From a70dcc82a7ea0cc827e05077e335de4987451573 Mon Sep 17 00:00:00 2001 From: shartte Date: Mon, 13 Jan 2025 17:40:33 +0000 Subject: [PATCH] Updated Modrinth Release-Index --- caches/modrinth_releases.json | 126 +++++++++++++++++----------------- 1 file changed, 63 insertions(+), 63 deletions(-) diff --git a/caches/modrinth_releases.json b/caches/modrinth_releases.json index 55b37d8eb..e9ae113bb 100644 --- a/caches/modrinth_releases.json +++ b/caches/modrinth_releases.json @@ -21,7 +21,7 @@ } }, "changelog": "## What's Changed\r\n* Cherry picked Fix #8295: CPU IGridMultiblock returning null nodes (#8298) by @Aresiel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8299\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.3.1-beta...forge/v15.3.2-beta", - "totalDownloads": 10876 + "totalDownloads": 11151 }, { "source": "modrinth", @@ -44,7 +44,7 @@ } }, "changelog": "## What's Changed\r\n* Cherry picked Fix #8295: CPU IGridMultiblock returning null nodes (#8298) by @Aresiel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8300\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.3.0-beta...fabric/v15.3.2-beta", - "totalDownloads": 6016 + "totalDownloads": 6107 }, { "source": "modrinth", @@ -67,7 +67,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #8295: CPU IGridMultiblock returning null nodes by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8298\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.1-beta...neoforge/v19.1.2-beta", - "totalDownloads": 2724 + "totalDownloads": 2760 }, { "source": "modrinth", @@ -91,7 +91,7 @@ } }, "changelog": "Use the correct event to register the AE2 commands, fixing use after reload. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8293\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.3.0-beta...forge/v15.3.1-beta", - "totalDownloads": 2172 + "totalDownloads": 2175 }, { "source": "modrinth", @@ -161,7 +161,7 @@ } }, "changelog": "## What's Changed\r\n* Instantly recompute channels when changing parts of a network (backport of #8285) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8289\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.16...forge/v15.3.0-beta", - "totalDownloads": 1098 + "totalDownloads": 1101 }, { "source": "modrinth", @@ -208,7 +208,7 @@ } }, "changelog": "- Make P2P tunnel operation energy cost configurable\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.15...forge/v15.2.16", - "totalDownloads": 3970 + "totalDownloads": 4002 }, { "source": "modrinth", @@ -231,7 +231,7 @@ } }, "changelog": "## What's Changed\r\n* Make the P2P power ratios configurable for energy / transport by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8281\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.26...neoforge/v19.0.27", - "totalDownloads": 1729 + "totalDownloads": 1745 }, { "source": "modrinth", @@ -347,7 +347,7 @@ } }, "changelog": "## What's Changed\r\n* Fix and Backport newer P2P Frequency Tooltips on Memory-Cards and Tunnels\r\n* Craft items until the inventory is full by holding space and clicking the output slot in the crafting terminal\r\n* Fix crafting job progress bar exceeding 100% with container items\r\n* Normalized crafting progress across items/fluids/etc.\r\n* Fix pulse unlock mode being broken by a constant redstone signal \r\n", - "totalDownloads": 3799 + "totalDownloads": 3811 }, { "source": "modrinth", @@ -394,7 +394,7 @@ } }, "changelog": "## What's Changed\r\n* Introduce a custom recipe type for quartz knives to support damaging them on craft without duping them on repair by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8192\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.22-beta...neoforge/v19.0.23-beta", - "totalDownloads": 12928 + "totalDownloads": 12940 }, { "source": "modrinth", @@ -464,7 +464,7 @@ } }, "changelog": "## What's Changed\r\n* Optimize ListCraftingInventory#extract by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8146\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.11...forge/v15.2.13", - "totalDownloads": 65489 + "totalDownloads": 65587 }, { "source": "modrinth", @@ -510,7 +510,7 @@ } }, "changelog": "## What's Changed\r\n* Fix crafting job progress bar exceeding 100% with container items by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8085\r\n* Fix #8022: Remove wrong documentation comments in ChannelMode by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8088\r\n* Add tag for lumen paintballs by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8090\r\n* Discourage VanillaFix by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8091\r\n* Fix depth of drive LED model by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8093\r\n* Add translation for death-by-matter-cannon by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8094\r\n* Only prevent recursive use of network storage, but not multiple uses on the same subnetwork depth by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8095\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8089\r\n* Remove config to simulate extraction of entire network inventory before simulating crafting jobs due to excessive performance impact. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8096\r\n* Fix #7807: Charger can get stuck on 1599 power by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8099\r\n* Fix #7879: Sky stone chests are culled incorrectly by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8098\r\n* Fix #8020: Use up-to-date network contents for player-started crafting simulations by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8097\r\n* Rewrite the crafting simulation network snapshotting a little bit by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8100\r\n* Fix rare issues when moving BEs as part of spatial io by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8102\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.18-beta...neoforge/v19.0.19-beta", - "totalDownloads": 2746 + "totalDownloads": 2747 }, { "source": "modrinth", @@ -533,7 +533,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #7819: Energy Acceptor randomly stops accepting power by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8087\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.11...fabric/v15.2.12", - "totalDownloads": 149399 + "totalDownloads": 149819 }, { "source": "modrinth", @@ -626,7 +626,7 @@ } }, "changelog": "## What's Changed\r\n* Optimize performance of \"can craft\" checks in ME Terminals (for EMI/JEI/REI) (#7763) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8065\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.10...forge/v15.2.11", - "totalDownloads": 14148 + "totalDownloads": 14154 }, { "source": "modrinth", @@ -765,7 +765,7 @@ } }, "changelog": "Some additions for addons and internal changes.\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.11-alpha...neoforge/v19.0.12-alpha", - "totalDownloads": 330 + "totalDownloads": 331 }, { "source": "modrinth", @@ -811,7 +811,7 @@ } }, "changelog": "## What's Changed\r\n* Addressed most left-over deprecations from 1.20.4+ by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8024\r\n* Improve recipe update performance in crating terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8028\r\n* Refactor initialization to align better with NeoForge standards by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8025\r\n* Fix EMI recipe widgets by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8030\r\n* Port to NeoForge config system to benefit from automatic config screen integration by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8029\r\n* Renames by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8031\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.9-alpha...neoforge/v19.0.10-alpha", - "totalDownloads": 85 + "totalDownloads": 86 }, { "source": "modrinth", @@ -834,7 +834,7 @@ } }, "changelog": "## What's Changed\r\n* Improve performance of updating the recipe in crafting terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8027\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.8...fabric/v15.2.9", - "totalDownloads": 10765 + "totalDownloads": 10768 }, { "source": "modrinth", @@ -905,7 +905,7 @@ } }, "changelog": "## What's Changed\r\n* Sanitize item ids stored in NBT of Facades to avoid client crashes when it is corrupted\r\n* Fix Facade item model cache not being collision free\r\n* Make querying tooltips fault-tolerant to report the mod the issue originates from by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8002\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.7...forge/v15.2.8", - "totalDownloads": 7721 + "totalDownloads": 7725 }, { "source": "modrinth", @@ -928,7 +928,7 @@ } }, "changelog": "## What's Changed\r\n* Improved ME Terminal Search to be more similar to REI/EMI (Fabric) by @JoelMorrisey in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7925\r\n* Sanitise texture item IDs for facades by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7905\r\n* Fix Facade model cache not being collision-free by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8003\r\n* Make querying tooltips fault-tolerant to report the mod the issue originates from by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8004\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.0...fabric/v15.2.8", - "totalDownloads": 5278 + "totalDownloads": 5280 }, { "source": "modrinth", @@ -975,7 +975,7 @@ } }, "changelog": "## What's Changed\r\n* Fix cap invalidation for energy acceptor part-version by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7988\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.6...forge/v15.2.7", - "totalDownloads": 1266 + "totalDownloads": 1268 }, { "source": "modrinth", @@ -1116,7 +1116,7 @@ } }, "changelog": "## What's Changed\r\n* Work around REIPC incompatibility by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7947\r\n* Improved ME Terminal Search to be more similar to REI/EMI (Forge) by @JoelMorrisey in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7924\r\n* Sanitise texture item IDs for facades (Forge) by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7906\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.3...forge/v15.2.4", - "totalDownloads": 6907 + "totalDownloads": 6915 }, { "source": "modrinth", @@ -1255,7 +1255,7 @@ } }, "changelog": "## What's Changed\r\n* Free memory potentially held by JEI when it unloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7901\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.2...forge/v15.2.3", - "totalDownloads": 8314 + "totalDownloads": 8315 }, { "source": "modrinth", @@ -1302,7 +1302,7 @@ } }, "changelog": "## What's Changed\r\n* Update to the latest NeoForge version.\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v18.1.2-alpha...neoforge/v18.1.3-alpha", - "totalDownloads": 663 + "totalDownloads": 664 }, { "source": "modrinth", @@ -1372,7 +1372,7 @@ } }, "changelog": "## What's Changed\r\n* Backported various Guidebook improvements (Fabric) by @GlodBlock in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7862\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.1.0...fabric/v15.2.0", - "totalDownloads": 97890 + "totalDownloads": 97892 }, { "source": "modrinth", @@ -1512,7 +1512,7 @@ } }, "changelog": "## What's Changed\r\n* Reintroduce RF PowerUnit for addon compatibility by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7824\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.1.0...forge/v15.1.1", - "totalDownloads": 11361 + "totalDownloads": 11364 }, { "source": "modrinth", @@ -1535,7 +1535,7 @@ } }, "changelog": "This release contains several backported fixes and content from 1.20.4.\r\nIn particular, this introduces a passive energy generation device, of which there can only be one per network (including across quartz-fibers): The [Crystal Resonance Generator](https://guide.appliedenergistics.org/1.20.4/items-blocks-machines/crystal_resonance_generator).\r\n\r\n## What's Changed\r\n\r\n- Fix annihilation planes staying asleep when blocks in front of them change (#7530)\r\n- Make crafting unit recipies consistent (#7550)\r\n- Stop logging certain errors only when AE debug logging was enabled, always log them instead (#7561)\r\n- Adjust amount input width depending on the width of the unit shown (#7586)\r\n- Config option spawn only flawless budding quartz in meteorites (#7575)\r\n- Allow cocoa to be accelerated by the growth accelerator (#7587)\r\n- Fix to Divide by 0 Crash (#7611)\r\n- Use stack-aware getMaxStackSize. Fixes #7589. (#7614)\r\n- Add API to cancel crafting jobs from ICraftingCPU (#7625)\r\n- Number entry fixes: NaN & division with integer result handling (#7629)\r\n- Fix #7522: Fix tiny TNT not passing blockentity to Block.dropResources (#7626)\r\n- Fix #7552: Invisible facades in guide book (#7624)\r\n- Fix cable bus breaking showing particles with missing texture (#7643)\r\n- Allow non-AE2 pattern implementations to be inserted via the pattern terminal (#7647)\r\n- Fix handling of container items that can contain multiple key types (#7666)\r\n- Remove Platform Random, use Level Random wherever applicable (#7685)\r\n- Align light detecting fixture recipe with new quartz fixture recipe (using cable anchor instead of iron ingot) (#7775)\r\n- Tunnels should not disconnect when they were active but moved to a grid that is rebooting (causes reboot loop) (#7767)\r\n- Pattern providers now only push ingredients for crafting patterns to molecular assemblers, not other inventories (#7751)\r\n- Show the energy generation capacity of machines in the network status (#7750)\r\n- Fix initialization of debug item generator (#7816)\r\n- Increase the generation rate of the crystal resonance generator to 20 AE/t (#7776)\r\n- Crystal Resonance Generator model tweaks (#7725)\r\n- Fix blocks behind hidden facades being non-interactable (#7754)\r\n- Always hide facades when a network tool is held in either hand (#7755)\r\n- Add datagenned files to the repo (#7582)\r\n- Space+Click now only moves slots from the same group as the clicked slot (#7710)\r\n- Delay DebugItemGen Initialization (#7692)\r\n- Improve Markdown loading performance under FML (#7690)\r\n- Implement a crystal resonance generator (passive power generation for AE) (#7716)\r\n- Highlight devices that are missing a channel on the network status UI (#7749)\r\n- Allow crafting of quartz fixtures from cable anchors to replace iron ingots (#7748)\r\n- Slight encoded pattern tooltip readability improvement (#7747)\r\n- Highlight invalid patterns in the pattern access terminal (#7746)\r\n- Add sounds to Facade placement based on underlying block and rework pickup sound for wrenches (#7056)\r\n- Fix use of memory cards on molecular assemblers (#7743)\r\n- Fix some held tools not fully being in-view in first-person (#7741)\r\n- Fix rare QNB crash when leaving a single-player world (#7739)\r\n- Don't use an external process to determine the mod version since it causes CurseForge malware detection to trip.\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.24...fabric/v15.1.0", - "totalDownloads": 17272 + "totalDownloads": 17274 }, { "source": "modrinth", @@ -1582,7 +1582,7 @@ } }, "changelog": "## What's Changed\r\n* Fix searching for pattern outputs in the pattern access terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7799\r\n* Disallow moving wrapped GenericStacks between to the player via Space+Click by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7803\r\n* Disallow cloning of wrapped itemstacks in creative mode by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7804\r\n* Fix shade and AO flags of facade source quads being ignored by @XFactHD in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7788\r\n* Make lake meteors have outer slope down replacing air/replaceable blocks by @TelepathicGrunt in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7781\r\n* Bump EMI to fix sources by @rlnt in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7806\r\n\r\n## New Contributors\r\n* @XFactHD made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7788\r\n* @TelepathicGrunt made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7781\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.12.1-beta...neoforge/v17.12.2-beta", - "totalDownloads": 9017 + "totalDownloads": 9019 }, { "source": "modrinth", @@ -1812,7 +1812,7 @@ } }, "changelog": "## What's Changed\r\n* Added a configurable key-bind for the modifier used by mouse-wheel items (color applicator) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7758\r\n* Generalize ghost ingredient drag&drop over REI/EMI by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7759\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.9.0-beta...neoforge/v17.10.0-beta", - "totalDownloads": 76 + "totalDownloads": 77 }, { "source": "modrinth", @@ -1881,7 +1881,7 @@ } }, "changelog": "## What's Changed\r\n* Work around a Vanilla bug that causes structures to be placed twice in CI tests by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7728\r\n* Use FakePlayerFactory instead of our own (buggy) FakePlayer cache by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7727\r\n* Crystal Resonance Generator model tweaks by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7725\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7719\r\n* Make Storage Bus react to capability invalidation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7729\r\n* Fix GUI of ME Chest incorrectly thinking it is out of power by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7733\r\n* Make the growth accelerator accept FE directly by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7734\r\n* Prevent the cursor from re-centering when switching between AE2 screens by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7735\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.7.1-beta...neoforge/v17.8.0-beta", - "totalDownloads": 95 + "totalDownloads": 96 }, { "source": "modrinth", @@ -1905,7 +1905,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #7590: Fix rare endless loop with alertDevice [Forge 1.20.1] by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7730\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.22...forge/v15.0.23", - "totalDownloads": 16592 + "totalDownloads": 16594 }, { "source": "modrinth", @@ -2020,7 +2020,7 @@ } }, "changelog": "## What's Changed\r\n* Deal with deprecations in NeoForge by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7701\r\n* Fix highlighting of slots with missing ingredients in EMI recipes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7702\r\n* Fix EMI recipe transfer not working in wireless crafting terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7703\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.6.4-beta...neoforge/v17.6.5-beta", - "totalDownloads": 47 + "totalDownloads": 48 }, { "source": "modrinth", @@ -2250,7 +2250,7 @@ } }, "changelog": "## What's Changed\r\n* Add link-status to pattern access terminal screen by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7640\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.2.0-beta...neoforge/v17.3.0-beta", - "totalDownloads": 66 + "totalDownloads": 67 }, { "source": "modrinth", @@ -2297,7 +2297,7 @@ } }, "changelog": "Fix https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/7621: Energy cells keeping chunks loaded forever by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7623\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.20...forge/v15.0.21", - "totalDownloads": 8362 + "totalDownloads": 8363 }, { "source": "modrinth", @@ -2413,7 +2413,7 @@ } }, "changelog": "## What's Changed\r\n* Fix quantum bridge infinite update loop by @shBLOCK in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n## New Contributors\r\n* @shBLOCK made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.19...forge/v15.0.20", - "totalDownloads": 15651 + "totalDownloads": 15653 }, { "source": "modrinth", @@ -2436,7 +2436,7 @@ } }, "changelog": "## What's Changed\r\n* Fix quantum bridge infinite update loop by @shBLOCK in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n## New Contributors\r\n* @shBLOCK made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.19...fabric/v15.0.20", - "totalDownloads": 17009 + "totalDownloads": 17012 }, { "source": "modrinth", @@ -2482,7 +2482,7 @@ } }, "changelog": "- Fix Spatial Storage Dimension Sky Rendering Artifacts / Incompatibility\n- Fix Clouds being visible in the Spatial Storage Dimension\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.9.8...forge/v12.9.9", - "totalDownloads": 26896 + "totalDownloads": 26931 }, { "source": "modrinth", @@ -2552,7 +2552,7 @@ } }, "changelog": "Fix Spatial Storage Dimension Sky Rendering Artifacts / Incompatibilies\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.8...fabric/v12.9.9", - "totalDownloads": 22207 + "totalDownloads": 22236 }, { "source": "modrinth", @@ -2575,7 +2575,7 @@ } }, "changelog": "Fix Spatial Storage Dimension Sky Rendering Artifacts / Incompatibilies\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.18...fabric/v15.0.19", - "totalDownloads": 4342 + "totalDownloads": 4346 }, { "source": "modrinth", @@ -2644,7 +2644,7 @@ } }, "changelog": "* Ensure block entities are not accidentally recreated during Spatial IO move by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7521\r\n* Fix annihilation planes staying asleep when blocks in front of them change by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7530\r\n* Add Silk Touch enchanted annihilation plane to creative tab by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7529\r\n \r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.16...fabric/v15.0.18", - "totalDownloads": 3200 + "totalDownloads": 3201 }, { "source": "modrinth", @@ -2691,7 +2691,7 @@ } }, "changelog": "## What's Changed\r\n* Update Jade and WTHIT by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7516\r\n* Fix plane, p2p, terminal item models by @serenibyss in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7502\r\n* Fix dense covered cable item model by @serenibyss in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7500\r\n* Update REI and implement an entropy manipulator category by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7515\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7469\r\n* Ensure block entities are not accidentally recreated during Spatial IO move by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7521\r\n* Fix annihilation planes staying asleep when blocks in front of them change by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7530\r\n* Add Silk Touch enchanted annihilation plane to creative tab by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7529\r\n\r\n## New Contributors\r\n* @serenibyss made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7502\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.0.1-alpha...neoforge/v17.0.2-beta", - "totalDownloads": 46 + "totalDownloads": 47 }, { "source": "modrinth", @@ -2807,7 +2807,7 @@ } }, "changelog": "## What's Changed\r\n* Update to NeoForge 1.20.2 stable by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7488\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v16.0.1-alpha...neoforge/v16.0.2", - "totalDownloads": 718 + "totalDownloads": 719 }, { "source": "modrinth", @@ -2854,7 +2854,7 @@ } }, "changelog": "## What's Changed\r\n* Add option to restrict inscriber input slot stack size by Sea-Kerman\r\n* Guidebook Updates by Sea-Kerman\r\n* Always clamp current power when changing max power by Mithi83\r\n* Updated Crowdin Translations\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.14...forge/v15.0.15", - "totalDownloads": 19581 + "totalDownloads": 19588 }, { "source": "modrinth", @@ -2877,7 +2877,7 @@ } }, "changelog": "## What's Changed\r\n* Add option to restrict inscriber input slot stack size by Sea-Kerman\r\n* Guidebook Updates by Sea-Kerman\r\n* Always clamp current power when changing max power by Mithi83\r\n* Updated Crowdin Translations\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.14...fabric/v15.0.15", - "totalDownloads": 88258 + "totalDownloads": 88259 }, { "source": "modrinth", @@ -3018,7 +3018,7 @@ } }, "changelog": "## What's Changed\r\n* Fix itemstacks only ever dropping once as result of an entropy manipuator recipe. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7389\r\n* Fix certus quartz cluster waterlogging by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7388\r\n* Add in-game guide recipe (beyond initial method to obtain) by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7384\r\n* Fix saving of internal network energy buffer and make it scale with network size by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7406\r\n* Add Manifest attribute to enable remapping of the API artifact on Fabric/Loom by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7407\r\n* Fix typo in README.md by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7408\r\n* Fix transporting entities back from spatial cells if those cells are not chunk loaded by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7410\r\n* Switch P2P to only signal neighbor updates for the side they're facing by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7411\r\n* Allow colour applicator to remove colour from glass/terracotta by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7392\r\n* Bump color applicator storage to 4k bytes, harmonizing it with portable cells by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7412\r\n* Update Minecraft Wiki links to new domain by @Spongecade in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7422\r\n* Remove AE2 crafting recipes for daylight detector and comparator by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7383\r\n* Add StorageCell method to prevent recursive storage of non-empty cells other than IBasicCellItem by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7377\r\n* Gave Matter Cannon unique view/held model positions by @coyo-t in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7352\r\n* Hide AE2 developer tools from creative tab unless enabled in config by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7385\r\n* Add = operator to crafting amount screen to only craft whats needed to reach a certain stored amount by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7382\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7374\r\n\r\n## New Contributors\r\n* @Mithi83 made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7408\r\n* @Spongecade made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7422\r\n* @coyo-t made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7352\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.11...fabric/v15.0.12", - "totalDownloads": 656 + "totalDownloads": 657 }, { "source": "modrinth", @@ -3065,7 +3065,7 @@ } }, "changelog": "## What's Changed\r\n* Implement unfocusing by clicking outside of text-fields in AE screens by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7373\r\n* Fix open wireless/portable cell hotkeys by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7375\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.10...fabric/v15.0.11", - "totalDownloads": 5535 + "totalDownloads": 5536 }, { "source": "modrinth", @@ -3135,7 +3135,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.7...fabric/v12.9.8", - "totalDownloads": 43218 + "totalDownloads": 43314 }, { "source": "modrinth", @@ -3158,7 +3158,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.9.7...forge/v12.9.8", - "totalDownloads": 9157 + "totalDownloads": 9160 }, { "source": "modrinth", @@ -3181,7 +3181,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.5...fabric/v11.7.6", - "totalDownloads": 3730 + "totalDownloads": 3732 }, { "source": "modrinth", @@ -3204,7 +3204,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n*Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.7.5...forge/v11.7.6", - "totalDownloads": 16189 + "totalDownloads": 16199 }, { "source": "modrinth", @@ -3296,7 +3296,7 @@ } }, "changelog": "## What's Changed\n* [1.18.2-fabric] Backport #7264 by @Christofmeg in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7307\n\n## New Contributors\n* @Christofmeg made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7307\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.4...fabric/v11.7.5", - "totalDownloads": 9321 + "totalDownloads": 9329 }, { "source": "modrinth", @@ -3320,7 +3320,7 @@ } }, "changelog": "Some of the fixes supposed to be released in 15.0.7-beta were not correctly released as part of the Forge version.\r\nThis release fixes that issue and the fixes listed in 15.0.7-beta are now included as intended.", - "totalDownloads": 9770 + "totalDownloads": 9777 }, { "source": "modrinth", @@ -3391,7 +3391,7 @@ } }, "changelog": "## What's Changed\r\n* Fix cable bounding box with cable anchor by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7300\r\n* Export bus with crafting card causes crash using slots beyond the first 9. Fixes #7312. by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7313\r\n* Inscriber doesn't switch recipe when input is replaced. Fixes #7272. by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7274\r\n* Don't update neighbors when controller state changes. Fixes #7152. by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7268\r\n* Add Addon API method to get cell inventories from IChestOrDrive by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7299\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.6-beta...fabric/v15.0.7-beta", - "totalDownloads": 2838 + "totalDownloads": 2839 }, { "source": "modrinth", @@ -3460,7 +3460,7 @@ } }, "changelog": "## What's Changed\n* Continuously pick the closest wireless access for wireless terminals. Fixes #7254. Fixes #7124. by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7262\n* Fix the initial orientation of Skystone Chests by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7263\n* Prevent Energy Storage Events from being fired multiple times by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7267\n* Optimize performance when holding shift to pause ME Terminals by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7264\n* Slight refactor of the energy grid overlay. Added a test case for it. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7265\n* (Forge only) Limit maximum Forge version to 47.1.3 for the time being, due to bugs and lower quality in subsequent versions.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.4-beta...forge/v15.0.5-beta", - "totalDownloads": 3100 + "totalDownloads": 3101 }, { "source": "modrinth", @@ -3506,7 +3506,7 @@ } }, "changelog": "## What's Changed\n* Fix #7164: Optimize quartz fiber performance in deeply nested networks by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7258\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.5...fabric/v12.9.6", - "totalDownloads": 23071 + "totalDownloads": 23073 }, { "source": "modrinth", @@ -3759,7 +3759,7 @@ } }, "changelog": "### What's changed\n- Fix spatial cells not properly checking the maximum size (#7061) by @soepie7\n- Fix #6990: Crash when moving controller with SCS (#7067) by @Technici4n\n- Fix #6725: Too many items in the system, prevents items from showing up (#7069) by @Technici4n\n- Fix Wireless Terminal IEnergyHost implementation (fixes #7077) (#7081) by @jpenilla\n- Fix #7105: Make export busses try to give overflow back (#7106) by @Technici4n\n- Fix #7066: Lazily initalize AEKey display name cache (#7108) by @Technici4n\n- Fix #6857: Clear pinned keys and pending jobs on game join (#7120) by @Technici4n\n- Check stack size before comparing stacks in InternalInventory (#7149) by @Technici4n\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.2...fabric/v11.7.4", - "totalDownloads": 2425 + "totalDownloads": 2427 }, { "source": "modrinth", @@ -3805,7 +3805,7 @@ } }, "changelog": "### What's changed\n- Fix spatial cells not properly checking the maximum size (#7061) by @soepie7\n- Fix #6990: Crash when moving controller with SCS (#7067) by @Technici4n\n- Fix #6725: Too many items in the system, prevents items from showing up (#7069) by @Technici4n\n- Fix Wireless Terminal IEnergyHost implementation (fixes #7077) (#7081) by @jpenilla\n- Fix #7105: Make export busses try to give overflow back (#7106) by @Technici4n\n- Fix #7066: Lazily initalize AEKey display name cache (#7108) by @Technici4n\n- Fix #6857: Clear pinned keys and pending jobs on game join (#7120) by @Technici4n\n- Check stack size before comparing stacks in InternalInventory (#7149) by @Technici4n\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.3...fabric/v12.9.5", - "totalDownloads": 2644 + "totalDownloads": 2645 }, { "source": "modrinth", @@ -3922,7 +3922,7 @@ } }, "changelog": "### Notable changes\n * Fix #6968: Make PPs round-robin across their sides (#6997)\n * Fix #6987: Terminal fluid dupe when less can be extracted than expected (#6988). **This fixes a critical dupe bug**.\n * Intern tags of AEItemKeys (#6885). **This largely improves performance of networks with lots of different damaged items, e.g. large numbers of mob farm drops.**\n\n### Other fixes\n * Fix some cases of loading chunks while unloading them (#7053)\n * Fix interfaces and PPs not saving after inv changes (#7050)\n * Fix rare texture rendering issues in GUIs (#7049)\n * Fix #6644: Network toolbox slots visible in terminal settings subscreen (#7048)\n * Fix #6821: Client/server desync in network tool upgrade slots (#7047)\n * Add level key to BE readying crash reports\n * Fix #7012: Spatial anchor keeps loading extra chunks (#7046)\n * Don't try to access AEKeyRendering server-side in PatternProviderDataProvider (#7044)\n * Fix #7041: Allow AddOns to add their own TestPlots (#7043)\n * Fix #7016: Allow both modNames and modID in the terminal search (#7039)\n * Fix issues relating to Annihilation Plane checking if it can store a block and then breaking it in two separate ticks (by doing it all in one tick) (#7037)\n * Fix Matter condensor adds 81k energy for a bucket of water on fabric (#7035)\n * Add event to find terminal for the \"Crafting job completed\" toasts (#7031)\n * Update Platform.getFluidDisplayName to align with FluidKeyRenderHandler (#7029)\n * Fix fluid NBT tags going missing when dragging ghost fluids from REI (#7025)\n * Make SavedData more resistant to crashes. Fixes #6976\n * Fix #6840: Wireless terminals print out of range message multiple times (#7005)\n * Fix IO port redstone button, fixes #6989 (#7000)\n * Fix #6931: use world height for spatial anchor overlay (#6955)\n * Fix #6879: facades don't use the correct biome colors (#6952)\n * bugfix: matter condenser should generate 8 energy per bucket of liquid. (#6907)\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.1...fabric/v11.7.2", - "totalDownloads": 2954 + "totalDownloads": 2957 }, { "source": "modrinth", @@ -4106,7 +4106,7 @@ } }, "changelog": "Support for 1.19.3 JEI\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v13.0.3-alpha...fabric/v13.0.6-beta", - "totalDownloads": 8980 + "totalDownloads": 8982 }, { "source": "modrinth", @@ -4175,7 +4175,7 @@ } }, "changelog": "## What's Changed\r\n* Further Pattern Provider extensibility by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6810\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.1...fabric/v12.9.2", - "totalDownloads": 17574 + "totalDownloads": 17581 }, { "source": "modrinth", @@ -4313,7 +4313,7 @@ } }, "changelog": "First alpha release for 1.19.3\r\n\r\nUse for testing only.", - "totalDownloads": 137 + "totalDownloads": 138 }, { "source": "modrinth", @@ -4382,7 +4382,7 @@ } }, "changelog": "## What's Changed\r\n\r\n* Allow charger to also connect via back and sides by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6797\r\n* Add more variation to terminal screen sizes by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6799\r\n* Retexture directional pattern provider to be more clearly directional by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6802\r\n* \"Lock Crafting\" modes for the Pattern Provider to allow more automation opportunities (disable crafting while low/high redstone, until redstone pulse, until item return) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6807\r\n", - "totalDownloads": 3326 + "totalDownloads": 3327 }, { "source": "modrinth", @@ -5555,7 +5555,7 @@ } }, "changelog": "- Fix mod-compatibility with mods that modify item tooltips (i.e. Apotheosis) in certain ways, causing incomplete tooltips to show in ME terminals (#6501)\r\n- Fix network devices sometimes going off inexplicably (#6432)\r\n- Make storage bus query target handler every time it's used (#6460)\r\n- Support visual tooltip components added by items (i.e. the elusive Bundle) in ME terminals.\r\n- Fix storage monitor and crafting monitor rotation issues (#6518)\r\n- Grab focus on search box right click (#6311)\r\n- Fix #6488: Crash when trying to place invalid facade (#6515)\r\n- Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514)\r\n- Fix Item duplication bug when multiple CPUs accept the same item (#6510)\r\n- Fix extra space in Bytes Used cell tooltip (#6496)\r\n- Make Storage import/export strategies public (for addon authors, #6502)\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.6...forge/v11.1.7", - "totalDownloads": 2713 + "totalDownloads": 2714 }, { "source": "modrinth", @@ -6176,7 +6176,7 @@ } }, "changelog": "## New features\r\n### Fluix Tools\r\nAdded fluix tools, crafted with fluix crystals by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6177. The sword has Looting I, and the other tools have Silk Touch I.\r\n![image](https://user-images.githubusercontent.com/13494793/168471983-aa5ad462-0ee4-45f4-bdd4-ef41880baed4.png)\r\n\r\n### 256k Storage Tier\r\nThe 256k storage tier is now available in AE2 itself thanks to @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6252!\r\n![image](https://user-images.githubusercontent.com/13494793/168472016-2b96cddb-741f-4579-866d-2abdde4adf0e.png)\r\n\r\n### Number entry mathematical expression\r\nNumber entry mathematical expression (in interfaces, pattern encoding terminals, ...) by @Azercoco in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6202.\r\n![image](https://user-images.githubusercontent.com/13494793/168472067-033348c0-70f0-4f0a-a06f-a254d1644701.png)\r\n\r\n### Fluid storage monitor\r\nAllow second click to set storage monitor to a fluid by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6225. So, the first click with a bucket of water will set the monitor to \"Bucket of Water\", and the second click will set it to \"Water\".\r\n![image](https://user-images.githubusercontent.com/13494793/168472141-a046a63f-7ed7-4ee0-a176-c72cd3b75ad2.png)\r\n\r\n\r\n### Vastly improve terminal searching performance\r\nThis release vastly improves terminal searching performance by caching a few things.\r\n* Tag Search and Search Result Caching by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6231\r\n* Add Tooltip Cache for Better Search Efficiency by @MidCoard in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6241\r\n\r\n### Smaller features\r\n* Fix #5993: Add button to clear crafting terminal to player inventory by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6214\r\n* Fix #4340: Add a button to show hidden patterns in Pattern Access Terminal by @Azercoco in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6222\r\n* Fix #2929: Add option to show only pattern providers with empty pattern slots by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6226\r\n* Add ID search mode to terminals by @flier268 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6164\r\n* Fix #3890: Add indicator for craftable items when displaying quantities by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6218\r\n* Fix #5382: Better spatial storage energy consumption formula by @Azercoco in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6229\r\n* Add Dyeing of Memory Card by @Azercoco in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6234\r\n## Bug fixes & minor changes\r\n* Optimize Recipe Lookup in Crafting Terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6215\r\n* Hopefully fix #6112: remove level.hasChunkAt(pos) check by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6208\r\n* Fix #6209: Unloading P2Ps sending block updates by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6219\r\n* Fix #6221: Fix several blocks/parts not saving config changes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6223\r\n* Fix #6210: Render Spatial Anchor overlay down to bedrock again by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6228\r\n* Simplify P2P tunnel attunement API by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6230\r\n* use IConfigurableObject instead of PatternAccessTerminalPart by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6233\r\n* Switch to smithing table recipes for fluix tools by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6236\r\n* Fix #74: Add warning when crafting CPU can't store items by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6238\r\n* Make using internal P2P stuff easier by @ramidzkh in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6239\r\n* Update neighbors shape when facades are attached or removed by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6263\r\n* Fix #6256: ContainerItemStrategy and AEKeyType mismatch by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6264\r\n\r\n## New Contributors\r\n* @flier268 made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6164\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.0.0-alpha.5...fabric/v11.0.0", - "totalDownloads": 5731 + "totalDownloads": 5732 }, { "source": "modrinth", @@ -6775,7 +6775,7 @@ } }, "changelog": "This is the first beta release of Applied Energistics 2 for Minecraft 1.18\r\n\r\nPlease see the forthcoming Reddit post on /r/feedthebeast/ for a quick recap of major new features in AE2 10.0.\r\n\r\n## Changes since 10.0.0-alpha.7\r\n\r\n* Introduces a visual preview of where a part, cable or facade would be placed (#5853). This can be disabled in the client config file under key `showPlacementPreview`.\r\n* Show number of channels and their passive energy drain in the network tool status UI (#5837)\r\n* Added fuzzy card support for the ME Interface, which will stock items based on the configured fuzzy-mode while ignoring NBT data as usual. (#1603)\r\n* Rework how Terminal Search Modes work and introduce better tooltips / new REI/JEI search mode (#5843, #5825). In REI/JEI search mode, the AE search box will now be hidden and the JEI/REI search box will be used instead. Also clarified what \"Auto\" and \"Keep\" mean in the tooltip.\r\n* Reintroduced that on mouse-over only the part attached to a cable will be outlined and not all parts attached to the block.\r\n* Fix inverted block/item placement mode button in formation plane UI\r\n* Fix that the player statistics \"items inserted\" and \"items extracted\" are affected by fluid insertion/extraction (and those count millibuckets/droplets) (#5857)\r\n* Fix \"~ 1\" being shown instead of \"1\" for buckets of fluid in terminals, when the amount was *exactly* 1 bucket.\r\n* Move all network slots 1px to the left to align them with the player inventory slots\r\n* Fix that the crafting plan shows missing items for items that are provided by level-emitters with crafting cards if any other item is missing (#5847)\r\n* Fix ghost-patterns being created when patterns are taken out of pattern providers (#5839)\r\n* Fix middle-mouse button to request crafting for items that are in stock for survival mode (#5852)\r\n* For export buses and interfaces with crafting cards, the system will now auto-craft less than configured if not enough items are available (#96)\r\n* Fix a cable dupe bug where placing a cable onto a pre-placed cable-anchor would dupe the cable if it got immediately broken again due to network security (#5858)\r\n* Fixes that the UI of parts would open when a part was placed on the opposite site of the same cable (#5842)\r\n* [Internal API] Refactored MenuLocator to allow AE2WTlib to more easily allow their terminals to be in trinket slots\r\n", - "totalDownloads": 42 + "totalDownloads": 43 }, { "source": "modrinth",