diff --git a/resources/translations/jamesdsp_ko.ts b/resources/translations/jamesdsp_ko.ts index 56ad6a3e..6f683eda 100644 --- a/resources/translations/jamesdsp_ko.ts +++ b/resources/translations/jamesdsp_ko.ts @@ -1,240 +1,240 @@ - + AeqItemDelegate - - 2nd choice - 2번째 선택 + + 2nd choice + 2번째 선택 - - 3rd choice - 3번째 선택 + + 3rd choice + 3번째 선택 - - %1th choice - %1번째 선택 + + %1th choice + %1번째 선택 - - + + AeqPreviewPlot - - Frequency (Hz) - 주파수 (Hz) + + Frequency (Hz) + 주파수 (Hz) - - Amplitude (dBr) - 진폭 (dBr) + + Amplitude (dBr) + 진폭 (dBr) - - Target - 타겟 + + Target + 타겟 - - Raw (smoothed) - + + Raw (smoothed) + 원본 (평탄화) - - Error (smoothed) - + + Error (smoothed) + 오차 (평탄화) - - Equalization - + + Equalization + - - Raw - + + Raw + 원본 - - Error - 오류 + + Error + 오차 - - Equalized - + + Equalized + - - Equalization (normalized) - + + Equalization (normalized) + - - Move to top left - 왼쪽 상단으로 이동 + + Move to top left + 왼쪽 상단으로 이동 - - Move to top center - 중앙 상단으로 이동 + + Move to top center + 중앙 상단으로 이동 - - Move to top right - 오른쪽 상단으로 이동 + + Move to top right + 오른쪽 상단으로 이동 - - Move to bottom right - 오른쪽 하단으로 이동 + + Move to bottom right + 오른쪽 하단으로 이동 - - Move to bottom left - 왼쪽 하단으로 이동 + + Move to bottom left + 왼쪽 하단으로 이동 - - + + AeqSelector - - AutoEQ Database - AutoEQ 데이터베이스 + + AutoEQ Database + AutoEQ 데이터베이스 - - Filter... - 필터... + + Filter... + 필터... - - Local database version - 로컬 데이터베이스 버전 + + Local database version + 로컬 데이터베이스 버전 - - Checked out at commit: - + + Checked out at commit: + - - Last commit created at: - + + Last commit created at: + 최신 커밋 생성 시간: - - Package generated at: - 패키지 생성 위치: + + Package generated at: + 패키지 생성 위치: - - Display settings - 디스플레이 설정 + + Display settings + 디스플레이 설정 - - Dark mode - 다크 모드 + + Dark mode + 다크 모드 - - Update database - 데이터베이스 업데이트 + + Update database + 데이터베이스 업데이트 - - Download latest AutoEQ package - 최신 AutoEQ 패키지 다운로드 + + Download latest AutoEQ package + 최신 AutoEQ 패키지 다운로드 - - Delete database - 데이터베이스 삭제 + + Delete database + 데이터베이스 삭제 - - Cleanup local database and exit - 로컬 데이터베이스 정리 및 종료 + + Cleanup local database and exit + 로컬 데이터베이스 정리 및 종료 - - No measurement selected - 측정치를 선택하지 않음 + + No measurement selected + 측정치를 선택하지 않음 - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - 왼쪽의 검색 상자를 사용하여 헤드폰에 맞는 측정값을 찾습니다. '확인'을 눌러 오디오 엔진에 이퀄라이제이션 데이터를 로드합니다. + 왼쪽의 검색 상자를 사용하여 헤드폰에 맞는 측정값을 찾습니다. '확인'을 눌러 오디오 엔진에 이퀄라이제이션 데이터를 로드합니다. 이렇게 하면 현재 GraphicEQ 구성이 재정의됩니다. - - - Manage database - 데이터베이스 관리 + + + Manage database + 데이터베이스 관리 - - No measurements found - 측정치를 찾을 수 없음 + + No measurements found + 측정치를 찾을 수 없음 - - AutoEQ database - AutoEQ 데이터베이스 + + AutoEQ database + AutoEQ 데이터베이스 - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - AutoEQ 통합 기능을 사용하기 전에 헤드폰 보정 데이터베이스의 축소 버전(~50MB)을 하드 드라이브에 다운로드해야 합니다. + AutoEQ 통합 기능을 사용하기 전에 헤드폰 보정 데이터베이스의 축소 버전(~50MB)을 하드 드라이브에 다운로드해야 합니다. 이 단계에서는 인터넷 연결이 필요합니다. 계속 진행하여 이 기능을 활성화하시겠습니까? - - - Failed to retrieve version information - 버전 정보 검색 실패 + + + Failed to retrieve version information + 버전 정보 검색 실패 - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - 원격 리포지토리에서 패키지 정보를 검색하지 못했습니다: + 원격 리포지토리에서 패키지 정보를 검색하지 못했습니다: 상태 코드: %0 이유: %1 - - Return to database - 데이터베이스로 돌아가기 + + Return to database + 데이터베이스로 돌아가기 - - No new updates available - 사용 가능한 새 업데이트가 없음 + + No new updates available + 사용 가능한 새 업데이트가 없음 - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - 현재 로컬 데이터베이스는 최신 상태이며 현재 새로운 업데이트가 제공되지 않습니다. + 현재 로컬 데이터베이스는 최신 상태이며 현재 새로운 업데이트가 제공되지 않습니다. AutoEQ 업스트림 리포지토리의 새로운 변경 사항을 여기에서 다운로드할 수 있게 되려면 최대 24시간이 소요될 수 있습니다. 패키지는 매일 오전 4시(UTC)에 생성됩니다. @@ -242,1422 +242,1422 @@ AutoEQ 업스트림 리포지토리의 새로운 변경 사항을 여기에서 그래도 최신 데이터베이스 업데이트를 다시 설치하시겠습니까? - - Database cleared - 데이터베이스 삭제됨 + + Database cleared + 데이터베이스 삭제됨 - - The database has been removed from your hard disk - 하드 디스크에서 데이터베이스가 제거되었습니다 + + The database has been removed from your hard disk + 하드 디스크에서 데이터베이스가 제거되었습니다 - - Error - 오류 + + Error + 오류 - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - 데이터베이스에서 해당 파일을 검색할 수 없습니다. 로컬 데이터베이스가 불완전한 것으로 보이므로 데이터베이스를 업데이트해 주세요. + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + 데이터베이스에서 해당 파일을 검색할 수 없습니다. 로컬 데이터베이스가 불완전한 것으로 보이므로 데이터베이스를 업데이트해 주세요. - - + + AppItem - - (unset) - (설정되지 않음) + + (unset) + (설정되지 않음) - - - - Add to blocklist - 차단 목록에 추가 + + + + Add to blocklist + 차단 목록에 추가 - - - Add to allowlist - 허용 목록에 추가 + + + Add to allowlist + 허용 목록에 추가 - - Rate: %1Hz - + + Rate: %1Hz + - - Latency: %1ms - + + Latency: %1ms + 지연 시간: %1밀리초 - - Format: %1 - 포멧: %1 + + Format: %1 + 포맷: %1 - - + + AppManagerFragment - - Active apps - 활성화된 앱 + + Active apps + 활성화된 앱 - - No apps are playing audio - 오디오를 재생하는 앱이 없습니다 + + No apps are playing audio + 오디오를 재생하는 앱이 없습니다 - - + + AutostartManager - - Manage auto-start permission for JamesDSP - JamesDSP 자동 시작 권한 관리 + + Manage auto-start permission for JamesDSP + JamesDSP 자동 시작 권한 관리 - - + + CodeOutline - - Annotations - 주석 + + Annotations + 주석 - - Functions - + + Functions + 함수 - - + + ConsoleOutput - - Auto-scroll - 자동 스크롤 + + Auto-scroll + 자동 스크롤 - - Copy selection - 선택 복사 + + Copy selection + 선택 복사 - - Copy all - 모두 복사 + + Copy all + 모두 복사 - - Clear - 클리어 + + Clear + - - + + EELEditor - - EEL Scripting IDE - + + EEL Scripting IDE + EEL 스크립팅 IDE - - File - 파일 + + File + 파일 - - Edit - 편집 + + Edit + 편집 - - Navigation - 내비게이션 + + Navigation + 내비게이션 - - View - 보기 + + View + 보기 - - Help - + + Help + 도움 - - Open - 열기 + + Open + 열기 - - Open script - 스크립트 열기 + + Open script + 스크립트 열기 - - Ctrl+O - Ctrl+O + + Ctrl+O + Ctrl+O - - - Close file - 파일 닫기 + + + Close file + 파일 닫기 - - Ctrl+Shift+W - Ctrl+Shift+W + + Ctrl+Shift+W + Ctrl+Shift+W - - Save - 저장 + + Save + 저장 - - Ctrl+S - Ctrl+S + + Ctrl+S + Ctrl+S - - Save as... - 다른 이름으로 저장... + + Save as... + 다른 이름으로 저장... - - Ctrl+Shift+S - Ctrl+Shift+S + + Ctrl+Shift+S + Ctrl+Shift+S - - Undo - 되돌리기 + + Undo + 되돌리기 - - Ctrl+Z - Ctrl+Z + + Ctrl+Z + Ctrl+Z - - Redo - 다시 하기 + + Redo + 다시 하기 - - Ctrl+Shift+Z - Ctrl+Shift+Z + + Ctrl+Shift+Z + Ctrl+Shift+Z - - Find/Replace... - 찾기/바꾸기... + + Find/Replace... + 찾기/바꾸기... - - Ctrl+F - Ctrl+F + + Ctrl+F + Ctrl+F - - - Go to line... - 라인으로 이동... + + + Go to line... + 라인으로 이동... - - Go to line - 라인으로 이동 + + Go to line + 라인으로 이동 - - Ctrl+L - Ctrl+L + + Ctrl+L + Ctrl+L - - - Jump to function... - + + + Jump to function... + 함수로 이동... - - Ctrl+M - Ctrl+M + + Ctrl+M + Ctrl+M - - Go to @init - + + Go to @init + @init으로 이동 - - F2 - F2 + + F2 + F2 - - Go to @sample - + + Go to @sample + @sample로 이동 - - F3 - F3 + + F3 + F3 - - Automatic Parentheses - 자동 괄호 + + Automatic Parentheses + 자동 괄호 - - Replace Tabs with Spaces - 탭을 공백으로 교체 + + Replace Tabs with Spaces + 탭을 공백으로 교체 - - EEL2 documentation - EEL2 설명서 + + EEL2 documentation + EEL2 설명서 - - F1 - F1 + + F1 + F1 - - Run code - 코드 실행 + + Run code + 코드 실행 - - F5 - F5 + + F5 + F5 - - New - 신규 + + New + 신규 - - New script wizard - + + New script wizard + 새 스크립트 마법사 - - Ctrl+N - Ctrl+N + + Ctrl+N + Ctrl+N - - - Freeze - + + + Freeze + - - F6 - F6 + + F6 + F6 - - Loaded projects - + + Loaded projects + - - Code outline - + + Code outline + - - Variable view - + + Variable view + - - Console output - 콘솔 출력 + + Console output + 콘솔 출력 - - '%1' started compiling at %2 - + + '%1' started compiling at %2 + - - <br>Compilation stopped at %2 - + + <br>Compilation stopped at %2 + - - Script initialization took %1ms - + + Script initialization took %1ms + - - Error - 오류 + + Error + 오류 - - Cannot write file - 파일을 쓸 수 없습니다 + + Cannot write file + 파일을 쓸 수 없습니다 - - Open EEL script - EEL 스크립트 열기 + + Open EEL script + EEL 스크립트 열기 - - EEL2 Script (*.eel) - + + EEL2 Script (*.eel) + - - Save as - 다른 이름으로 저장 + + Save as + 다른 이름으로 저장 - - Cannot execute - 실행할 수 없음 + + Cannot execute + 실행할 수 없음 - - No script file opened. Please open one first and try again. - 스크립트 파일이 열리지 않았습니다. 먼저 파일을 열고 다시 시도해 주세요. + + No script file opened. Please open one first and try again. + 스크립트 파일이 열리지 않았습니다. 먼저 파일을 열고 다시 시도해 주세요. - - Enter line number: - + + Enter line number: + - - Enter function name: - + + Enter function name: + - - + + EmptyView - - No project loaded - 로드된 프로젝트 없음 + + No project loaded + 로드된 프로젝트 없음 - - + + FileDownloaderDialog - - Package manager - 패키지 관리자 + + Package manager + 패키지 관리자 - - Downloading package... - 패키지 다운로드 중... + + Downloading package... + 패키지 다운로드 중... - - + + FileSelectionWidget - - Refresh - 새로고침 + + Refresh + 새로고침 - - Bookmark - 북마크 + + Bookmark + 북마크 - - Rename - 이름 바꾸기 + + Rename + 이름 바꾸기 - - Remove - 제거 + + Remove + 제거 - - No supported files found - + + No supported files found + - - + + FindReplaceForm - - Form - + + Form + - - &Find: - + + &Find: + - - R&eplace with: - + + R&eplace with: + - - Previous - 이전 + + Previous + 이전 - - Next - 다음 + + Next + 다음 - - &Options - + + &Options + - - R&egular expression - + + R&egular expression + - - &Whole words - + + &Whole words + - - &Case sensitive - + + &Case sensitive + - - &Close - + + &Close + - - &Replace - + + &Replace + - - Replace &All - + + Replace &All + - - no match found - + + no match found + - - Replaced %1 occurrence(s) - + + Replaced %1 occurrence(s) + - - + + FirstLaunchWizard - - Welcome! - 환영합니다! + + Welcome! + 환영합니다! - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - 이 앱을 설치해 주셔서 감사합니다! + 이 앱을 설치해 주셔서 감사합니다! 그러나 Linux용 JamesDSP를 사용하기 전에 최상의 경험을 보장하기 위해 몇 가지 조정을 수행해야 합니다. - - - - Next > - + + + + Next > + - - Run in background? - 백그라운드에서 실행하시겠습니까? + + Run in background? + 백그라운드에서 실행하시겠습니까? - - No, don't apply effects in background - 아니요, 백그라운드에 효과 적용 안 함 + + No, don't apply effects in background + 아니요, 백그라운드에 효과 적용 안 함 - - Yes, minimize to tray icon - 예, 트레이 아이콘으로 최소화 + + Yes, minimize to tray icon + 예, 트레이 아이콘으로 최소화 - - Start minimized on boot - 부팅 시 최소화 + + Start minimized on boot + 부팅 시 최소화 - - That's it! - + + That's it! + - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - 이제 준비가 완료되었습니다! 설정 섹션에서 방금 선택한 사항을 변경할 수 있습니다. 더 많은 사용자 지정 옵션을 확인해보세요. 텔레그램 커뮤니티에서 지원과 업데이트를 받아보세요! + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + 이제 준비가 완료되었습니다! 설정 섹션에서 방금 선택한 사항을 변경할 수 있습니다. 더 많은 사용자 지정 옵션을 확인해보세요. 텔레그램 커뮤니티에서 지원과 업데이트를 받아보세요! - - Telegram - 텔레그램 + + Telegram + 텔레그램 - - Close - 닫기 + + Close + 닫기 - - + + FlatTabWidget - - FlatTabWidget - + + FlatTabWidget + - - + + GraphicEQFilterGUI - - Enable Graphic EQ - 그래픽 EQ 활성화 + + Enable Graphic EQ + 그래픽 EQ 활성화 - - Freq. - 주파수 + + Freq. + 주파수 - - Gain - 게인 + + Gain + 게인 - - AutoEQ database... - AutoEQ 데이터베이스... + + AutoEQ database... + AutoEQ 데이터베이스... - - 15-band - 15-밴드 + + 15-band + 15-밴드 - - 31-band - 31-밴드 + + 31-band + 31-밴드 - - variable - + + variable + - - Import - 가져오기 + + Import + 가져오기 - - Export - 내보내기 + + Export + 내보내기 - - Invert response - + + Invert response + - - Normalize response - + + Normalize response + - - Reset response - + + Reset response + - - - Import EqualizerAPO settings - + + + Import EqualizerAPO settings + - - Import frequency response - + + Import frequency response + - - - CSV frequency response (*.csv) - + + + CSV frequency response (*.csv) + - - - - All files (*.*) - + + + + All files (*.*) + - - Import EqualizerAPO graphic EQ preset - + + Import EqualizerAPO graphic EQ preset + - - EqualizerAPO GraphicEQ (*.txt) - + + EqualizerAPO GraphicEQ (*.txt) + - - Export frequency response - + + Export frequency response + - - + + GzipDownloaderDialog - - Error - 오류 + + Error + 오류 - - %1MB of %2MB downloaded - + + %1MB of %2MB downloaded + - - Decompressing package... - 패키지 압축 풀기... + + Decompressing package... + 패키지 압축 풀기... - - + + LiveprogSelectionWidget - - - No script has been loaded - 로드된 스크립트 없음 + + + No script has been loaded + 로드된 스크립트 없음 - - Enable - 활성화 + + Enable + 활성화 - - Reset - 초기화 + + Reset + 초기화 - - - Create new script - 새 스크립트 생성 + + + Create new script + 새 스크립트 생성 - - - Error - 오류 + + + Error + 오류 - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - 기본값을 복원할 수 없습니다. + 기본값을 복원할 수 없습니다. 현재 로드된 EEL 파일이 없습니다. - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - 선택한 EEL 파일이 더 이상 존재하지 않습니다. 다른 파일을 선택해 주세요 + 선택한 EEL 파일이 더 이상 존재하지 않습니다. 다른 파일을 선택해 주세요 - - Edit script - 스크립트 편집 + + Edit script + 스크립트 편집 - - No customizable parameters - 사용자 정의 가능한 매개변수 없음 + + No customizable parameters + 사용자 정의 가능한 매개변수 없음 - - + + MainWindow - - JamesDSP for Linux - Linux 용 JamesDSP + + JamesDSP for Linux + Linux용 JamesDSP - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">다이나믹 베이스 부스트</span></p><p>주파수 감지 베이스-부스트. 수신되는 오디오 스트림을 분석하여 게인, 대역폭, 컷오프 주파수 등 자체 파라미터를 자동으로 설정합니다</p><p><span style=" text-decoration: underline;">최대 게인:</span> 다이내믹 베이스 부스트 효과의 양을 조절합니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">다이나믹 베이스 부스트</span></p><p>주파수 감지 베이스 부스트. 수신되는 오디오 스트림을 분석하여 게인, 대역폭, 컷오프 주파수 등 자체 파라미터를 자동으로 설정합니다</p><p><span style=" text-decoration: underline;">최대 게인:</span> 다이내믹 베이스 부스트 효과의 양을 조절합니다.</p></body></html> - - Dynamic bass boost - 다이나믹 베이스 부스트 + + Dynamic bass boost + 다이나믹 베이스 부스트 - - Maximum gain - 최대 게인 + + Maximum gain + 최대 게인 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">아날로그 모델링</span></p><p>오버샘플링된 아날로그 모델링은 에일리어싱이 없는, 고른 고조파 생성기 입니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">아날로그 모델링</span></p><p>오버샘플링된 아날로그 모델링은 에일리어싱이 없는, 고른 고조파 생성기 입니다.</p></body></html> - - Analog modelling - 아날로그 모델링 + + Analog modelling + 아날로그 모델링 - - Preamp (Harmonics) - + + Preamp (Harmonics) + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">리미터</span></p><p>이 출력 리미터는 출력의 클리핑(입력이 이미 최대치에 근접한 경우 오디오 신호의 일부 또는 전부를 이전보다 더 크게 만들려고 하는 DSP에 의해 발생함)을 방지합니다. </p><p><span style=" text-decoration: underline;">리미터 임계값:</span> 디지털 클리핑 전에 오디오를 클리핑하는 경우가 아니라면 이 값은 -0.1로 설정해야 하며, 이 경우 이보다 낮은 값으로 설정할 수 있습니다.</p><p><span style=" text-decoration: underline;">리미터 릴리즈:</span> 리미터는 릴리즈 시간이 설정된 경우에만 유효합니다. 릴리스 시간이 짧으면 특히 저주파의 경우 제한된 소리가 들리도록 왜곡됩니다. 일반적으로 확장된 릴리스가 선호되지만 달성할 수 있는 음량이 다소 줄어듭니다. 만약 &quot;펌핑&quot; (제한된 소리가 시간이 지나면서 다시 올라오는 현상)이 거슬리는 경우 릴리즈를 더 길게 또는 더 짧게 만들면 효과가 덜 눈에 띄도록 할 수 있습니다.</p><p><span style=" text-decoration: underline;">포스트 게인:</span> 포스트 게인은 모든 효과가 적용된 후 사운드가 리미터에 도달하기 전에 모든 이펙트에 대한 디지털 볼륨 노브 역할을 합니다. + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">리미터</span></p><p>이 출력 리미터는 출력의 클리핑(입력이 이미 최대치에 근접한 경우 오디오 신호의 일부 또는 전부를 이전보다 더 크게 만들려고 하는 DSP에 의해 발생함)을 방지합니다. </p><p><span style=" text-decoration: underline;">리미터 임계값:</span> 디지털 클리핑 전에 오디오를 클리핑하는 경우가 아니라면 이 값은 -0.1로 설정해야 하며, 이 경우 이보다 낮은 값으로 설정할 수 있습니다.</p><p><span style=" text-decoration: underline;">리미터 릴리즈:</span> 리미터는 릴리즈 시간이 설정된 경우에만 유효합니다. 릴리스 시간이 짧으면 특히 저주파의 경우 제한된 소리가 들리도록 왜곡됩니다. 일반적으로 확장된 릴리스가 선호되지만 달성할 수 있는 음량이 다소 줄어듭니다. 만약 &quot;펌핑&quot; (제한된 소리가 시간이 지나면서 다시 올라오는 현상)이 거슬리는 경우 릴리즈를 더 길게 또는 더 짧게 만들면 효과가 덜 눈에 띄도록 할 수 있습니다.</p><p><span style=" text-decoration: underline;">포스트 게인:</span> 포스트 게인은 모든 효과가 적용된 후 사운드가 리미터에 도달하기 전에 모든 이펙트에 대한 디지털 볼륨 노브 역할을 합니다. </p></body></html> - - Limiter/Master - 리미터/마스터 + + Limiter/Master + 리미터/마스터 - - Threshold - 임계값 + + Threshold + 임계값 - - Release - 릴리즈 + + Release + 릴리즈 - - Post gain - 포스트 게인 + + Post gain + 포스트 게인 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">다이나믹 레인지 컴팬더</span></p><p>다이나믹 레인지 컴팬더를 활성화/비활성화합니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">다이나믹 레인지 컴팬더</span></p><p>다이나믹 레인지 컴팬더를 활성화/비활성화합니다.</p></body></html> - - Dynamic range compander - 다이나믹 레인지 컴팬더 + + Dynamic range compander + 다이나믹 레인지 컴팬더 - - Time constant - 시간 상수 + + Time constant + 시간 상수 - - Granularity - 입도 + + Granularity + 입도 - - Time-frequency transforms - 시간-주파수 변환 + + Time-frequency transforms + 시간-주파수 변환 - - Uniform (Short-time Fourier) - 균등 (단시간 푸리에) + + Uniform (Short-time Fourier) + 균등 (단시간 푸리에) - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">크로스피드</span></p><p>기존 BS2B (Bauer stereophonic-to-binaural DSP) 모드와 진보된 컨볼루션 기반 HRTF 접근 방식을 포함합니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">크로스피드</span></p><p>기존 BS2B (Bauer stereophonic-to-binaural DSP) 모드와 진보된 컨볼루션 기반 HRTF 접근 방식을 포함합니다.</p></body></html> - - - Crossfeed - 크로스피드 + + + Crossfeed + 크로스피드 - - Mode - 모드 + + Mode + 모드 - - Custom BS2B parameters - 커스텀 BS2B 매개변수 + + Custom BS2B parameters + 커스텀 BS2B 매개변수 - - Cut frequency - 차단 주파수 + + Cut frequency + 차단 주파수 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">음장 넓이</span></p><p>여러 스펙트럼 영역에서 스테레오 위상 관계를 감지하고 보컬 무결성에 영향을 주지 않으면서 스테레오 음장을 향상시키는 알고리즘입니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">음장 넓이</span></p><p>여러 스펙트럼 영역에서 스테레오 위상 관계를 감지하고 보컬 무결성에 영향을 주지 않으면서 스테레오 음장을 향상시키는 알고리즘입니다.</p></body></html> - - Soundstage wideness - 음장 넓이 + + Soundstage wideness + 음장 넓이 - - Widen level - 확장 단계 + + Widen level + 확장 단계 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">리버브</span></p><p>복합 리버브 IIR 네트워크 (Progenitor 2)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">리버브</span></p><p>복합 리버브 IIR 네트워크 (Progenitor 2)</p></body></html> - - Enable reverberation - 리버브 활성화 + + Enable reverberation + 리버브 활성화 - - Presets - 프리셋 + + Presets + 프리셋 - - - ... - ... + + + ... + ... - - Oversampling factor - 오버샘플링 계수 + + Oversampling factor + 오버샘플링 계수 - - Early reflection factor - 초기 반사 계수 + + Early reflection factor + 초기 반사 계수 - - Early reflection amount - 초기 반사량 + + Early reflection amount + 초기 반사량 - - Early reflection width - 초기 반사 폭 + + Early reflection width + 초기 반사 폭 - - Lowpass cutoff (Input) - 로우패스 컷오프 (입력) + + Lowpass cutoff (Input) + 로우패스 컷오프 (입력) - - Lowpass cutoff (Bass) - 로우패스 컷오프 (저음) + + Lowpass cutoff (Bass) + 로우패스 컷오프 (저음) - - Lowpass cutoff (Damp) - 로우패스 컷오프 (댐프) + + Lowpass cutoff (Damp) + 로우패스 컷오프 (댐프) - - Lowpass cutoff (Output) - 로우패스 컷오프 (출력) + + Lowpass cutoff (Output) + 로우패스 컷오프 (출력) - - Final wet mix - + + Final wet mix + - - Final dry mix - + + Final dry mix + - - Reverb wetness - 리버브 습도 + + Reverb wetness + 리버브 습도 - - Width L/R mix - + + Width L/R mix + - - LFO wander amount - + + LFO wander amount + - - LFO spin amount - + + LFO spin amount + - - Time decay - + + Time decay + - - Delay - 지연 + + Delay + 지연 - - Bass boost - 베이스 부스트 + + Bass boost + 베이스 부스트 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">멀티 모달 이퀄라이저</span></p><p>멀티 모달 이퀄라이저를 활성화/비활성화합니다.</p><p><span style=" text-decoration: underline;">필터터 유형:</span> 멀티 모달 이퀄라이저는 FIR (미니멈 페이즈) 및 여러 IIR 필터링 모드를 모두 지원합니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">멀티 모달 이퀄라이저</span></p><p>멀티 모달 이퀄라이저를 활성화/비활성화합니다.</p><p><span style=" text-decoration: underline;">필터터 유형:</span> 멀티 모달 이퀄라이저는 FIR (미니멈 페이즈) 및 여러 IIR 필터링 모드를 모두 지원합니다.</p></body></html> - - FIR Minimum phase - FIR 미니멈 페이즈 + + FIR Minimum phase + FIR 미니멈 페이즈 - - IIR 4 order - IIR 4차 + + IIR 4 order + IIR 4차 - - IIR 6 order - IIR 6차 + + IIR 6 order + IIR 6차 - - IIR 8 order - IIR 8차 + + IIR 8 order + IIR 8차 - - IIR 10 order - IIR 10차 + + IIR 10 order + IIR 10차 - - IIR 12 order - IIR 12차 + + IIR 12 order + IIR 12차 - - Enable EQ - EQ 활성화 + + Enable EQ + EQ 활성화 - - Multiresolution (Continuous wavelet, incomplete dual frame) - 다중 해상도 (연속 웨이블릿, 불완전 이중 프레임) + + Multiresolution (Continuous wavelet, incomplete dual frame) + 다중 해상도 (연속 웨이블릿, 불완전 이중 프레임) - - Pseudo multiresolution (Undersampling frame) - 의사 다중 해상도 (언더 샘플링 프레임) + + Pseudo multiresolution (Undersampling frame) + 의사 다중 해상도 (언더 샘플링 프레임) - - Pseudo multiresolution (Time domain, zero latency) - 의사 다중 해상도 (시간 영역, 레이턴시 없음) + + Pseudo multiresolution (Time domain, zero latency) + 의사 다중 해상도 (시간 영역, 레이턴시 없음) - - Presets... - 프리셋... + + Presets... + 프리셋... - - Filter type - 필터 유형 + + Filter type + 필터 유형 - - Interpolator - 보간 + + Interpolator + 보간 - - <html><head/><body><p>Interpolation mode</p></body></html> - <html><head/><body><p>보간 모드</p></body></html> + + <html><head/><body><p>Interpolation mode</p></body></html> + <html><head/><body><p>보간 모드</p></body></html> - - Piecewise Cubic Hermite Interpolating Polynomial - 조각별 3차 에르미트 보간 다항식 + + Piecewise Cubic Hermite Interpolating Polynomial + 조각별 3차 에르미트 보간 다항식 - - Modified Hiroshi Akima spline - 히로시 아키마 변형 스플라인 + + Modified Hiroshi Akima spline + 히로시 아키마 변형 스플라인 - - Reset EQ - EQ 초기화 + + Reset EQ + EQ 초기화 - - Fixed bands - 고정 밴드 + + Fixed bands + 고정 밴드 - - Flexible bands - 가변 밴드 + + Flexible bands + 가변 밴드 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">컨볼버</span></p><p>분할 컨볼버 (자동 분할 컨볼루션). 컨볼브할 임펄스 응답 파일을 선택하세요. 임펄스 응답의 신호 특성을 가져와 실시간으로 수신 오디오에 적용합니다.</p><p>모노, 스테레오, 풀/트루 스테레오 (LL, LR, RL, RR) 임펄스 응답을 지원합니다.</p><p><span style=" text-decoration: underline;">임펄스 응답 최적화:</span></p><p>이 매개변수는 임펄스 응답의 길이를 가능한 한 줄이려고 시도합니다. 핵심은 가능한 한 레이턴시을 줄이고, 가능한 한 전력 소모를 줄이는 것입니다. + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">컨볼버</span></p><p>분할 컨볼버 (자동 분할 컨볼루션). 컨볼브할 임펄스 응답 파일을 선택하세요. 임펄스 응답의 신호 특성을 가져와 실시간으로 수신 오디오에 적용합니다.</p><p>모노, 스테레오, 풀/트루 스테레오 (LL, LR, RL, RR) 임펄스 응답을 지원합니다.</p><p><span style=" text-decoration: underline;">임펄스 응답 최적화:</span></p><p>이 매개변수는 임펄스 응답의 길이를 가능한 한 줄이려고 시도합니다. 핵심은 가능한 한 레이턴시을 줄이고, 가능한 한 전력 소모를 줄이는 것입니다. </p></body></html> - - - Filesystem - 파일 시스템 + + + Filesystem + 파일 시스템 - - Bookmarks - 북마크 + + Bookmarks + 북마크 - - Enable convolver - 컨볼버 활성화 + + Enable convolver + 컨볼버 활성화 - - IR optimization - IR 최적화 + + IR optimization + IR 최적화 - - Original - 원형 + + Original + 원형 - - Shrink - 축소 + + Shrink + 축소 - - Minimum phase transform and shrink - 미니멈 페이즈 변환 및 축소 + + Minimum phase transform and shrink + 미니멈 페이즈 변환 및 축소 - - Adv. waveform editing - 고급 파형 편집 + + Adv. waveform editing + 고급 파형 편집 - - Edit - 편집 + + Edit + 편집 - - Channels: - 채널: + + Channels: + 채널: - - Samples: - 샘플: + + Samples: + 샘플: - - No selection - + + No selection + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>주요 작업은 오디오에 파라메트릭 이퀄라이제이션을 수행하는 것입니다. 다만, 사용자가 DDCToolbox가 생성하는 .vdc 파일을 제공해야 합니다.</p><p>jDSP의 ViPER-DDC는 2차 섹션 필터의 일반화된 구현으로, Viper4Android의 구현과는 약간 다릅니다. V4A는 피킹 파라메트릭만 지원하는데, 그 이유는 V4A가 피킹 필터의 공유 계수 속성을 사용하기 때문입니다. 반면 jDSP에는 이러한 가정이 없습니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>주요 작업은 오디오에 파라메트릭 이퀄라이제이션을 수행하는 것입니다. 다만, 사용자가 DDCToolbox가 생성하는 .vdc 파일을 제공해야 합니다.</p><p>jDSP의 ViPER-DDC는 2차 섹션 필터의 일반화된 구현으로, Viper4Android의 구현과는 약간 다릅니다. V4A는 피킹 파라메트릭만 지원하는데, 그 이유는 V4A가 피킹 필터의 공유 계수 속성을 사용하기 때문입니다. 반면 jDSP에는 이러한 가정이 없습니다.</p></body></html> - - Database - 데이터베이스 + + Database + 데이터베이스 - - Create - 생성 + + Create + 생성 - - Create your custom DDC files using DDCToolbox - DDCToolbox를 사용하여 커스텀 DDC 파일 생성 + + Create your custom DDC files using DDCToolbox + DDCToolbox를 사용하여 커스텀 DDC 파일 생성 - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - - View installation instructions - 설치 지침 보기 + + View installation instructions + 설치 지침 보기 - - Enable ViPER-DDC - ViPER-DDC 활성화 + + Enable ViPER-DDC + ViPER-DDC 활성화 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">실시간 프로그래밍 DSP</span></p><p>이것은 .eel 코드 파일을 입력으로 컴파일하고 명령어를 실행하는 가상 머신입니다. 간단히 말하자면 사용자가 직접 오디오 효과를 프로그래밍할 수 있습니다.</p><p>지원되는 효과의 수는 엄청나게 많으므로 공식 설명서를 확인해 보세요: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>EEL 코드 파일을 위한 기본 제공 스크립팅 환경을 시작하려면 '스크립트 편집' 을 누르세요.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">실시간 프로그래밍 DSP</span></p><p>이것은 .eel 코드 파일을 입력으로 컴파일하고 명령어를 실행하는 가상 머신입니다. 간단히 말하자면 사용자가 직접 오디오 효과를 프로그래밍할 수 있습니다.</p><p>지원되는 효과의 수는 엄청나게 많으므로 공식 설명서를 확인해 보세요: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>EEL 코드 파일을 위한 기본 제공 스크립팅 환경을 시작하려면 '스크립트 편집' 을 누르세요.</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">임의 응답 이퀄라이저 (GEQ)</span></p><p>EqualizerAPO의 GraphicEQ로도 알려져 있습니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">임의 응답 이퀄라이저 (GEQ)</span></p><p>EqualizerAPO의 GraphicEQ로도 알려져 있습니다.</p></body></html> - - Custom Presets - 커스텀 프리셋 + + Custom Presets + 커스텀 프리셋 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">커스텀 프리셋</span></p><p>커스텀 프리셋을 생성 및 관리합니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">커스텀 프리셋</span></p><p>커스텀 프리셋을 생성 및 관리합니다.</p></body></html> - - Settings - 설정 + + Settings + 설정 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">설정</span></p><p>본 애플리케이션을 구성합니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">설정</span></p><p>본 애플리케이션을 구성합니다.</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">기타</span></p><p>자주 사용되지 않는 다양한 작업들</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">기타</span></p><p>자주 사용되지 않는 다양한 작업들</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">패스스루</span></p><p>이 옵션은 음향 효과의 활성화 또는 비활성화 여부를 정의합니다.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">패스스루</span></p><p>이 옵션은 음향 효과의 활성화 또는 비활성화 여부를 정의합니다.</p></body></html> - - Bypass - 바이패스 + + Bypass + 바이패스 - - %1 (%2) connected - + + %1 (%2) connected + - - %1 connected - + + %1 connected + - - Cannot execute script - 스크립트를 실행할 수 없음 + + Cannot execute script + 스크립트를 실행할 수 없음 - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - 현재 EEL 파일(at '%1') 이 파일 시스템에 더 이상 존재하지 않습니다. 파일을 수동으로 다시 열어주세요. + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + 현재 EEL 파일(at '%1') 이 파일 시스템에 더 이상 존재하지 않습니다. 파일을 수동으로 다시 열어주세요. - - Apps - + + Apps + - - Driver status - 드라이버 상태 + + Driver status + 드라이버 상태 - - Relink audio pipeline - + + Relink audio pipeline + - - Reset to defaults - 기본값으로 초기화 + + Reset to defaults + 기본값으로 초기화 - - Load from file - 파일에서 불러오기 + + Load from file + 파일에서 불러오기 - - Save to file - 파일로 저장하기 + + Save to file + 파일로 저장하기 - - Open LiveprogIDE - + + Open LiveprogIDE + - - What's this... (Select UI element) - + + What's this... (Select UI element) + - - Bass/Misc - + + Bass/Misc + - - Sound Positioning - + + Sound Positioning + - - Reverb - 리버브 + + Reverb + 리버브 - - Equalizer - 이퀄라이저 + + Equalizer + 이퀄라이저 - - Convolver - 컨볼버 (Convolver) + + Convolver + 컨볼버 (Convolver) - - DDC - DDC + + DDC + DDC - - Liveprog - Liveprog + + Liveprog + Liveprog - - Graphic EQ - 그래픽 EQ + + Graphic EQ + 그래픽 EQ - - Launch application - 애플리케이션 실행 + + Launch application + 애플리케이션 실행 - - Reset Configuration - 구성 재설정 + + Reset Configuration + 구성 재설정 - - Are you sure? - 확실합니까? + + Are you sure? + 확실합니까? - - Load custom audio.conf - + + Load custom audio.conf + - - Save current audio.conf - + + Save current audio.conf + - - Very low - 매우 낮음 + + Very low + 매우 낮음 - - Low - 낮음 + + Low + 낮음 - - Medium - 보통 + + Medium + 보통 - - High - 높음 + + High + 높음 - - Extreme - 매우 높음 + + Extreme + 매우 높음 - - Advanced waveform editing - 고급 파형 편집 + + Advanced waveform editing + 고급 파형 편집 - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1669,7 +1669,7 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - 고급 파형 편집(기본값: -80;-100;0;0;0;0) + 고급 파형 편집(기본값: -80;-100;0;0;0;0) 자동 IR 절단의 임계값을 설정하고 다져진 / 미니멈 페이즈 변환된 IR에 지연을 추가합니다. 이 설정은 IR 최적화가 활성화된 경우에만 적용됩니다. @@ -1682,1299 +1682,1299 @@ This setting is only in effect if IR optimization is enabled. 여섯 번째 값: 채널 4의 지연 (samples) - - + + NewFileWizard - - Create new script - 새 스크립트 생성 + + Create new script + - - New script - + + New script + - - Define and generate a basic script template - + + Define and generate a basic script template + - - Workspace directory - + + Workspace directory + - - File name - 파일 이름 + + File name + 파일 이름 - - Description - 설명 + + Description + 설명 - - Untitled script - + + Untitled script + - - Select directory - + + Select directory + - - - - Error - 오류 + + + + Error + 오류 - - Workspace directory does not exist - + + Workspace directory does not exist + - - A file with the same name already exists at this loction - + + A file with the same name already exists at this loction + - - File name is empty or contains illegal characters - + + File name is empty or contains illegal characters + - - + + OverlayMsgProxy - - - - Close - 닫기 + + + + Close + 닫기 - - + + PaletteEditor - - Palette editor - + + Palette editor + - - - - - - Select... - + + + + + + Select... + - - Base Color - + + Base Color + - - Background Color - + + Background Color + - - Foreground Color - + + Foreground Color + - - Close - 닫기 + + Close + 닫기 - - Reset - 초기화 + + Reset + 초기화 - - White Icons - + + White Icons + - - Selection Color - + + Selection Color + - - Disabled Color - + + Disabled Color + - - + + PresetAddRuleFragment - - Add new rule... - + + Add new rule... + - - If - + + If + - - is connected, then load preset - + + is connected, then load preset + - - + + PresetDialog - - Presets - 프리셋 + + Presets + 프리셋 - - Preset name - 프리셋 이름 + + Preset name + 프리셋 이름 - - Adds current config as a preset - + + Adds current config as a preset + - - Save - 저장 + + Save + 저장 - - Rules... - + + Rules... + - - Remove - 제거 + + Remove + 제거 - - Load - 불러오기 + + Load + 불러오기 - - + + PresetFragment - - No presets saved - 저장된 프리셋 없음 + + No presets saved + 저장된 프리셋 없음 - - Cannot load preset - + + Cannot load preset + - - Selected file does not exist anymore - + + Selected file does not exist anymore + - - Overwrite - 덮어쓰기 + + Overwrite + 덮어쓰기 - - Save - 저장 + + Save + 저장 - - Rename - 이름 바꾸기 + + Rename + 이름 바꾸기 - - Delete - 삭제 + + Delete + 삭제 - - Rename preset - + + Rename preset + - - Enter new name - + + Enter new name + - - + + PresetRuleDialog - - Preset auto-switch rules - + + Preset auto-switch rules + - - Auto-switch rules - + + Auto-switch rules + - - Add new rule... - + + Add new rule... + - - Delete selection - + + Delete selection + - - No rules defined - + + No rules defined + - - - Cannot add new rule - + + + Cannot add new rule + - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - 연결된 모든 오디오 기기에는 이미 규칙이 정의되어 있습니다. 기기당 하나의 규칙만 만들 수 있습니다. + 연결된 모든 오디오 기기에는 이미 규칙이 정의되어 있습니다. 기기당 하나의 규칙만 만들 수 있습니다. - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - 저장된 프리셋이 없습니다. 새 규칙을 추가하기 전에 먼저 프리셋을 만들어 주세요. + 저장된 프리셋이 없습니다. 새 규칙을 추가하기 전에 먼저 프리셋을 만들어 주세요. - - + + PresetRuleTableModel - - Device - 기기 + + Device + 기기 - - Output route - + + Output route + - - Assigned preset - + + Assigned preset + - - + + QObject - - List All Tabs - + + List All Tabs + - - Detach Group - + + Detach Group + - - Close Active Tab - + + Close Active Tab + - - Close Group - + + Close Group + - - Close Tab - + + Close Tab + - - Something went wrong - + + Something went wrong + - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - + - - Flat - 플랫 + + Flat + 플랫 - - Pop - + + Pop + - - Rock - + + Rock + - - Jazz - 재즈 + + Jazz + 재즈 - - Classic - 클래식 + + Classic + 클래식 - - Bass - 베이스 + + Bass + 베이스 - - Clear - 클리어 + + Clear + 클리어 - - Hip-Hop - 힙합 + + Hip-Hop + 힙합 - - Dubstep - 덥스텝 + + Dubstep + 덥스텝 - - Movie - 영화 + + Movie + 영화 - - Metal - 메탈 + + Metal + 메탈 - - Vocal Booster - 보컬 강화 + + Vocal Booster + 보컬 강화 - - Hardstyle - 하드스타일 + + Hardstyle + 하드스타일 - - Acoustic - 어쿠스틱 + + Acoustic + 어쿠스틱 - - R&B - R&B + + R&B + R&B - - Electronic - 일렉트로닉 + + Electronic + 일렉트로닉 - - Deep Bass - 딥 베이스 + + Deep Bass + 딥 베이스 - - Beats - 비트 + + Beats + 비트 - - BS2B Custom - 커스텀 BS2B + + BS2B Custom + 커스텀 BS2B - - BS2B Weak - 약한 BS2B + + BS2B Weak + 약한 BS2B - - BS2B Strong - 강한 BS2B + + BS2B Strong + 강한 BS2B - - Out of head - 머리 밖 음상 + + Out of head + 머리 밖 음상 - - Surround 1 - 서라운드 1 + + Surround 1 + 서라운드 1 - - Surround 2 - 서라운드 2 + + Surround 2 + 서라운드 2 - - Joe0Bloggs Realistic surround - Joe0Bloggs 현실적인 서라운드 + + Joe0Bloggs Realistic surround + Joe0Bloggs 현실적인 서라운드 - - Default - 기본값 + + Default + 기본값 - - Small hall 1 - 소형 홀 1 + + Small hall 1 + 소형 홀 1 - - Small hall 2 - 소형 홀 2 + + Small hall 2 + 소형 홀 2 - - Medium hall 1 - 중형 홀 1 + + Medium hall 1 + 중형 홀 1 - - Medium hall 2 - 중형 홀 2 + + Medium hall 2 + 중형 홀 2 - - Large hall 1 - 대형 홀 1 + + Large hall 1 + 대형 홀 1 - - Large hall 2 - 대형 홀 2 + + Large hall 2 + 대형 홀 2 - - Small room 1 - + + Small room 1 + - - Small room 2 - + + Small room 2 + - - Medium room 1 - 중형 방 1 + + Medium room 1 + 중형 방 1 - - Medium room 2 - 중간 방 2 + + Medium room 2 + 중간 방 2 - - Large room 1 - 대형 방 1 + + Large room 1 + 대형 방 1 - - Large room 2 - 대형 방 2 + + Large room 2 + 대형 방 2 - - Medium ER 1 - + + Medium ER 1 + - - Medium ER 2 - + + Medium ER 2 + - - Plate high - 플레이트 하이 + + Plate high + 플레이트 하이 - - Plate low - 플레이트 로우 + + Plate low + 플레이트 로우 - - Long reverb 1 - 긴 리버브 1 + + Long reverb 1 + 긴 리버브 1 - - Long reverb 2 - 긴 리버브 2 + + Long reverb 2 + 긴 리버브 2 - - error - 오류 + + error + 오류 - - creating - + + creating + - - suspended - + + suspended + - - - idle - + + + idle + - - - running - + + + running + - - not connected - + + not connected + - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - JamesDSP는 Linux 및 Android 시스템에서 사용할 수 있는 진보된 오디오 처리 엔진입니다. + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + JamesDSP는 Linux 및 Android 시스템에서 사용할 수 있는 진보된 오디오 처리 엔진입니다. - - Auto-start permission has been denied - 자동 시작 권한이 거부되었습니다 + + Auto-start permission has been denied + 자동 시작 권한이 거부되었습니다 - - Please run 'flatpak permission-set background background %1 yes' and reenable auto-start. - + + Please run 'flatpak permission-set background background %1 yes' and reenable auto-start. + - - Unknown error - + + Unknown error + - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + - - + + RouteListModel - - <any output route> - + + <any output route> + - - + + SettingsFragment - - Settings - 설정 + + Settings + 설정 - - Category - 카테고리 + + Category + 카테고리 - - Interface - 인터페이스 + + Interface + 인터페이스 - - Audio processing - 오디오 처리 + + Audio processing + 오디오 처리 - - Default paths - + + Default paths + - - Devices - 기기 + + Devices + 기기 - - Network - 네트워크 + + Network + 네트워크 - - Tray icon - 트레이 아이콘 + + Tray icon + 트레이 아이콘 - - Context menu - + + Context menu + - - Theme - 테마 + + Theme + 테마 - - Edit - 편집 + + Edit + - - Color scheme - + + Color scheme + - - Equalizer - 이퀄라이저 + + Equalizer + 이퀄라이저 - - Always display handles - + + Always display handles + - - Convolver benchmarking - 컨볼버 벤치마킹 + + Convolver benchmarking + 컨볼버 벤치마킹 - - Benchmark now - + + Benchmark now + - - Clear cached data - + + Clear cached data + - - Enable benchmarking on boot - + + Enable benchmarking on boot + - - Benchmarking on boot may cause increased CPU usage for about one minute after launch. Generating benchmarking data for your system can improve the performance of the convolver modules. - 부팅 시 벤치마킹을 실행하면 실행 후 약 1분 동안 CPU 사용량이 증가할 수 있습니다. 시스템에 대한 벤치마킹 데이터를 생성하면 컨볼버 모듈의 성능을 향상시킬 수 있습니다. + + Benchmarking on boot may cause increased CPU usage for about one minute after launch. Generating benchmarking data for your system can improve the performance of the convolver modules. + 부팅 시 벤치마킹을 실행하면 실행 후 약 1분 동안 CPU 사용량이 증가할 수 있습니다. 시스템에 대한 벤치마킹 데이터를 생성하면 컨볼버 모듈의 성능을 향상시킬 수 있습니다. - - Workarounds - + + Workarounds + - - Allow volume control of the virtual sink device - + + Allow volume control of the virtual sink device + - - Restart required to apply changes. May cause audio loss in some cases. - 변경 사항을 적용하려면 다시 시작해야 합니다. 경우에 따라 오디오 손실이 발생할 수 있습니다. + + Restart required to apply changes. May cause audio loss in some cases. + 변경 사항을 적용하려면 다시 시작해야 합니다. 경우에 따라 오디오 손실이 발생할 수 있습니다. - - Impluse responses - 임펄스 응답 + + Impluse responses + 임펄스 응답 - - VDCs - VDCs + + VDCs + VDCs - - Liveprog scripts - Liveprog 스크립트 + + Liveprog scripts + Liveprog 스크립트 - - Save - 저장 + + Save + 저장 - - Built-in assets - + + Built-in assets + - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - <html><head/><body><p>이 옵션은 시작할 때마다 기본 EEL 스크립트 중 하나가 누락되었는지 확인합니다. 이 경우 누락된 파일은 리소스에서 자동으로 복원됩니다. (이미 존재하는 경우 덮어쓰지는 않습니다!)</p></body></html> + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + <html><head/><body><p>이 옵션은 시작할 때마다 기본 EEL 스크립트 중 하나가 누락되었는지 확인합니다. 이 경우 누락된 파일은 리소스에서 자동으로 복원됩니다. (이미 존재하는 경우 덮어쓰지는 않습니다!)</p></body></html> - - Extract bundled assets on startup - + + Extract bundled assets on startup + - - Extract now - + + Extract now + - - Select sink/device to be processed - + + Select sink/device to be processed + - - Use default output device (recommended) - + + Use default output device (recommended) + - - Manually select device - + + Manually select device + - - Device - 기기 + + Device + 기기 - - Blocklisted apps - + + Blocklisted apps + - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - 기본 창의 점 3개 메뉴를 사용하여 액세스할 수 있는 '앱' 섹션에서 소리를 재생하는 앱이 JamesDSP에 의해 처리되지 않도록 차단할 수 있습니다. + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + 기본 창의 점 3개 메뉴를 사용하여 액세스할 수 있는 '앱' 섹션에서 소리를 재생하는 앱이 JamesDSP에 의해 처리되지 않도록 차단할 수 있습니다. - - Allowlist mode (apps need to be explicitly enabled instead) - + + Allowlist mode (apps need to be explicitly enabled instead) + - - Clear list - + + Clear list + - - AutoEQ database - AutoEQ 데이터베이스 + + AutoEQ database + AutoEQ 데이터베이스 - - Status: - 상태: + + Status: + 상태: - - unknown - 알 수 없음 + + unknown + 알 수 없음 - - Manage local database - + + Manage local database + - - Run in background (tray icon) - + + Run in background (tray icon) + - - No, shutdown audio effects when closing app - + + No, shutdown audio effects when closing app + - - Yes, minimize to tray icon when closing app - + + Yes, minimize to tray icon when closing app + - - Auto-start - + + Auto-start + - - Start minimized on boot - 부팅 시 최소화 + + Start minimized on boot + - - Systray not supported on this system - + + Systray not supported on this system + - - Visit Github repo - + + Visit Github repo + - - Run setup wizard - + + Run setup wizard + - - Close - 닫기 + + Close + 닫기 - - - benchmark data loaded - + + + benchmark data loaded + - - Unknown (%1) - + + Unknown (%1) + - - installed - + + installed + - - not installed - + + not installed + - - - no benchmark data stored - + + + no benchmark data stored + - - Override liveprog scripts? - + + Override liveprog scripts? + - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - 기존의 기본 Liveprog 스크립트를 재정의하시겠습니까? 수정한 스크립트가 있으면 재설정됩니다. + 기존의 기본 Liveprog 스크립트를 재정의하시겠습니까? 수정한 스크립트가 있으면 재설정됩니다. - - Extract assets - + + Extract assets + - - %1 files have been restored - + + %1 files have been restored + - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - 허용 목록 모드를 활성화하려고 합니다. 이 모드가 활성화되어 있는 동안에는 기본적으로 모든 애플리케이션을 처리하지 않습니다. '앱' 메뉴에서 각 앱이 처리되도록 명시적으로 허용해야 합니다. + 허용 목록 모드를 활성화하려고 합니다. 이 모드가 활성화되어 있는 동안에는 기본적으로 모든 애플리케이션을 처리하지 않습니다. '앱' 메뉴에서 각 앱이 처리되도록 명시적으로 허용해야 합니다. - - Are you sure? - 확실합니까? + + Are you sure? + 확실합니까? - - This action will reset your current blocklist or allowlist. Do you want to continue? - + + This action will reset your current blocklist or allowlist. Do you want to continue? + - - Warning - + + Warning + - - Do you really want to restore the default menu layout? - + + Do you really want to restore the default menu layout? + - - waiting for result... - + + waiting for result... + - - Cache cleared - + + Cache cleared + - - Benchmark data has been cleared. Restart this app to fully apply the changes. - + + Benchmark data has been cleared. Restart this app to fully apply the changes. + - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - + + Another instance of JamesDSP is already active and has been put in the foreground. + - - + + StatusDialog - - Status - + + Status + - - Application version - + + Application version + - - JamesDSP core version - + + JamesDSP core version + - - Processing state - + + Processing state + - - Audio format - 오디오 형식 + + Audio format + 오디오 형식 - - Sampling rate - 샘플링 레이트 + + Sampling rate + 샘플링 레이트 - - + + StatusFragment - - Processing - 처리 중 + + Processing + 처리 중 - - Not processing - + + Not processing + - - + + TrayIcon - - &Bypass - + + &Bypass + - - &Presets - + + &Presets + - - &Convolver bookmarks - + + &Convolver bookmarks + - - JamesDSP for Linux - Linux 용 JamesDSP + + JamesDSP for Linux + - - No presets found - + + No presets found + - - No impulse responses found - + + No impulse responses found + - - &Reload JamesDSP - + + &Reload JamesDSP + - - - &Quit - + + + &Quit + - - - &Show/hide window - + + + &Show/hide window + - - Re&verberation presets - + + Re&verberation presets + - - Off - 꺼짐 + + Off + 꺼짐 - - &Equalizer presets - + + &Equalizer presets + - - &Crossfeed - + + &Crossfeed + - - + + VariableItemModel - - Parameter - + + Parameter + - - Value - + + Value + - - + + VariableWatchWidget - - Form - + + Form + - - ms - + + ms + - - Refresh every - + + Refresh every + - - Click a variable to manipulate its value. - + + Click a variable to manipulate its value. + - - - Error - 오류 + + + Error + 오류 - - This variable is a string. Currently only numerical value types can be modified. - + + This variable is a string. Currently only numerical value types can be modified. + - - Manipulate variable - + + Manipulate variable + - - Enter a new value for variable '%1': - + + Enter a new value for variable '%1': + - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - '%1' 변수 조작 실패. 더 이상 존재하지 않거나 변경할 수 없습니다. + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + '%1' 변수 조작 실패. 더 이상 존재하지 않거나 변경할 수 없습니다. - - + + VdcDatabaseModel - - Company - + + Company + - - Model - + + Model + - - + + ads::CDockAreaTitleBar - - Detach Group - + + Detach Group + - - Close Group - + + Close Group + - - Close Other Groups - + + Close Other Groups + - - + + ads::CDockManager - - Show View - + + Show View + - - + + ads::CDockWidgetTab - - Detach - + + Detach + - - Close - 닫기 + + Close + 닫기 - - Close Others - + + Close Others + - - + + menueditor - - Available entries - + + Available entries + - - Move Up - + + Move Up + - - Moves the selected toolbar item up - + + Moves the selected toolbar item up + - - &Up - + + &Up + - - Move Down - + + Move Down + - - moves the selected toolbar item down - + + moves the selected toolbar item down + - - &Down - + + &Down + - - Insert - + + Insert + - - Adds the selected menu action to the toolbar - + + Adds the selected menu action to the toolbar + - - &Add - + + &Add + - - Remove - 제거 + + Remove + - - Removes the selected item from the active toolbar - + + Removes the selected item from the active toolbar + - - &Del - + + &Del + - - - Reset - 초기화 + + + Reset + - - Context menu contents - + + Context menu contents + - + diff --git a/resources/translations/jamesdsp_vi.ts b/resources/translations/jamesdsp_vi.ts index 4ba80a5b..e8ab2ed2 100644 --- a/resources/translations/jamesdsp_vi.ts +++ b/resources/translations/jamesdsp_vi.ts @@ -1,1646 +1,1646 @@ - + AeqItemDelegate - - 2nd choice - + + 2nd choice + lựa chọn 2 - - 3rd choice - + + 3rd choice + lựa chọn 3 - - %1th choice - + + %1th choice + lựa chọn 1 - - + + AeqPreviewPlot - - Frequency (Hz) - + + Frequency (Hz) + Tần số ( Hz ) - - Amplitude (dBr) - + + Amplitude (dBr) + Biên độ (dBr) - - Target - + + Target + Mục tiêu - - Raw (smoothed) - + + Raw (smoothed) + Raw (đã làm mềm) - - Error (smoothed) - + + Error (smoothed) + Lỗi (đã làm mềm) - - Equalization - + + Equalization + EQ - - Raw - + + Raw + Raw - - Error - + + Error + Lỗi - - Equalized - + + Equalized + - - Equalization (normalized) - + + Equalization (normalized) + - - Move to top left - + + Move to top left + - - Move to top center - + + Move to top center + - - Move to top right - + + Move to top right + - - Move to bottom right - + + Move to bottom right + - - Move to bottom left - + + Move to bottom left + - - + + AeqSelector - - AutoEQ Database - + + AutoEQ Database + - - Filter... - + + Filter... + - - Local database version - + + Local database version + - - Checked out at commit: - + + Checked out at commit: + - - Last commit created at: - + + Last commit created at: + - - Package generated at: - + + Package generated at: + - - Display settings - + + Display settings + - - Dark mode - + + Dark mode + - - Update database - + + Update database + - - Download latest AutoEQ package - + + Download latest AutoEQ package + - - Delete database - + + Delete database + - - Cleanup local database and exit - + + Cleanup local database and exit + - - No measurement selected - + + No measurement selected + - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - + - - - Manage database - + + + Manage database + - - No measurements found - + + No measurements found + - - AutoEQ database - + + AutoEQ database + - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - + - - - Failed to retrieve version information - + + + Failed to retrieve version information + - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - + - - Return to database - + + Return to database + - - No new updates available - + + No new updates available + - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - + - - Database cleared - + + Database cleared + - - The database has been removed from your hard disk - + + The database has been removed from your hard disk + - - Error - + + Error + - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + - - + + AppItem - - (unset) - + + (unset) + - - - - Add to blocklist - + + + + Add to blocklist + - - - Add to allowlist - + + + Add to allowlist + - - Rate: %1Hz - + + Rate: %1Hz + - - Latency: %1ms - + + Latency: %1ms + - - Format: %1 - + + Format: %1 + - - + + AppManagerFragment - - Active apps - + + Active apps + - - No apps are playing audio - + + No apps are playing audio + - - + + AutostartManager - - Manage auto-start permission for JamesDSP - + + Manage auto-start permission for JamesDSP + - - + + CodeOutline - - Annotations - + + Annotations + - - Functions - + + Functions + - - + + ConsoleOutput - - Auto-scroll - + + Auto-scroll + - - Copy selection - + + Copy selection + - - Copy all - + + Copy all + - - Clear - + + Clear + - - + + EELEditor - - EEL Scripting IDE - + + EEL Scripting IDE + - - File - + + File + - - Edit - + + Edit + - - Navigation - + + Navigation + - - View - + + View + - - Help - + + Help + - - Open - + + Open + - - Open script - + + Open script + - - Ctrl+O - + + Ctrl+O + - - - Close file - + + + Close file + - - Ctrl+Shift+W - + + Ctrl+Shift+W + - - Save - + + Save + - - Ctrl+S - + + Ctrl+S + - - Save as... - + + Save as... + - - Ctrl+Shift+S - + + Ctrl+Shift+S + - - Undo - + + Undo + - - Ctrl+Z - + + Ctrl+Z + - - Redo - + + Redo + - - Ctrl+Shift+Z - + + Ctrl+Shift+Z + - - Find/Replace... - + + Find/Replace... + - - Ctrl+F - + + Ctrl+F + - - - Go to line... - + + + Go to line... + - - Go to line - + + Go to line + - - Ctrl+L - + + Ctrl+L + - - - Jump to function... - + + + Jump to function... + - - Ctrl+M - + + Ctrl+M + - - Go to @init - + + Go to @init + - - F2 - + + F2 + - - Go to @sample - + + Go to @sample + - - F3 - + + F3 + - - Automatic Parentheses - + + Automatic Parentheses + - - Replace Tabs with Spaces - + + Replace Tabs with Spaces + - - EEL2 documentation - + + EEL2 documentation + - - F1 - + + F1 + - - Run code - + + Run code + - - F5 - + + F5 + - - New - + + New + - - New script wizard - + + New script wizard + - - Ctrl+N - + + Ctrl+N + - - - Freeze - + + + Freeze + - - F6 - + + F6 + - - Loaded projects - + + Loaded projects + - - Code outline - + + Code outline + - - Variable view - + + Variable view + - - Console output - + + Console output + - - '%1' started compiling at %2 - + + '%1' started compiling at %2 + - - <br>Compilation stopped at %2 - + + <br>Compilation stopped at %2 + - - Script initialization took %1ms - + + Script initialization took %1ms + - - Error - + + Error + - - Cannot write file - + + Cannot write file + - - Open EEL script - + + Open EEL script + - - EEL2 Script (*.eel) - + + EEL2 Script (*.eel) + - - Save as - + + Save as + - - Cannot execute - + + Cannot execute + - - No script file opened. Please open one first and try again. - + + No script file opened. Please open one first and try again. + - - Enter line number: - + + Enter line number: + - - Enter function name: - + + Enter function name: + - - + + EmptyView - - No project loaded - + + No project loaded + - - + + FileDownloaderDialog - - Package manager - + + Package manager + - - Downloading package... - + + Downloading package... + - - + + FileSelectionWidget - - Refresh - + + Refresh + - - Bookmark - + + Bookmark + - - Rename - + + Rename + - - Remove - + + Remove + - - No supported files found - + + No supported files found + - - + + FindReplaceForm - - Form - + + Form + - - &Find: - + + &Find: + - - R&eplace with: - + + R&eplace with: + - - Previous - + + Previous + - - Next - + + Next + - - &Options - + + &Options + - - R&egular expression - + + R&egular expression + - - &Whole words - + + &Whole words + - - &Case sensitive - + + &Case sensitive + - - &Close - + + &Close + - - &Replace - + + &Replace + - - Replace &All - + + Replace &All + - - no match found - + + no match found + - - Replaced %1 occurrence(s) - + + Replaced %1 occurrence(s) + - - + + FirstLaunchWizard - - Welcome! - + + Welcome! + - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - + - - - - Next > - + + + + Next > + - - Run in background? - + + Run in background? + - - No, don't apply effects in background - + + No, don't apply effects in background + - - Yes, minimize to tray icon - + + Yes, minimize to tray icon + - - Start minimized on boot - + + Start minimized on boot + - - That's it! - + + That's it! + - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + - - Telegram - + + Telegram + - - Close - + + Close + - - + + FlatTabWidget - - FlatTabWidget - + + FlatTabWidget + - - + + GraphicEQFilterGUI - - Enable Graphic EQ - + + Enable Graphic EQ + - - Freq. - + + Freq. + - - Gain - + + Gain + - - AutoEQ database... - + + AutoEQ database... + - - 15-band - + + 15-band + - - 31-band - + + 31-band + - - variable - + + variable + - - Import - + + Import + - - Export - + + Export + - - Invert response - + + Invert response + - - Normalize response - + + Normalize response + - - Reset response - + + Reset response + - - - Import EqualizerAPO settings - + + + Import EqualizerAPO settings + - - Import frequency response - + + Import frequency response + - - - CSV frequency response (*.csv) - + + + CSV frequency response (*.csv) + - - - - All files (*.*) - + + + + All files (*.*) + - - Import EqualizerAPO graphic EQ preset - + + Import EqualizerAPO graphic EQ preset + - - EqualizerAPO GraphicEQ (*.txt) - + + EqualizerAPO GraphicEQ (*.txt) + - - Export frequency response - + + Export frequency response + - - + + GzipDownloaderDialog - - Error - + + Error + - - %1MB of %2MB downloaded - + + %1MB of %2MB downloaded + - - Decompressing package... - + + Decompressing package... + - - + + LiveprogSelectionWidget - - - No script has been loaded - + + + No script has been loaded + - - Enable - + + Enable + - - Reset - + + Reset + - - - Create new script - + + + Create new script + - - - Error - + + + Error + - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - + - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - + - - Edit script - + + Edit script + - - No customizable parameters - + + No customizable parameters + - - + + MainWindow - - JamesDSP for Linux - + + JamesDSP for Linux + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + - - Dynamic bass boost - + + Dynamic bass boost + - - Maximum gain - + + Maximum gain + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + - - Analog modelling - + + Analog modelling + - - Preamp (Harmonics) - + + Preamp (Harmonics) + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + - - Limiter/Master - + + Limiter/Master + - - Threshold - + + Threshold + - - Release - + + Release + - - Post gain - + + Post gain + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + - - Dynamic range compander - + + Dynamic range compander + - - Time constant - + + Time constant + - - Granularity - + + Granularity + - - Time-frequency transforms - + + Time-frequency transforms + - - Uniform (Short-time Fourier) - + + Uniform (Short-time Fourier) + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + - - - Crossfeed - + + + Crossfeed + - - Mode - + + Mode + - - Custom BS2B parameters - + + Custom BS2B parameters + - - Cut frequency - + + Cut frequency + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + - - Soundstage wideness - + + Soundstage wideness + - - Widen level - + + Widen level + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + - - Enable reverberation - + + Enable reverberation + - - Presets - + + Presets + - - - ... - + + + ... + - - Oversampling factor - + + Oversampling factor + - - Early reflection factor - + + Early reflection factor + - - Early reflection amount - + + Early reflection amount + - - Early reflection width - + + Early reflection width + - - Lowpass cutoff (Input) - + + Lowpass cutoff (Input) + - - Lowpass cutoff (Bass) - + + Lowpass cutoff (Bass) + - - Lowpass cutoff (Damp) - + + Lowpass cutoff (Damp) + - - Lowpass cutoff (Output) - + + Lowpass cutoff (Output) + - - Final wet mix - + + Final wet mix + - - Final dry mix - + + Final dry mix + - - Reverb wetness - + + Reverb wetness + - - Width L/R mix - + + Width L/R mix + - - LFO wander amount - + + LFO wander amount + - - LFO spin amount - + + LFO spin amount + - - Time decay - + + Time decay + - - Delay - + + Delay + - - Bass boost - + + Bass boost + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + - - FIR Minimum phase - + + FIR Minimum phase + - - IIR 4 order - + + IIR 4 order + - - IIR 6 order - + + IIR 6 order + - - IIR 8 order - + + IIR 8 order + - - IIR 10 order - + + IIR 10 order + - - IIR 12 order - + + IIR 12 order + - - Enable EQ - + + Enable EQ + - - Multiresolution (Continuous wavelet, incomplete dual frame) - + + Multiresolution (Continuous wavelet, incomplete dual frame) + - - Pseudo multiresolution (Undersampling frame) - + + Pseudo multiresolution (Undersampling frame) + - - Pseudo multiresolution (Time domain, zero latency) - + + Pseudo multiresolution (Time domain, zero latency) + - - Presets... - + + Presets... + - - Filter type - + + Filter type + - - Interpolator - + + Interpolator + - - <html><head/><body><p>Interpolation mode</p></body></html> - + + <html><head/><body><p>Interpolation mode</p></body></html> + - - Piecewise Cubic Hermite Interpolating Polynomial - + + Piecewise Cubic Hermite Interpolating Polynomial + - - Modified Hiroshi Akima spline - + + Modified Hiroshi Akima spline + - - Reset EQ - + + Reset EQ + - - Fixed bands - + + Fixed bands + - - Flexible bands - + + Flexible bands + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + - - - Filesystem - + + + Filesystem + - - Bookmarks - + + Bookmarks + - - Enable convolver - + + Enable convolver + - - IR optimization - + + IR optimization + - - Original - + + Original + - - Shrink - + + Shrink + - - Minimum phase transform and shrink - + + Minimum phase transform and shrink + - - Adv. waveform editing - + + Adv. waveform editing + - - Edit - + + Edit + - - Channels: - + + Channels: + - - Samples: - + + Samples: + - - No selection - + + No selection + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + - - Database - + + Database + - - Create - + + Create + - - Create your custom DDC files using DDCToolbox - + + Create your custom DDC files using DDCToolbox + - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + - - View installation instructions - + + View installation instructions + - - Enable ViPER-DDC - + + Enable ViPER-DDC + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + - - Custom Presets - + + Custom Presets + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + - - Settings - + + Settings + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + - - Bypass - + + Bypass + - - %1 (%2) connected - + + %1 (%2) connected + - - %1 connected - + + %1 connected + - - Cannot execute script - + + Cannot execute script + - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + - - Apps - + + Apps + - - Driver status - + + Driver status + - - Relink audio pipeline - + + Relink audio pipeline + - - Reset to defaults - + + Reset to defaults + - - Load from file - + + Load from file + - - Save to file - + + Save to file + - - Open LiveprogIDE - + + Open LiveprogIDE + - - What's this... (Select UI element) - + + What's this... (Select UI element) + - - Bass/Misc - + + Bass/Misc + - - Sound Positioning - + + Sound Positioning + - - Reverb - + + Reverb + - - Equalizer - + + Equalizer + - - Convolver - + + Convolver + - - DDC - + + DDC + - - Liveprog - + + Liveprog + - - Graphic EQ - + + Graphic EQ + - - Launch application - + + Launch application + - - Reset Configuration - + + Reset Configuration + - - Are you sure? - + + Are you sure? + - - Load custom audio.conf - + + Load custom audio.conf + - - Save current audio.conf - + + Save current audio.conf + - - Very low - + + Very low + - - Low - + + Low + - - Medium - + + Medium + - - High - + + High + - - Extreme - + + Extreme + - - Advanced waveform editing - + + Advanced waveform editing + - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1652,1300 +1652,1300 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - + - - + + NewFileWizard - - Create new script - + + Create new script + - - New script - + + New script + - - Define and generate a basic script template - + + Define and generate a basic script template + - - Workspace directory - + + Workspace directory + - - File name - + + File name + - - Description - + + Description + - - Untitled script - + + Untitled script + - - Select directory - + + Select directory + - - - - Error - + + + + Error + - - Workspace directory does not exist - + + Workspace directory does not exist + - - A file with the same name already exists at this loction - + + A file with the same name already exists at this loction + - - File name is empty or contains illegal characters - + + File name is empty or contains illegal characters + - - + + OverlayMsgProxy - - - - Close - + + + + Close + - - + + PaletteEditor - - Palette editor - + + Palette editor + - - - - - - Select... - + + + + + + Select... + - - Base Color - + + Base Color + - - Background Color - + + Background Color + - - Foreground Color - + + Foreground Color + - - Close - + + Close + - - Reset - + + Reset + - - White Icons - + + White Icons + - - Selection Color - + + Selection Color + - - Disabled Color - + + Disabled Color + - - + + PresetAddRuleFragment - - Add new rule... - + + Add new rule... + - - If - + + If + - - is connected, then load preset - + + is connected, then load preset + - - + + PresetDialog - - Presets - + + Presets + - - Preset name - + + Preset name + - - Adds current config as a preset - + + Adds current config as a preset + - - Save - + + Save + - - Rules... - + + Rules... + - - Remove - + + Remove + - - Load - + + Load + - - + + PresetFragment - - No presets saved - + + No presets saved + - - Cannot load preset - + + Cannot load preset + - - Selected file does not exist anymore - + + Selected file does not exist anymore + - - Overwrite - + + Overwrite + - - Save - + + Save + - - Rename - + + Rename + - - Delete - + + Delete + - - Rename preset - + + Rename preset + - - Enter new name - + + Enter new name + - - + + PresetRuleDialog - - Preset auto-switch rules - + + Preset auto-switch rules + - - Auto-switch rules - + + Auto-switch rules + - - Add new rule... - + + Add new rule... + - - Delete selection - + + Delete selection + - - No rules defined - + + No rules defined + - - - Cannot add new rule - + + + Cannot add new rule + - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - + - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - + - - + + PresetRuleTableModel - - Device - + + Device + - - Output route - + + Output route + - - Assigned preset - + + Assigned preset + - - + + QObject - - List All Tabs - + + List All Tabs + - - Detach Group - + + Detach Group + - - Close Active Tab - + + Close Active Tab + - - Close Group - + + Close Group + - - Close Tab - + + Close Tab + - - Something went wrong - + + Something went wrong + - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - + - - Flat - + + Flat + - - Pop - + + Pop + - - Rock - + + Rock + - - Jazz - + + Jazz + - - Classic - + + Classic + - - Bass - + + Bass + - - Clear - + + Clear + - - Hip-Hop - + + Hip-Hop + - - Dubstep - + + Dubstep + - - Movie - + + Movie + - - Metal - + + Metal + - - Vocal Booster - + + Vocal Booster + - - Hardstyle - + + Hardstyle + - - Acoustic - + + Acoustic + - - R&B - + + R&B + - - Electronic - + + Electronic + - - Deep Bass - + + Deep Bass + - - Beats - + + Beats + - - BS2B Custom - + + BS2B Custom + - - BS2B Weak - + + BS2B Weak + - - BS2B Strong - + + BS2B Strong + - - Out of head - + + Out of head + - - Surround 1 - + + Surround 1 + - - Surround 2 - + + Surround 2 + - - Joe0Bloggs Realistic surround - + + Joe0Bloggs Realistic surround + - - Default - + + Default + - - Small hall 1 - + + Small hall 1 + - - Small hall 2 - + + Small hall 2 + - - Medium hall 1 - + + Medium hall 1 + - - Medium hall 2 - + + Medium hall 2 + - - Large hall 1 - + + Large hall 1 + - - Large hall 2 - + + Large hall 2 + - - Small room 1 - + + Small room 1 + - - Small room 2 - + + Small room 2 + - - Medium room 1 - + + Medium room 1 + - - Medium room 2 - + + Medium room 2 + - - Large room 1 - + + Large room 1 + - - Large room 2 - + + Large room 2 + - - Medium ER 1 - + + Medium ER 1 + - - Medium ER 2 - + + Medium ER 2 + - - Plate high - + + Plate high + - - Plate low - + + Plate low + - - Long reverb 1 - + + Long reverb 1 + - - Long reverb 2 - + + Long reverb 2 + - - error - + + error + - - creating - + + creating + - - suspended - + + suspended + - - - idle - + + + idle + - - - running - + + + running + - - not connected - + + not connected + - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + - - Auto-start permission has been denied - + + Auto-start permission has been denied + - - Please run 'flatpak permission-set background background %1 yes' and reenable auto-start. - + + Please run 'flatpak permission-set background background %1 yes' and reenable auto-start. + - - Unknown error - + + Unknown error + - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + - - + + RouteListModel - - <any output route> - + + <any output route> + - - + + SettingsFragment - - Settings - + + Settings + - - Category - + + Category + - - Interface - + + Interface + - - Audio processing - + + Audio processing + - - Default paths - + + Default paths + - - Devices - + + Devices + - - Network - + + Network + - - Tray icon - + + Tray icon + - - Context menu - + + Context menu + - - Theme - + + Theme + - - Edit - + + Edit + - - Color scheme - + + Color scheme + - - Equalizer - + + Equalizer + - - Always display handles - + + Always display handles + - - Convolver benchmarking - + + Convolver benchmarking + - - Benchmark now - + + Benchmark now + - - Clear cached data - + + Clear cached data + - - Enable benchmarking on boot - + + Enable benchmarking on boot + - - Benchmarking on boot may cause increased CPU usage for about one minute after launch. Generating benchmarking data for your system can improve the performance of the convolver modules. - + + Benchmarking on boot may cause increased CPU usage for about one minute after launch. Generating benchmarking data for your system can improve the performance of the convolver modules. + - - Workarounds - + + Workarounds + - - Allow volume control of the virtual sink device - + + Allow volume control of the virtual sink device + - - Restart required to apply changes. May cause audio loss in some cases. - + + Restart required to apply changes. May cause audio loss in some cases. + - - Impluse responses - + + Impluse responses + - - VDCs - + + VDCs + - - Liveprog scripts - + + Liveprog scripts + - - Save - + + Save + - - Built-in assets - + + Built-in assets + - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + - - Extract bundled assets on startup - + + Extract bundled assets on startup + - - Extract now - + + Extract now + - - Select sink/device to be processed - + + Select sink/device to be processed + - - Use default output device (recommended) - + + Use default output device (recommended) + - - Manually select device - + + Manually select device + - - Device - + + Device + - - Blocklisted apps - + + Blocklisted apps + - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + - - Allowlist mode (apps need to be explicitly enabled instead) - + + Allowlist mode (apps need to be explicitly enabled instead) + - - Clear list - + + Clear list + - - AutoEQ database - + + AutoEQ database + - - Status: - + + Status: + - - unknown - + + unknown + - - Manage local database - + + Manage local database + - - Run in background (tray icon) - + + Run in background (tray icon) + - - No, shutdown audio effects when closing app - + + No, shutdown audio effects when closing app + - - Yes, minimize to tray icon when closing app - + + Yes, minimize to tray icon when closing app + - - Auto-start - + + Auto-start + - - Start minimized on boot - + + Start minimized on boot + - - Systray not supported on this system - + + Systray not supported on this system + - - Visit Github repo - + + Visit Github repo + - - Run setup wizard - + + Run setup wizard + - - Close - + + Close + - - - benchmark data loaded - + + + benchmark data loaded + - - Unknown (%1) - + + Unknown (%1) + - - installed - + + installed + - - not installed - + + not installed + - - - no benchmark data stored - + + + no benchmark data stored + - - Override liveprog scripts? - + + Override liveprog scripts? + - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - + - - Extract assets - + + Extract assets + - - %1 files have been restored - + + %1 files have been restored + - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - + - - Are you sure? - + + Are you sure? + - - This action will reset your current blocklist or allowlist. Do you want to continue? - + + This action will reset your current blocklist or allowlist. Do you want to continue? + - - Warning - + + Warning + - - Do you really want to restore the default menu layout? - + + Do you really want to restore the default menu layout? + - - waiting for result... - + + waiting for result... + - - Cache cleared - + + Cache cleared + - - Benchmark data has been cleared. Restart this app to fully apply the changes. - + + Benchmark data has been cleared. Restart this app to fully apply the changes. + - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - + + Another instance of JamesDSP is already active and has been put in the foreground. + - - + + StatusDialog - - Status - + + Status + - - Application version - + + Application version + - - JamesDSP core version - + + JamesDSP core version + - - Processing state - + + Processing state + - - Audio format - + + Audio format + - - Sampling rate - + + Sampling rate + - - + + StatusFragment - - Processing - + + Processing + - - Not processing - + + Not processing + - - + + TrayIcon - - &Bypass - + + &Bypass + - - &Presets - + + &Presets + - - &Convolver bookmarks - + + &Convolver bookmarks + - - JamesDSP for Linux - + + JamesDSP for Linux + - - No presets found - + + No presets found + - - No impulse responses found - + + No impulse responses found + - - &Reload JamesDSP - + + &Reload JamesDSP + - - - &Quit - + + + &Quit + - - - &Show/hide window - + + + &Show/hide window + - - Re&verberation presets - + + Re&verberation presets + - - Off - + + Off + - - &Equalizer presets - + + &Equalizer presets + - - &Crossfeed - + + &Crossfeed + - - + + VariableItemModel - - Parameter - + + Parameter + - - Value - + + Value + - - + + VariableWatchWidget - - Form - + + Form + - - ms - + + ms + - - Refresh every - + + Refresh every + - - Click a variable to manipulate its value. - + + Click a variable to manipulate its value. + - - - Error - + + + Error + - - This variable is a string. Currently only numerical value types can be modified. - + + This variable is a string. Currently only numerical value types can be modified. + - - Manipulate variable - + + Manipulate variable + - - Enter a new value for variable '%1': - + + Enter a new value for variable '%1': + - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + - - + + VdcDatabaseModel - - Company - + + Company + - - Model - + + Model + - - + + ads::CDockAreaTitleBar - - Detach Group - + + Detach Group + - - Close Group - + + Close Group + - - Close Other Groups - + + Close Other Groups + - - + + ads::CDockManager - - Show View - + + Show View + - - + + ads::CDockWidgetTab - - Detach - + + Detach + - - Close - + + Close + - - Close Others - + + Close Others + - - + + menueditor - - Available entries - + + Available entries + - - Move Up - + + Move Up + - - Moves the selected toolbar item up - + + Moves the selected toolbar item up + - - &Up - + + &Up + - - Move Down - + + Move Down + - - moves the selected toolbar item down - + + moves the selected toolbar item down + - - &Down - + + &Down + - - Insert - + + Insert + - - Adds the selected menu action to the toolbar - + + Adds the selected menu action to the toolbar + - - &Add - + + &Add + - - Remove - + + Remove + - - Removes the selected item from the active toolbar - + + Removes the selected item from the active toolbar + - - &Del - + + &Del + - - - Reset - + + + Reset + - - Context menu contents - + + Context menu contents + - +