- Make Storage import/export strategies public (for addon authors, #6502)\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.6...fabric/v11.1.7", - "totalDownloads": 605 + "totalDownloads": 606 }, { "source": "modrinth", @@ -5671,7 +5671,7 @@ } }, "changelog": "**Bugfixes:**\r\n\r\n- When encoding processing patterns directly from JEI, correctly use the recipe output for the pattern result\r\n- Fix a bug where no more than 9 inputs could be transferred from REI&JEI into a processing pattern\r\n\r\n", - "totalDownloads": 289 + "totalDownloads": 290 }, { "source": "modrinth", @@ -5740,7 +5740,7 @@ } }, "changelog": "Small fix for allowing transfers of more than 9 ingredients from REI to a pattern encoding terminal for processing recipes. (#6493)\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.5...fabric/v11.1.6", - "totalDownloads": 967 + "totalDownloads": 968 }, { "source": "modrinth", @@ -5763,7 +5763,7 @@ } }, "changelog": "Fixes #6483: Corrected version range to support Jade 8.x.x and both Minecraft 1.19.1 and 1.19.2 with the same AE2 version.", - "totalDownloads": 220 + "totalDownloads": 221 }, { "source": "modrinth", @@ -5786,7 +5786,7 @@ } }, "changelog": "This is the first version for 1.19.1 with minimal changes compared to the latest version for 1.19.0, which is 12.0.2-alpha.", - "totalDownloads": 277 + "totalDownloads": 278 }, { "source": "modrinth", @@ -5809,7 +5809,7 @@ } }, "changelog": "Fixes #6475: Rotated blocks had missing sides.", - "totalDownloads": 727 + "totalDownloads": 729 }, { "source": "modrinth", @@ -5832,7 +5832,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437\r\n* avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463\r\n* change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.4...forge/v11.1.5", - "totalDownloads": 655 + "totalDownloads": 656 }, { "source": "modrinth", @@ -5855,7 +5855,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437\r\n* Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468\r\n* avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463\r\n* change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.4...fabric/v11.1.5", - "totalDownloads": 3834 + "totalDownloads": 3835 }, { "source": "modrinth", @@ -5878,7 +5878,7 @@ } }, "changelog": "Quick hotfix for 12.0.0-alpha, which fixes AE2 packets not being processed. This fixes various issues all over the mod (i.e. interactions with terminals #6469, endlessly spinning meteorite compasses #6470, etc.)\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.0.0-alpha...forge/v12.0.1-alpha", - "totalDownloads": 81 + "totalDownloads": 82 }, { "source": "modrinth", @@ -5901,7 +5901,7 @@ } }, "changelog": "This is the first version for 1.19.1 with minimal changes compared to the latest version for 1.19.0, which is 12.0.2-alpha.", - "totalDownloads": 136 + "totalDownloads": 139 }, { "source": "modrinth", @@ -5924,7 +5924,7 @@ } }, "changelog": "**This is one of our first released versions for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.**\r\n\r\nPlease note that due to Forges rendering changing significantly since 1.18.2, that's the area where we expect most bugs.\r\nAdditionally, we now support both JEI/REI for recipe viewin, and Jade/WTHIT/TOP for in-game tooltips. Since these integrations received major updates, they might also still have bugs.\r\n\r\n## Changes since the last 1.18.2 Release\r\n* Port to 1.19 by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6269\r\n* \"Interface\" to \"Pattern Provider\", take two by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6376\r\n* Remove Identity Annihilation Plane by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6340\r\n* Remove all wildcard imports by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6377\r\n* Remove a bunch of deprecated methods by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6393\r\n* Certus Quartz Rework by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6380\r\n* Fix #6162: entities don't get teleported by a spatial storage setup inside the spatial storage dimension by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6401\r\n* refill the condenser output interface when it got emptied by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6405\r\n* Fix #6325: Allow encoding patterns with more than 64 items by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6404\r\n* Fix #6395: Network components placed by a player should share that player's security access by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6407\r\n* Fixes #6398: Filling a bucket in an ME interface does not produce any sound by @PiTheGuy in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403\r\n* Fix #6400: Formed Quantum Ring hitboxes don't match the model by @tylimbach in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406\r\n* Fix #6409: CME due to KeyCounter#findFuzzy sometimes creating a new VariantCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6410\r\n* Expose deferred block entity initialization logic in the API by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6413\r\n* API updates around autocrafting (preparation for #6373) by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6415\r\n* Fix #6356: Make security terminals without a blank card allow interaction by default by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6420\r\n* Fix TransformRecipeSerializer causing connections to servers to fail by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6423\r\n* Make getStorageBytes returns long for addon-makers support. by @SerStarStory in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425\r\n* Add 1.19 to issue template by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6427\r\n* Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437\r\n* Added JEI integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6451\r\n* Added Jade integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6452\r\n* Jade/WTHIT/TOP Abstraction by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6466\r\n* Emit Fabrics world load event for the spatial dimension by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6467\r\n* Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468\r\n* avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463\r\n* Add REI Facade Collapsing by @shedaniel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453\r\n* change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457\r\n\r\n## New Contributors\r\n* @PiTheGuy made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403\r\n* @tylimbach made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406\r\n* @SerStarStory made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425\r\n* @shedaniel made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.4...forge/v12.0.0-alpha", - "totalDownloads": 81 + "totalDownloads": 82 }, { "source": "modrinth", @@ -5947,7 +5947,7 @@ } }, "changelog": "This is one of our first released versions for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.\r\n\r\n## Highlights\r\n\r\n* Add [Jade ](https://www.curseforge.com/minecraft/mc-mods/jade) support to Fabric version\r\n* Add [JEI](https://www.curseforge.com/minecraft/mc-mods/jei) support to Fabric version\r\n* Fix compatibility with Cooking for Blockheads (#6464)\r\n* Fix compatibility with Collective (#6448)\r\n* Unify integration with Jade / WTHIT bringing all integration features to both (Please report missing features/problems with Jade/WTHIT tooltips since this change was quite large)\r\n* Pressing +10, +100, +1000 on the Amount input screen will now set the amount to 10, 100, and 1000 (not 11, 101 and 1001) (thanks @DAmNRelentless)\r\n\r\n## What's Changed\r\n* Make getStorageBytes returns long for addon-makers support. by @SerStarStory in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425\r\n* Add 1.19 to issue template by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6427\r\n* Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437\r\n* Added JEI integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6451\r\n* Added Jade integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6452\r\n* Jade/WTHIT/TOP Abstraction by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6466\r\n* Emit Fabrics world load event for the spatial dimension by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6467\r\n* Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468\r\n* avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463\r\n* Add REI Facade Collapsing by @shedaniel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453\r\n* change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457\r\n\r\n## New Contributors\r\n* @SerStarStory made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425\r\n* @shedaniel made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.0.1-alpha...fabric/v12.0.2-alpha", - "totalDownloads": 1457 + "totalDownloads": 1458 }, { "source": "modrinth", @@ -5970,7 +5970,7 @@ } }, "changelog": "**_This is one of our first released versions for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API._**\r\n\r\n## What's Changed\r\n* Fix TransformRecipeSerializer causing connections to servers to fail by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6423\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.0.0-alpha...fabric/v12.0.1-alpha", - "totalDownloads": 427 + "totalDownloads": 428 }, { "source": "modrinth", @@ -5993,7 +5993,7 @@ } }, "changelog": "## What's Changed\r\n* Use more generic container for crafting pattern output by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6390\r\n* Fix alignment of amount modifying screens by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6408\r\n* Fix #6391: Crafting plan wants to extract crafted items from the network by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6392\r\n* Fix #6162: entities don't get teleported by a spatial storage setup inside the spatial storage dimension by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6401\r\n* Refill the condenser output interface when it got emptied by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6405\r\n* Fix #6325: Allow encoding patterns with more than 64 items by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6404\r\n* Fix #6395: Network components placed by a player should share that player's security access by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6407\r\n* Fixes #6398: Filling a bucket in an ME interface does not produce any sound by @PiTheGuy in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403\r\n* Fix #6400: Formed Quantum Ring hitboxes don't match the model by @tylimbach in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406\r\n* Fix #6409: CME due to KeyCounter#findFuzzy sometimes creating a new VariantCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6410\r\n* Expose deferred block entity initialization logic in the API by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6413\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.3...forge/v11.1.4", - "totalDownloads": 1364 + "totalDownloads": 1366 }, { "source": "modrinth", @@ -6016,7 +6016,7 @@ } }, "changelog": "_**This is our first released version for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.**_\r\n\r\nPlease note that certus quartz was reworked heavily, and the wiki might not be up-to-date yet. Here is a summary of the changes:\r\n\r\n## Removed certus/fluix seeds and certus quartz ore\r\nSelf-explanatory. See below for the replacements.\r\n\r\n## Budding certus quartz\r\nBudding certus quartz is a new block that will grow certus quartz crystals, similar to how budding amethyst grows amethyst shards. It exists in the following variants:\r\n- Flawless: will never deplete. Breaking with silk touch gives Flawed, breaking without silk touch gives a regular Certus Quartz Block.\r\n- Flawed: has a 1/12 chance to deplete to Chipped after growing a crystal. Breaking with silk touch gives Chipped, breaking without silk touch gives a regular Certus Quartz Block.\r\n- Chipped: has a 1/12 chance to deplete to Damaged after growing a crystal. Breaking with silk touch gives Damaged, breaking without silk touch gives a regular Certus Quartz Block.\r\n- Damaged: has a 1/12 chance to deplete to regular Certus Quartz Block. Breaking always gives a regular Certus Quartz Block.\r\n\r\n**Flawless is a lot easier to automate because it doesn't need replacement (see below), however it can only be moved by using Spatial IO or other modded block moving techniques (e.g. Create contraptions).**\r\n\r\nLeft to right: Flawless, Flawed, Chipped, Damaged, regular block.\r\n![image](https://user-images.githubusercontent.com/13494793/174499713-f33cc697-dff1-4603-be6f-73009fdacbf6.png)\r\n\r\n## Certus quartz buds\r\nThey exist in 3 growth stages. Breaking them with silk touch gives the bud itself, breaking without silk touch gives certus quartz dust.\r\n![image](https://user-images.githubusercontent.com/13494793/174499735-4ee2ee1a-3894-4dd8-97e8-44e175762dc3.png)\r\n\r\n## Certus quartz clusters\r\nThe 4th and final growth stage. Breaking them with silk touch gives the cluster itself, breaking without silk touch gives 4 certus quartz crystals, increased by fortune.\r\n\r\n## Recharging budding certus quartz\r\nA \"depleted\" certus quartz block can be recharged using charged certus quartz:\r\n- Certus Quartz Block + Charged Certus Quartz -> Damaged Budding Certus Quartz,\r\n- Damaged Budding Certus Quartz + Charged Certus Quartz -> Chipped Budding Certus Quartz,\r\n- Chipped Quartz Block + Charged Certus Quartz -> Flawed Budding Certus Quartz,\r\n- (Flawless Budding Certus Quartz is not craftable, it can only be found in meteorites).\r\n\r\nIn order:\r\n![image](https://user-images.githubusercontent.com/13494793/174499853-eeed6053-1cc7-4444-9ec0-9cc291a7d582.png)\r\n\r\n## Meteorite changes\r\nMeteorites now contain a small room around the chest containing a few Certus Quartz Blocks (either the regular one, or one of the 4 budding variants, picked randomly), and a few buds. Fluix blocks have been removed.\r\n\r\nSince obtaining certus quartz requires finding a meteorite, the meteorite compass is now crafted by charging a regular compass in the Charger.\r\n![image](https://user-images.githubusercontent.com/13494793/174499861-bf86ebf9-6027-4798-b629-b6ffc69f4748.png)\r\n\r\n## Crystal growth accelerators\r\nCGAs will now increase the random tick rate of adjacent blocks tagged with `#ae2:growth_acceleratable`. By default this only includes budding amethyst and the 4 budding certus quartz, but packmakers can configure this tag to support any tag. The acceleration rate is configurable.\r\n\r\nExample automation setup with 4 budding blocks (requires additional autocrafting to turn the depleted blocks back into their flawless variant):\r\n![image](https://user-images.githubusercontent.com/13494793/174499911-a75219eb-c7e2-4aa3-a4ec-1a8064ba5231.png)\r\n\r\n## Turning certus and fluix dust back into crystals\r\nThis is now possible using charged certus quartz in water:\r\n![image](https://user-images.githubusercontent.com/13494793/174499871-d90e2a67-1d18-4b2b-b1d2-b48bf1552570.png)\r\n\r\nIn-world crafting for fluix now gives fluix crystals (as was the case in 1.16-).", - "totalDownloads": 74 + "totalDownloads": 76 }, { "source": "modrinth", @@ -6200,7 +6200,7 @@ } }, "changelog": "## Highlights\r\n### Fortune annihilation plane\r\nThe annihilation plane is now enchantable with mining tool enchantments, and will keep its enchants when placed. In particular, this includes Fortune and Silk Touch enchantments. The old Identity Annihilation Plane is deprecated, but it will still work in 1.18, and it will only be removed in 1.19.\r\n* Fix #6194 by making the ME Annihilation Plane enchantable by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6203\r\n### Keybinds to open Wireless Terminals and Portable Cells\r\n* Add keybinds for Wireless (Crafting) Terminal and Portable Storage Cells by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6251\r\n### Performance\r\n**This release vastly improves autocrafting performance**. Previously, autocrafting would simulate extraction of the entire contents of the network every time it started a crafting calculation. Now, it uses the cached item list. **In particular, if you set a storage bus to show non-extractable items, this might lead to incorrect results. The old behavior of simulating a full network extraction can be enabled in the config, but doing so is not recommended for performance reasons, and that option will probably be removed eventually.\r\n* Fix #6307: Make crafting calculations use the cached inventory by default by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6310.\r\n\r\n## API\r\n* Expose IAutoCraftingMenu in API, use player's menu in crafting terminal by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6278\r\n* Refactor CraftingUnitType for easier add-on extensibility by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6277\r\n\r\n## Bug fixes and small changes\r\n* Fix #6281: Add void and equal distribution upgrade to fluid cells by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6282\r\n* Add back option to display Facades in REI by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6317\r\n* Add an REI category of P2P tunnel attunement items by @ramidzkh in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6302\r\n* Fix accelerated Export Bus Dupe Issues when Network shows items twice by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6296\r\n* Fix #6289: Add powered/unpowered states to ME IO and Spatial IO ports by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6290\r\n* Fix #6293: Properly render AppMek patterns by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6308\r\n* Fix #6291: Energy cells' status bars fill when the cell itself is only half-full by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6309\r\n* Fix #6303: increase ME chest power buffer from 40 to 500 by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6324\r\n* Fix #6275: fix wrong requested number in crafting status by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6327\r\n* Fix #6299: add more stuff to common `dusts`/`gems` tags by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6328\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.0.0...fabric/v11.1.0", - "totalDownloads": 167 + "totalDownloads": 168 }, { "source": "modrinth", @@ -6246,7 +6246,7 @@ } }, "changelog": "## New features\r\n### Fluix Tools\r\nAdded fluix tools, crafted with fluix crystals by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6177. The sword has Looting I, and the other tools have Silk Touch I.\r\n![image](https://user-images.githubusercontent.com/13494793/168471983-aa5ad462-0ee4-45f4-bdd4-ef41880baed4.png)\r\n\r\n### 256k Storage Tier\r\nThe 256k storage tier is now available in AE2 itself thanks to @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6252!\r\n![image](https://user-images.githubusercontent.com/13494793/168472016-2b96cddb-741f-4579-866d-2abdde4adf0e.png)\r\n\r\n### Number entry mathematical expression\r\nNumber entry mathematical expression (in interfaces, pattern encoding terminals, ...) by @Azercoco in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6202.\r\n![image](https://user-images.githubusercontent.com/13494793/168472067-033348c0-70f0-4f0a-a06f-a254d1644701.png)\r\n\r\n### Fluid storage monitor\r\nAllow second click to set storage monitor to a fluid by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6225. So, the first click with a bucket of water will set the monitor to \"Bucket of Water\", and the second click will set it to \"Water\".\r\n![image](https://user-images.githubusercontent.com/13494793/168472141-a046a63f-7ed7-4ee0-a176-c72cd3b75ad2.png)\r\n\r\n\r\n### Vastly improve terminal searching performance\r\nThis release vastly improves terminal searching performance by caching a few things.\r\n* Tag Search and Search Result Caching by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6231\r\n* Add Tooltip Cache for Better Search Efficiency by @MidCoard in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6241\r\n\r\n### Smaller features\r\n* Fix #5993: Add button to clear crafting terminal to player inventory by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6214\r\n* Fix #4340: Add a button to show hidden patterns in Pattern Access Terminal by @Azercoco in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6222\r\n* Fix #2929: Add option to show only pattern providers with empty pattern slots by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6226\r\n* Add ID search mode to terminals by @flier268 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6164\r\n* Fix #3890: Add indicator for craftable items when displaying quantities by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6218\r\n* Fix #5382: Better spatial storage energy consumption formula by @Azercoco in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6229\r\n* Add Dyeing of Memory Card by @Azercoco in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6234\r\n## Bug fixes & minor changes\r\n* Optimize Recipe Lookup in Crafting Terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6215\r\n* Hopefully fix #6112: remove level.hasChunkAt(pos) check by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6208\r\n* Fix #6209: Unloading P2Ps sending block updates by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6219\r\n* Fix #6221: Fix several blocks/parts not saving config changes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6223\r\n* Fix #6210: Render Spatial Anchor overlay down to bedrock again by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6228\r\n* Simplify P2P tunnel attunement API by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6230\r\n* use IConfigurableObject instead of PatternAccessTerminalPart by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6233\r\n* Switch to smithing table recipes for fluix tools by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6236\r\n* Fix #74: Add warning when crafting CPU can't store items by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6238\r\n* Make using internal P2P stuff easier by @ramidzkh in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6239\r\n* Update neighbors shape when facades are attached or removed by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6263\r\n* Fix #6256: ContainerItemStrategy and AEKeyType mismatch by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6264\r\n\r\n## New Contributors\r\n* @flier268 made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6164\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.0.0-alpha.5...fabric/v11.0.0", - "totalDownloads": 5733 + "totalDownloads": 5734 }, { "source": "modrinth",