From a5414b00fba9b3b858f378b5a03ff3a03f5b8e3f Mon Sep 17 00:00:00 2001 From: Tim Schneeberger Date: Tue, 11 Jul 2023 14:29:30 +0200 Subject: [PATCH] New Crowdin updates (#137) --- resources/translations/jamesdsp_af.ts | 320 +- resources/translations/jamesdsp_ar.ts | 320 +- resources/translations/jamesdsp_ca.ts | 320 +- resources/translations/jamesdsp_cs.ts | 320 +- resources/translations/jamesdsp_da.ts | 320 +- resources/translations/jamesdsp_de.ts | 3464 +++++++++++----------- resources/translations/jamesdsp_el.ts | 320 +- resources/translations/jamesdsp_es.ts | 3440 +++++++++++---------- resources/translations/jamesdsp_fi.ts | 320 +- resources/translations/jamesdsp_fr.ts | 3432 ++++++++++----------- resources/translations/jamesdsp_he.ts | 320 +- resources/translations/jamesdsp_hi.ts | 320 +- resources/translations/jamesdsp_hu.ts | 320 +- resources/translations/jamesdsp_id.ts | 320 +- resources/translations/jamesdsp_it.ts | 320 +- resources/translations/jamesdsp_ja.ts | 320 +- resources/translations/jamesdsp_ko.ts | 320 +- resources/translations/jamesdsp_nl.ts | 320 +- resources/translations/jamesdsp_no.ts | 320 +- resources/translations/jamesdsp_pl.ts | 3464 +++++++++++----------- resources/translations/jamesdsp_pt.ts | 320 +- resources/translations/jamesdsp_pt_BR.ts | 3464 +++++++++++----------- resources/translations/jamesdsp_ro.ts | 320 +- resources/translations/jamesdsp_ru.ts | 3460 +++++++++++---------- resources/translations/jamesdsp_sr.ts | 320 +- resources/translations/jamesdsp_sv.ts | 320 +- resources/translations/jamesdsp_th.ts | 320 +- resources/translations/jamesdsp_tr.ts | 320 +- resources/translations/jamesdsp_uk.ts | 3432 ++++++++++----------- resources/translations/jamesdsp_vi.ts | 320 +- resources/translations/jamesdsp_zh_CN.ts | 3432 ++++++++++----------- resources/translations/jamesdsp_zh_TW.ts | 320 +- 32 files changed, 18288 insertions(+), 16980 deletions(-) diff --git a/resources/translations/jamesdsp_af.ts b/resources/translations/jamesdsp_af.ts index 4b95b73f..d7f3af83 100644 --- a/resources/translations/jamesdsp_af.ts +++ b/resources/translations/jamesdsp_af.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_ar.ts b/resources/translations/jamesdsp_ar.ts index 175a0907..0f20498b 100644 --- a/resources/translations/jamesdsp_ar.ts +++ b/resources/translations/jamesdsp_ar.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_ca.ts b/resources/translations/jamesdsp_ca.ts index cc30333b..06b021cd 100644 --- a/resources/translations/jamesdsp_ca.ts +++ b/resources/translations/jamesdsp_ca.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_cs.ts b/resources/translations/jamesdsp_cs.ts index af80b710..c2638573 100644 --- a/resources/translations/jamesdsp_cs.ts +++ b/resources/translations/jamesdsp_cs.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_da.ts b/resources/translations/jamesdsp_da.ts index 5938ba6a..473e3d8d 100644 --- a/resources/translations/jamesdsp_da.ts +++ b/resources/translations/jamesdsp_da.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_de.ts b/resources/translations/jamesdsp_de.ts index f17e809e..ec38d641 100644 --- a/resources/translations/jamesdsp_de.ts +++ b/resources/translations/jamesdsp_de.ts @@ -1,1683 +1,1651 @@ - + AeqItemDelegate - - 2nd choice - 2. Wahl + + 2nd choice + 2. Wahl - - 3rd choice - 3. Wahl + + 3rd choice + 3. Wahl - - %1th choice - %1. Wahl + + %1th choice + %1. Wahl - - + + AeqPreviewPlot - - Frequency (Hz) - Frequenz (Hz) + + Frequency (Hz) + Frequenz (Hz) - - Amplitude (dBr) - Amplitude (dBr) + + Amplitude (dBr) + Amplitude (dBr) - - Target - Sollwert + + Target + Sollwert - - Raw (smoothed) - Rohsignal (geglättet) + + Raw (smoothed) + Rohsignal (geglättet) - - Error (smoothed) - Fehler (geglättet) + + Error (smoothed) + Fehler (geglättet) - - Equalization - Equalisierung + + Equalization + Equalisierung - - Raw - Rohsignal + + Raw + Rohsignal - - Error - Fehler + + Error + Fehler - - Equalized - Ausgeglichen + + Equalized + Ausgeglichen - - Equalization (normalized) - Equalisierung (normalisiert) + + Equalization (normalized) + Equalisierung (normalisiert) - - Move to top left - Nach links oben + + Move to top left + Nach links oben - - Move to top center - In die Mitte oben + + Move to top center + In die Mitte oben - - Move to top right - Nach rechts oben + + Move to top right + Nach rechts oben - - Move to bottom right - Nach rechts unten + + Move to bottom right + Nach rechts unten - - Move to bottom left - Nach links unten + + Move to bottom left + Nach links unten - - + + AeqSelector - - AutoEQ Database - AutoEQ-Datenbank + + AutoEQ Database + AutoEQ-Datenbank - - Filter... - Filter... + + Filter... + Filter... - - Local database version - Version der lokalen Datenbank + + Local database version + Version der lokalen Datenbank - - Checked out at commit: - Ausgecheckt bei Commit: + + Checked out at commit: + Ausgecheckt bei Commit: - - Last commit created at: - Letzter Commit erstellt am: + + Last commit created at: + Letzter Commit erstellt am: - - Package generated at: - Paket generiert am: + + Package generated at: + Paket generiert am: - - Display settings - Anzeigeeinstellungen + + Display settings + Anzeigeeinstellungen - - Dark mode - Dunkelmodus + + Dark mode + Dunkelmodus - - Update database - Datenbank aktualisieren + + Update database + Datenbank aktualisieren - - Download latest AutoEQ package - Aktuelles AutoEQ-Paket herunterladen + + Download latest AutoEQ package + Aktuelles AutoEQ-Paket herunterladen - - Delete database - Datenbank löschen + + Delete database + Datenbank löschen - - Cleanup local database and exit - Lokale Datenbank bereinigen und beenden + + Cleanup local database and exit + Lokale Datenbank bereinigen und beenden - - No measurement selected - Keine Messung ausgewählt + + No measurement selected + Keine Messung ausgewählt - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - Verwenden Sie das Suchfeld auf der linken Seite, um eine passende Messung für Ihre Kopfhörer zu finden. Drücken Sie 'OK', um die Equalizer-Einstellungen in die Audio-Engine zu laden. + Verwenden Sie das Suchfeld auf der linken Seite, um eine passende Messung für Ihre Kopfhörer zu finden. Drücken Sie 'OK', um die Equalizer-Einstellungen in die Audio-Engine zu laden. Dies wird Ihre aktuelle GraphicEQ-Konfiguration überschreiben. - - - Manage database - Datenbank verwalten + + + Manage database + Datenbank verwalten - - No measurements found - Keine Messungen gefunden + + No measurements found + Keine Messungen gefunden - - AutoEQ database - AutoEQ-Datenbank + + AutoEQ database + AutoEQ-Datenbank - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - Bevor du die AutoEQ-Integration nutzt, musst du eine komprimierte Version der Kopfhörer-Kompensationsdatenbank (~50MB) auf deine Festplatte herunterladen. + Bevor du die AutoEQ-Integration nutzt, musst du eine komprimierte Version der Kopfhörer-Kompensationsdatenbank (~50MB) auf deine Festplatte herunterladen. Eine Internetverbindung ist während dieses Schritts erforderlich. Möchtest du fortfahren und diese Funktion aktivieren? - - - Failed to retrieve version information - Fehler beim Abrufen der Versionsinformation + + + Failed to retrieve version information + Fehler beim Abrufen der Versionsinformation - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - Fehler beim Abrufen der Paketinformationen aus dem Remote-Repository: + Fehler beim Abrufen der Paketinformationen aus dem Remote-Repository: Statuscode: %0 Grund: %1 - - Return to database - Zurück zur Datenbank + + Return to database + Zurück zur Datenbank - - No new updates available - Keine neuen Updates verfügbar + + No new updates available + Keine neuen Updates verfügbar - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - Die lokale Datenbank ist zur Zeit auf dem neuesten Stand; zur Zeit sind keine neuen Updates verfügbar. + Die lokale Datenbank ist zur Zeit auf dem neuesten Stand; zur Zeit sind keine neuen Updates verfügbar. Es kann bis zu 24 Stunden dauern, bis neue Änderungen im AutoEQ Upstream Repository zum Download verfügbar sind. Pakete werden täglich um 4:00 Uhr UTC generiert. Möchtest du trotzdem das aktuelle Datenbankupdate neu installieren? - - Database cleared - Datenbank gelöscht + + Database cleared + Datenbank gelöscht - - The database has been removed from your hard disk - Die Datenbank wurde von aus dem Speicher gelöscht + + The database has been removed from your hard disk + Die Datenbank wurde von aus dem Speicher gelöscht - - Error - Fehler + + Error + Fehler - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - Die entsprechende Datei konnte nicht aus der Datenbank abgerufen werden. Bitte aktualisiere die lokale Datenbank, da sie unvollständig erscheint. + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + Die entsprechende Datei konnte nicht aus der Datenbank abgerufen werden. Bitte aktualisiere die lokale Datenbank, da sie unvollständig erscheint. - - + + AppItem - - (unset) - (ungesetzt) + + (unset) + (ungesetzt) - - - - Add to blocklist - Zur Blockliste hinzufügen + + + + Add to blocklist + Zur Blockliste hinzufügen - - - Add to allowlist - Zur Erlaubnisliste hinzufügen + + + Add to allowlist + Zur Erlaubnisliste hinzufügen - - Rate: %1Hz - Abtastrate: %1Hz + + Rate: %1Hz + Abtastrate: %1Hz - - Latency: %1ms - Latenz: %1ms + + Latency: %1ms + Latenz: %1ms - - Format: %1 - Format: %1 + + Format: %1 + Format: %1 - - + + AppManagerFragment - - Active apps - Aktive Apps + + Active apps + Aktive Apps - - No apps are playing audio - Keine Apps spielen Audio ab + + No apps are playing audio + Keine Apps spielen Audio ab - - + + AutostartManager - - Manage auto-start permission for JamesDSP - Autostart-Berechtigung für JamesDSP verwalten + + Manage auto-start permission for JamesDSP + Autostart-Berechtigung für JamesDSP verwalten - - + + CodeOutline - - Annotations - Annotationen + + Annotations + Annotationen - - Functions - Funktionen + + Functions + Funktionen - - + + ConsoleOutput - - Auto-scroll - Automatisches Scrolling + + Auto-scroll + Automatisches Scrolling - - Copy selection - Auswahl kopieren + + Copy selection + Auswahl kopieren - - Copy all - Alles kopieren + + Copy all + Alles kopieren - - Clear - Löschen + + Clear + Löschen - - + + EELEditor - - EEL Scripting IDE - EEL Scripting IDE + + EEL Scripting IDE + EEL Scripting IDE - - File - Datei + + File + Datei - - Edit - Bearbeiten + + Edit + Bearbeiten - - Navigation - Navigation + + Navigation + Navigation - - View - Ansicht + + View + Ansicht - - Help - Hilfe + + Help + Hilfe - - Open - Öffnen + + Open + Öffnen - - Open script - Skript öffnen + + Open script + Skript öffnen - - Ctrl+O - Strg+O + + Ctrl+O + Strg+O - - - Close file - Datei schließen + + + Close file + Datei schließen - - Ctrl+Shift+W - Strg+Umschalt+W + + Ctrl+Shift+W + Strg+Umschalt+W - - Save - Speichern + + Save + Speichern - - Ctrl+S - Strg+S + + Ctrl+S + Strg+S - - Save as... - Speichern unter... + + Save as... + Speichern unter... - - Ctrl+Shift+S - Strg+Shift+S + + Ctrl+Shift+S + Strg+Shift+S - - Undo - Rückgängig + + Undo + Rückgängig - - Ctrl+Z - Strg+Z + + Ctrl+Z + Strg+Z - - Redo - Wiederherstellen + + Redo + Wiederherstellen - - Ctrl+Shift+Z - Strg+Umschalt+Z + + Ctrl+Shift+Z + Strg+Umschalt+Z - - Find/Replace... - Suchen/Ersetzen... + + Find/Replace... + Suchen/Ersetzen... - - Ctrl+F - Strg+F + + Ctrl+F + Strg+F - - - Go to line... - Gehe zu Zeile... + + + Go to line... + Gehe zu Zeile... - - Go to line - Gehe zu Zeile + + Go to line + Gehe zu Zeile - - Ctrl+L - Strg+L + + Ctrl+L + Strg+L - - - Jump to function... - Springe zur Funktion... + + + Jump to function... + Springe zur Funktion... - - Ctrl+M - Strg+M + + Ctrl+M + Strg+M - - Go to @init - Gehe zu @init + + Go to @init + Gehe zu @init - - F2 - F2 + + F2 + F2 - - Go to @sample - Gehe zu @sample + + Go to @sample + Gehe zu @sample - - F3 - F3 + + F3 + F3 - - Automatic Parentheses - Automatische Klammern + + Automatic Parentheses + Automatische Klammern - - Replace Tabs with Spaces - Tabs durch Leerzeichen ersetzen + + Replace Tabs with Spaces + Tabs durch Leerzeichen ersetzen - - EEL2 documentation - EEL2-Dokumentation + + EEL2 documentation + EEL2-Dokumentation - - F1 - F1 + + F1 + F1 - - Run code - Code ausführen + + Run code + Code ausführen - - F5 - F5 + + F5 + F5 - - New - Neu + + New + Neu - - New script wizard - Neues Skript Assistent + + New script wizard + Neues Skript Assistent - - Ctrl+N - Strg+N + + Ctrl+N + Strg+N - - - Freeze - Einfrieren + + + Freeze + Einfrieren - - F6 - F6 + + F6 + F6 - - Loaded projects - Geöffnete Projekte + + Loaded projects + Geöffnete Projekte - - Code outline - Codeumriss + + Code outline + Codeumriss - - Variable view - Variablen-Ansicht + + Variable view + Variablen-Ansicht - - Console output - Konsolenausgabe + + Console output + Konsolenausgabe - - '%1' started compiling at %2 - '%1' begann um %2 zu kompilieren + + '%1' started compiling at %2 + '%1' begann um %2 zu kompilieren - - <br>Compilation stopped at %2 - <br>Kompilation gestoppt um %2 + + <br>Compilation stopped at %2 + <br>Kompilation gestoppt um %2 - - Script initialization took %1ms - Skript-Initialisierung benötigte %1ms + + Script initialization took %1ms + Skript-Initialisierung benötigte %1ms - - Error - Fehler + + Error + Fehler - - Cannot write file - Kann Datei nicht schreiben + + Cannot write file + Kann Datei nicht schreiben - - Open EEL script - EEL-Skript öffnen + + Open EEL script + EEL-Skript öffnen - - EEL2 Script (*.eel) - EEL2 Script (*.eel) + + EEL2 Script (*.eel) + EEL2 Script (*.eel) - - Save as - Speichern unter + + Save as + Speichern unter - - Cannot execute - Kann nicht ausführen + + Cannot execute + Kann nicht ausführen - - No script file opened. Please open one first and try again. - Keine Skriptdatei geöffnet. Bitte öffne zuerst eine und versuche es nochmal. + + No script file opened. Please open one first and try again. + Keine Skriptdatei geöffnet. Bitte öffne zuerst eine und versuche es nochmal. - - Enter line number: - Zeile eingeben: + + Enter line number: + Zeile eingeben: - - Enter function name: - Funktionsname eingeben: + + Enter function name: + Funktionsname eingeben: - - + + EmptyView - - No project loaded - Kein Projekt geladen + + No project loaded + Kein Projekt geladen - - + + FileDownloaderDialog - - Package manager - Paket-Manager + + Package manager + Paket-Manager - - Downloading package... - Paket wird heruntergeladen... + + Downloading package... + Paket wird heruntergeladen... - - + + FileSelectionWidget - - Refresh - Aktualisieren + + Refresh + Aktualisieren - - Bookmark - Merken + + Bookmark + Merken - - Rename - Umbenennen + + Rename + Umbenennen - - Remove - Entfernen + + Remove + Entfernen - - No supported files found - Keine unterstützten Dateien gefunden + + No supported files found + Keine unterstützten Dateien gefunden - - + + FindReplaceForm - - Form - Form + + Form + Form - - &Find: - &Finden: + + &Find: + &Finden: - - R&eplace with: - &Ersetzen mit: + + R&eplace with: + &Ersetzen mit: - - Previous - Vorheriges + + Previous + Vorheriges - - Next - Nächstes + + Next + Nächstes - - &Options - &Optionen + + &Options + &Optionen - - R&egular expression - R&egulärer Ausdruck + + R&egular expression + R&egulärer Ausdruck - - &Whole words - Ganze &Wörter + + &Whole words + Ganze &Wörter - - &Case sensitive - &Groß-/Kleinschreibung + + &Case sensitive + &Groß-/Kleinschreibung - - &Close - &Schließen + + &Close + &Schließen - - &Replace - &Ersetzen + + &Replace + &Ersetzen - - Replace &All - &Alle ersetzen + + Replace &All + &Alle ersetzen - - no match found - Keine Übereinstimmung gefunden + + no match found + Keine Übereinstimmung gefunden - - Replaced %1 occurrence(s) - Ersetzte %1 Vorkommen(e) + + Replaced %1 occurrence(s) + Ersetzte %1 Vorkommen(e) - - + + FirstLaunchWizard - - Welcome! - Willkommen! + + Welcome! + Willkommen! - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - Vielen Dank, dass du diese App installiert hast! + Vielen Dank, dass du diese App installiert hast! Doch bevor du JamesDSP für Linux testen kannst, müssen wir einige Anpassungen vornehmen, um die bestmögliche Erfahrung mit JDSP zu gewährleisten. - - - - Next > - Weiter > + + + + Next > + Weiter > - - Run in background? - Im Hintergrund ausführen? + + Run in background? + Im Hintergrund ausführen? - - No, don't apply effects in background - Nein, keine Effekte im Hintergrund anwenden + + No, don't apply effects in background + Nein, keine Effekte im Hintergrund anwenden - - Yes, minimize to tray icon - Ja, zum Tray-Symbol minimieren + + Yes, minimize to tray icon + Ja, zum Tray-Symbol minimieren - - Start minimized on boot - Beim Booten minimiert starten + + Start minimized on boot + Beim Booten minimiert starten - - That's it! - Fertig! + + That's it! + Fertig! - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - Einrichtung fertig! Gehe zu den Einstellungen, falls du weitere Anpassungen zu tätigen willst. + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + Einrichtung fertig! Gehe zu den Einstellungen, falls du weitere Anpassungen zu tätigen willst. Besuche unsere Telegram-Community für Support und Updates! - - Telegram - Telegram + + Telegram + Telegram - - Close - Schließen + + Close + Schließen - - + + FlatTabWidget - - FlatTabWidget - FlatTabWidget + + FlatTabWidget + FlatTabWidget - - + + GraphicEQFilterGUI - - Enable Graphic EQ - Grafik-EQ aktivieren + + Enable Graphic EQ + Grafik-EQ aktivieren - - Freq. - Freq. + + Freq. + Freq. - - Gain - Verstärkung + + Gain + Verstärkung - - AutoEQ database... - AutoEQ-Datenbank... + + AutoEQ database... + AutoEQ-Datenbank... - - 15-band - 15-Band + + 15-band + 15-Band - - 31-band - 31-Band + + 31-band + 31-Band - - variable - variabel + + variable + variabel - - Import - Importieren + + Import + Importieren - - Export - Exportieren + + Export + Exportieren - - Invert response - Antwort invertieren + + Invert response + Antwort invertieren - - Normalize response - Antwort normalisieren + + Normalize response + Antwort normalisieren - - Reset response - Antwort zurücksetzen + + Reset response + Antwort zurücksetzen - - - Import EqualizerAPO settings - EqualizerAPO-Einstellungen importieren + + + Import EqualizerAPO settings + EqualizerAPO-Einstellungen importieren - - Import frequency response - Frequenzantwort importieren + + Import frequency response + Frequenzantwort importieren - - - CSV frequency response (*.csv) - CSV-Frequenzantwort (*.csv) + + + CSV frequency response (*.csv) + CSV-Frequenzantwort (*.csv) - - - - All files (*.*) - Alle Dateien (*.*) + + + + All files (*.*) + Alle Dateien (*.*) - - Import EqualizerAPO graphic EQ preset - EqualizerAPO Grafik-EQ-Preset importieren + + Import EqualizerAPO graphic EQ preset + EqualizerAPO Grafik-EQ-Preset importieren - - EqualizerAPO GraphicEQ (*.txt) - EqualizerAPO GraphicEQ (*.txt) + + EqualizerAPO GraphicEQ (*.txt) + EqualizerAPO GraphicEQ (*.txt) - - Export frequency response - Frequenzantwort exportieren + + Export frequency response + Frequenzantwort exportieren - - + + GzipDownloaderDialog - - Error - Fehler + + Error + Fehler - - %1MB of %2MB downloaded - %1MB von %2MB heruntergeladen + + %1MB of %2MB downloaded + %1MB von %2MB heruntergeladen - - Decompressing package... - Entpacke Paket... + + Decompressing package... + Entpacke Paket... - - + + LiveprogSelectionWidget - - - No script has been loaded - Kein Skript wurde geladen + + + No script has been loaded + Kein Skript wurde geladen - - Enable - Aktivieren + + Enable + Aktivieren - - Reset - Reset + + Reset + Reset - - - Create new script - Neues Script erstellen + + + Create new script + Neues Script erstellen - - - Error - Fehler + + + Error + Fehler - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - Standardeinstellungen können nicht wiederhergestellt werden. + Standardeinstellungen können nicht wiederhergestellt werden. Derzeit ist keine EEL-Datei geladen. - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - Ausgewählte EEL-Datei existiert nicht mehr. + Ausgewählte EEL-Datei existiert nicht mehr. Bitte wählen Sie eine andere - - Edit script - Skript bearbeiten + + Edit script + Skript bearbeiten - - No customizable parameters - Keine anpassbaren Parameter + + No customizable parameters + Keine anpassbaren Parameter - - + + MainWindow - - JamesDSP for Linux - JamesDSP für Linux + + JamesDSP for Linux + JamesDSP für Linux - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamischer Bass Boost</span></p><p>Frequenzabhängiger Bass-Boost. Setzt automatisch eigene Parameter, wie Verstärkung, Bandbreite, und Abschaltfrequenz durch Analyse des eingehenden Audio-Streams</p><p><span style=" text-decoration: underline;">Maximale Verstärkung:</span> passt die Stärke des dynamischen Bass-Boost Effekt an.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamischer Bass Boost</span></p><p>Frequenzabhängiger Bass-Boost. Setzt automatisch eigene Parameter, wie Verstärkung, Bandbreite, und Abschaltfrequenz durch Analyse des eingehenden Audio-Streams</p><p><span style=" text-decoration: underline;">Maximale Verstärkung:</span> passt die Stärke des dynamischen Bass-Boost Effekt an.</p></body></html> - - Dynamic bass boost - Dynamischer Bass-Boost + + Dynamic bass boost + Dynamischer Bass-Boost - - Maximum gain - Maximale Verstärkung + + Maximum gain + Maximale Verstärkung - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Automatischer Dynamikbereichskompressor</span></p><p>Aktiviert einen automatischen dynamischer Bereichskompressor, der das Signalspektrum komprimiert, um den Übergang zu verringern; ähnlich wie ein Drum Volume Reducer.</p><p><span style=" text-decoration: underline;">Maximaler Attack-Zeit:</span> passt an, wie schnell der Dynamikbereichskompressor reagiert.</p><p><span style=" text-decoration: underline;">Maximale Release-Zeit:</span> passt an, wie langsam der Dynamikbereichskompressor die Verstärkung verliert.</p><p><span style=" text-decoration: underline;">Aggressivität:</span> passt an, wie stark die Spektralabflachung sein wird</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analoge Modellierung</span></p><p>Übergesampelte analoge Modellierung ist ein aliasing-freier harmonischer Generator.</p></body></html> - Dynamic range compressor - Automatischer Dynamikbereichskompressor + + Analog modelling + Analoge Modellierung - Maximum attack - Maximale Attack-Zeit + + Preamp (Harmonics) + Vorverstärkung (Harmonik) - Maximum release - Maximale Release-Zeit + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Begrenzer</span></p><p>Dieser Ausgabebegrenzer versucht das Clipping von Ausgängen zu vermeiden (verursacht durch DSP, das versucht, den ganzen Ton lauter als zuvor zu spielen, wenn der Eingabewert bereits annähernd maximal ist). </p><p><span style=" text-decoration: underline;">Schwellenwert:</span> Dieser Wert sollte auf 0 gesetzt werden, es sei denn, das Audio wird aus irgendeinem Grund vor dem digitalen Clipping abgeschnitten. In diesem Fall kannst du ihn auf niedrigere Werte einstellen.</p><p><span style=" text-decoration: underline;">Release-Zeit:</span> Die Limitierung ist nur solange wirksam, wie die Release-Zeit gesetzt ist. Kurze Zeiten werden zu hörbaren Verzerrungen des begrenzten Klanges, insbesondere der niedrigen Frequenzen, führen; ein erweitertes Release wird normalerweise bevorzugt, reduziert aber das Volumen, das etwas erreicht werden kann. </p><p><span style=" text-decoration: underline;">Nachverstärkung:</span> Lautstärkeregler der sich auf alle Effekte auswirkt, nachdem sie angewendet wurden, aber bevor der Ton den Begrenzer erreicht.</p></body></html> - Aggressiveness - Aggressivität + + Limiter/Master + Begrenzer/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analoge Modellierung</span></p><p>Übergesampelte analoge Modellierung ist ein aliasing-freier harmonischer Generator.</p></body></html> + + Threshold + Schwellenwert - - Analog modelling - Analoge Modellierung + + Release + Release-Zeit - - Preamp (Harmonics) - Vorverstärkung (Harmonik) + + Post gain + Nachverstärkung - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Begrenzer</span></p><p>Dieser Ausgabebegrenzer versucht das Clipping von Ausgängen zu vermeiden (verursacht durch DSP, das versucht, den ganzen Ton lauter als zuvor zu spielen, wenn der Eingabewert bereits annähernd maximal ist). </p><p><span style=" text-decoration: underline;">Schwellenwert:</span> Dieser Wert sollte auf 0 gesetzt werden, es sei denn, das Audio wird aus irgendeinem Grund vor dem digitalen Clipping abgeschnitten. In diesem Fall kannst du ihn auf niedrigere Werte einstellen.</p><p><span style=" text-decoration: underline;">Release-Zeit:</span> Die Limitierung ist nur solange wirksam, wie die Release-Zeit gesetzt ist. Kurze Zeiten werden zu hörbaren Verzerrungen des begrenzten Klanges, insbesondere der niedrigen Frequenzen, führen; ein erweitertes Release wird normalerweise bevorzugt, reduziert aber das Volumen, das etwas erreicht werden kann. </p><p><span style=" text-decoration: underline;">Nachverstärkung:</span> Lautstärkeregler der sich auf alle Effekte auswirkt, nachdem sie angewendet wurden, aber bevor der Ton den Begrenzer erreicht.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamikbereich-Kompander</span></p><p>Aktiviert/deaktiviert den Dynamikbereich-Kompander.</p></body></html> - - Limiter/Master - Begrenzer/Master + + Dynamic range compander + Dynamikbereich-Kompander - - Threshold - Schwellenwert + + Time constant + Zeitkonstante - - Release - Release-Zeit + + Granularity + Granularität - - Post gain - Nachverstärkung + + Time-frequency transforms + Zeit-Frequenz Transformationen - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - + + Uniform (Short-time Fourier) + Uniform (Kurzzeit-Fourier) - - Dynamic range compander - + + Multiresolution (Continuous wavelet) + Multiresolution (Kontinuierliches Wavelet) - - Time constant - + + Multiresolution (Time domain) + Multiresolution (Zeitdomäne) - - Granularity - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>beinhaltet den traditionellen BS2B (Bauer stereophonic-to-binaural DSP) Modus und einen fortschrittlicheren konvolutionbasierten HRTF-Ansatz.</p></body></html> - - Time-frequency transforms - + + + Crossfeed + Crossfeed - - Uniform (Short-time Fourier) - + + Mode + Modus - - Multiresolution (Continuous wavelet) - + + Custom BS2B parameters + Benutzerdefinierte BS2B-Parameter - - Multiresolution (Time domain) - + + Cut frequency + Schnittfrequenz - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>beinhaltet den traditionellen BS2B (Bauer stereophonic-to-binaural DSP) Modus und einen fortschrittlicheren konvolutionbasierten HRTF-Ansatz.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Weite der Klangbühne</span></p><p>Ein Algorithmus, der Stereo-Phasenbezug in verschiedenen Spektralregionen erkennt und die Stereo-Klangbühne verbessert, ohne die Stimmintegrität zu beeinträchtigen.</p></body></html> - - - Crossfeed - Crossfeed + + Soundstage wideness + Weite der Klangbühne - - Mode - Modus + + Widen level + Erweiterungsstufe - - Custom BS2B parameters - Benutzerdefinierte BS2B-Parameter + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Virtueller Raumklang</span></p><p>Komplexes Hall IIR Netzwerk (Progenitor 2)</p></body></html> - - Cut frequency - Schnittfrequenz + + Enable reverberation + Virtueller Raumklang aktivieren - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Weite der Klangbühne</span></p><p>Ein Algorithmus, der Stereo-Phasenbezug in verschiedenen Spektralregionen erkennt und die Stereo-Klangbühne verbessert, ohne die Stimmintegrität zu beeinträchtigen.</p></body></html> + + Presets + Voreinstellungen - - Soundstage wideness - Weite der Klangbühne + + + ... + ... - - Widen level - Erweiterungsstufe + + Oversampling factor + Oversampling-Faktor - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Virtueller Raumklang</span></p><p>Komplexes Hall IIR Netzwerk (Progenitor 2)</p></body></html> + + Early reflection factor + Frühzeitiger Reflexionsfaktor - - Enable reverberation - Virtueller Raumklang aktivieren + + Early reflection amount + Frühzeitige Reflexionsmenge - - Presets - Voreinstellungen + + Early reflection width + Breite der frühzeitigen Reflexion - - - ... - ... + + Lowpass cutoff (Input) + Lowpass-Abschnitt (Eingabe) - - Oversampling factor - Oversampling-Faktor + + Lowpass cutoff (Bass) + Lowpass-Abschnitt (Bass) - - Early reflection factor - Frühzeitiger Reflexionsfaktor + + Lowpass cutoff (Damp) + Lowpass-Abschnitt (Dämpfung) - - Early reflection amount - Frühzeitige Reflexionsmenge + + Lowpass cutoff (Output) + Lowpass-Abschnitt (Ausgabe) - - Early reflection width - Breite der frühzeitigen Reflexion + + Final wet mix + Finaler Effektmix - - Lowpass cutoff (Input) - Lowpass-Abschnitt (Eingabe) + + Final dry mix + Finaler Trockenmix - - Lowpass cutoff (Bass) - Lowpass-Abschnitt (Bass) + + Reverb wetness + Effektstärke - - Lowpass cutoff (Damp) - Lowpass-Abschnitt (Dämpfung) + + Width L/R mix + Weite L/R Mix - - Lowpass cutoff (Output) - Lowpass-Abschnitt (Ausgabe) + + LFO wander amount + LFO Wanderbetrag - - Final wet mix - Finaler Effektmix + + LFO spin amount + LFO-Drehbetrag - - Final dry mix - Finaler Trockenmix + + Time decay + Zeitverfall - - Reverb wetness - Effektstärke + + Delay + Verzögerung - - Width L/R mix - Weite L/R Mix + + Bass boost + Bassverstärkung - - LFO wander amount - LFO Wanderbetrag + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodaler Equalizer</span></p><p>Aktiviert/deaktiviert den multimodalen Equalizer.</p><p><span style=" text-decoration: underline;">Filtertyp:</span> Der multimodale Equalizer unterstützt sowohl FIR (Minimale Phase) als auch mehrere IIR-Filtermodi.</p></body></html> - - LFO spin amount - LFO-Drehbetrag + + FIR Minimum phase + FIR Minimale Phase - - Time decay - Zeitverfall + + IIR 4 order + IIR 4. Ordnung - - Delay - Verzögerung + + IIR 6 order + IIR 6. Ordnung - - Bass boost - Bassverstärkung + + IIR 8 order + IIR 8. Ordnung - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - + + IIR 10 order + IIR 10. Ordnung - - FIR Minimum phase - + + IIR 12 order + IIR 12. Ordnung - - IIR 4 order - + + Enable EQ + EQ aktivieren - - IIR 6 order - + + Presets... + Voreinstellungen... - - IIR 8 order - + + Filter type + Filtertyp - - IIR 10 order - + + Interpolator + Interpolator - - IIR 12 order - + + <html><head/><body><p>Interpolation mode</p></body></html> + <html><head/><body><p>Interpolationsmodus</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolierender FIR Equalizer</span></p><p> FIR steht für &quot;Finite Impulse Response&Quot;</p><p><span style=" text-decoration: underline;">Filtertyp:</span> Die minimale Phase ist der empfohlene Filtertyp, da er die Latenz minimiert (effektiv null bei jeder sinnvollen Filterform). Im Gegensatz dazu sind die eingeleiteten Phasenänderungen in der Regel nicht auffällig (lineare Phase ist hilfreich bei der Vor/Nachproduktion von Multitrack-Recordings, wobei die Phasenbeziehungen zwischen den Spuren erhalten bleiben. Bei der Echtzeitwiedergabe führt der lineare EQ jedoch zu einer Latenz von mindestens der Hälfte der Filterlänge.)</p></body></html> + + Piecewise Cubic Hermite Interpolating Polynomial + Stückweise kubische Hermite-Interpolation Polynomiale - - Enable EQ - EQ aktivieren + + Modified Hiroshi Akima spline + Modifizierte Hiroshi Akima-Spline - - Presets... - Voreinstellungen... + + Reset EQ + EQ zurücksetzen - - Filter type - Filtertyp + + Fixed bands + Feste Bänder - Minimum phase - Minimale Phase + + Flexible bands + Flexible Bänder - Linear phase - Lineare Phase + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitionierter Convolver (Auto-Segmentierung-Convolution). Der Convolver nimmt die Signaleigenschaften der Impulsantwort auf und wendet diese in Echtzeit auf den eingehenden Ton an.</p><p>Unterstützt mono, stereo, full/true Stereo (LL, LR, RL, RR) Impulsantworten.</p><p><span style=" text-decoration: underline;">Optimierung der Impulsantwort:</span></p><p>Dieser Parameter versucht, die Länge der Impulsantwort so weit wie möglich zu verringern; es geht darum, die Latenz so weit wie möglich zu reduzieren und möglicherweise den Stromverbrauch zu verringern.</p></body></html> - - Interpolator - Interpolator + + + Filesystem + Dateisystem - - <html><head/><body><p>Interpolation mode</p></body></html> - <html><head/><body><p>Interpolationsmodus</p></body></html> + + Bookmarks + Lesezeichen - - Piecewise Cubic Hermite Interpolating Polynomial - Stückweise kubische Hermite-Interpolation Polynomiale + + Enable convolver + Convolver aktivieren - - Modified Hiroshi Akima spline - Modifizierte Hiroshi Akima-Spline + + IR optimization + IR-Optimierung - - Reset EQ - EQ zurücksetzen + + Original + Original - - Fixed bands - Feste Bänder + + Shrink + Schrumpfen - - Flexible bands - Flexible Bänder + + Minimum phase transform and shrink + Minimale Phasenumwandlung und Schrumpfen - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitionierter Convolver (Auto-Segmentierung-Convolution). Der Convolver nimmt die Signaleigenschaften der Impulsantwort auf und wendet diese in Echtzeit auf den eingehenden Ton an.</p><p>Unterstützt mono, stereo, full/true Stereo (LL, LR, RL, RR) Impulsantworten.</p><p><span style=" text-decoration: underline;">Optimierung der Impulsantwort:</span></p><p>Dieser Parameter versucht, die Länge der Impulsantwort so weit wie möglich zu verringern; es geht darum, die Latenz so weit wie möglich zu reduzieren und möglicherweise den Stromverbrauch zu verringern.</p></body></html> + + Adv. waveform editing + Erw. Wellenform-Bearb. - - - Filesystem - Dateisystem + + Edit + Bearbeiten - - Bookmarks - Lesezeichen + + Channels: + Kanäle: - - Enable convolver - Convolver aktivieren + + Samples: + Samples: - - IR optimization - IR-Optimierung + + No selection + Keine Auswahl - - Original - Original + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Wendet einen parametrischen EQ auf das Audiosignal an. Dabeio muss der Benutzer jedoch eine .vdc Datei, die DDCToolbox generieren kann, auswählen.</p><p>ViPER-DDC in jDSP ist eine generalisierte Implementierung von Sektionsfiltern zweiter Ordnung, was sich leicht von der Implementierung in Viper4Android unterscheidet. V4A unterstützt nur Peaking parametric; der Grund dafür ist, dass V4A einen 'share coefficient property' des Peaking Filters verwendet. Im Gegensatz dazu hat jDSP keine derartige Annahme.</p></body></html> - - Shrink - Schrumpfen + + Database + Datenbank - - Minimum phase transform and shrink - Minimale Phasenumwandlung und Schrumpfen + + Create + Erstellen - - Adv. waveform editing - Erw. Wellenform-Bearb. + + Create your custom DDC files using DDCToolbox + Erstelle deine eigenen DDC-Dateien mit DDCToolbox - - Edit - Bearbeiten + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - - Channels: - Kanäle: + + View installation instructions + Zur Installationsanleitung - - Samples: - Samples: + + Enable ViPER-DDC + ViPER-DDC aktivieren - - No selection - Keine Auswahl + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmierbare DSP</span></p><p>Dies ist eine virtuelle Maschine, die ein .eel-Skript als Eingabe kompiliert und ausführt. In einfachen Worten erlaubt es Benutzern, ihre eigenen Audio-Effekte zu programmieren.</p><p>Die Anzahl der unterstützten Operationen ist enorm. Schaue dir die offizielle Dokumentation an: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github. om/james34602/EEL_VM</span></a></p><p>Drücke 'Skript bearbeiten' um eine eingebaute Skripting-Umgebung für EEL-Codedateien zu starten.</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Wendet einen parametrischen EQ auf das Audiosignal an. Dabeio muss der Benutzer jedoch eine .vdc Datei, die DDCToolbox generieren kann, auswählen.</p><p>ViPER-DDC in jDSP ist eine generalisierte Implementierung von Sektionsfiltern zweiter Ordnung, was sich leicht von der Implementierung in Viper4Android unterscheidet. V4A unterstützt nur Peaking parametric; der Grund dafür ist, dass V4A einen 'share coefficient property' des Peaking Filters verwendet. Im Gegensatz dazu hat jDSP keine derartige Annahme.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbiträrer Response Equalizer</span></p><p>Auch bekannt als GraphicEQ von EqualizerAPO.</p></body></html> - - Database - Datenbank + + Custom Presets + Benutzerdefinierte Voreinstellungen - - Create - Erstellen + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Benutzerdefinierte Voreinstellungen</span></p><p>Benutzerdefinierte Voreinstellungen anlegen und verwalten</p></body></html> - - Create your custom DDC files using DDCToolbox - Erstelle deine eigenen DDC-Dateien mit DDCToolbox + + Settings + Einstellungen - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Einstellungen</span></p><p>Diese Anwendung konfigurieren</p></body></html> - - View installation instructions - Zur Installationsanleitung + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Sonstige</span></p><p>Verschiedene Aktionen, die weniger häufig verwendet werden</p></body></html> - - Enable ViPER-DDC - ViPER-DDC aktivieren + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Deaktivieren</span></p><p>Diese Option legt fest, ob Soundeffekte aktiviert oder deaktiviert werden sollen.</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmierbare DSP</span></p><p>Dies ist eine virtuelle Maschine, die ein .eel-Skript als Eingabe kompiliert und ausführt. In einfachen Worten erlaubt es Benutzern, ihre eigenen Audio-Effekte zu programmieren.</p><p>Die Anzahl der unterstützten Operationen ist enorm. Schaue dir die offizielle Dokumentation an: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github. om/james34602/EEL_VM</span></a></p><p>Drücke 'Skript bearbeiten' um eine eingebaute Skripting-Umgebung für EEL-Codedateien zu starten.</p></body></html> + + Bypass + Deaktivieren - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbiträrer Response Equalizer</span></p><p>Auch bekannt als GraphicEQ von EqualizerAPO.</p></body></html> + + %1 connected - Preset loaded automatically + %1 verbunden - Voreinstellung automatisch geladen - - Custom Presets - Benutzerdefinierte Voreinstellungen + + Cannot execute script + Skript kann nicht ausgeführt werden - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Benutzerdefinierte Voreinstellungen</span></p><p>Benutzerdefinierte Voreinstellungen anlegen und verwalten</p></body></html> + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + Die aktuelle EEL-Datei (bei '%1') existiert nicht mehr auf dem Dateisystem. Bitte öffnen Sie die Datei manuell erneut. - - Settings - Einstellungen + + Apps + Apps - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Einstellungen</span></p><p>Diese Anwendung konfigurieren</p></body></html> + + Driver status + Treiberstatus - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Sonstige</span></p><p>Verschiedene Aktionen, die weniger häufig verwendet werden</p></body></html> + + Relink audio pipeline + Audio-Pipeline neu laden - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Deaktivieren</span></p><p>Diese Option legt fest, ob Soundeffekte aktiviert oder deaktiviert werden sollen.</p></body></html> + + Reset to defaults + Auf Standard zurücksetzen - - Bypass - Deaktivieren + + Load from file + Aus Datei laden - - %1 connected - Preset loaded automatically - %1 verbunden - Voreinstellung automatisch geladen + + Save to file + In Datei speichern - - Cannot execute script - Skript kann nicht ausgeführt werden + + Open LiveprogIDE + LiveprogIDE öffnen - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - Die aktuelle EEL-Datei (bei '%1') existiert nicht mehr auf dem Dateisystem. Bitte öffnen Sie die Datei manuell erneut. + + What's this... (Select UI element) + Was ist das? (UI-Element wählen) - - Apps - Apps + + Bass/Misc + Bass/Sonstiges - - Driver status - Treiberstatus + + Sound Positioning + Sound Positioning - - Relink audio pipeline - Audio-Pipeline neu laden + + Reverb + Raumklang - - Reset to defaults - Auf Standard zurücksetzen + + Equalizer + Equalizer - - Load from file - Aus Datei laden + + Convolver + Convolver - - Save to file - In Datei speichern + + DDC + DDC - - Open LiveprogIDE - LiveprogIDE öffnen + + Liveprog + Liveprog - - What's this... (Select UI element) - Was ist das? (UI-Element wählen) + + Graphic EQ + Graphic EQ - - Bass/Misc - Bass/Sonstiges + + Launch application + Anwendung starten - - Sound Positioning - Sound Positioning + + Reset Configuration + Konfiguration zurücksetzen - - Reverb - Raumklang + + Are you sure? + Bist du dir sicher? - - Equalizer - Equalizer + + Load custom audio.conf + Benutzerdefinierte audio.conf laden - - Convolver - Convolver + + Save current audio.conf + Aktuelle audio.conf speichern - - DDC - DDC + + Very low + Sehr niedrig - - Liveprog - Liveprog + + Low + Niedrig - - Graphic EQ - Graphic EQ + + Medium + Medium - - Launch application - Anwendung starten + + High + Hoch - - Reset Configuration - Konfiguration zurücksetzen + + Extreme + Extrem - - Are you sure? - Bist du dir sicher? + + Advanced waveform editing + Erweiterte Wellenform-Bearbeitung - - Load custom audio.conf - Benutzerdefinierte audio.conf laden - - - - Save current audio.conf - Aktuelle audio.conf speichern - - - - Very low - - - - - Low - - - - - Medium - - - - - High - - - - - Extreme - - - - - Advanced waveform editing - Erweiterte Wellenform-Bearbeitung - - - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1689,7 +1657,7 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - Erweiterte Wellenformbearbeitung (Standard: -80;-100;0;0;0;0;0) + Erweiterte Wellenformbearbeitung (Standard: -80;-100;0;0;0;0;0) Lege den Schwellenwert für Auto-IR-Zuschneidungen fest und fügen Sie Verzögerung zu einem chopped/minimal-Phasen-transformierten IR hinzu. Diese Einstellung ist nur wirksam, wenn die IR-Optimierung aktiviert ist. @@ -1702,1218 +1670,1218 @@ Diese Einstellung ist nur wirksam, wenn die IR-Optimierung aktiviert ist. 6. Wert: Kanal 4 Verzögerung (Samples) - - + + NewFileWizard - - Create new script - Neues Script erstellen + + Create new script + Neues Script erstellen - - New script - Neues Skript + + New script + Neues Skript - - Define and generate a basic script template - Erstellen Sie eine einfache Skriptvorlage + + Define and generate a basic script template + Erstellen Sie eine einfache Skriptvorlage - - Workspace directory - Arbeitsverzeichnis + + Workspace directory + Arbeitsverzeichnis - - File name - Dateiname + + File name + Dateiname - - Description - Beschreibung + + Description + Beschreibung - - Untitled script - Unbenanntes Skript + + Untitled script + Unbenanntes Skript - - Select directory - Verzeichnis auswählen + + Select directory + Verzeichnis auswählen - - - - Error - Fehler + + + + Error + Fehler - - Workspace directory does not exist - Arbeitsverzeichnis existiert nicht + + Workspace directory does not exist + Arbeitsverzeichnis existiert nicht - - A file with the same name already exists at this loction - Eine Datei mit dem gleichen Namen existiert bereits an diesem Ort + + A file with the same name already exists at this loction + Eine Datei mit dem gleichen Namen existiert bereits an diesem Ort - - File name is empty or contains illegal characters - Dateiname ist leer oder enthält ungültige Zeichen + + File name is empty or contains illegal characters + Dateiname ist leer oder enthält ungültige Zeichen - - + + OverlayMsgProxy - - - - Close - Schließen + + + + Close + Schließen - - + + PaletteEditor - - Palette editor - Paletten-Editor + + Palette editor + Paletten-Editor - - - - - - Select... - Auswählen... + + + + + + Select... + Auswählen... - - Base Color - Basisfarbe + + Base Color + Basisfarbe - - Background Color - Hintergrundfarbe + + Background Color + Hintergrundfarbe - - Foreground Color - Vordergrundfarbe + + Foreground Color + Vordergrundfarbe - - Close - Schließen + + Close + Schließen - - Reset - Zurücksetzen + + Reset + Zurücksetzen - - White Icons - Weiße Symbole + + White Icons + Weiße Symbole - - Selection Color - Auswahlfarbe + + Selection Color + Auswahlfarbe - - Disabled Color - Deaktivierte-Farbe + + Disabled Color + Deaktivierte-Farbe - - + + PresetAddRuleFragment - - Add new rule... - Neue Regel hinzufügen... + + Add new rule... + Neue Regel hinzufügen... - - If - Falls + + If + Falls - - is connected, then load preset - ist verbunden, dann lade Preset + + is connected, then load preset + ist verbunden, dann lade Preset - - + + PresetDialog - - Presets - Voreinstellungen + + Presets + Voreinstellungen - - Preset name - Name + + Preset name + Name - - Adds current config as a preset - Fügt aktuelle Konfiguration als Voreinstellung hinzu + + Adds current config as a preset + Fügt aktuelle Konfiguration als Voreinstellung hinzu - - Save - Speichern + + Save + Speichern - - Rules... - Regeln... + + Rules... + Regeln... - - Remove - Entfernen + + Remove + Entfernen - - Load - Laden + + Load + Laden - - + + PresetFragment - - No presets saved - Keine Voreinstellungen gefunden + + No presets saved + Keine Voreinstellungen gefunden - - Cannot load preset - Kann Voreinstellung nicht laden + + Cannot load preset + Kann Voreinstellung nicht laden - - Selected file does not exist anymore - Die ausgewählte Datei existiert nicht mehr + + Selected file does not exist anymore + Die ausgewählte Datei existiert nicht mehr - - Overwrite - Überschreiben + + Overwrite + Überschreiben - - Save - Speichern + + Save + Speichern - - Rename - Umbenennen + + Rename + Umbenennen - - Delete - Löschen + + Delete + Löschen - - Rename preset - Preset umbenennen + + Rename preset + Preset umbenennen - - Enter new name - Neuen Namen eingeben + + Enter new name + Neuen Namen eingeben - - + + PresetRuleDialog - - Preset auto-switch rules - Auto-Voreinstellung Regeln + + Preset auto-switch rules + Auto-Voreinstellung Regeln - - Auto-switch rules - Auto-Voreinstellung Regeln + + Auto-switch rules + Auto-Voreinstellung Regeln - - Add new rule... - Neue Regel hinzufügen... + + Add new rule... + Neue Regel hinzufügen... - - Delete selection - Auswahl löschen + + Delete selection + Auswahl löschen - - No rules defined - Keine Regeln definiert + + No rules defined + Keine Regeln definiert - - - Cannot add new rule - Kann neue Regel nicht hinzufügen + + + Cannot add new rule + Kann neue Regel nicht hinzufügen - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - Alle verbundenen Audiogeräte haben bereits eine Regel definiert. + Alle verbundenen Audiogeräte haben bereits eine Regel definiert. Du kannst pro Gerät nur eine Regel erstellen. - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - Du hast keine Voreinstellungen gespeichert. + Du hast keine Voreinstellungen gespeichert. Bitte erstelle zuerst eine vor dem Hinzufügen einer neuen Regel. - - + + PresetRuleTableModel - - Device - Gerät + + Device + Gerät - - Assigned preset - Zugewiesene Voreinstellung + + Assigned preset + Zugewiesene Voreinstellung - - + + QObject - - List All Tabs - Alle Tabs anzeigen + + List All Tabs + Alle Tabs anzeigen - - Detach Group - Gruppe lösen + + Detach Group + Gruppe lösen - - Close Active Tab - Aktiven Tab schließen + + Close Active Tab + Aktiven Tab schließen - - Close Group - Gruppe schließen + + Close Group + Gruppe schließen - - Close Tab - Tab schließen + + Close Tab + Tab schließen - - Something went wrong - Etwas ist schiefgelaufen + + Something went wrong + Etwas ist schiefgelaufen - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - Fehler beim Öffnen der URL mit Standard-Browser. + Fehler beim Öffnen der URL mit Standard-Browser. Bitte kopieren Sie diese URL manuell: - - Flat - Flach + + Flat + Flach - - Pop - Pop + + Pop + Pop - - Rock - Rock + + Rock + Rock - - Jazz - Jazz + + Jazz + Jazz - - Classic - Klassik + + Classic + Klassik - - Bass - Bass + + Bass + Bass - - Clear - Klar + + Clear + Klar - - Hip-Hop - Hip-Hop + + Hip-Hop + Hip-Hop - - Dubstep - Dubstep + + Dubstep + Dubstep - - Movie - Film + + Movie + Film - - Metal - Metal + + Metal + Metal - - Vocal Booster - Stimmenverstärker + + Vocal Booster + Stimmenverstärker - - Hardstyle - Hardstyle + + Hardstyle + Hardstyle - - Acoustic - Akustik + + Acoustic + Akustik - - R&B - R&B + + R&B + R&B - - Electronic - Elektro + + Electronic + Elektro - - Deep Bass - Tiefer Bass + + Deep Bass + Tiefer Bass - - Beats - Beats + + Beats + Beats - - BS2B Custom - BS2B Benutzerdefiniert + + BS2B Custom + BS2B Benutzerdefiniert - - BS2B Weak - BS2B Schwach + + BS2B Weak + BS2B Schwach - - BS2B Strong - BS2B Stark + + BS2B Strong + BS2B Stark - - Out of head - Außerhalb des Kopfes + + Out of head + Außerhalb des Kopfes - - Surround 1 - Surround 1 + + Surround 1 + Surround 1 - - Surround 2 - Surround 2 + + Surround 2 + Surround 2 - - Joe0Bloggs Realistic surround - Joe0Bloggs Realistischer Surround + + Joe0Bloggs Realistic surround + Joe0Bloggs Realistischer Surround - - Default - Standard + + Default + Standard - - Small hall 1 - Kleine Halle 1 + + Small hall 1 + Kleine Halle 1 - - Small hall 2 - Kleine Halle 2 + + Small hall 2 + Kleine Halle 2 - - Medium hall 1 - Mittelgroße Halle 1 + + Medium hall 1 + Mittelgroße Halle 1 - - Medium hall 2 - Mittelgroße Halle 2 + + Medium hall 2 + Mittelgroße Halle 2 - - Large hall 1 - Große Halle 1 + + Large hall 1 + Große Halle 1 - - Large hall 2 - Große Halle 2 + + Large hall 2 + Große Halle 2 - - Small room 1 - Kleiner Raum 1 + + Small room 1 + Kleiner Raum 1 - - Small room 2 - Kleiner Raum 2 + + Small room 2 + Kleiner Raum 2 - - Medium room 1 - Mittelgroßer Raum 1 + + Medium room 1 + Mittelgroßer Raum 1 - - Medium room 2 - Mittelgroßer Raum 2 + + Medium room 2 + Mittelgroßer Raum 2 - - Large room 1 - Großer Raum 1 + + Large room 1 + Großer Raum 1 - - Large room 2 - Großer Raum 2 + + Large room 2 + Großer Raum 2 - - Medium ER 1 - Mittelgroßer ER 1 + + Medium ER 1 + Mittelgroßer ER 1 - - Medium ER 2 - Mittelgroßer ER 2 + + Medium ER 2 + Mittelgroßer ER 2 - - Plate high - Platte hoch + + Plate high + Platte hoch - - Plate low - Platte tief + + Plate low + Platte tief - - Long reverb 1 - Langer Hall 1 + + Long reverb 1 + Langer Hall 1 - - Long reverb 2 - Langer Hall 2 + + Long reverb 2 + Langer Hall 2 - - error - Fehler + + error + Fehler - - creating - wird erstellt + + creating + wird erstellt - - suspended - unterbrochen + + suspended + unterbrochen - - - idle - inaktiv + + + idle + inaktiv - - - running - aktiv + + + running + aktiv - - not connected - nicht verbunden + + not connected + nicht verbunden - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - JamesDSP ist eine erweiterte Audioverarbeitungs-Engine für Linux und Android-Systeme. + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + JamesDSP ist eine erweiterte Audioverarbeitungs-Engine für Linux und Android-Systeme. - - Auto-start permission has been denied - Autostart-Berechtigung wurde verweigert + + Auto-start permission has been denied + Autostart-Berechtigung wurde verweigert - - Please run 'flatpak permission-reset %1' and reenable auto-start. - Bitte führe 'flatpak permission-reset %1' aus und aktiviere die Autostart-Einstellung erneut. + + Please run 'flatpak permission-reset %1' and reenable auto-start. + Bitte führe 'flatpak permission-reset %1' aus und aktiviere die Autostart-Einstellung erneut. - - Unknown error - Unbekannter Fehler + + Unknown error + Unbekannter Fehler - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - Bitte stellen sicher, dass eine XDG Background Portal Implementierung verfügbar und aktiv ist, um Autostart zu nutzen. %1 + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + Bitte stellen sicher, dass eine XDG Background Portal Implementierung verfügbar und aktiv ist, um Autostart zu nutzen. %1 - - + + SettingsFragment - - Settings - Einstellungen + + Settings + Einstellungen - - Category - Kategorie + + Category + Kategorie - - Interface - Benutzeroberfläche + + Interface + Benutzeroberfläche - - Default paths - Standardpfad + + Default paths + Standardpfad - - Devices - Geräte + + Devices + Geräte - - Network - Netzwerk + + Network + Netzwerk - - Tray icon - Taskleistensymbol + + Tray icon + Taskleistensymbol - - Context menu - Kontextmenü + + Context menu + Kontextmenü - - Theme - Erscheinungsbild + + Theme + Erscheinungsbild - - Edit - Bearbeiten + + Edit + Bearbeiten - - Color scheme - Farbschema + + Color scheme + Farbschema - - Equalizer - Equalizer + + Equalizer + Equalizer - - Always display handles - Griffe immer anzeigen + + Always display handles + Griffe immer anzeigen - - Impluse responses - Impulsantworten + + Impluse responses + Impulsantworten - - VDCs - VDCs + + VDCs + VDCs - - Liveprog scripts - Liveprog-Skripte + + Liveprog scripts + Liveprog-Skripte - - Save - Speichern + + Save + Speichern - - Built-in assets - Integrierte Assets + + Built-in assets + Integrierte Assets - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - <html><head/><body><p>Diese Option wird bei jedem Start überprüfen, ob eines der vorinstallierten EEL-Skripte fehlt. Wenn dies der Fall ist, werden die fehlenden Datei(en) automatisch aus den Ressourcen wiederhergestellt. (Es wird sie nicht überschreiben, wenn sie bereits existieren!)</p></body></html> + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + <html><head/><body><p>Diese Option wird bei jedem Start überprüfen, ob eines der vorinstallierten EEL-Skripte fehlt. Wenn dies der Fall ist, werden die fehlenden Datei(en) automatisch aus den Ressourcen wiederhergestellt. (Es wird sie nicht überschreiben, wenn sie bereits existieren!)</p></body></html> - - Extract bundled assets on startup - Entpacke gebündelte Assets beim Start + + Extract bundled assets on startup + Entpacke gebündelte Assets beim Start - - Extract now - Jetzt entpacken + + Extract now + Jetzt entpacken - - Select sink/device to be processed - Wählen Sink/Gerät zum Verarbeiten aus + + Select sink/device to be processed + Wählen Sink/Gerät zum Verarbeiten aus - - Use default output device (recommended) - Standard-Ausgabegerät verwenden (empfohlen) + + Use default output device (recommended) + Standard-Ausgabegerät verwenden (empfohlen) - - Manually select device - Gerät manuell auswählen + + Manually select device + Gerät manuell auswählen - - Device - Gerät + + Device + Gerät - - Blocklisted apps - Blockierte Apps + + Blocklisted apps + Blockierte Apps - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - Der Abschnitt 'Apps' ist über das Drei-Punkte-Menü im Hauptfenster zugänglich, womit du Apps blockieren kannst, die von JamesDSP nicht verarbeitet werden sollen. + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + Der Abschnitt 'Apps' ist über das Drei-Punkte-Menü im Hauptfenster zugänglich, womit du Apps blockieren kannst, die von JamesDSP nicht verarbeitet werden sollen. - - Allowlist mode (apps need to be explicitly enabled instead) - Erlaubnisliste-Modus (Apps müssen stattdessen explizit aktiviert werden) + + Allowlist mode (apps need to be explicitly enabled instead) + Erlaubnisliste-Modus (Apps müssen stattdessen explizit aktiviert werden) - - Clear list - Liste leeren + + Clear list + Liste leeren - - AutoEQ database - AutoEQ-Datenbank + + AutoEQ database + AutoEQ-Datenbank - - Status: - Status: + + Status: + Status: - - unknown - unbekannt + + unknown + unbekannt - - Manage local database - Lokale Datenbank verwalten + + Manage local database + Lokale Datenbank verwalten - - Run in background (tray icon) - Im Hintergrund ausführen (Tray-Symbol) + + Run in background (tray icon) + Im Hintergrund ausführen (Tray-Symbol) - - No, shutdown audio effects when closing app - Nein, Audio-Effekte beim Schließen der App stoppen + + No, shutdown audio effects when closing app + Nein, Audio-Effekte beim Schließen der App stoppen - - Yes, minimize to tray icon when closing app - Ja, zum Tray-Symbol minimieren, wenn die App geschlossen wird + + Yes, minimize to tray icon when closing app + Ja, zum Tray-Symbol minimieren, wenn die App geschlossen wird - - Auto-start - Autostart + + Auto-start + Autostart - - Start minimized on boot - Beim Booten minimiert starten + + Start minimized on boot + Beim Booten minimiert starten - - Systray not supported on this system - Systray wird nicht von diesem System unterstützt + + Systray not supported on this system + Systray wird nicht von diesem System unterstützt - - Visit Github repo - Github-Repo besuchen + + Visit Github repo + Github-Repo besuchen - - Run setup wizard - Setup-Assistent ausführen + + Run setup wizard + Setup-Assistent ausführen - - Close - Schließen + + Close + Schließen - - Unknown (%1) - Unbekannt (%1) + + Unknown (%1) + Unbekannt (%1) - - installed - installiert + + installed + installiert - - not installed - nicht installiert + + not installed + nicht installiert - - Override liveprog scripts? - Liveprog-Skripte überschreiben? + + Override liveprog scripts? + Liveprog-Skripte überschreiben? - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - Möchtest du bestehende Liveprog-Standardskripte überschreiben? + Möchtest du bestehende Liveprog-Standardskripte überschreiben? Wenn sie geändert wurden, werden sie zurückgesetzt. - - Extract assets - Assets extrahieren + + Extract assets + Assets extrahieren - - %1 files have been restored - %1 Dateien wurden exportiert + + %1 files have been restored + %1 Dateien wurden exportiert - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - Du bist dabei, den Erlaubnislisten-Modus zu aktivieren. JamesDSP wird alle Anwendungen standardmäßig nicht mehr verarbeiten, solange dieser Modus aktiv ist. Sie müssen Apps explizit im Menü 'Apps' zulassen. + Du bist dabei, den Erlaubnislisten-Modus zu aktivieren. JamesDSP wird alle Anwendungen standardmäßig nicht mehr verarbeiten, solange dieser Modus aktiv ist. Sie müssen Apps explizit im Menü 'Apps' zulassen. - - Are you sure? - Bist du dir sicher? + + Are you sure? + Bist du dir sicher? - - This action will reset your current blocklist or allowlist. Do you want to continue? - Diese Aktion wird deine aktuelle Sperrliste oder Erlaubnisliste zurücksetzen. Möchtest du fortfahren? + + This action will reset your current blocklist or allowlist. Do you want to continue? + Diese Aktion wird deine aktuelle Sperrliste oder Erlaubnisliste zurücksetzen. Möchtest du fortfahren? - - Warning - Warnung + + Warning + Warnung - - Do you really want to restore the default menu layout? - Möchtest du das Standard-Menülayout wirklich wiederherstellen? + + Do you really want to restore the default menu layout? + Möchtest du das Standard-Menülayout wirklich wiederherstellen? - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - Eine weitere Instanz von JamesDSP ist bereits aktiv und wurde in den Vordergrund gestellt. + + Another instance of JamesDSP is already active and has been put in the foreground. + Eine weitere Instanz von JamesDSP ist bereits aktiv und wurde in den Vordergrund gestellt. - - + + StatusDialog - - Status - Status + + Status + Status - - Application version - Anwendungsversion + + Application version + Anwendungsversion - - JamesDSP core version - JamesDSP-Core Version + + JamesDSP core version + JamesDSP-Core Version - - Processing state - Verarbeitungsstatus + + Processing state + Verarbeitungsstatus - - Audio format - Audio-Format + + Audio format + Audio-Format - - Sampling rate - Abtastrate + + Sampling rate + Abtastrate - - + + StatusFragment - - Processing - Verarbeitet + + Processing + Verarbeitet - - Not processing - Wird nicht verarbeitet + + Not processing + Wird nicht verarbeitet - - + + TrayIcon - - &Bypass - &Deaktivieren + + &Bypass + &Deaktivieren - - &Presets - &Voreinstellungen + + &Presets + &Voreinstellungen - - &Convolver bookmarks - &Convolver-Lesezeichen + + &Convolver bookmarks + &Convolver-Lesezeichen - - JamesDSP for Linux - JamesDSP für Linux + + JamesDSP for Linux + JamesDSP für Linux - - No presets found - Keine Voreinstellungen gefunden + + No presets found + Keine Voreinstellungen gefunden - - No impulse responses found - Keine Impulsantworten gefunden + + No impulse responses found + Keine Impulsantworten gefunden - - &Reload JamesDSP - &JamesDSP neu laden + + &Reload JamesDSP + &JamesDSP neu laden - - - &Quit - &Beenden + + + &Quit + &Beenden - - - &Show/hide window - Fenster ein-/au&sblenden + + + &Show/hide window + Fenster ein-/au&sblenden - - Re&verberation presets - Raum&klang-Voreinstellungen + + Re&verberation presets + Raum&klang-Voreinstellungen - - Off - Aus + + Off + Aus - - &Equalizer presets - &Equalizer-Voreinstellungen + + &Equalizer presets + &Equalizer-Voreinstellungen - - &Crossfeed - &Crossfeed + + &Crossfeed + &Crossfeed - - + + VariableItemModel - - Parameter - Parameter + + Parameter + Parameter - - Value - Wert + + Value + Wert - - + + VariableWatchWidget - - Form - Form + + Form + Form - - ms - ms + + ms + ms - - Refresh every - Aktualisiere alle + + Refresh every + Aktualisiere alle - - Click a variable to manipulate its value. - Klicke auf eine Variable, um den Wert zu manipulieren. + + Click a variable to manipulate its value. + Klicke auf eine Variable, um den Wert zu manipulieren. - - - Error - Fehler + + + Error + Fehler - - This variable is a string. Currently only numerical value types can be modified. - Diese Variable ist eine Zeichenkette. Momentan können nur numerische Typen modifiziert werden. + + This variable is a string. Currently only numerical value types can be modified. + Diese Variable ist eine Zeichenkette. Momentan können nur numerische Typen modifiziert werden. - - Manipulate variable - Variable manipulieren + + Manipulate variable + Variable manipulieren - - Enter a new value for variable '%1': - Neuen Wert für Variable '%1' eingeben: + + Enter a new value for variable '%1': + Neuen Wert für Variable '%1' eingeben: - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - Konnte Variable '%1' nicht manipulieren. Entweder existiert sie nicht mehr oder sie kann nicht verändert werden. + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + Konnte Variable '%1' nicht manipulieren. Entweder existiert sie nicht mehr oder sie kann nicht verändert werden. - - + + VdcDatabaseModel - - Company - Firma + + Company + Firma - - Model - Modell + + Model + Modell - - + + ads::CDockAreaTitleBar - - Detach Group - Gruppe lösen + + Detach Group + Gruppe lösen - - Close Group - Gruppe schließen + + Close Group + Gruppe schließen - - Close Other Groups - Andere Gruppen schließen + + Close Other Groups + Andere Gruppen schließen - - + + ads::CDockManager - - Show View - Ansicht anzeigen + + Show View + Ansicht anzeigen - - + + ads::CDockWidgetTab - - Detach - Trennen + + Detach + Trennen - - Close - Schließen + + Close + Schließen - - Close Others - Andere schließen + + Close Others + Andere schließen - - + + menueditor - - Available entries - Verfügbare Einträge + + Available entries + Verfügbare Einträge - - Move Up - Nach oben bewegen + + Move Up + Nach oben bewegen - - Moves the selected toolbar item up - Verschiebt das ausgewählte Element der Symbolleiste nach oben + + Moves the selected toolbar item up + Verschiebt das ausgewählte Element der Symbolleiste nach oben - - &Up - H&och + + &Up + H&och - - Move Down - Nach unten bewegen + + Move Down + Nach unten bewegen - - moves the selected toolbar item down - Verschiebt das ausgewählte Element der Symbolleiste nach unten + + moves the selected toolbar item down + Verschiebt das ausgewählte Element der Symbolleiste nach unten - - &Down - R&unter + + &Down + R&unter - - Insert - Einfügen + + Insert + Einfügen - - Adds the selected menu action to the toolbar - Fügt die ausgewählte Menü-Aktion zur Symbolleiste hinzu + + Adds the selected menu action to the toolbar + Fügt die ausgewählte Menü-Aktion zur Symbolleiste hinzu - - &Add - &Hinzufügen + + &Add + &Hinzufügen - - Remove - Entfernen + + Remove + Entfernen - - Removes the selected item from the active toolbar - Entfernt das ausgewählte Element aus der aktiven Symbolleiste + + Removes the selected item from the active toolbar + Entfernt das ausgewählte Element aus der aktiven Symbolleiste - - &Del - &Entf + + &Del + &Entf - - - Reset - Zurücksetzen + + + Reset + Zurücksetzen - - Context menu contents - Einträge des Kontextmenüs + + Context menu contents + Einträge des Kontextmenüs - + diff --git a/resources/translations/jamesdsp_el.ts b/resources/translations/jamesdsp_el.ts index 51cc0e2f..18b3b365 100644 --- a/resources/translations/jamesdsp_el.ts +++ b/resources/translations/jamesdsp_el.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_es.ts b/resources/translations/jamesdsp_es.ts index 39ab8451..0563afde 100644 --- a/resources/translations/jamesdsp_es.ts +++ b/resources/translations/jamesdsp_es.ts @@ -1,1653 +1,1645 @@ - + AeqItemDelegate - - 2nd choice - 2ª opción + + 2nd choice + 2ª opción - - 3rd choice - 3ª opción + + 3rd choice + 3ª opción - - %1th choice - + + %1th choice + - - + + AeqPreviewPlot - - Frequency (Hz) - Frecuencia (Hz) + + Frequency (Hz) + Frecuencia (Hz) - - Amplitude (dBr) - Amplitud (dB) + + Amplitude (dBr) + Amplitud (dB) - - Target - Destino + + Target + Destino - - Raw (smoothed) - + + Raw (smoothed) + - - Error (smoothed) - + + Error (smoothed) + - - Equalization - Equalización + + Equalization + Equalización - - Raw - + + Raw + - - Error - Error + + Error + Error - - Equalized - + + Equalized + - - Equalization (normalized) - Equalización (normalizado) + + Equalization (normalized) + Equalización (normalizado) - - Move to top left - Mover arriba a la izquierda + + Move to top left + Mover arriba a la izquierda - - Move to top center - Mover al centro superior + + Move to top center + Mover al centro superior - - Move to top right - Mover arriba a la derecha + + Move to top right + Mover arriba a la derecha - - Move to bottom right - Mover abajo a la derecha + + Move to bottom right + Mover abajo a la derecha - - Move to bottom left - Mover abajo a la izquierda + + Move to bottom left + Mover abajo a la izquierda - - + + AeqSelector - - AutoEQ Database - + + AutoEQ Database + - - Filter... - Filtro... + + Filter... + Filtro... - - Local database version - Versión de la base de datos de archivos + + Local database version + Versión de la base de datos de archivos - - Checked out at commit: - Verificado en commit: + + Checked out at commit: + Verificado en commit: - - Last commit created at: - Último commit creado en: + + Last commit created at: + Último commit creado en: - - Package generated at: - Paquete generado en: + + Package generated at: + Paquete generado en: - - Display settings - Ajustes de pantalla + + Display settings + Ajustes de pantalla - - Dark mode - Modo oscuro + + Dark mode + Modo oscuro - - Update database - Actualizar base de datos + + Update database + Actualizar base de datos - - Download latest AutoEQ package - + + Download latest AutoEQ package + - - Delete database - Borrar base de datos + + Delete database + Borrar base de datos - - Cleanup local database and exit - Limpiar base de datos local y salir + + Cleanup local database and exit + Limpiar base de datos local y salir - - No measurement selected - Sin datos de medición + + No measurement selected + Sin datos de medición - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - + - - - Manage database - Administrar base de datos + + + Manage database + Administrar base de datos - - No measurements found - No hay módulo de medición + + No measurements found + No hay módulo de medición - - AutoEQ database - + + AutoEQ database + - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - Antes de usar la integración AutoEQ, necesita descargar una versión minimizada de su base de datos de compensación para auriculares (~50MB) a su disco duro. + Antes de usar la integración AutoEQ, necesita descargar una versión minimizada de su base de datos de compensación para auriculares (~50MB) a su disco duro. Se requiere una conexión a Internet durante este paso. ¿Desea continuar y habilitar esta característica? - - - Failed to retrieve version information - Error al recuperar la información + + + Failed to retrieve version information + Error al recuperar la información - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - + - - Return to database - + + Return to database + - - No new updates available - No hay actualizaciones disponibles + + No new updates available + No hay actualizaciones disponibles - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - La base de datos local está actualizada actualmente; no hay nuevas actualizaciones disponibles en este momento. + La base de datos local está actualizada actualmente; no hay nuevas actualizaciones disponibles en este momento. Puede tardar hasta 24 horas en que los nuevos cambios en el repositorio principal de AutoEQ estén disponibles para su descarga aquí. Los paquetes se generan a las 4am UTC diariamente. ¿Desea volver a instalar la última actualización de la base de datos de todos modos? - - Database cleared - + + Database cleared + - - The database has been removed from your hard disk - La base de datos ha sido eliminada del disco duro + + The database has been removed from your hard disk + La base de datos ha sido eliminada del disco duro - - Error - Error + + Error + Error - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - No se puede recuperar el archivo correspondiente de la base de datos. Por favor, actualice la base de datos local, ya que parece estar incompleta. + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + No se puede recuperar el archivo correspondiente de la base de datos. Por favor, actualice la base de datos local, ya que parece estar incompleta. - - + + AppItem - - (unset) - + + (unset) + - - - - Add to blocklist - Añadir a la lista negra + + + + Add to blocklist + Añadir a la lista negra - - - Add to allowlist - + + + Add to allowlist + - - Rate: %1Hz - + + Rate: %1Hz + - - Latency: %1ms - + + Latency: %1ms + - - Format: %1 - + + Format: %1 + - - + + AppManagerFragment - - Active apps - + + Active apps + - - No apps are playing audio - + + No apps are playing audio + - - + + AutostartManager - - Manage auto-start permission for JamesDSP - + + Manage auto-start permission for JamesDSP + - - + + CodeOutline - - Annotations - + + Annotations + - - Functions - + + Functions + - - + + ConsoleOutput - - Auto-scroll - + + Auto-scroll + - - Copy selection - + + Copy selection + - - Copy all - + + Copy all + - - Clear - + + Clear + - - + + EELEditor - - EEL Scripting IDE - + + EEL Scripting IDE + - - File - + + File + - - Edit - + + Edit + - - Navigation - + + Navigation + - - View - + + View + - - Help - + + Help + - - Open - + + Open + - - Open script - + + Open script + - - Ctrl+O - + + Ctrl+O + - - - Close file - + + + Close file + - - Ctrl+Shift+W - Ctrl+Mayús+W + + Ctrl+Shift+W + Ctrl+Mayús+W - - Save - Guardar + + Save + Guardar - - Ctrl+S - Ctrl+S + + Ctrl+S + Ctrl+S - - Save as... - Guardar como... + + Save as... + Guardar como... - - Ctrl+Shift+S - Ctrl+Mayús+S + + Ctrl+Shift+S + Ctrl+Mayús+S - - Undo - Deshacer + + Undo + Deshacer - - Ctrl+Z - Ctrl+Z + + Ctrl+Z + Ctrl+Z - - Redo - Rehacer + + Redo + Rehacer - - Ctrl+Shift+Z - Ctrl+Mayús+Z + + Ctrl+Shift+Z + Ctrl+Mayús+Z - - Find/Replace... - Buscar/Reemplazar... + + Find/Replace... + Buscar/Reemplazar... - - Ctrl+F - Ctrl+F + + Ctrl+F + Ctrl+F - - - Go to line... - Ir a la línea... + + + Go to line... + Ir a la línea... - - Go to line - Ir a la línea + + Go to line + Ir a la línea - - Ctrl+L - + + Ctrl+L + - - - Jump to function... - + + + Jump to function... + - - Ctrl+M - + + Ctrl+M + - - Go to @init - + + Go to @init + - - F2 - F2 + + F2 + - - Go to @sample - + + Go to @sample + - - F3 - F3 + + F3 + - - Automatic Parentheses - + + Automatic Parentheses + - - Replace Tabs with Spaces - Reemplazar tabuladores por espacios + + Replace Tabs with Spaces + Reemplazar tabuladores por espacios - - EEL2 documentation - + + EEL2 documentation + - - F1 - F1 + + F1 + - - Run code - + + Run code + - - F5 - F5 + + F5 + - - New - Nuevo + + New + Nuevo - - New script wizard - + + New script wizard + - - Ctrl+N - Ctrl+N + + Ctrl+N + Ctrl+N - - - Freeze - Congelar + + + Freeze + Congelar - - F6 - F6 + + F6 + F6 - - Loaded projects - + + Loaded projects + - - Code outline - + + Code outline + - - Variable view - + + Variable view + - - Console output - Salida de la consola + + Console output + Salida de la consola - - '%1' started compiling at %2 - + + '%1' started compiling at %2 + - - <br>Compilation stopped at %2 - + + <br>Compilation stopped at %2 + - - Script initialization took %1ms - + + Script initialization took %1ms + - - Error - Error + + Error + Error - - Cannot write file - No se puede escribir archivo + + Cannot write file + No se puede escribir archivo - - Open EEL script - + + Open EEL script + - - EEL2 Script (*.eel) - EEL2 Script (*.eel) + + EEL2 Script (*.eel) + EEL2 Script (*.eel) - - Save as - Guardar como + + Save as + Guardar como - - Cannot execute - No se puede ejecutar + + Cannot execute + No se puede ejecutar - - No script file opened. Please open one first and try again. - No se ha abierto ningún archivo de script. Por favor, abra uno primero y vuelva a intentarlo. + + No script file opened. Please open one first and try again. + No se ha abierto ningún archivo de script. Por favor, abra uno primero y vuelva a intentarlo. - - Enter line number: - + + Enter line number: + - - Enter function name: - + + Enter function name: + - - + + EmptyView - - No project loaded - + + No project loaded + - - + + FileDownloaderDialog - - Package manager - Gestor de paquetes + + Package manager + Gestor de paquetes - - Downloading package... - Descargando paquetes... + + Downloading package... + Descargando paquetes... - - + + FileSelectionWidget - - Refresh - Actualizar + + Refresh + Actualizar - - Bookmark - Marcador + + Bookmark + Marcador - - Rename - Renombrar + + Rename + Renombrar - - Remove - Eliminar + + Remove + Eliminar - - No supported files found - + + No supported files found + - - + + FindReplaceForm - - Form - + + Form + - - &Find: - + + &Find: + - - R&eplace with: - + + R&eplace with: + - - Previous - Anterior + + Previous + Anterior - - Next - Siguiente + + Next + Siguiente - - &Options - &Opciones + + &Options + &Opciones - - R&egular expression - + + R&egular expression + - - &Whole words - + + &Whole words + - - &Case sensitive - + + &Case sensitive + - - &Close - + + &Close + - - &Replace - + + &Replace + - - Replace &All - + + Replace &All + - - no match found - + + no match found + - - Replaced %1 occurrence(s) - + + Replaced %1 occurrence(s) + - - + + FirstLaunchWizard - - Welcome! - ¡Bienvenido! + + Welcome! + ¡Bienvenido! - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - + - - - - Next > - + + + + Next > + - - Run in background? - ¿Ejecutar en segundo plano? + + Run in background? + ¿Ejecutar en segundo plano? - - No, don't apply effects in background - + + No, don't apply effects in background + - - Yes, minimize to tray icon - Sí, minimizar al icono de la bandeja + + Yes, minimize to tray icon + Sí, minimizar al icono de la bandeja - - Start minimized on boot - Iniciar minimizado al arrancar + + Start minimized on boot + Iniciar minimizado al arrancar - - That's it! - + + That's it! + - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + - - Telegram - Telegram + + Telegram + Telegram - - Close - Cerrar + + Close + Cerrar - - + + FlatTabWidget - - FlatTabWidget - + + FlatTabWidget + - - + + GraphicEQFilterGUI - - Enable Graphic EQ - + + Enable Graphic EQ + - - Freq. - + + Freq. + - - Gain - + + Gain + - - AutoEQ database... - + + AutoEQ database... + - - 15-band - + + 15-band + - - 31-band - + + 31-band + - - variable - variable + + variable + variable - - Import - Importar + + Import + Importar - - Export - Exportar + + Export + Exportar - - Invert response - + + Invert response + - - Normalize response - + + Normalize response + - - Reset response - + + Reset response + - - - Import EqualizerAPO settings - + + + Import EqualizerAPO settings + - - Import frequency response - + + Import frequency response + - - - CSV frequency response (*.csv) - + + + CSV frequency response (*.csv) + - - - - All files (*.*) - + + + + All files (*.*) + - - Import EqualizerAPO graphic EQ preset - + + Import EqualizerAPO graphic EQ preset + - - EqualizerAPO GraphicEQ (*.txt) - + + EqualizerAPO GraphicEQ (*.txt) + - - Export frequency response - + + Export frequency response + - - + + GzipDownloaderDialog - - Error - Error + + Error + Error - - %1MB of %2MB downloaded - + + %1MB of %2MB downloaded + - - Decompressing package... - + + Decompressing package... + - - + + LiveprogSelectionWidget - - - No script has been loaded - + + + No script has been loaded + - - Enable - Habilitar + + Enable + Habilitar - - Reset - Reiniciar + + Reset + Reiniciar - - - Create new script - Crear nuevo script + + + Create new script + Crear nuevo script - - - Error - Error + + + Error + Error - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - No se pueden restaurar los valores predeterminados. + No se pueden restaurar los valores predeterminados. No hay archivo EEL actualmente cargado. - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - El archivo EEL seleccionado ya no existe. + El archivo EEL seleccionado ya no existe. Por favor, seleccione otro - - Edit script - Editar script + + Edit script + Editar script - - No customizable parameters - No hay parámetros personalizables + + No customizable parameters + No hay parámetros personalizables - - + + MainWindow - - JamesDSP for Linux - JamesDSP para Linux + + JamesDSP for Linux + JamesDSP para Linux - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + - - Dynamic bass boost - Refuerzo de bajos dinámico + + Dynamic bass boost + Refuerzo de bajos dinámico - - Maximum gain - Ganancia máxima + + Maximum gain + Ganancia máxima - Dynamic range compressor - Compresión de rango dinámico + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + - Aggressiveness - Agresivo + + Analog modelling + Modelo analógico - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - + + Preamp (Harmonics) + - - Analog modelling - Modelo analógico + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + - - Preamp (Harmonics) - + + Limiter/Master + Limitador/Maestro - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - + + Threshold + Umbral - - Limiter/Master - Limitador/Maestro + + Release + - - Threshold - Umbral + + Post gain + - - Release - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + - - Post gain - + + Dynamic range compander + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - + + Time constant + - - Dynamic range compander - + + Granularity + - - Time constant - + + Time-frequency transforms + - - Granularity - + + Uniform (Short-time Fourier) + - - Time-frequency transforms - + + Multiresolution (Continuous wavelet) + - - Uniform (Short-time Fourier) - + + Multiresolution (Time domain) + - - Multiresolution (Continuous wavelet) - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + - - Multiresolution (Time domain) - + + + Crossfeed + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - + + Mode + - - - Crossfeed - + + Custom BS2B parameters + - - Mode - + + Cut frequency + - - Custom BS2B parameters - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + - - Cut frequency - + + Soundstage wideness + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + + Widen level + - - Soundstage wideness - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + - - Widen level - + + Enable reverberation + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + + Presets + - - Enable reverberation - + + + ... + - - Presets - + + Oversampling factor + - - - ... - + + Early reflection factor + - - Oversampling factor - + + Early reflection amount + - - Early reflection factor - + + Early reflection width + - - Early reflection amount - + + Lowpass cutoff (Input) + - - Early reflection width - + + Lowpass cutoff (Bass) + - - Lowpass cutoff (Input) - + + Lowpass cutoff (Damp) + - - Lowpass cutoff (Bass) - + + Lowpass cutoff (Output) + - - Lowpass cutoff (Damp) - + + Final wet mix + - - Lowpass cutoff (Output) - + + Final dry mix + - - Final wet mix - + + Reverb wetness + - - Final dry mix - + + Width L/R mix + - - Reverb wetness - + + LFO wander amount + - - Width L/R mix - + + LFO spin amount + - - LFO wander amount - + + Time decay + - - LFO spin amount - + + Delay + Retraso - - Time decay - + + Bass boost + Refuerzo de graves - - Delay - Retraso + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + - - Bass boost - Refuerzo de graves + + FIR Minimum phase + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - + + IIR 4 order + - - FIR Minimum phase - + + IIR 6 order + - - IIR 4 order - + + IIR 8 order + - - IIR 6 order - + + IIR 10 order + - - IIR 8 order - + + IIR 12 order + - - IIR 10 order - + + Enable EQ + Activar EQ - - IIR 12 order - + + Presets... + - - Enable EQ - Activar EQ + + Filter type + Tipo de filtro - - Presets... - + + Interpolator + - - Filter type - Tipo de filtro + + <html><head/><body><p>Interpolation mode</p></body></html> + - - Interpolator - + + Piecewise Cubic Hermite Interpolating Polynomial + - - <html><head/><body><p>Interpolation mode</p></body></html> - + + Modified Hiroshi Akima spline + Curva modificada de Hiroshi Akima - - Piecewise Cubic Hermite Interpolating Polynomial - + + Reset EQ + - - Modified Hiroshi Akima spline - Curva modificada de Hiroshi Akima + + Fixed bands + - - Reset EQ - + + Flexible bands + - - Fixed bands - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + - - Flexible bands - + + + Filesystem + Sistema de archivos - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - + + Bookmarks + Marcadores - - - Filesystem - Sistema de archivos + + Enable convolver + Habilitar convolver - - Bookmarks - Marcadores + + IR optimization + - - Enable convolver - Habilitar convolver + + Original + - - IR optimization - + + Shrink + - - Original - + + Minimum phase transform and shrink + - - Shrink - + + Adv. waveform editing + - - Minimum phase transform and shrink - + + Edit + - - Adv. waveform editing - + + Channels: + Canales: - - Edit - + + Samples: + - - Channels: - Canales: + + No selection + - - Samples: - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + - - No selection - + + Database + Base de datos - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + + Create + Crear - - Database - Base de datos + + Create your custom DDC files using DDCToolbox + Crea tus archivos DDC personalizados usando DDCToolbox - - Create - Crear + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + - - Create your custom DDC files using DDCToolbox - Crea tus archivos DDC personalizados usando DDCToolbox + + View installation instructions + Ver instrucciones de instalación - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + + Enable ViPER-DDC + Activar ViPER-DDC - - View installation instructions - Ver instrucciones de instalación + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + - - Enable ViPER-DDC - Activar ViPER-DDC + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + + Custom Presets + Preajustes Personalizados - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + - - Custom Presets - Preajustes Personalizados + + Settings + Ajustes - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + - - Settings - Ajustes + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + + Bypass + By-pass - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + + %1 connected - Preset loaded automatically + - - Bypass - By-pass + + Cannot execute script + No se puede ejecutar script - - %1 connected - Preset loaded automatically - + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + - - Cannot execute script - No se puede ejecutar script + + Apps + - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + + Driver status + Estado del driver - - Apps - + + Relink audio pipeline + Volver a enlazar tubería de audio - - Driver status - Estado del driver + + Reset to defaults + - - Relink audio pipeline - Volver a enlazar tubería de audio + + Load from file + - - Reset to defaults - + + Save to file + - - Load from file - + + Open LiveprogIDE + - - Save to file - + + What's this... (Select UI element) + - - Open LiveprogIDE - + + Bass/Misc + - - What's this... (Select UI element) - + + Sound Positioning + - - Bass/Misc - + + Reverb + - - Sound Positioning - + + Equalizer + - - Reverb - + + Convolver + - - Equalizer - + + DDC + - - Convolver - + + Liveprog + - - DDC - + + Graphic EQ + - - Liveprog - + + Launch application + - - Graphic EQ - + + Reset Configuration + - - Launch application - + + Are you sure? + - - Reset Configuration - + + Load custom audio.conf + - - Are you sure? - ¿Estás seguro? + + Save current audio.conf + - - Load custom audio.conf - + + Very low + - - Save current audio.conf - + + Low + - - Very low - + + Medium + - - Low - + + High + - - Medium - + + Extreme + - - High - + + Advanced waveform editing + - - Extreme - - - - - Advanced waveform editing - - - - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1659,1216 +1651,1216 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - + - - + + NewFileWizard - - Create new script - Crear nuevo script + + Create new script + - - New script - + + New script + - - Define and generate a basic script template - + + Define and generate a basic script template + - - Workspace directory - + + Workspace directory + - - File name - + + File name + - - Description - + + Description + - - Untitled script - + + Untitled script + - - Select directory - + + Select directory + - - - - Error - Error + + + + Error + - - Workspace directory does not exist - + + Workspace directory does not exist + - - A file with the same name already exists at this loction - + + A file with the same name already exists at this loction + - - File name is empty or contains illegal characters - + + File name is empty or contains illegal characters + - - + + OverlayMsgProxy - - - - Close - Cerrar + + + + Close + - - + + PaletteEditor - - Palette editor - + + Palette editor + - - - - - - Select... - + + + + + + Select... + - - Base Color - + + Base Color + - - Background Color - + + Background Color + - - Foreground Color - + + Foreground Color + - - Close - Cerrar + + Close + - - Reset - Reiniciar + + Reset + - - White Icons - + + White Icons + - - Selection Color - + + Selection Color + - - Disabled Color - + + Disabled Color + - - + + PresetAddRuleFragment - - Add new rule... - + + Add new rule... + - - If - + + If + - - is connected, then load preset - + + is connected, then load preset + - - + + PresetDialog - - Presets - + + Presets + - - Preset name - + + Preset name + - - Adds current config as a preset - + + Adds current config as a preset + - - Save - Guardar + + Save + - - Rules... - + + Rules... + - - Remove - Eliminar + + Remove + - - Load - + + Load + - - + + PresetFragment - - No presets saved - + + No presets saved + - - Cannot load preset - + + Cannot load preset + - - Selected file does not exist anymore - + + Selected file does not exist anymore + - - Overwrite - + + Overwrite + - - Save - Guardar + + Save + - - Rename - Renombrar + + Rename + - - Delete - + + Delete + - - Rename preset - + + Rename preset + - - Enter new name - + + Enter new name + - - + + PresetRuleDialog - - Preset auto-switch rules - + + Preset auto-switch rules + - - Auto-switch rules - + + Auto-switch rules + - - Add new rule... - + + Add new rule... + - - Delete selection - + + Delete selection + - - No rules defined - + + No rules defined + - - - Cannot add new rule - + + + Cannot add new rule + - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - + - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - + - - + + PresetRuleTableModel - - Device - Dispositivo + + Device + - - Assigned preset - + + Assigned preset + - - + + QObject - - List All Tabs - + + List All Tabs + - - Detach Group - + + Detach Group + - - Close Active Tab - + + Close Active Tab + - - Close Group - + + Close Group + - - Close Tab - + + Close Tab + - - Something went wrong - + + Something went wrong + - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - + - - Flat - + + Flat + - - Pop - + + Pop + - - Rock - + + Rock + - - Jazz - + + Jazz + - - Classic - + + Classic + - - Bass - + + Bass + - - Clear - + + Clear + - - Hip-Hop - + + Hip-Hop + - - Dubstep - + + Dubstep + - - Movie - + + Movie + - - Metal - + + Metal + - - Vocal Booster - + + Vocal Booster + - - Hardstyle - + + Hardstyle + - - Acoustic - + + Acoustic + - - R&B - + + R&B + - - Electronic - + + Electronic + - - Deep Bass - + + Deep Bass + - - Beats - + + Beats + - - BS2B Custom - + + BS2B Custom + - - BS2B Weak - + + BS2B Weak + - - BS2B Strong - + + BS2B Strong + - - Out of head - + + Out of head + - - Surround 1 - + + Surround 1 + - - Surround 2 - + + Surround 2 + - - Joe0Bloggs Realistic surround - + + Joe0Bloggs Realistic surround + - - Default - + + Default + - - Small hall 1 - + + Small hall 1 + - - Small hall 2 - + + Small hall 2 + - - Medium hall 1 - + + Medium hall 1 + - - Medium hall 2 - + + Medium hall 2 + - - Large hall 1 - + + Large hall 1 + - - Large hall 2 - + + Large hall 2 + - - Small room 1 - + + Small room 1 + - - Small room 2 - + + Small room 2 + - - Medium room 1 - + + Medium room 1 + - - Medium room 2 - + + Medium room 2 + - - Large room 1 - + + Large room 1 + - - Large room 2 - + + Large room 2 + - - Medium ER 1 - + + Medium ER 1 + - - Medium ER 2 - + + Medium ER 2 + - - Plate high - + + Plate high + - - Plate low - + + Plate low + - - Long reverb 1 - + + Long reverb 1 + - - Long reverb 2 - + + Long reverb 2 + - - error - + + error + - - creating - + + creating + - - suspended - + + suspended + - - - idle - + + + idle + - - - running - + + + running + - - not connected - + + not connected + - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + - - Auto-start permission has been denied - + + Auto-start permission has been denied + - - Please run 'flatpak permission-reset %1' and reenable auto-start. - + + Please run 'flatpak permission-reset %1' and reenable auto-start. + - - Unknown error - + + Unknown error + - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + - - + + SettingsFragment - - Settings - Ajustes + + Settings + - - Category - + + Category + - - Interface - + + Interface + - - Default paths - + + Default paths + - - Devices - + + Devices + - - Network - + + Network + - - Tray icon - + + Tray icon + - - Context menu - + + Context menu + - - Theme - + + Theme + - - Edit - + + Edit + - - Color scheme - + + Color scheme + - - Equalizer - + + Equalizer + - - Always display handles - + + Always display handles + - - Impluse responses - + + Impluse responses + - - VDCs - + + VDCs + - - Liveprog scripts - + + Liveprog scripts + - - Save - Guardar + + Save + Guardar - - Built-in assets - + + Built-in assets + - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + - - Extract bundled assets on startup - Extraer activos empaquetados al iniciar + + Extract bundled assets on startup + Extraer activos empaquetados al iniciar - - Extract now - Extraer ahora + + Extract now + Extraer ahora - - Select sink/device to be processed - Seleccione sink/dispositivo a procesar + + Select sink/device to be processed + Seleccione sink/dispositivo a procesar - - Use default output device (recommended) - Usar dispositivo de salida por defecto (recomendado) + + Use default output device (recommended) + Usar dispositivo de salida por defecto (recomendado) - - Manually select device - Seleccionar dispositivo manualmente + + Manually select device + Seleccionar dispositivo manualmente - - Device - Dispositivo + + Device + Dispositivo - - Blocklisted apps - Apps bloqueadas + + Blocklisted apps + Apps bloqueadas - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + - - Allowlist mode (apps need to be explicitly enabled instead) - Modo de lista permitida (las aplicaciones deben estar explícitamente habilitadas en su lugar) + + Allowlist mode (apps need to be explicitly enabled instead) + Modo de lista permitida (las aplicaciones deben estar explícitamente habilitadas en su lugar) - - Clear list - Borrar lista + + Clear list + Borrar lista - - AutoEQ database - + + AutoEQ database + - - Status: - Estado: + + Status: + Estado: - - unknown - desconocido + + unknown + desconocido - - Manage local database - Administrar base de datos + + Manage local database + Administrar base de datos - - Run in background (tray icon) - Ejecutar en segundo plano (icono de la bandeja) + + Run in background (tray icon) + Ejecutar en segundo plano (icono de la bandeja) - - No, shutdown audio effects when closing app - No, apagar efectos de audio al cerrar la aplicación + + No, shutdown audio effects when closing app + No, apagar efectos de audio al cerrar la aplicación - - Yes, minimize to tray icon when closing app - Sí, minimizar el icono de la bandeja al cerrar la aplicación + + Yes, minimize to tray icon when closing app + Sí, minimizar el icono de la bandeja al cerrar la aplicación - - Auto-start - Autoiniciar + + Auto-start + Autoiniciar - - Start minimized on boot - Iniciar minimizado al arrancar + + Start minimized on boot + Iniciar minimizado al arrancar - - Systray not supported on this system - Systray no soportado en este sistema + + Systray not supported on this system + Systray no soportado en este sistema - - Visit Github repo - Visitar el repositorio de Github + + Visit Github repo + Visitar el repositorio de Github - - Run setup wizard - Ejecutar el Asistente de Configuración + + Run setup wizard + Ejecutar el Asistente de Configuración - - Close - Cerrar + + Close + Cerrar - - Unknown (%1) - Desconocido (%1) + + Unknown (%1) + Desconocido (%1) - - installed - + + installed + - - not installed - + + not installed + - - Override liveprog scripts? - + + Override liveprog scripts? + - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - + - - Extract assets - + + Extract assets + - - %1 files have been restored - + + %1 files have been restored + - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - Está a punto de activar el modo listas permitidas. JamesDSP no procesará todas las aplicaciones por defecto mientras este modo esté activo. Necesitas permitir explícitamente que cada aplicación se procese en el menú 'Aplicaciones'. + Está a punto de activar el modo listas permitidas. JamesDSP no procesará todas las aplicaciones por defecto mientras este modo esté activo. Necesitas permitir explícitamente que cada aplicación se procese en el menú 'Aplicaciones'. - - Are you sure? - ¿Estás seguro? + + Are you sure? + ¿Estás seguro? - - This action will reset your current blocklist or allowlist. Do you want to continue? - Esta acción restablecerá su actual lista de bloqueos o lista permitida. ¿Desea continuar? + + This action will reset your current blocklist or allowlist. Do you want to continue? + Esta acción restablecerá su actual lista de bloqueos o lista permitida. ¿Desea continuar? - - Warning - Advertencia + + Warning + Advertencia - - Do you really want to restore the default menu layout? - ¿Seguro que quieres volver a la configuración por defecto? + + Do you really want to restore the default menu layout? + ¿Seguro que quieres volver a la configuración por defecto? - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - Otra instancia de JamesDSP ya está activa y se ha puesto en primer plano. + + Another instance of JamesDSP is already active and has been put in the foreground. + Otra instancia de JamesDSP ya está activa y se ha puesto en primer plano. - - + + StatusDialog - - Status - Estado + + Status + Estado - - Application version - Versión de la aplicación + + Application version + Versión de la aplicación - - JamesDSP core version - + + JamesDSP core version + - - Processing state - + + Processing state + - - Audio format - + + Audio format + - - Sampling rate - + + Sampling rate + - - + + StatusFragment - - Processing - + + Processing + - - Not processing - + + Not processing + - - + + TrayIcon - - &Bypass - + + &Bypass + - - &Presets - + + &Presets + - - &Convolver bookmarks - + + &Convolver bookmarks + - - JamesDSP for Linux - JamesDSP para Linux + + JamesDSP for Linux + - - No presets found - + + No presets found + - - No impulse responses found - + + No impulse responses found + - - &Reload JamesDSP - + + &Reload JamesDSP + - - - &Quit - &Salir + + + &Quit + &Salir - - - &Show/hide window - + + + &Show/hide window + - - Re&verberation presets - + + Re&verberation presets + - - Off - Apagado + + Off + Apagado - - &Equalizer presets - + + &Equalizer presets + - - &Crossfeed - + + &Crossfeed + - - + + VariableItemModel - - Parameter - Parámetro + + Parameter + Parámetro - - Value - + + Value + - - + + VariableWatchWidget - - Form - + + Form + - - ms - ms + + ms + ms - - Refresh every - Actualizar cada + + Refresh every + Actualizar cada - - Click a variable to manipulate its value. - Haz clic en una variable para manipular su valor. + + Click a variable to manipulate its value. + Haz clic en una variable para manipular su valor. - - - Error - Error + + + Error + Error - - This variable is a string. Currently only numerical value types can be modified. - Esta variable es una cadena. Actualmente sólo se pueden modificar los tipos de valores numéricos. + + This variable is a string. Currently only numerical value types can be modified. + Esta variable es una cadena. Actualmente sólo se pueden modificar los tipos de valores numéricos. - - Manipulate variable - Modificar variable + + Manipulate variable + Modificar variable - - Enter a new value for variable '%1': - Introduzca un nuevo valor para la variable '%1': + + Enter a new value for variable '%1': + Introduzca un nuevo valor para la variable '%1': - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - Error al manipular la variable '%1'. Ya no existe o no se puede cambiar. + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + Error al manipular la variable '%1'. Ya no existe o no se puede cambiar. - - + + VdcDatabaseModel - - Company - + + Company + - - Model - Modelo + + Model + Modelo - - + + ads::CDockAreaTitleBar - - Detach Group - + + Detach Group + - - Close Group - + + Close Group + - - Close Other Groups - Cerrar Otros Grupos + + Close Other Groups + Cerrar Otros Grupos - - + + ads::CDockManager - - Show View - Mostrar vista + + Show View + Mostrar vista - - + + ads::CDockWidgetTab - - Detach - Desconectar + + Detach + Desconectar - - Close - Cerrar + + Close + Cerrar - - Close Others - Cerrar los demás + + Close Others + Cerrar los demás - - + + menueditor - - Available entries - Entradas disponibles + + Available entries + Entradas disponibles - - Move Up - Mover hacia arriba + + Move Up + Mover hacia arriba - - Moves the selected toolbar item up - + + Moves the selected toolbar item up + - - &Up - &Subir + + &Up + &Subir - - Move Down - Mover hacia abajo + + Move Down + Mover hacia abajo - - moves the selected toolbar item down - mueve abajo el elemento de la barra de herramientas + + moves the selected toolbar item down + mueve abajo el elemento de la barra de herramientas - - &Down - &Bajar + + &Down + &Bajar - - Insert - Insertar + + Insert + Insertar - - Adds the selected menu action to the toolbar - Añade la acción del menú seleccionado a la barra de herramientas + + Adds the selected menu action to the toolbar + Añade la acción del menú seleccionado a la barra de herramientas - - &Add - &Agregar + + &Add + &Agregar - - Remove - Eliminar + + Remove + Eliminar - - Removes the selected item from the active toolbar - Elimina el elemento seleccionado de la barra de herramientas activa + + Removes the selected item from the active toolbar + Elimina el elemento seleccionado de la barra de herramientas activa - - &Del - + + &Del + - - - Reset - Reiniciar + + + Reset + Reiniciar - - Context menu contents - Elementos de menú contextual + + Context menu contents + Elementos de menú contextual - + diff --git a/resources/translations/jamesdsp_fi.ts b/resources/translations/jamesdsp_fi.ts index 8bc01030..8820b305 100644 --- a/resources/translations/jamesdsp_fi.ts +++ b/resources/translations/jamesdsp_fi.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_fr.ts b/resources/translations/jamesdsp_fr.ts index cca41160..aa02d7e2 100644 --- a/resources/translations/jamesdsp_fr.ts +++ b/resources/translations/jamesdsp_fr.ts @@ -1,1636 +1,1636 @@ - + AeqItemDelegate - - 2nd choice - 2ème choix + + 2nd choice + 2ème choix - - 3rd choice - 3ème choix + + 3rd choice + 3ème choix - - %1th choice - %1ème choix + + %1th choice + %1ème choix - - + + AeqPreviewPlot - - Frequency (Hz) - Fréquence (Hz) + + Frequency (Hz) + Fréquence (Hz) - - Amplitude (dBr) - Amplitude (dBr) + + Amplitude (dBr) + Amplitude (dBr) - - Target - Cible + + Target + Cible - - Raw (smoothed) - + + Raw (smoothed) + - - Error (smoothed) - + + Error (smoothed) + - - Equalization - + + Equalization + - - Raw - Brut + + Raw + Brut - - Error - Erreur + + Error + Erreur - - Equalized - + + Equalized + - - Equalization (normalized) - + + Equalization (normalized) + - - Move to top left - Déplacer en haut à gauche + + Move to top left + Déplacer en haut à gauche - - Move to top center - Déplacer en haut au centre + + Move to top center + Déplacer en haut au centre - - Move to top right - Déplacer en haut à droite + + Move to top right + Déplacer en haut à droite - - Move to bottom right - Déplacer en bas à droite + + Move to bottom right + Déplacer en bas à droite - - Move to bottom left - Déplacer en bas à gauche + + Move to bottom left + Déplacer en bas à gauche - - + + AeqSelector - - AutoEQ Database - + + AutoEQ Database + - - Filter... - Filtrer... + + Filter... + Filtrer... - - Local database version - + + Local database version + - - Checked out at commit: - + + Checked out at commit: + - - Last commit created at: - + + Last commit created at: + - - Package generated at: - + + Package generated at: + - - Display settings - Paramètres d'affichage + + Display settings + Paramètres d'affichage - - Dark mode - + + Dark mode + - - Update database - + + Update database + - - Download latest AutoEQ package - + + Download latest AutoEQ package + - - Delete database - Supprimer la base de données + + Delete database + Supprimer la base de données - - Cleanup local database and exit - + + Cleanup local database and exit + - - No measurement selected - + + No measurement selected + - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - + - - - Manage database - + + + Manage database + - - No measurements found - Aucune mesure trouvée + + No measurements found + Aucune mesure trouvée - - AutoEQ database - Base de données AutoEQ + + AutoEQ database + Base de données AutoEQ - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - + - - - Failed to retrieve version information - + + + Failed to retrieve version information + - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - + - - Return to database - Retour à la base de données + + Return to database + Retour à la base de données - - No new updates available - + + No new updates available + - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - + - - Database cleared - + + Database cleared + - - The database has been removed from your hard disk - + + The database has been removed from your hard disk + - - Error - Erreur + + Error + Erreur - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + - - + + AppItem - - (unset) - (non défini) + + (unset) + (non défini) - - - - Add to blocklist - Ajouter à la liste noire + + + + Add to blocklist + Ajouter à la liste noire - - - Add to allowlist - Aouter à la liste blanche + + + Add to allowlist + Aouter à la liste blanche - - Rate: %1Hz - Taux: %1Hz + + Rate: %1Hz + Taux: %1Hz - - Latency: %1ms - Latence: %1ms + + Latency: %1ms + Latence: %1ms - - Format: %1 - Format: %1 + + Format: %1 + Format: %1 - - + + AppManagerFragment - - Active apps - Applications actives + + Active apps + Applications actives - - No apps are playing audio - Aucune application ne joue de l'audio + + No apps are playing audio + Aucune application ne joue de l'audio - - + + AutostartManager - - Manage auto-start permission for JamesDSP - Gérer la permission de démarrage automatique pour JamesDSP + + Manage auto-start permission for JamesDSP + Gérer la permission de démarrage automatique pour JamesDSP - - + + CodeOutline - - Annotations - Annotations + + Annotations + Annotations - - Functions - Fonctions + + Functions + Fonctions - - + + ConsoleOutput - - Auto-scroll - Défilement automatique + + Auto-scroll + Défilement automatique - - Copy selection - Copier la sélection + + Copy selection + Copier la sélection - - Copy all - Tout copier + + Copy all + Tout copier - - Clear - Effacer + + Clear + Effacer - - + + EELEditor - - EEL Scripting IDE - + + EEL Scripting IDE + - - File - + + File + - - Edit - + + Edit + - - Navigation - + + Navigation + - - View - + + View + - - Help - + + Help + - - Open - + + Open + - - Open script - + + Open script + - - Ctrl+O - + + Ctrl+O + - - - Close file - + + + Close file + - - Ctrl+Shift+W - + + Ctrl+Shift+W + - - Save - + + Save + - - Ctrl+S - + + Ctrl+S + - - Save as... - + + Save as... + - - Ctrl+Shift+S - + + Ctrl+Shift+S + - - Undo - + + Undo + - - Ctrl+Z - + + Ctrl+Z + - - Redo - + + Redo + - - Ctrl+Shift+Z - + + Ctrl+Shift+Z + - - Find/Replace... - + + Find/Replace... + - - Ctrl+F - + + Ctrl+F + - - - Go to line... - + + + Go to line... + - - Go to line - + + Go to line + - - Ctrl+L - + + Ctrl+L + - - - Jump to function... - + + + Jump to function... + - - Ctrl+M - Ctrl+M + + Ctrl+M + Ctrl+M - - Go to @init - + + Go to @init + - - F2 - F2 + + F2 + F2 - - Go to @sample - + + Go to @sample + - - F3 - F3 + + F3 + F3 - - Automatic Parentheses - + + Automatic Parentheses + - - Replace Tabs with Spaces - + + Replace Tabs with Spaces + - - EEL2 documentation - Documentation EEL2 + + EEL2 documentation + Documentation EEL2 - - F1 - F1 + + F1 + F1 - - Run code - Exécuter le code + + Run code + Exécuter le code - - F5 - F5 + + F5 + F5 - - New - Nouveau + + New + Nouveau - - New script wizard - + + New script wizard + - - Ctrl+N - Ctrl+N + + Ctrl+N + Ctrl+N - - - Freeze - + + + Freeze + - - F6 - F6 + + F6 + F6 - - Loaded projects - + + Loaded projects + - - Code outline - + + Code outline + - - Variable view - + + Variable view + - - Console output - + + Console output + - - '%1' started compiling at %2 - + + '%1' started compiling at %2 + - - <br>Compilation stopped at %2 - + + <br>Compilation stopped at %2 + - - Script initialization took %1ms - + + Script initialization took %1ms + - - Error - Erreur + + Error + Erreur - - Cannot write file - + + Cannot write file + - - Open EEL script - Ouvrir le script EEL + + Open EEL script + Ouvrir le script EEL - - EEL2 Script (*.eel) - + + EEL2 Script (*.eel) + - - Save as - Enregistrer sous + + Save as + Enregistrer sous - - Cannot execute - + + Cannot execute + - - No script file opened. Please open one first and try again. - + + No script file opened. Please open one first and try again. + - - Enter line number: - + + Enter line number: + - - Enter function name: - + + Enter function name: + - - + + EmptyView - - No project loaded - + + No project loaded + - - + + FileDownloaderDialog - - Package manager - Gestionnaire de paquets + + Package manager + Gestionnaire de paquets - - Downloading package... - + + Downloading package... + - - + + FileSelectionWidget - - Refresh - + + Refresh + - - Bookmark - + + Bookmark + - - Rename - Renommer + + Rename + Renommer - - Remove - Supprimer + + Remove + Supprimer - - No supported files found - Aucun fichier supporté trouvé + + No supported files found + Aucun fichier supporté trouvé - - + + FindReplaceForm - - Form - Formulaire + + Form + Formulaire - - &Find: - + + &Find: + - - R&eplace with: - Remplacer par: + + R&eplace with: + Remplacer par: - - Previous - Précédent + + Previous + Précédent - - Next - Suivant + + Next + Suivant - - &Options - + + &Options + - - R&egular expression - + + R&egular expression + - - &Whole words - + + &Whole words + - - &Case sensitive - + + &Case sensitive + - - &Close - + + &Close + - - &Replace - + + &Replace + - - Replace &All - + + Replace &All + - - no match found - + + no match found + - - Replaced %1 occurrence(s) - + + Replaced %1 occurrence(s) + - - + + FirstLaunchWizard - - Welcome! - + + Welcome! + - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - + - - - - Next > - + + + + Next > + - - Run in background? - + + Run in background? + - - No, don't apply effects in background - + + No, don't apply effects in background + - - Yes, minimize to tray icon - + + Yes, minimize to tray icon + - - Start minimized on boot - + + Start minimized on boot + - - That's it! - + + That's it! + - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + - - Telegram - + + Telegram + - - Close - + + Close + - - + + FlatTabWidget - - FlatTabWidget - + + FlatTabWidget + - - + + GraphicEQFilterGUI - - Enable Graphic EQ - + + Enable Graphic EQ + - - Freq. - + + Freq. + - - Gain - + + Gain + - - AutoEQ database... - + + AutoEQ database... + - - 15-band - + + 15-band + - - 31-band - + + 31-band + - - variable - + + variable + - - Import - + + Import + - - Export - + + Export + - - Invert response - + + Invert response + - - Normalize response - + + Normalize response + - - Reset response - + + Reset response + - - - Import EqualizerAPO settings - + + + Import EqualizerAPO settings + - - Import frequency response - + + Import frequency response + - - - CSV frequency response (*.csv) - + + + CSV frequency response (*.csv) + - - - - All files (*.*) - + + + + All files (*.*) + - - Import EqualizerAPO graphic EQ preset - + + Import EqualizerAPO graphic EQ preset + - - EqualizerAPO GraphicEQ (*.txt) - + + EqualizerAPO GraphicEQ (*.txt) + - - Export frequency response - + + Export frequency response + - - + + GzipDownloaderDialog - - Error - Erreur + + Error + - - %1MB of %2MB downloaded - + + %1MB of %2MB downloaded + - - Decompressing package... - + + Decompressing package... + - - + + LiveprogSelectionWidget - - - No script has been loaded - + + + No script has been loaded + - - Enable - + + Enable + - - Reset - + + Reset + - - - Create new script - + + + Create new script + - - - Error - Erreur + + + Error + - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - + - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - + - - Edit script - + + Edit script + - - No customizable parameters - + + No customizable parameters + - - + + MainWindow - - JamesDSP for Linux - + + JamesDSP for Linux + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + - - Dynamic bass boost - + + Dynamic bass boost + - - Maximum gain - + + Maximum gain + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + - - Analog modelling - + + Analog modelling + - - Preamp (Harmonics) - + + Preamp (Harmonics) + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + - - Limiter/Master - + + Limiter/Master + - - Threshold - + + Threshold + - - Release - + + Release + - - Post gain - + + Post gain + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + - - Dynamic range compander - + + Dynamic range compander + - - Time constant - + + Time constant + - - Granularity - + + Granularity + - - Time-frequency transforms - + + Time-frequency transforms + - - Uniform (Short-time Fourier) - + + Uniform (Short-time Fourier) + - - Multiresolution (Continuous wavelet) - + + Multiresolution (Continuous wavelet) + - - Multiresolution (Time domain) - + + Multiresolution (Time domain) + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + - - - Crossfeed - + + + Crossfeed + - - Mode - + + Mode + - - Custom BS2B parameters - + + Custom BS2B parameters + - - Cut frequency - + + Cut frequency + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + - - Soundstage wideness - + + Soundstage wideness + - - Widen level - + + Widen level + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + - - Enable reverberation - + + Enable reverberation + - - Presets - + + Presets + - - - ... - + + + ... + - - Oversampling factor - + + Oversampling factor + - - Early reflection factor - + + Early reflection factor + - - Early reflection amount - + + Early reflection amount + - - Early reflection width - + + Early reflection width + - - Lowpass cutoff (Input) - + + Lowpass cutoff (Input) + - - Lowpass cutoff (Bass) - + + Lowpass cutoff (Bass) + - - Lowpass cutoff (Damp) - + + Lowpass cutoff (Damp) + - - Lowpass cutoff (Output) - + + Lowpass cutoff (Output) + - - Final wet mix - + + Final wet mix + - - Final dry mix - + + Final dry mix + - - Reverb wetness - + + Reverb wetness + - - Width L/R mix - + + Width L/R mix + - - LFO wander amount - + + LFO wander amount + - - LFO spin amount - + + LFO spin amount + - - Time decay - + + Time decay + - - Delay - + + Delay + - - Bass boost - + + Bass boost + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + - - FIR Minimum phase - + + FIR Minimum phase + - - IIR 4 order - + + IIR 4 order + - - IIR 6 order - + + IIR 6 order + - - IIR 8 order - + + IIR 8 order + - - IIR 10 order - + + IIR 10 order + - - IIR 12 order - + + IIR 12 order + - - Enable EQ - + + Enable EQ + - - Presets... - + + Presets... + - - Filter type - + + Filter type + - - Interpolator - + + Interpolator + - - <html><head/><body><p>Interpolation mode</p></body></html> - + + <html><head/><body><p>Interpolation mode</p></body></html> + - - Piecewise Cubic Hermite Interpolating Polynomial - + + Piecewise Cubic Hermite Interpolating Polynomial + - - Modified Hiroshi Akima spline - + + Modified Hiroshi Akima spline + - - Reset EQ - + + Reset EQ + - - Fixed bands - + + Fixed bands + - - Flexible bands - + + Flexible bands + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + - - - Filesystem - + + + Filesystem + - - Bookmarks - + + Bookmarks + - - Enable convolver - + + Enable convolver + - - IR optimization - + + IR optimization + - - Original - + + Original + - - Shrink - + + Shrink + - - Minimum phase transform and shrink - + + Minimum phase transform and shrink + - - Adv. waveform editing - + + Adv. waveform editing + - - Edit - + + Edit + - - Channels: - + + Channels: + - - Samples: - + + Samples: + - - No selection - + + No selection + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + - - Database - + + Database + - - Create - + + Create + - - Create your custom DDC files using DDCToolbox - + + Create your custom DDC files using DDCToolbox + - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + - - View installation instructions - + + View installation instructions + - - Enable ViPER-DDC - + + Enable ViPER-DDC + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + - - Custom Presets - + + Custom Presets + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + - - Settings - + + Settings + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + - - Bypass - + + Bypass + - - %1 connected - Preset loaded automatically - + + %1 connected - Preset loaded automatically + - - Cannot execute script - + + Cannot execute script + - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + - - Apps - + + Apps + - - Driver status - + + Driver status + - - Relink audio pipeline - + + Relink audio pipeline + - - Reset to defaults - + + Reset to defaults + - - Load from file - + + Load from file + - - Save to file - + + Save to file + - - Open LiveprogIDE - + + Open LiveprogIDE + - - What's this... (Select UI element) - + + What's this... (Select UI element) + - - Bass/Misc - + + Bass/Misc + - - Sound Positioning - + + Sound Positioning + - - Reverb - + + Reverb + - - Equalizer - + + Equalizer + - - Convolver - + + Convolver + - - DDC - + + DDC + - - Liveprog - + + Liveprog + - - Graphic EQ - + + Graphic EQ + - - Launch application - + + Launch application + - - Reset Configuration - + + Reset Configuration + - - Are you sure? - + + Are you sure? + - - Load custom audio.conf - + + Load custom audio.conf + - - Save current audio.conf - + + Save current audio.conf + - - Very low - + + Very low + - - Low - + + Low + - - Medium - + + Medium + - - High - + + High + - - Extreme - + + Extreme + - - Advanced waveform editing - + + Advanced waveform editing + - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1642,1215 +1642,1215 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - + - - + + NewFileWizard - - Create new script - + + Create new script + - - New script - + + New script + - - Define and generate a basic script template - + + Define and generate a basic script template + - - Workspace directory - + + Workspace directory + - - File name - + + File name + - - Description - + + Description + - - Untitled script - + + Untitled script + - - Select directory - + + Select directory + - - - - Error - Erreur + + + + Error + - - Workspace directory does not exist - + + Workspace directory does not exist + - - A file with the same name already exists at this loction - + + A file with the same name already exists at this loction + - - File name is empty or contains illegal characters - + + File name is empty or contains illegal characters + - - + + OverlayMsgProxy - - - - Close - + + + + Close + - - + + PaletteEditor - - Palette editor - + + Palette editor + - - - - - - Select... - + + + + + + Select... + - - Base Color - + + Base Color + - - Background Color - + + Background Color + - - Foreground Color - + + Foreground Color + - - Close - + + Close + - - Reset - + + Reset + - - White Icons - + + White Icons + - - Selection Color - + + Selection Color + - - Disabled Color - + + Disabled Color + - - + + PresetAddRuleFragment - - Add new rule... - + + Add new rule... + - - If - + + If + - - is connected, then load preset - + + is connected, then load preset + - - + + PresetDialog - - Presets - + + Presets + - - Preset name - + + Preset name + - - Adds current config as a preset - + + Adds current config as a preset + - - Save - + + Save + - - Rules... - + + Rules... + - - Remove - Supprimer + + Remove + - - Load - + + Load + - - + + PresetFragment - - No presets saved - + + No presets saved + - - Cannot load preset - + + Cannot load preset + - - Selected file does not exist anymore - + + Selected file does not exist anymore + - - Overwrite - + + Overwrite + - - Save - + + Save + - - Rename - Renommer + + Rename + - - Delete - + + Delete + - - Rename preset - + + Rename preset + - - Enter new name - + + Enter new name + - - + + PresetRuleDialog - - Preset auto-switch rules - + + Preset auto-switch rules + - - Auto-switch rules - + + Auto-switch rules + - - Add new rule... - + + Add new rule... + - - Delete selection - + + Delete selection + - - No rules defined - + + No rules defined + - - - Cannot add new rule - + + + Cannot add new rule + - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - + - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - + - - + + PresetRuleTableModel - - Device - + + Device + - - Assigned preset - + + Assigned preset + - - + + QObject - - List All Tabs - + + List All Tabs + - - Detach Group - + + Detach Group + - - Close Active Tab - + + Close Active Tab + - - Close Group - + + Close Group + - - Close Tab - + + Close Tab + - - Something went wrong - + + Something went wrong + - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - + - - Flat - + + Flat + - - Pop - + + Pop + - - Rock - + + Rock + - - Jazz - + + Jazz + - - Classic - + + Classic + - - Bass - + + Bass + - - Clear - Effacer + + Clear + - - Hip-Hop - + + Hip-Hop + - - Dubstep - + + Dubstep + - - Movie - + + Movie + - - Metal - + + Metal + - - Vocal Booster - + + Vocal Booster + - - Hardstyle - + + Hardstyle + - - Acoustic - + + Acoustic + - - R&B - + + R&B + - - Electronic - + + Electronic + - - Deep Bass - + + Deep Bass + - - Beats - + + Beats + - - BS2B Custom - + + BS2B Custom + - - BS2B Weak - + + BS2B Weak + - - BS2B Strong - + + BS2B Strong + - - Out of head - + + Out of head + - - Surround 1 - + + Surround 1 + - - Surround 2 - + + Surround 2 + - - Joe0Bloggs Realistic surround - + + Joe0Bloggs Realistic surround + - - Default - + + Default + - - Small hall 1 - + + Small hall 1 + - - Small hall 2 - + + Small hall 2 + - - Medium hall 1 - + + Medium hall 1 + - - Medium hall 2 - + + Medium hall 2 + - - Large hall 1 - + + Large hall 1 + - - Large hall 2 - + + Large hall 2 + - - Small room 1 - + + Small room 1 + - - Small room 2 - + + Small room 2 + - - Medium room 1 - + + Medium room 1 + - - Medium room 2 - + + Medium room 2 + - - Large room 1 - + + Large room 1 + - - Large room 2 - + + Large room 2 + - - Medium ER 1 - + + Medium ER 1 + - - Medium ER 2 - + + Medium ER 2 + - - Plate high - + + Plate high + - - Plate low - + + Plate low + - - Long reverb 1 - + + Long reverb 1 + - - Long reverb 2 - + + Long reverb 2 + - - error - + + error + - - creating - + + creating + - - suspended - + + suspended + - - - idle - + + + idle + - - - running - + + + running + - - not connected - + + not connected + - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + - - Auto-start permission has been denied - + + Auto-start permission has been denied + - - Please run 'flatpak permission-reset %1' and reenable auto-start. - + + Please run 'flatpak permission-reset %1' and reenable auto-start. + - - Unknown error - + + Unknown error + - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + - - + + SettingsFragment - - Settings - + + Settings + - - Category - + + Category + - - Interface - + + Interface + - - Default paths - + + Default paths + - - Devices - + + Devices + - - Network - + + Network + - - Tray icon - + + Tray icon + - - Context menu - + + Context menu + - - Theme - + + Theme + - - Edit - + + Edit + - - Color scheme - + + Color scheme + - - Equalizer - + + Equalizer + - - Always display handles - + + Always display handles + - - Impluse responses - + + Impluse responses + - - VDCs - + + VDCs + - - Liveprog scripts - + + Liveprog scripts + - - Save - + + Save + - - Built-in assets - + + Built-in assets + - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + - - Extract bundled assets on startup - + + Extract bundled assets on startup + - - Extract now - + + Extract now + - - Select sink/device to be processed - + + Select sink/device to be processed + - - Use default output device (recommended) - + + Use default output device (recommended) + - - Manually select device - + + Manually select device + - - Device - + + Device + - - Blocklisted apps - + + Blocklisted apps + - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + - - Allowlist mode (apps need to be explicitly enabled instead) - + + Allowlist mode (apps need to be explicitly enabled instead) + - - Clear list - + + Clear list + - - AutoEQ database - Base de données AutoEQ + + AutoEQ database + - - Status: - + + Status: + - - unknown - + + unknown + - - Manage local database - + + Manage local database + - - Run in background (tray icon) - + + Run in background (tray icon) + - - No, shutdown audio effects when closing app - + + No, shutdown audio effects when closing app + - - Yes, minimize to tray icon when closing app - + + Yes, minimize to tray icon when closing app + - - Auto-start - + + Auto-start + - - Start minimized on boot - + + Start minimized on boot + - - Systray not supported on this system - + + Systray not supported on this system + - - Visit Github repo - + + Visit Github repo + - - Run setup wizard - + + Run setup wizard + - - Close - + + Close + - - Unknown (%1) - + + Unknown (%1) + - - installed - + + installed + - - not installed - + + not installed + - - Override liveprog scripts? - + + Override liveprog scripts? + - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - + - - Extract assets - + + Extract assets + - - %1 files have been restored - + + %1 files have been restored + - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - + - - Are you sure? - + + Are you sure? + - - This action will reset your current blocklist or allowlist. Do you want to continue? - + + This action will reset your current blocklist or allowlist. Do you want to continue? + - - Warning - + + Warning + - - Do you really want to restore the default menu layout? - + + Do you really want to restore the default menu layout? + - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - + + Another instance of JamesDSP is already active and has been put in the foreground. + - - + + StatusDialog - - Status - + + Status + - - Application version - + + Application version + - - JamesDSP core version - + + JamesDSP core version + - - Processing state - + + Processing state + - - Audio format - + + Audio format + - - Sampling rate - + + Sampling rate + - - + + StatusFragment - - Processing - + + Processing + - - Not processing - + + Not processing + - - + + TrayIcon - - &Bypass - + + &Bypass + - - &Presets - + + &Presets + - - &Convolver bookmarks - + + &Convolver bookmarks + - - JamesDSP for Linux - + + JamesDSP for Linux + - - No presets found - + + No presets found + - - No impulse responses found - + + No impulse responses found + - - &Reload JamesDSP - + + &Reload JamesDSP + - - - &Quit - + + + &Quit + - - - &Show/hide window - + + + &Show/hide window + - - Re&verberation presets - + + Re&verberation presets + - - Off - + + Off + - - &Equalizer presets - + + &Equalizer presets + - - &Crossfeed - + + &Crossfeed + - - + + VariableItemModel - - Parameter - + + Parameter + - - Value - + + Value + - - + + VariableWatchWidget - - Form - Formulaire + + Form + - - ms - + + ms + - - Refresh every - + + Refresh every + - - Click a variable to manipulate its value. - + + Click a variable to manipulate its value. + - - - Error - Erreur + + + Error + - - This variable is a string. Currently only numerical value types can be modified. - + + This variable is a string. Currently only numerical value types can be modified. + - - Manipulate variable - + + Manipulate variable + - - Enter a new value for variable '%1': - + + Enter a new value for variable '%1': + - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + - - + + VdcDatabaseModel - - Company - + + Company + - - Model - + + Model + - - + + ads::CDockAreaTitleBar - - Detach Group - + + Detach Group + - - Close Group - + + Close Group + - - Close Other Groups - + + Close Other Groups + - - + + ads::CDockManager - - Show View - + + Show View + - - + + ads::CDockWidgetTab - - Detach - + + Detach + - - Close - + + Close + - - Close Others - + + Close Others + - - + + menueditor - - Available entries - + + Available entries + - - Move Up - + + Move Up + - - Moves the selected toolbar item up - + + Moves the selected toolbar item up + - - &Up - + + &Up + - - Move Down - + + Move Down + - - moves the selected toolbar item down - + + moves the selected toolbar item down + - - &Down - + + &Down + - - Insert - + + Insert + - - Adds the selected menu action to the toolbar - + + Adds the selected menu action to the toolbar + - - &Add - + + &Add + - - Remove - Supprimer + + Remove + - - Removes the selected item from the active toolbar - + + Removes the selected item from the active toolbar + - - &Del - + + &Del + - - - Reset - + + + Reset + - - Context menu contents - + + Context menu contents + - + diff --git a/resources/translations/jamesdsp_he.ts b/resources/translations/jamesdsp_he.ts index 9599f60d..d045b305 100644 --- a/resources/translations/jamesdsp_he.ts +++ b/resources/translations/jamesdsp_he.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_hi.ts b/resources/translations/jamesdsp_hi.ts index 022da197..f1a68dc0 100644 --- a/resources/translations/jamesdsp_hi.ts +++ b/resources/translations/jamesdsp_hi.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_hu.ts b/resources/translations/jamesdsp_hu.ts index f2a4d009..a7eb0116 100644 --- a/resources/translations/jamesdsp_hu.ts +++ b/resources/translations/jamesdsp_hu.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_id.ts b/resources/translations/jamesdsp_id.ts index 257ebba9..271a8ede 100644 --- a/resources/translations/jamesdsp_id.ts +++ b/resources/translations/jamesdsp_id.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_it.ts b/resources/translations/jamesdsp_it.ts index f642f183..481cad0f 100644 --- a/resources/translations/jamesdsp_it.ts +++ b/resources/translations/jamesdsp_it.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_ja.ts b/resources/translations/jamesdsp_ja.ts index 1946cb11..f8cdd0ca 100644 --- a/resources/translations/jamesdsp_ja.ts +++ b/resources/translations/jamesdsp_ja.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_ko.ts b/resources/translations/jamesdsp_ko.ts index 44185de9..abd0cc99 100644 --- a/resources/translations/jamesdsp_ko.ts +++ b/resources/translations/jamesdsp_ko.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_nl.ts b/resources/translations/jamesdsp_nl.ts index 4fb6e0a1..56a0032a 100644 --- a/resources/translations/jamesdsp_nl.ts +++ b/resources/translations/jamesdsp_nl.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_no.ts b/resources/translations/jamesdsp_no.ts index 42072646..ebcef56c 100644 --- a/resources/translations/jamesdsp_no.ts +++ b/resources/translations/jamesdsp_no.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_pl.ts b/resources/translations/jamesdsp_pl.ts index 1de8841b..3f584e38 100644 --- a/resources/translations/jamesdsp_pl.ts +++ b/resources/translations/jamesdsp_pl.ts @@ -1,1682 +1,1650 @@ - + AeqItemDelegate - - 2nd choice - Druga opcja + + 2nd choice + Druga opcja - - 3rd choice - Trzecia opcja + + 3rd choice + Trzecia opcja - - %1th choice - %1 opcja + + %1th choice + %1 opcja - - + + AeqPreviewPlot - - Frequency (Hz) - Częstotliwość (Hz) + + Frequency (Hz) + Częstotliwość (Hz) - - Amplitude (dBr) - Amplituda (dBr) + + Amplitude (dBr) + Amplituda (dBr) - - Target - Cel + + Target + Cel - - Raw (smoothed) - Surowy (wygładzony) + + Raw (smoothed) + Surowy (wygładzony) - - Error (smoothed) - Błąd (wygładzony) + + Error (smoothed) + Błąd (wygładzony) - - Equalization - Korekcja + + Equalization + Korekcja - - Raw - Surowy + + Raw + Surowy - - Error - Błąd + + Error + Błąd - - Equalized - Wykorektowany + + Equalized + Wykorektowany - - Equalization (normalized) - Korekcja (znormalizowana) + + Equalization (normalized) + Korekcja (znormalizowana) - - Move to top left - Przenieś w lewy górny róg + + Move to top left + Przenieś w lewy górny róg - - Move to top center - Przenieś do górnego środka + + Move to top center + Przenieś do górnego środka - - Move to top right - Przenieś w prawy górny róg + + Move to top right + Przenieś w prawy górny róg - - Move to bottom right - Przenieś w prawy dolny róg + + Move to bottom right + Przenieś w prawy dolny róg - - Move to bottom left - Przenieś w lewy dolny róg + + Move to bottom left + Przenieś w lewy dolny róg - - + + AeqSelector - - AutoEQ Database - Baza danych AutoEQ + + AutoEQ Database + Baza danych AutoEQ - - Filter... - Filtr... + + Filter... + Filtr... - - Local database version - Wersja lokalnej bazy danych + + Local database version + Wersja lokalnej bazy danych - - Checked out at commit: - Sprawdzone w commicie: + + Checked out at commit: + Sprawdzone w commicie: - - Last commit created at: - Ostatni commit utworzony: + + Last commit created at: + Ostatni commit utworzony: - - Package generated at: - Pakiet wygenerowany: + + Package generated at: + Pakiet wygenerowany: - - Display settings - Ustawienia wyświetlania + + Display settings + Ustawienia wyświetlania - - Dark mode - Tryb ciemny + + Dark mode + Tryb ciemny - - Update database - Aktualizuj bazę danych + + Update database + Aktualizuj bazę danych - - Download latest AutoEQ package - Pobierz najnowszy pakiet AutoEQ + + Download latest AutoEQ package + Pobierz najnowszy pakiet AutoEQ - - Delete database - Usuń bazę danych + + Delete database + Usuń bazę danych - - Cleanup local database and exit - Wyczyść lokalną bazę danych i wyjdź + + Cleanup local database and exit + Wyczyść lokalną bazę danych i wyjdź - - No measurement selected - Nie wybrano pomiaru + + No measurement selected + Nie wybrano pomiaru - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - Użyj pola wyszukiwania po lewej stronie, aby znaleźć odpowiedni pomiar dla swoich słuchawek. Naciśnij 'OK', aby załadować dane korekcji do silnika audio. + Użyj pola wyszukiwania po lewej stronie, aby znaleźć odpowiedni pomiar dla swoich słuchawek. Naciśnij 'OK', aby załadować dane korekcji do silnika audio. Spowoduje to zastąpienie bieżącej konfiguracji korektora graficznego. - - - Manage database - Zarządzaj bazą danych + + + Manage database + Zarządzaj bazą danych - - No measurements found - Nie znaleziono pomiaru + + No measurements found + Nie znaleziono pomiaru - - AutoEQ database - Baza danych AutoEQ + + AutoEQ database + Baza danych AutoEQ - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - Przed skorzystaniem z integracji AutoEQ należy pobrać zminimalizowaną wersję bazy danych kompensacji słuchawek (~50 MB) na dysk twardy. + Przed skorzystaniem z integracji AutoEQ należy pobrać zminimalizowaną wersję bazy danych kompensacji słuchawek (~50 MB) na dysk twardy. Na tym etapie wymagane jest połączenie z internetem. Czy chcesz kontynuować i włączyć tę funkcję? - - - Failed to retrieve version information - Nie udało się pobrać informacji o wersji + + + Failed to retrieve version information + Nie udało się pobrać informacji o wersji - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - Nie udało się pobrać informacji o pakiecie ze zdalnego repozytorium: + Nie udało się pobrać informacji o pakiecie ze zdalnego repozytorium: Kod statusu: %0 Powód: %1 - - Return to database - Wróć do bazy danych + + Return to database + Wróć do bazy danych - - No new updates available - Brak dostępnych aktualizacji + + No new updates available + Brak dostępnych aktualizacji - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - Lokalna baza danych jest obecnie aktualna; w tej chwili nie są dostępne żadne nowe aktualizacje. + Lokalna baza danych jest obecnie aktualna; w tej chwili nie są dostępne żadne nowe aktualizacje. Nowe zmiany w repozytorium upstream AutoEQ mogą zająć do 24 godzin, zanim staną się dostępne do pobrania tutaj. Paczki są generowane codziennie o godzinie 4:00 czasu UTC. Czy mimo to chcesz ponownie zainstalować najnowszą aktualizację bazy danych? - - Database cleared - Baza danych wyczyszczona + + Database cleared + Baza danych wyczyszczona - - The database has been removed from your hard disk - Baza danych została usunięta z dysku twardego + + The database has been removed from your hard disk + Baza danych została usunięta z dysku twardego - - Error - Błąd + + Error + Błąd - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - Nie można pobrać odpowiedniego pliku z bazy danych. Zaktualizuj lokalną bazę danych, ponieważ wydaje się być niekompletna. + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + Nie można pobrać odpowiedniego pliku z bazy danych. Zaktualizuj lokalną bazę danych, ponieważ wydaje się być niekompletna. - - + + AppItem - - (unset) - (nieustawione) + + (unset) + (nieustawione) - - - - Add to blocklist - Dodaj do listy blokowanych + + + + Add to blocklist + Dodaj do listy blokowanych - - - Add to allowlist - Dodaj do listy dozwolonych + + + Add to allowlist + Dodaj do listy dozwolonych - - Rate: %1Hz - Częstotliwość: %1Hz + + Rate: %1Hz + Częstotliwość: %1Hz - - Latency: %1ms - Opóźnienie: %1ms + + Latency: %1ms + Opóźnienie: %1ms - - Format: %1 - Format: %1 + + Format: %1 + Format: %1 - - + + AppManagerFragment - - Active apps - Aktywne aplikacje + + Active apps + Aktywne aplikacje - - No apps are playing audio - Żadna aplikacja nie odtwarza dźwięku + + No apps are playing audio + Żadna aplikacja nie odtwarza dźwięku - - + + AutostartManager - - Manage auto-start permission for JamesDSP - Zarządzaj uprawnieniami automatycznego uruchamiania dla JamesDSP + + Manage auto-start permission for JamesDSP + Zarządzaj uprawnieniami automatycznego uruchamiania dla JamesDSP - - + + CodeOutline - - Annotations - Adnotacje + + Annotations + Adnotacje - - Functions - Funkcje + + Functions + Funkcje - - + + ConsoleOutput - - Auto-scroll - Automatyczne przewijanie + + Auto-scroll + Automatyczne przewijanie - - Copy selection - Kopiuj zaznaczenie + + Copy selection + Kopiuj zaznaczenie - - Copy all - Kopiuj wszystko + + Copy all + Kopiuj wszystko - - Clear - Wyczyść + + Clear + Wyczyść - - + + EELEditor - - EEL Scripting IDE - IDE skryptów EEL + + EEL Scripting IDE + IDE skryptów EEL - - File - Plik + + File + Plik - - Edit - Edytuj + + Edit + Edytuj - - Navigation - Nawigacja + + Navigation + Nawigacja - - View - Widok + + View + Widok - - Help - Pomoc + + Help + Pomoc - - Open - Otwórz + + Open + Otwórz - - Open script - Otwórz skrypt + + Open script + Otwórz skrypt - - Ctrl+O - Ctrl+O + + Ctrl+O + Ctrl+O - - - Close file - Zamknij plik + + + Close file + Zamknij plik - - Ctrl+Shift+W - Ctrl+Shift+W + + Ctrl+Shift+W + Ctrl+Shift+W - - Save - Zapisz + + Save + Zapisz - - Ctrl+S - Ctrl+S + + Ctrl+S + Ctrl+S - - Save as... - Zapisz jako... + + Save as... + Zapisz jako... - - Ctrl+Shift+S - Ctrl+Shift+S + + Ctrl+Shift+S + Ctrl+Shift+S - - Undo - Cofnij + + Undo + Cofnij - - Ctrl+Z - Ctrl+Z + + Ctrl+Z + Ctrl+Z - - Redo - Ponów + + Redo + Ponów - - Ctrl+Shift+Z - Ctrl+Shift+Z + + Ctrl+Shift+Z + Ctrl+Shift+Z - - Find/Replace... - Znajdź i zamień... + + Find/Replace... + Znajdź i zamień... - - Ctrl+F - Ctrl+F + + Ctrl+F + Ctrl+F - - - Go to line... - Przejdź do wiersza... + + + Go to line... + Przejdź do wiersza... - - Go to line - Przejdź do wiersza + + Go to line + Przejdź do wiersza - - Ctrl+L - Ctrl+L + + Ctrl+L + Ctrl+L - - - Jump to function... - Przejdź do funkcji... + + + Jump to function... + Przejdź do funkcji... - - Ctrl+M - Ctrl+M + + Ctrl+M + Ctrl+M - - Go to @init - Przejdź do @init + + Go to @init + Przejdź do @init - - F2 - F2 + + F2 + F2 - - Go to @sample - Przejdź do @sample + + Go to @sample + Przejdź do @sample - - F3 - F3 + + F3 + F3 - - Automatic Parentheses - Zamykaj nawiasy + + Automatic Parentheses + Zamykaj nawiasy - - Replace Tabs with Spaces - Zastąp tabulatory spacjami + + Replace Tabs with Spaces + Zastąp tabulatory spacjami - - EEL2 documentation - Dokumentacja EEL2 + + EEL2 documentation + Dokumentacja EEL2 - - F1 - F1 + + F1 + F1 - - Run code - Wykonaj kod + + Run code + Wykonaj kod - - F5 - F5 + + F5 + F5 - - New - Nowy + + New + Nowy - - New script wizard - Kreator nowego skryptu + + New script wizard + Kreator nowego skryptu - - Ctrl+N - Ctrl+N + + Ctrl+N + Ctrl+N - - - Freeze - Zamróź + + + Freeze + Zamróź - - F6 - F6 + + F6 + F6 - - Loaded projects - Załadowane projekty + + Loaded projects + Załadowane projekty - - Code outline - Konspekt kodu + + Code outline + Konspekt kodu - - Variable view - Widok zmiennych + + Variable view + Widok zmiennych - - Console output - Dane wyjściowe konsoli + + Console output + Dane wyjściowe konsoli - - '%1' started compiling at %2 - Kompilacja '%1' rozpoczęła się o %2 + + '%1' started compiling at %2 + Kompilacja '%1' rozpoczęła się o %2 - - <br>Compilation stopped at %2 - <br>Kompilacja zatrzymała się o %2 + + <br>Compilation stopped at %2 + <br>Kompilacja zatrzymała się o %2 - - Script initialization took %1ms - Inicjalizacja skryptu zajęła %1ms + + Script initialization took %1ms + Inicjalizacja skryptu zajęła %1ms - - Error - Błąd + + Error + Błąd - - Cannot write file - Nie można zapisać pliku + + Cannot write file + Nie można zapisać pliku - - Open EEL script - Otwórz skrypt EEL + + Open EEL script + Otwórz skrypt EEL - - EEL2 Script (*.eel) - Skrypt EEL2 (*.eel) + + EEL2 Script (*.eel) + Skrypt EEL2 (*.eel) - - Save as - Zapisz jako + + Save as + Zapisz jako - - Cannot execute - Nie można wykonać + + Cannot execute + Nie można wykonać - - No script file opened. Please open one first and try again. - Nie otwarto pliku skryptu. Proszę najpierw otworzyć plik i spróbować ponownie. + + No script file opened. Please open one first and try again. + Nie otwarto pliku skryptu. Proszę najpierw otworzyć plik i spróbować ponownie. - - Enter line number: - Wprowadź numer wiersza: + + Enter line number: + Wprowadź numer wiersza: - - Enter function name: - Wprowadź nazwę funkcji: + + Enter function name: + Wprowadź nazwę funkcji: - - + + EmptyView - - No project loaded - Nie załadowano projektu + + No project loaded + Nie załadowano projektu - - + + FileDownloaderDialog - - Package manager - Menedżer pakietów + + Package manager + Menedżer pakietów - - Downloading package... - Pobieranie pakietu... + + Downloading package... + Pobieranie pakietu... - - + + FileSelectionWidget - - Refresh - Odśwież + + Refresh + Odśwież - - Bookmark - Dodaj do zakładek + + Bookmark + Dodaj do zakładek - - Rename - Zmień nazwę + + Rename + Zmień nazwę - - Remove - Usuń + + Remove + Usuń - - No supported files found - Nie znaleziono obsługiwanych plików + + No supported files found + Nie znaleziono obsługiwanych plików - - + + FindReplaceForm - - Form - Formularz + + Form + Formularz - - &Find: - &Znajdź: + + &Find: + &Znajdź: - - R&eplace with: - Z&astąp: + + R&eplace with: + Z&astąp: - - Previous - Przejdź do poprzedniego + + Previous + Przejdź do poprzedniego - - Next - Przejdź do następnego + + Next + Przejdź do następnego - - &Options - &Opcje + + &Options + &Opcje - - R&egular expression - Wyraż&enie regularne + + R&egular expression + Wyraż&enie regularne - - &Whole words - Całe sło&wa + + &Whole words + Całe sło&wa - - &Case sensitive - &Rozróżniaj wielkość liter + + &Case sensitive + &Rozróżniaj wielkość liter - - &Close - &Zamknij + + &Close + &Zamknij - - &Replace - &Zastąp + + &Replace + &Zastąp - - Replace &All - Zastąp wsz&ystko + + Replace &All + Zastąp wsz&ystko - - no match found - nie znaleziono dopasowania + + no match found + nie znaleziono dopasowania - - Replaced %1 occurrence(s) - Wykonano %1 zastąpień + + Replaced %1 occurrence(s) + Wykonano %1 zastąpień - - + + FirstLaunchWizard - - Welcome! - Witaj! + + Welcome! + Witaj! - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - Dziękujemy za instalację tej aplikacji! + Dziękujemy za instalację tej aplikacji! Jednak zanim zaczniesz korzystać z JamesDSP dla Linuxa, będziemy musieli wprowadzić pewne poprawki, aby zapewnić najlepsze możliwe wrażenia z JDSP. - - - - Next > - Dalej > + + + + Next > + Dalej > - - Run in background? - Uruchamiać w tle? + + Run in background? + Uruchamiać w tle? - - No, don't apply effects in background - Nie, nie stosuj efektów w tle + + No, don't apply effects in background + Nie, nie stosuj efektów w tle - - Yes, minimize to tray icon - Tak, minimalizuj ikonę do zasobnika + + Yes, minimize to tray icon + Tak, minimalizuj ikonę do zasobnika - - Start minimized on boot - Uruchom zminimalizowany przy starcie + + Start minimized on boot + Uruchom zminimalizowany przy starcie - - That's it! - To jest to! + + That's it! + To jest to! - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - Wszystko jest gotowe! Możesz zmienić wszystkie te opcje w sekcji ustawień. Przejrzyj ustawienia, aby uzyskać dalsze opcje dostosowywania. Odwiedź naszą społeczność Telegram, aby uzyskać wsparcie i aktualizacje! + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + Wszystko jest gotowe! Możesz zmienić wszystkie te opcje w sekcji ustawień. Przejrzyj ustawienia, aby uzyskać dalsze opcje dostosowywania. Odwiedź naszą społeczność Telegram, aby uzyskać wsparcie i aktualizacje! - - Telegram - Telegram + + Telegram + Telegram - - Close - Zamknij + + Close + Zamknij - - + + FlatTabWidget - - FlatTabWidget - FlatTabWidget + + FlatTabWidget + FlatTabWidget - - + + GraphicEQFilterGUI - - Enable Graphic EQ - Włącz korektor graficzny + + Enable Graphic EQ + Włącz korektor graficzny - - Freq. - Częstotliwość + + Freq. + Częstotliwość - - Gain - Wzmocnienie + + Gain + Wzmocnienie - - AutoEQ database... - Baza danych AutoEQ... + + AutoEQ database... + Baza danych AutoEQ... - - 15-band - 15-pasmowy + + 15-band + 15-pasmowy - - 31-band - 31-pasmowy + + 31-band + 31-pasmowy - - variable - zmienna + + variable + zmienna - - Import - Importuj + + Import + Importuj - - Export - Eksportuj + + Export + Eksportuj - - Invert response - Odwróć wyjście + + Invert response + Odwróć wyjście - - Normalize response - Normalizuj wyjście + + Normalize response + Normalizuj wyjście - - Reset response - Zresetuj wyjście + + Reset response + Zresetuj wyjście - - - Import EqualizerAPO settings - Importuj ustawienia EqualizerAPO + + + Import EqualizerAPO settings + Importuj ustawienia EqualizerAPO - - Import frequency response - Importuj reakcję na częstotliwość + + Import frequency response + Importuj reakcję na częstotliwość - - - CSV frequency response (*.csv) - Reakcja na częstotliwość CSV (*.csv) + + + CSV frequency response (*.csv) + Reakcja na częstotliwość CSV (*.csv) - - - - All files (*.*) - Wszystkie pliki (*.*) + + + + All files (*.*) + Wszystkie pliki (*.*) - - Import EqualizerAPO graphic EQ preset - Zaimportuj profil korektora graficznego EqualizerAPO + + Import EqualizerAPO graphic EQ preset + Zaimportuj profil korektora graficznego EqualizerAPO - - EqualizerAPO GraphicEQ (*.txt) - Ustawienie korektora graficznego EqualizerAPO (*.txt) + + EqualizerAPO GraphicEQ (*.txt) + Ustawienie korektora graficznego EqualizerAPO (*.txt) - - Export frequency response - Eksportuj reakcję na częstotliwość + + Export frequency response + Eksportuj reakcję na częstotliwość - - + + GzipDownloaderDialog - - Error - Błąd + + Error + Błąd - - %1MB of %2MB downloaded - Pobrano %1MB z %2MB + + %1MB of %2MB downloaded + Pobrano %1MB z %2MB - - Decompressing package... - Rozpakowywanie pakietu... + + Decompressing package... + Rozpakowywanie pakietu... - - + + LiveprogSelectionWidget - - - No script has been loaded - Nie załadowano żadnego skryptu + + + No script has been loaded + Nie załadowano żadnego skryptu - - Enable - Włącz + + Enable + Włącz - - Reset - Zresetuj + + Reset + Zresetuj - - - Create new script - Utwórz nowy skrypt + + + Create new script + Utwórz nowy skrypt - - - Error - Błąd + + + Error + Błąd - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - Nie można przywrócić wartości domyślnych. + Nie można przywrócić wartości domyślnych. Żaden plik EEL nie jest załadowany. - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - Wybrany plik EEL już nie istnieje. + Wybrany plik EEL już nie istnieje. Proszę wybrać inny plik - - Edit script - Edytuj skrypt + + Edit script + Edytuj skrypt - - No customizable parameters - Brak konfigurowalnych opcji + + No customizable parameters + Brak konfigurowalnych opcji - - + + MainWindow - - JamesDSP for Linux - JamesDSP dla Linuxa + + JamesDSP for Linux + JamesDSP dla Linuxa - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamiczne wzmocnienie basów</span></p><p>Wzmocnienie basów z wykrywaniem częstotliwości. Automatycznie ustawia własne parametry, takie jak wzmocnienie, szerokość pasma i częstotliwość odcięcia, analizując przychodzący strumień audio</p><p><span style=" text-decoration: underline;">Maksymalne wzmocnienie:</span> dostosowuje ilość dynamicznych efektów wzmocnienia basów.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamiczne wzmocnienie basów</span></p><p>Wzmocnienie basów z wykrywaniem częstotliwości. Automatycznie ustawia własne parametry, takie jak wzmocnienie, szerokość pasma i częstotliwość odcięcia, analizując przychodzący strumień audio</p><p><span style=" text-decoration: underline;">Maksymalne wzmocnienie:</span> dostosowuje ilość dynamicznych efektów wzmocnienia basów.</p></body></html> - - Dynamic bass boost - Dynamiczne wzmocnienie basów + + Dynamic bass boost + Dynamiczne wzmocnienie basów - - Maximum gain - Maksymalne wzmocnienie + + Maximum gain + Maksymalne wzmocnienie - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Kompresor dynamiki</span></p><p>Włącza/wyłącza kompresor dynamiki, automatyczny spłaszczacz dynamiki, który może spłaszczyć widmo sygnału w celu zmniejszenia przejściowości; to jest jak osłabiacz głośności perkusji.</p><p><span style=" text-decoration: underline;">Maksymalny atak:</span> dostosowuje szybkość reakcji kompresora dynamiki.</p><p><span style=" text-decoration: underline;">Maksymalne uwolnienie:</span> określa, jak wolno kompresor dynamiki wykonuje zanik wzmocnienia.</p><p><span style=" text-decoration: underline;">Agresywność:</span> określa, jak silne będzie spłaszczenie widma</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Modelowanie analogowe</span></p><p>Nadpróbkowane modelowanie analogowe to wolny od aliasingu generator równych składowych harmonicznych.</p></body></html> - Dynamic range compressor - Kompresor dynamiki + + Analog modelling + Modelowanie analogowe - Maximum attack - Maksymalny atak + + Preamp (Harmonics) + Przedwzmacniacz (składowych harmonicznych) - Maximum release - Maksymalne uwolnienie + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>Ten limiter wyjściowy próbuje uniknąć obcinania sygnału wyjściowego (spowodowanego przez procesor DSP, który próbuje sprawić, by część lub całość dźwięku była głośniejsza niż wcześniej, jeśli wejście jest już bliskie maksimum). </p><p><span style=" text-decoration: underline;">Próg limitera:</span> Powinno to być ustawione na -0.1, chyba że z jakiegoś powodu dźwięk jest przycinany przed obcinaniem cyfrowym, w takim przypadku można ustawić niższe wartości.</p><p><span style=" text-decoration: underline;">Uwolnienie limitera:</span> Limiter działa tylko wtedy, gdy ustawiony jest czas uwolnienia. Krótki czas uwolnienia spowoduje do słyszalnego zniekształcenia ograniczonego dźwięku, zwłaszcza dźwięków o niskich częstotliwościach; przedłużone uwolnienie jest zwykle preferowane, ale zmniejsza nieco objętość, którą można osiągnąć. Jeśli &quot;pompowanie&quot; (znikanie ograniczonego dźwięku i powracanie do niego z czasem) staje się niepożądane, dłuższe lub krótsze uwolnienie może sprawić, że efekt będzie mniej zauważalny.</p><p><span style=" text-decoration: underline;">Wzmocnienie po przetwarzaniu:</span> Wzmocnienie po przetwarzaniu działa jak cyfrowy suwak głośności dla wszystkich efektów, po ich zastosowaniu, ale zanim dźwięk dotrze do limitera.</p></body></html> - Aggressiveness - Agresywność + + Limiter/Master + Limiter/master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Modelowanie analogowe</span></p><p>Nadpróbkowane modelowanie analogowe to wolny od aliasingu generator równych składowych harmonicznych.</p></body></html> + + Threshold + Próg - - Analog modelling - Modelowanie analogowe + + Release + Uwolnienie - - Preamp (Harmonics) - Przedwzmacniacz (składowych harmonicznych) + + Post gain + Wzmocnienie po przetwarzaniu - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>Ten limiter wyjściowy próbuje uniknąć obcinania sygnału wyjściowego (spowodowanego przez procesor DSP, który próbuje sprawić, by część lub całość dźwięku była głośniejsza niż wcześniej, jeśli wejście jest już bliskie maksimum). </p><p><span style=" text-decoration: underline;">Próg limitera:</span> Powinno to być ustawione na -0.1, chyba że z jakiegoś powodu dźwięk jest przycinany przed obcinaniem cyfrowym, w takim przypadku można ustawić niższe wartości.</p><p><span style=" text-decoration: underline;">Uwolnienie limitera:</span> Limiter działa tylko wtedy, gdy ustawiony jest czas uwolnienia. Krótki czas uwolnienia spowoduje do słyszalnego zniekształcenia ograniczonego dźwięku, zwłaszcza dźwięków o niskich częstotliwościach; przedłużone uwolnienie jest zwykle preferowane, ale zmniejsza nieco objętość, którą można osiągnąć. Jeśli &quot;pompowanie&quot; (znikanie ograniczonego dźwięku i powracanie do niego z czasem) staje się niepożądane, dłuższe lub krótsze uwolnienie może sprawić, że efekt będzie mniej zauważalny.</p><p><span style=" text-decoration: underline;">Wzmocnienie po przetwarzaniu:</span> Wzmocnienie po przetwarzaniu działa jak cyfrowy suwak głośności dla wszystkich efektów, po ich zastosowaniu, ale zanim dźwięk dotrze do limitera.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + - - Limiter/Master - Limiter/master + + Dynamic range compander + - - Threshold - Próg + + Time constant + - - Release - Uwolnienie + + Granularity + - - Post gain - Wzmocnienie po przetwarzaniu + + Time-frequency transforms + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - + + Uniform (Short-time Fourier) + - - Dynamic range compander - + + Multiresolution (Continuous wavelet) + - - Time constant - + + Multiresolution (Time domain) + - - Granularity - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Obejmuje tradycyjny tryb BS2B (DSP stereofoniczny na binauralny Bauera) oraz bardziej zaawansowane, oparte na splocie, podejście HRTF.</p></body></html> - - Time-frequency transforms - + + + Crossfeed + Crossfeed - - Uniform (Short-time Fourier) - + + Mode + Tryb - - Multiresolution (Continuous wavelet) - + + Custom BS2B parameters + Własne parametry BS2B - - Multiresolution (Time domain) - + + Cut frequency + Częstotliwość cięcia - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Obejmuje tradycyjny tryb BS2B (DSP stereofoniczny na binauralny Bauera) oraz bardziej zaawansowane, oparte na splocie, podejście HRTF.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Rozpiętość dźwięku</span></p><p>Algorytm, który wykrywa stereofoniczną zależność fazową w kilku obszarach widmowych i poprawia stereofoniczną scenę dźwiękową bez wpływu na integralność wokalu.</p></body></html> - - - Crossfeed - Crossfeed + + Soundstage wideness + Rozpiętość dźwięku - - Mode - Tryb + + Widen level + Poszerz poziom - - Custom BS2B parameters - Własne parametry BS2B + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Pogłos</span></p><p>Zaawansowana sieć pogłosowa IIR (Progenitor 2)</p></body></html> - - Cut frequency - Częstotliwość cięcia + + Enable reverberation + Włącz pogłos - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Rozpiętość dźwięku</span></p><p>Algorytm, który wykrywa stereofoniczną zależność fazową w kilku obszarach widmowych i poprawia stereofoniczną scenę dźwiękową bez wpływu na integralność wokalu.</p></body></html> + + Presets + Profil ustawień - - Soundstage wideness - Rozpiętość dźwięku + + + ... + ... - - Widen level - Poszerz poziom + + Oversampling factor + Współczynnik nadpróbkowania - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Pogłos</span></p><p>Zaawansowana sieć pogłosowa IIR (Progenitor 2)</p></body></html> + + Early reflection factor + Współczynnik wczesnego odbicia - - Enable reverberation - Włącz pogłos + + Early reflection amount + Ilość wczesnych odbić - - Presets - Profil ustawień + + Early reflection width + Szerokość wczesnego odbicia - - - ... - ... + + Lowpass cutoff (Input) + Odcięcie dolnoprzepustowe (wejścia) - - Oversampling factor - Współczynnik nadpróbkowania + + Lowpass cutoff (Bass) + Odcięcie dolnoprzepustowe (basu) - - Early reflection factor - Współczynnik wczesnego odbicia + + Lowpass cutoff (Damp) + Odcięcie dolnoprzepustowe (tłumienia) - - Early reflection amount - Ilość wczesnych odbić + + Lowpass cutoff (Output) + Odcięcie dolnoprzepustowe (wyjścia) - - Early reflection width - Szerokość wczesnego odbicia + + Final wet mix + Końcowy mokry miks - - Lowpass cutoff (Input) - Odcięcie dolnoprzepustowe (wejścia) + + Final dry mix + Końcowy suchy miks - - Lowpass cutoff (Bass) - Odcięcie dolnoprzepustowe (basu) + + Reverb wetness + Wilgotność pogłosu - - Lowpass cutoff (Damp) - Odcięcie dolnoprzepustowe (tłumienia) + + Width L/R mix + Szerokość miksu L/R - - Lowpass cutoff (Output) - Odcięcie dolnoprzepustowe (wyjścia) + + LFO wander amount + Wielkość fluktuacji LFO - - Final wet mix - Końcowy mokry miks + + LFO spin amount + Wielkość wirowania LFO - - Final dry mix - Końcowy suchy miks + + Time decay + Czas zaniku - - Reverb wetness - Wilgotność pogłosu + + Delay + Opóźnienie - - Width L/R mix - Szerokość miksu L/R + + Bass boost + Wzmocnienie basu - - LFO wander amount - Wielkość fluktuacji LFO + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + - - LFO spin amount - Wielkość wirowania LFO + + FIR Minimum phase + - - Time decay - Czas zaniku + + IIR 4 order + - - Delay - Opóźnienie + + IIR 6 order + - - Bass boost - Wzmocnienie basu + + IIR 8 order + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - + + IIR 10 order + - - FIR Minimum phase - + + IIR 12 order + - - IIR 4 order - + + Enable EQ + Włącz korektor - - IIR 6 order - + + Presets... + Profil ustawień... - - IIR 8 order - + + Filter type + Typ filtra - - IIR 10 order - + + Interpolator + Interpolator - - IIR 12 order - + + <html><head/><body><p>Interpolation mode</p></body></html> + <html><head/><body><p>Tryb interpolacji</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolujący korektor FIR (SOI)</span></p><p>Włącza/wyłącza korektor FIR czyli SOI. FIR to skrót od &quot;Finite Impulse Response&quot; (skrót SOI jest tłumaczeniem poprzedniego, &quot;skończona odpowiedź impulsowa&quot;)</p><p><span style=" text-decoration: underline;">Typ filtra:</span> Wybiera pomiędzy filtrowaniem minimalnej fazy a liniowym filtrowaniem fazy. Minimalna faza jest zalecanym typem filtra, ponieważ minimalizuje opóźnienie (efektywnie zero dla dowolnego rozsądnego kształtu filtra). Natomiast wprowadzone zmiany fazowe zwykle nie są zauważalne (faza liniowa jest pomocna w przed/postprodukcji nagrań wielościeżkowych, gdzie trzeba zachować relacje fazowe między ścieżkami. Jednak w przypadku odtwarzania w czasie rzeczywistym korektor fazy liniowej wprowadza opóźnienie co najmniej o połowę długości filtra.)</p></body></html> + + Piecewise Cubic Hermite Interpolating Polynomial + Kawałkowy sześcienny interpolujący wielomian Hermite'a - - Enable EQ - Włącz korektor + + Modified Hiroshi Akima spline + Zmodyfikowany splajn Hiroshi Akima - - Presets... - Profil ustawień... + + Reset EQ + Zresetuj korektor - - Filter type - Typ filtra + + Fixed bands + Ustalone pasma - Minimum phase - Minimalna faza + + Flexible bands + Elastyczne pasma - Linear phase - Liniowa faza + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Konwolwer</span></p><p>Podzielony na partycje konwolwer (konwolwer z automatyczną segmentacją). Wybierz plik odpowiedzi impulsowej, który ma zostać spleciony. Pobiera charakterystykę sygnału odpowiedzi impulsowej i stosuje ją do przychodzącego dźwięku w czasie rzeczywistym.</p><p>Obsługuje odpowiedzi impulsowe mono, stereo, pełne/prawdziwe stereo (LL, LR, RL, RR).</p><p><span style=" text-decoration: underline;">Optymalizacja odpowiedzi impulsowej:</span></p><p>Ta opcja ma na celu maksymalne skrócenie długości odpowiedzi impulsowej; chodzi o to, aby maksymalnie zmniejszyć opóźnienie, prawdopodobnie zmniejszając zużycie energii.</p></body></html> - - Interpolator - Interpolator + + + Filesystem + System plików - - <html><head/><body><p>Interpolation mode</p></body></html> - <html><head/><body><p>Tryb interpolacji</p></body></html> + + Bookmarks + Zakładki - - Piecewise Cubic Hermite Interpolating Polynomial - Kawałkowy sześcienny interpolujący wielomian Hermite'a + + Enable convolver + Włącz konwolwer - - Modified Hiroshi Akima spline - Zmodyfikowany splajn Hiroshi Akima + + IR optimization + Optymalizacja IR - - Reset EQ - Zresetuj korektor + + Original + Oryginalny - - Fixed bands - Ustalone pasma + + Shrink + Zmniejsz - - Flexible bands - Elastyczne pasma + + Minimum phase transform and shrink + Przekształć układ minimalnofazowy i zmniejsz - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Konwolwer</span></p><p>Podzielony na partycje konwolwer (konwolwer z automatyczną segmentacją). Wybierz plik odpowiedzi impulsowej, który ma zostać spleciony. Pobiera charakterystykę sygnału odpowiedzi impulsowej i stosuje ją do przychodzącego dźwięku w czasie rzeczywistym.</p><p>Obsługuje odpowiedzi impulsowe mono, stereo, pełne/prawdziwe stereo (LL, LR, RL, RR).</p><p><span style=" text-decoration: underline;">Optymalizacja odpowiedzi impulsowej:</span></p><p>Ta opcja ma na celu maksymalne skrócenie długości odpowiedzi impulsowej; chodzi o to, aby maksymalnie zmniejszyć opóźnienie, prawdopodobnie zmniejszając zużycie energii.</p></body></html> + + Adv. waveform editing + Zaaw. edycja kształtu fali - - - Filesystem - System plików + + Edit + Edytuj - - Bookmarks - Zakładki + + Channels: + Kanały: - - Enable convolver - Włącz konwolwer + + Samples: + Próbki: - - IR optimization - Optymalizacja IR + + No selection + Brak wyboru - - Original - Oryginalny + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Głównym celem jest wykonanie korekcji parametrycznej dźwięku, jednak wymaga to od użytkownika dostarczenia pliku .vdc, który generuje DDCToolbox.</p><p>ViPER-DDC w jDSP to uogólniona implementacja filtrów sekcji drugiego rzędu, która różni się nieco od implementacji w Viper4Android. V4A obsługuje tylko szczytowy filtr parametryczny; powodem jest to, że V4A używa właściwości współczynnika udziału filtra szczytowego. Natomiast jDSP nie ma takiego założenia.</p></body></html> - - Shrink - Zmniejsz + + Database + Baza danych - - Minimum phase transform and shrink - Przekształć układ minimalnofazowy i zmniejsz + + Create + Utwórz - - Adv. waveform editing - Zaaw. edycja kształtu fali + + Create your custom DDC files using DDCToolbox + Utwórz własne pliki DDC za pomocą DDCToolbox - - Edit - Edytuj + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - - Channels: - Kanały: + + View installation instructions + Pokaż instrukcje instalacji - - Samples: - Próbki: + + Enable ViPER-DDC + Włącz ViPER-DDC - - No selection - Brak wyboru + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Programowalny DSP na żywo</span></p><p>Jest to maszyna wirtualna, która kompiluje plik kodu .eel jako dane wejściowe i uruchamia instrukcje; w prostych słowach pozwala użytkownikom programować własne efekty dźwiękowe.</p><p>Liczba obsługiwanych operacji jest ogromna; sprawdź oficjalną dokumentację: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Naciśnij 'Edytuj skrypt', aby uruchomić wbudowane środowisko skryptowe dla plików kodu EEL.</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Głównym celem jest wykonanie korekcji parametrycznej dźwięku, jednak wymaga to od użytkownika dostarczenia pliku .vdc, który generuje DDCToolbox.</p><p>ViPER-DDC w jDSP to uogólniona implementacja filtrów sekcji drugiego rzędu, która różni się nieco od implementacji w Viper4Android. V4A obsługuje tylko szczytowy filtr parametryczny; powodem jest to, że V4A używa właściwości współczynnika udziału filtra szczytowego. Natomiast jDSP nie ma takiego założenia.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Korektor odpowiedzi samowolnej</span></p><p>Znany również jako GraphicEQ z EqualizerAPO.</p></body></html> - - Database - Baza danych + + Custom Presets + Profili użytkownika - - Create - Utwórz + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Profili użytkownika</span></p><p>Twórz własne profili użytkownika i zarządzaj nimi</p></body></html> - - Create your custom DDC files using DDCToolbox - Utwórz własne pliki DDC za pomocą DDCToolbox + + Settings + Ustawienia - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Ustawienia</span></p><p>Skonfiguruj tę aplikację</p></body></html> - - View installation instructions - Pokaż instrukcje instalacji + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reszta</span></p><p>Różne akcje, które są używane rzadziej</p></body></html> - - Enable ViPER-DDC - Włącz ViPER-DDC + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Pomiń filtry</span></p><p>Ta opcja określa, czy efekty dźwiękowe mają być włączone, czy wyłączone.</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Programowalny DSP na żywo</span></p><p>Jest to maszyna wirtualna, która kompiluje plik kodu .eel jako dane wejściowe i uruchamia instrukcje; w prostych słowach pozwala użytkownikom programować własne efekty dźwiękowe.</p><p>Liczba obsługiwanych operacji jest ogromna; sprawdź oficjalną dokumentację: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Naciśnij 'Edytuj skrypt', aby uruchomić wbudowane środowisko skryptowe dla plików kodu EEL.</p></body></html> + + Bypass + Pomiń filtry - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Korektor odpowiedzi samowolnej</span></p><p>Znany również jako GraphicEQ z EqualizerAPO.</p></body></html> + + %1 connected - Preset loaded automatically + %1 podłączone - profil użytkownika został załadowany samoczynnie - - Custom Presets - Profili użytkownika + + Cannot execute script + Nie można wykonać skryptu - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Profili użytkownika</span></p><p>Twórz własne profili użytkownika i zarządzaj nimi</p></body></html> + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + Bieżący plik EEL (w '%1') nie istnieje już w systemie plików. Proszę ponownie otworzyć plik ręcznie. - - Settings - Ustawienia + + Apps + Aplikacje - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Ustawienia</span></p><p>Skonfiguruj tę aplikację</p></body></html> + + Driver status + Stan sterownika - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reszta</span></p><p>Różne akcje, które są używane rzadziej</p></body></html> + + Relink audio pipeline + Połącz potok audio ponownie - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Pomiń filtry</span></p><p>Ta opcja określa, czy efekty dźwiękowe mają być włączone, czy wyłączone.</p></body></html> + + Reset to defaults + Przywróć domyślne - - Bypass - Pomiń filtry + + Load from file + Załaduj z pliku - - %1 connected - Preset loaded automatically - %1 podłączone - profil użytkownika został załadowany samoczynnie + + Save to file + Zapisz do pliku - - Cannot execute script - Nie można wykonać skryptu + + Open LiveprogIDE + Otwórz LiveprogIDE - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - Bieżący plik EEL (w '%1') nie istnieje już w systemie plików. Proszę ponownie otworzyć plik ręcznie. + + What's this... (Select UI element) + Co to jest... (Wybierz element UI) - - Apps - Aplikacje + + Bass/Misc + Bas/różne - - Driver status - Stan sterownika + + Sound Positioning + Pozycjonowanie dźwięku - - Relink audio pipeline - Połącz potok audio ponownie + + Reverb + Pogłos - - Reset to defaults - Przywróć domyślne + + Equalizer + Korektor - - Load from file - Załaduj z pliku + + Convolver + Konwolwer - - Save to file - Zapisz do pliku + + DDC + DDC - - Open LiveprogIDE - Otwórz LiveprogIDE + + Liveprog + Liveprog - - What's this... (Select UI element) - Co to jest... (Wybierz element UI) + + Graphic EQ + Korektor graficzny - - Bass/Misc - Bas/różne + + Launch application + Uruchom aplikację - - Sound Positioning - Pozycjonowanie dźwięku + + Reset Configuration + Zresetuj konfigurację - - Reverb - Pogłos + + Are you sure? + Na pewno? - - Equalizer - Korektor + + Load custom audio.conf + Wczytaj własne audio.conf - - Convolver - Konwolwer + + Save current audio.conf + Zapisz bieżący audio.conf - - DDC - DDC + + Very low + - - Liveprog - Liveprog + + Low + - - Graphic EQ - Korektor graficzny + + Medium + - - Launch application - Uruchom aplikację + + High + - - Reset Configuration - Zresetuj konfigurację + + Extreme + - - Are you sure? - Na pewno? + + Advanced waveform editing + Zaawansowana edycja kształtu fali - - Load custom audio.conf - Wczytaj własne audio.conf - - - - Save current audio.conf - Zapisz bieżący audio.conf - - - - Very low - - - - - Low - - - - - Medium - - - - - High - - - - - Extreme - - - - - Advanced waveform editing - Zaawansowana edycja kształtu fali - - - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1688,7 +1656,7 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - Zaawansowana edycja przebiegów (domyślnie: -80;-100;0;0;0;0) + Zaawansowana edycja przebiegów (domyślnie: -80;-100;0;0;0;0) Ustaw próg automatycznego przycinania IR i dodaj opóźnienie do pociętego IR/przekształconego w układ minimalnofazowy. To ustawienie działa tylko wtedy, gdy włączona jest optymalizacja IR. @@ -1701,1218 +1669,1218 @@ Wartość 5: opóźnienie kanału 3 (próbki) Wartość 6: opóźnienie kanału 4 (próbki) - - + + NewFileWizard - - Create new script - Utwórz nowy skrypt + + Create new script + Utwórz nowy skrypt - - New script - Nowy skrypt + + New script + Nowy skrypt - - Define and generate a basic script template - Zdefiniuj i wygeneruj podstawowy szablon skryptu + + Define and generate a basic script template + Zdefiniuj i wygeneruj podstawowy szablon skryptu - - Workspace directory - Katalog projektu + + Workspace directory + Katalog projektu - - File name - Nazwa pliku + + File name + Nazwa pliku - - Description - Opis + + Description + Opis - - Untitled script - Skrypt bez nazwy + + Untitled script + Skrypt bez nazwy - - Select directory - Wybierz katalog + + Select directory + Wybierz katalog - - - - Error - Błąd + + + + Error + Błąd - - Workspace directory does not exist - Katalog projektu nie istnieje + + Workspace directory does not exist + Katalog projektu nie istnieje - - A file with the same name already exists at this loction - Plik o tej samej nazwie już istnieje w tej lokalizacji + + A file with the same name already exists at this loction + Plik o tej samej nazwie już istnieje w tej lokalizacji - - File name is empty or contains illegal characters - Nazwa pliku jest pusta lub zawiera niedozwolone znaki + + File name is empty or contains illegal characters + Nazwa pliku jest pusta lub zawiera niedozwolone znaki - - + + OverlayMsgProxy - - - - Close - Zamknij + + + + Close + Zamknij - - + + PaletteEditor - - Palette editor - Edytor palet + + Palette editor + Edytor palet - - - - - - Select... - Wybierz... + + + + + + Select... + Wybierz... - - Base Color - Kolor podstawowy + + Base Color + Kolor podstawowy - - Background Color - Kolor tła + + Background Color + Kolor tła - - Foreground Color - Kolor pierwszoplanowy + + Foreground Color + Kolor pierwszoplanowy - - Close - Zamknij + + Close + Zamknij - - Reset - Zresetuj + + Reset + Zresetuj - - White Icons - Białe ikony + + White Icons + Białe ikony - - Selection Color - Kolor zaznaczenia + + Selection Color + Kolor zaznaczenia - - Disabled Color - Kolor nieaktywnego elementu + + Disabled Color + Kolor nieaktywnego elementu - - + + PresetAddRuleFragment - - Add new rule... - Dodaj nową zasadę... + + Add new rule... + Dodaj nową zasadę... - - If - Jeśli + + If + Jeśli - - is connected, then load preset - jest połączone, załaduj profil + + is connected, then load preset + jest połączone, załaduj profil - - + + PresetDialog - - Presets - Profile ustawień + + Presets + Profile ustawień - - Preset name - Nazwa profilu + + Preset name + Nazwa profilu - - Adds current config as a preset - Dodaje bieżącą konfigurację jako profil + + Adds current config as a preset + Dodaje bieżącą konfigurację jako profil - - Save - Zapisz + + Save + Zapisz - - Rules... - Zasady... + + Rules... + Zasady... - - Remove - Usuń + + Remove + Usuń - - Load - Załaduj + + Load + Załaduj - - + + PresetFragment - - No presets saved - Brak zapisanych profili + + No presets saved + Brak zapisanych profili - - Cannot load preset - Nie można wczytać profilu + + Cannot load preset + Nie można wczytać profilu - - Selected file does not exist anymore - Wybrany plik już nie istnieje + + Selected file does not exist anymore + Wybrany plik już nie istnieje - - Overwrite - Nadpisz + + Overwrite + Nadpisz - - Save - Zapisz + + Save + Zapisz - - Rename - Zmień nazwę + + Rename + Zmień nazwę - - Delete - Usuń + + Delete + Usuń - - Rename preset - Zmień nazwę profilu + + Rename preset + Zmień nazwę profilu - - Enter new name - Wpisz nową nazwę + + Enter new name + Wpisz nową nazwę - - + + PresetRuleDialog - - Preset auto-switch rules - Zasady samo-przełączania profili + + Preset auto-switch rules + Zasady samo-przełączania profili - - Auto-switch rules - Zasady samo-przełączania + + Auto-switch rules + Zasady samo-przełączania - - Add new rule... - Dodaj nową zasadę... + + Add new rule... + Dodaj nową zasadę... - - Delete selection - Usuń wybrane + + Delete selection + Usuń wybrane - - No rules defined - Nie ustalono żadnych zasad + + No rules defined + Nie ustalono żadnych zasad - - - Cannot add new rule - Nie można dodać nowej zasady + + + Cannot add new rule + Nie można dodać nowej zasady - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - Wszystkie podłączone urządzenia audio mają już ustaloną zasadę. + Wszystkie podłączone urządzenia audio mają już ustaloną zasadę. Możesz utworzyć tylko jedną zasadę na urządzenie. - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - Nie masz zapisanych profili. + Nie masz zapisanych profili. Utwórz profil, zanim dodasz nową regułę. - - + + PresetRuleTableModel - - Device - Urządzenie + + Device + Urządzenie - - Assigned preset - Przypisany profil + + Assigned preset + Przypisany profil - - + + QObject - - List All Tabs - Wyświetl listę wszystkich kart + + List All Tabs + Wyświetl listę wszystkich kart - - Detach Group - Odłącz grupę + + Detach Group + Odłącz grupę - - Close Active Tab - Zamknij aktywną kartę + + Close Active Tab + Zamknij aktywną kartę - - Close Group - Zamknij grupę + + Close Group + Zamknij grupę - - Close Tab - Zamknij kartę + + Close Tab + Zamknij kartę - - Something went wrong - Coś poszło nie tak + + Something went wrong + Coś poszło nie tak - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - Nie udało się otworzyć adresu URL w domyślnej przeglądarce. + Nie udało się otworzyć adresu URL w domyślnej przeglądarce. Skopiuj ten adres URL ręcznie: - - Flat - Płaski + + Flat + Płaski - - Pop - Pop + + Pop + Pop - - Rock - Rock + + Rock + Rock - - Jazz - Jazz + + Jazz + Jazz - - Classic - Klasyka + + Classic + Klasyka - - Bass - Bas + + Bass + Bas - - Clear - Czysty + + Clear + Czysty - - Hip-Hop - Hip-hop + + Hip-Hop + Hip-hop - - Dubstep - Dubstep + + Dubstep + Dubstep - - Movie - Film + + Movie + Film - - Metal - Metal + + Metal + Metal - - Vocal Booster - Wzmocnienie wokalu + + Vocal Booster + Wzmocnienie wokalu - - Hardstyle - Hardstyle + + Hardstyle + Hardstyle - - Acoustic - Akustyka + + Acoustic + Akustyka - - R&B - R&B + + R&B + R&B - - Electronic - Muzyka elektroniczna + + Electronic + Muzyka elektroniczna - - Deep Bass - Głęboki bas + + Deep Bass + Głęboki bas - - Beats - Beats + + Beats + Beats - - BS2B Custom - Własny BS2B + + BS2B Custom + Własny BS2B - - BS2B Weak - Słaby BS2B + + BS2B Weak + Słaby BS2B - - BS2B Strong - Silny BS2B + + BS2B Strong + Silny BS2B - - Out of head - Poza głową + + Out of head + Poza głową - - Surround 1 - Dźwięk przestrzenny 1 + + Surround 1 + Dźwięk przestrzenny 1 - - Surround 2 - Dźwięk przestrzenny 2 + + Surround 2 + Dźwięk przestrzenny 2 - - Joe0Bloggs Realistic surround - Realistyczny dźwięk przestrzenny Joe0Bloggs + + Joe0Bloggs Realistic surround + Realistyczny dźwięk przestrzenny Joe0Bloggs - - Default - Domyślne + + Default + Domyślne - - Small hall 1 - Mała hala 1 + + Small hall 1 + Mała hala 1 - - Small hall 2 - Mała hala 2 + + Small hall 2 + Mała hala 2 - - Medium hall 1 - Średnia hala 1 + + Medium hall 1 + Średnia hala 1 - - Medium hall 2 - Średnia hala 2 + + Medium hall 2 + Średnia hala 2 - - Large hall 1 - Duża hala 1 + + Large hall 1 + Duża hala 1 - - Large hall 2 - Duża hala 2 + + Large hall 2 + Duża hala 2 - - Small room 1 - Mały pokój 1 + + Small room 1 + Mały pokój 1 - - Small room 2 - Mały pokój 2 + + Small room 2 + Mały pokój 2 - - Medium room 1 - Średni pokój 1 + + Medium room 1 + Średni pokój 1 - - Medium room 2 - Średni pokój 2 + + Medium room 2 + Średni pokój 2 - - Large room 1 - Duży pokój 1 + + Large room 1 + Duży pokój 1 - - Large room 2 - Duży pokój 2 + + Large room 2 + Duży pokój 2 - - Medium ER 1 - Średni ER 1 + + Medium ER 1 + Średni ER 1 - - Medium ER 2 - Średni ER 2 + + Medium ER 2 + Średni ER 2 - - Plate high - Wysoka płyta + + Plate high + Wysoka płyta - - Plate low - Niska płyta + + Plate low + Niska płyta - - Long reverb 1 - Długi pogłos 1 + + Long reverb 1 + Długi pogłos 1 - - Long reverb 2 - Długi pogłos 2 + + Long reverb 2 + Długi pogłos 2 - - error - błąd + + error + błąd - - creating - tworzenie + + creating + tworzenie - - suspended - zawieszony + + suspended + zawieszony - - - idle - bezczynny + + + idle + bezczynny - - - running - uruchomiony + + + running + uruchomiony - - not connected - nie połączony + + not connected + nie połączony - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - JamesDSP to zaawansowany silnik przetwarzania dźwięku dostępny dla systemów Linux i Android. + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + JamesDSP to zaawansowany silnik przetwarzania dźwięku dostępny dla systemów Linux i Android. - - Auto-start permission has been denied - Odmowa dostępu do automatycznego uruchamiania + + Auto-start permission has been denied + Odmowa dostępu do automatycznego uruchamiania - - Please run 'flatpak permission-reset %1' and reenable auto-start. - Uruchom 'flatpak permission-reset %1' i włącz automatyczne uruchamianie ponownie. + + Please run 'flatpak permission-reset %1' and reenable auto-start. + Uruchom 'flatpak permission-reset %1' i włącz automatyczne uruchamianie ponownie. - - Unknown error - Nieznany błąd + + Unknown error + Nieznany błąd - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - Upewnij się, że implementacja portalu XDG w tle jest dostępna i aktywna, aby korzystać z funkcji automatycznego uruchamiania. %1 + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + Upewnij się, że implementacja portalu XDG w tle jest dostępna i aktywna, aby korzystać z funkcji automatycznego uruchamiania. %1 - - + + SettingsFragment - - Settings - Ustawienia + + Settings + Ustawienia - - Category - Kategoria + + Category + Kategoria - - Interface - Interfejs + + Interface + Interfejs - - Default paths - Domyślne ścieżki + + Default paths + Domyślne ścieżki - - Devices - Urządzenia + + Devices + Urządzenia - - Network - Sieć + + Network + Sieć - - Tray icon - Ikona w zasobniku systemowym + + Tray icon + Ikona w zasobniku systemowym - - Context menu - Menu kontekstowe + + Context menu + Menu kontekstowe - - Theme - Motyw + + Theme + Motyw - - Edit - Edytuj + + Edit + Edytuj - - Color scheme - Schemat kolorów + + Color scheme + Schemat kolorów - - Equalizer - Korektor + + Equalizer + Korektor - - Always display handles - Zawsze wyświetlaj uchwyty + + Always display handles + Zawsze wyświetlaj uchwyty - - Impluse responses - Odpowiedzi impulsowe + + Impluse responses + Odpowiedzi impulsowe - - VDCs - VDC + + VDCs + VDC - - Liveprog scripts - Skrypty Liveprog + + Liveprog scripts + Skrypty Liveprog - - Save - Zapisz + + Save + Zapisz - - Built-in assets - Wbudowane zasoby + + Built-in assets + Wbudowane zasoby - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - <html><head/><body><p>Ta opcja sprawdzi przy każdym uruchomieniu, czy brakuje jednego z domyślnych skryptów EEL. W takim przypadku brakujące pliki zostaną automatycznie przywrócone z zasobów. (Nie zastąpi ich, jeśli już istnieją!)</p></body></html> + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + <html><head/><body><p>Ta opcja sprawdzi przy każdym uruchomieniu, czy brakuje jednego z domyślnych skryptów EEL. W takim przypadku brakujące pliki zostaną automatycznie przywrócone z zasobów. (Nie zastąpi ich, jeśli już istnieją!)</p></body></html> - - Extract bundled assets on startup - Rozpakuj pakiety zasobów podczas uruchamiania + + Extract bundled assets on startup + Rozpakuj pakiety zasobów podczas uruchamiania - - Extract now - Rozpakuj teraz + + Extract now + Rozpakuj teraz - - Select sink/device to be processed - Wybierz sink/urządzenie do przetworzenia + + Select sink/device to be processed + Wybierz sink/urządzenie do przetworzenia - - Use default output device (recommended) - Użyj domyślnego urządzenia wyjściowego (zalecane) + + Use default output device (recommended) + Użyj domyślnego urządzenia wyjściowego (zalecane) - - Manually select device - Wybierz urządzenie ręcznie + + Manually select device + Wybierz urządzenie ręcznie - - Device - Urządzenie + + Device + Urządzenie - - Blocklisted apps - Zablokowane aplikacje + + Blocklisted apps + Zablokowane aplikacje - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - W sekcji 'Aplikacje', dostępnej w menu z trzema kropkami w oknie głównym, możesz zablokować aplikacje odtwarzające dźwięk przed przetwarzaniem przez JamesDSP. + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + W sekcji 'Aplikacje', dostępnej w menu z trzema kropkami w oknie głównym, możesz zablokować aplikacje odtwarzające dźwięk przed przetwarzaniem przez JamesDSP. - - Allowlist mode (apps need to be explicitly enabled instead) - Tryb listy dozwolonych (w zamian aplikacje muszą być konkretnie włączone) + + Allowlist mode (apps need to be explicitly enabled instead) + Tryb listy dozwolonych (w zamian aplikacje muszą być konkretnie włączone) - - Clear list - Wyczyść listę + + Clear list + Wyczyść listę - - AutoEQ database - Baza danych AutoEQ + + AutoEQ database + Baza danych AutoEQ - - Status: - Stan: + + Status: + Stan: - - unknown - nieznane + + unknown + nieznane - - Manage local database - Zarządzaj lokalną bazą danych + + Manage local database + Zarządzaj lokalną bazą danych - - Run in background (tray icon) - Uruchom w tle (ikona w zasobniku) + + Run in background (tray icon) + Uruchom w tle (ikona w zasobniku) - - No, shutdown audio effects when closing app - Nie, wyłącz efekty dźwiękowe po zamknięciu aplikacji + + No, shutdown audio effects when closing app + Nie, wyłącz efekty dźwiękowe po zamknięciu aplikacji - - Yes, minimize to tray icon when closing app - Tak, zminimalizuj do ikony w zasobniku po zamknięciu aplikacji + + Yes, minimize to tray icon when closing app + Tak, zminimalizuj do ikony w zasobniku po zamknięciu aplikacji - - Auto-start - Samouruchamianie + + Auto-start + Samouruchamianie - - Start minimized on boot - Uruchom zminimalizowane przy starcie + + Start minimized on boot + Uruchom zminimalizowane przy starcie - - Systray not supported on this system - Zasobnik systemowy nie jest obsługiwany w tym systemie + + Systray not supported on this system + Zasobnik systemowy nie jest obsługiwany w tym systemie - - Visit Github repo - Odwiedź repozytorium Github + + Visit Github repo + Odwiedź repozytorium Github - - Run setup wizard - Uruchom kreatora konfiguracji + + Run setup wizard + Uruchom kreatora konfiguracji - - Close - Zamknij + + Close + Zamknij - - Unknown (%1) - Nieznane (%1) + + Unknown (%1) + Nieznane (%1) - - installed - zainstalowano + + installed + zainstalowano - - not installed - nie zainstalowano + + not installed + nie zainstalowano - - Override liveprog scripts? - Zastąpić skrypty liveprog? + + Override liveprog scripts? + Zastąpić skrypty liveprog? - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - Czy chcesz zastąpić istniejące domyślne skrypty liveprog? + Czy chcesz zastąpić istniejące domyślne skrypty liveprog? Jeśli zostały zmodyfikowane, zostaną zresetowane. - - Extract assets - Rozpakuj zasoby + + Extract assets + Rozpakuj zasoby - - %1 files have been restored - %1 plików zostało przywróconych + + %1 files have been restored + %1 plików zostało przywróconych - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - Zamierzasz włączyć tryb listy dozwolonych. JamesDSP nie będzie domyślnie przetwarzać wszystkich aplikacji, gdy ten tryb jest aktywny. Musisz konkretnie zezwolić na przetwarzanie każdej aplikacji w menu 'Aplikacje'. + Zamierzasz włączyć tryb listy dozwolonych. JamesDSP nie będzie domyślnie przetwarzać wszystkich aplikacji, gdy ten tryb jest aktywny. Musisz konkretnie zezwolić na przetwarzanie każdej aplikacji w menu 'Aplikacje'. - - Are you sure? - Na pewno? + + Are you sure? + Na pewno? - - This action will reset your current blocklist or allowlist. Do you want to continue? - Spowoduje to zresetowanie bieżącej listy zablokowanych lub dozwolonych. Czy chcesz kontynuować? + + This action will reset your current blocklist or allowlist. Do you want to continue? + Spowoduje to zresetowanie bieżącej listy zablokowanych lub dozwolonych. Czy chcesz kontynuować? - - Warning - Uwaga + + Warning + Uwaga - - Do you really want to restore the default menu layout? - Czy na pewno chcesz przywrócić domyślny układ menu? + + Do you really want to restore the default menu layout? + Czy na pewno chcesz przywrócić domyślny układ menu? - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - Inna instancja JamesDSP jest już aktywna i została umieszczona na pierwszym planie. + + Another instance of JamesDSP is already active and has been put in the foreground. + Inna instancja JamesDSP jest już aktywna i została umieszczona na pierwszym planie. - - + + StatusDialog - - Status - Stan + + Status + Stan - - Application version - Wersja aplikacji + + Application version + Wersja aplikacji - - JamesDSP core version - Wersja jądra JamesDSP + + JamesDSP core version + Wersja jądra JamesDSP - - Processing state - Stan przetwarzania + + Processing state + Stan przetwarzania - - Audio format - Format audio + + Audio format + Format audio - - Sampling rate - Częstotliwość próbkowania + + Sampling rate + Częstotliwość próbkowania - - + + StatusFragment - - Processing - Przetwarzane + + Processing + Przetwarzane - - Not processing - Nie przetwarzane + + Not processing + Nie przetwarzane - - + + TrayIcon - - &Bypass - P&omiń filtry + + &Bypass + P&omiń filtry - - &Presets - &Profile ustawień + + &Presets + &Profile ustawień - - &Convolver bookmarks - Za&kładki konwolweru + + &Convolver bookmarks + Za&kładki konwolweru - - JamesDSP for Linux - JamesDSP dla Linuxa + + JamesDSP for Linux + JamesDSP dla Linuxa - - No presets found - Nie znaleziono profili + + No presets found + Nie znaleziono profili - - No impulse responses found - Nie znaleziono odpowiedzi impulsowych + + No impulse responses found + Nie znaleziono odpowiedzi impulsowych - - &Reload JamesDSP - &Załaduj ponownie JamesDSP + + &Reload JamesDSP + &Załaduj ponownie JamesDSP - - - &Quit - &Wyjdź + + + &Quit + &Wyjdź - - - &Show/hide window - &Pokaż/ukryj okno + + + &Show/hide window + &Pokaż/ukryj okno - - Re&verberation presets - P&rofile pogłosu + + Re&verberation presets + P&rofile pogłosu - - Off - Wyłączone + + Off + Wyłączone - - &Equalizer presets - Pr&ofile korektora + + &Equalizer presets + Pr&ofile korektora - - &Crossfeed - &Crossfeed + + &Crossfeed + &Crossfeed - - + + VariableItemModel - - Parameter - Parametr + + Parameter + Parametr - - Value - Wartość + + Value + Wartość - - + + VariableWatchWidget - - Form - Formularz + + Form + Formularz - - ms - ms + + ms + ms - - Refresh every - Odźwieżaj co + + Refresh every + Odźwieżaj co - - Click a variable to manipulate its value. - Kliknij zmienną, aby manipulować jej wartością. + + Click a variable to manipulate its value. + Kliknij zmienną, aby manipulować jej wartością. - - - Error - Błąd + + + Error + Błąd - - This variable is a string. Currently only numerical value types can be modified. - Ta zmienna jest ciągiem znaków. Obecnie tylko typy wartości numerycznych mogą być modyfikowane. + + This variable is a string. Currently only numerical value types can be modified. + Ta zmienna jest ciągiem znaków. Obecnie tylko typy wartości numerycznych mogą być modyfikowane. - - Manipulate variable - Manipuluj zmienną + + Manipulate variable + Manipuluj zmienną - - Enter a new value for variable '%1': - Wprowadź nową wartość dla zmiennej '%1': + + Enter a new value for variable '%1': + Wprowadź nową wartość dla zmiennej '%1': - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - Nie udało się manipulować zmienną '%1'. Albo już nie istnieje, albo nie da się jej zmienić. + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + Nie udało się manipulować zmienną '%1'. Albo już nie istnieje, albo nie da się jej zmienić. - - + + VdcDatabaseModel - - Company - Firma + + Company + Firma - - Model - Model + + Model + Model - - + + ads::CDockAreaTitleBar - - Detach Group - Odłącz grupę + + Detach Group + Odłącz grupę - - Close Group - Zamknij grupę + + Close Group + Zamknij grupę - - Close Other Groups - Zamknij pozostałe grupy + + Close Other Groups + Zamknij pozostałe grupy - - + + ads::CDockManager - - Show View - Pokaż widok + + Show View + Pokaż widok - - + + ads::CDockWidgetTab - - Detach - Odłącz + + Detach + Odłącz - - Close - Zamknij + + Close + Zamknij - - Close Others - Zamknij pozostałe + + Close Others + Zamknij pozostałe - - + + menueditor - - Available entries - Dostępne wpisy + + Available entries + Dostępne wpisy - - Move Up - Przesuń w górę + + Move Up + Przesuń w górę - - Moves the selected toolbar item up - Przesuwa wybrany element paska narzędzi w górę + + Moves the selected toolbar item up + Przesuwa wybrany element paska narzędzi w górę - - &Up - W &górę + + &Up + W &górę - - Move Down - Przesuń w dół + + Move Down + Przesuń w dół - - moves the selected toolbar item down - przesuwa wybrany element paska narzędzi w dół + + moves the selected toolbar item down + przesuwa wybrany element paska narzędzi w dół - - &Down - W &dół + + &Down + W &dół - - Insert - Wstaw + + Insert + Wstaw - - Adds the selected menu action to the toolbar - Dodaje wybraną akcję menu do paska narzędzi + + Adds the selected menu action to the toolbar + Dodaje wybraną akcję menu do paska narzędzi - - &Add - Dod&aj + + &Add + Dod&aj - - Remove - Usuń + + Remove + Usuń - - Removes the selected item from the active toolbar - Usuwa wybrany element z aktywnego paska narzędzi + + Removes the selected item from the active toolbar + Usuwa wybrany element z aktywnego paska narzędzi - - &Del - &Usuń + + &Del + &Usuń - - - Reset - Zresetuj + + + Reset + Zresetuj - - Context menu contents - Zawartość menu kontekstowego + + Context menu contents + Zawartość menu kontekstowego - + diff --git a/resources/translations/jamesdsp_pt.ts b/resources/translations/jamesdsp_pt.ts index 9f340b34..b333d060 100644 --- a/resources/translations/jamesdsp_pt.ts +++ b/resources/translations/jamesdsp_pt.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_pt_BR.ts b/resources/translations/jamesdsp_pt_BR.ts index 329796ca..c41820dd 100644 --- a/resources/translations/jamesdsp_pt_BR.ts +++ b/resources/translations/jamesdsp_pt_BR.ts @@ -1,1682 +1,1650 @@ - + AeqItemDelegate - - 2nd choice - 2.ª escolha + + 2nd choice + 2.ª escolha - - 3rd choice - 3.ª escolha + + 3rd choice + 3.ª escolha - - %1th choice - %1.ª escolha + + %1th choice + %1.ª escolha - - + + AeqPreviewPlot - - Frequency (Hz) - Frequência (Hz) + + Frequency (Hz) + Frequência (Hz) - - Amplitude (dBr) - Amplitude (dBr) + + Amplitude (dBr) + Amplitude (dBr) - - Target - Alvo + + Target + Alvo - - Raw (smoothed) - Bruto (suavizado) + + Raw (smoothed) + Bruto (suavizado) - - Error (smoothed) - Erro (suavizado) + + Error (smoothed) + Erro (suavizado) - - Equalization - Equalização + + Equalization + Equalização - - Raw - Bruto + + Raw + Bruto - - Error - Erro + + Error + Erro - - Equalized - Equalizado + + Equalized + Equalizado - - Equalization (normalized) - Equalização (normalizada) + + Equalization (normalized) + Equalização (normalizada) - - Move to top left - Mover para o canto superior esquerdo + + Move to top left + Mover para o canto superior esquerdo - - Move to top center - Mover para o centro superior + + Move to top center + Mover para o centro superior - - Move to top right - Mover para o canto superior direito + + Move to top right + Mover para o canto superior direito - - Move to bottom right - Mover para o canto inferior direito + + Move to bottom right + Mover para o canto inferior direito - - Move to bottom left - Mover para o canto inferior esquerdo + + Move to bottom left + Mover para o canto inferior esquerdo - - + + AeqSelector - - AutoEQ Database - Banco de dados do AutoEQ + + AutoEQ Database + Banco de dados do AutoEQ - - Filter... - Filtrar... + + Filter... + Filtrar... - - Local database version - Versão do banco de dados local + + Local database version + Versão do banco de dados local - - Checked out at commit: - Verificado no commit: + + Checked out at commit: + Verificado no commit: - - Last commit created at: - Último commit criado em: + + Last commit created at: + Último commit criado em: - - Package generated at: - Pacote gerado em: + + Package generated at: + Pacote gerado em: - - Display settings - Configurações de exibição + + Display settings + Configurações de exibição - - Dark mode - Modo escuro + + Dark mode + Modo escuro - - Update database - Atualizar banco de dados + + Update database + Atualizar banco de dados - - Download latest AutoEQ package - Baixar o pacote mais recente do AutoEQ + + Download latest AutoEQ package + Baixar o pacote mais recente do AutoEQ - - Delete database - Excluir banco de dados + + Delete database + Excluir banco de dados - - Cleanup local database and exit - Limpar o banco de dados local e sair + + Cleanup local database and exit + Limpar o banco de dados local e sair - - No measurement selected - Nenhuma medida selecionada + + No measurement selected + Nenhuma medida selecionada - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - Use a caixa de busca no lado esquerdo para achar uma medida adequada para seus fones de ouvido. Pressione 'OK' para carregar os dados de equalização para o motor de áudio. + Use a caixa de busca no lado esquerdo para achar uma medida adequada para seus fones de ouvido. Pressione 'OK' para carregar os dados de equalização para o motor de áudio. Isto anulará sua configuração atual do GraphicEQ. - - - Manage database - Gerenciar banco de dados + + + Manage database + Gerenciar banco de dados - - No measurements found - Nenhuma medida encontrada + + No measurements found + Nenhuma medida encontrada - - AutoEQ database - Banco de dados do AutoEQ + + AutoEQ database + Banco de dados do AutoEQ - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - Antes de usar a integração do AutoEQ, você tem de baixar uma versão minificada do banco de dados de compensação de fones de ouvido (~50 MB) para seu disco duro. + Antes de usar a integração do AutoEQ, você tem de baixar uma versão minificada do banco de dados de compensação de fones de ouvido (~50 MB) para seu disco duro. É precisa uma conexão com a internet durante esta etapa. Você quer continuar e ativar este recurso? - - - Failed to retrieve version information - Erro ao recuperar informações da versão + + + Failed to retrieve version information + Erro ao recuperar informações da versão - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - Erro ao recuperar informações de pacotes do repositório remoto: + Erro ao recuperar informações de pacotes do repositório remoto: Código de estado: %0 Razão: %1 - - Return to database - Voltar ao banco de dados + + Return to database + Voltar ao banco de dados - - No new updates available - Nenhuma atualização disponível + + No new updates available + Nenhuma atualização disponível - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - O banco de dados local está atualmente atualizado; nenhuma nova atualização está disponível no momento. + O banco de dados local está atualmente atualizado; nenhuma nova atualização está disponível no momento. Pode levar até 24 horas para que novas mudanças no repositório upstream do AutoEQ fiquem disponíveis para baixar aqui. Os pacotes são gerados às 4 h UTC diariamente. Você quer reinstalar a última atualização do banco de dados mesmo assim? - - Database cleared - Banco de dados limpo + + Database cleared + Banco de dados limpo - - The database has been removed from your hard disk - O banco de dados foi removido do seu disco duro + + The database has been removed from your hard disk + O banco de dados foi removido do seu disco duro - - Error - Erro + + Error + Erro - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - Impossível recuperar o arquivo correspondente do banco de dados. Atualize o banco de dados local, pois ele parece estar incompleto. + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + Impossível recuperar o arquivo correspondente do banco de dados. Atualize o banco de dados local, pois ele parece estar incompleto. - - + + AppItem - - (unset) - (não definido) + + (unset) + (não definido) - - - - Add to blocklist - Adicionar à lista de bloqueio + + + + Add to blocklist + Adicionar à lista de bloqueio - - - Add to allowlist - Adicionar à lista de permissão + + + Add to allowlist + Adicionar à lista de permissão - - Rate: %1Hz - Taxa: %1 Hz + + Rate: %1Hz + Taxa: %1 Hz - - Latency: %1ms - Latência: %1 ms + + Latency: %1ms + Latência: %1 ms - - Format: %1 - Formato: %1 + + Format: %1 + Formato: %1 - - + + AppManagerFragment - - Active apps - Aplicativos ativos + + Active apps + Aplicativos ativos - - No apps are playing audio - Nenhum aplicativo está tocando áudio + + No apps are playing audio + Nenhum aplicativo está tocando áudio - - + + AutostartManager - - Manage auto-start permission for JamesDSP - + + Manage auto-start permission for JamesDSP + - - + + CodeOutline - - Annotations - Anotações + + Annotations + Anotações - - Functions - Funções + + Functions + Funções - - + + ConsoleOutput - - Auto-scroll - Auto-rolagem + + Auto-scroll + Auto-rolagem - - Copy selection - Copiar seleção + + Copy selection + Copiar seleção - - Copy all - Copiar tudo + + Copy all + Copiar tudo - - Clear - Limpar + + Clear + Limpar - - + + EELEditor - - EEL Scripting IDE - IDE de scripting EEL + + EEL Scripting IDE + IDE de scripting EEL - - File - Arquivo + + File + Arquivo - - Edit - Editar + + Edit + Editar - - Navigation - Navegação + + Navigation + Navegação - - View - Ver + + View + Ver - - Help - Ajuda + + Help + Ajuda - - Open - Abrir + + Open + Abrir - - Open script - Abrir script + + Open script + Abrir script - - Ctrl+O - Ctrl+O + + Ctrl+O + Ctrl+O - - - Close file - Fechar arquivo + + + Close file + Fechar arquivo - - Ctrl+Shift+W - Ctrl+Shift+W + + Ctrl+Shift+W + Ctrl+Shift+W - - Save - Salvar + + Save + Salvar - - Ctrl+S - Ctrl+S + + Ctrl+S + Ctrl+S - - Save as... - Salvar como... + + Save as... + Salvar como... - - Ctrl+Shift+S - Ctrl+Shift+S + + Ctrl+Shift+S + Ctrl+Shift+S - - Undo - Desfazer + + Undo + Desfazer - - Ctrl+Z - Ctrl+Z + + Ctrl+Z + Ctrl+Z - - Redo - Refazer + + Redo + Refazer - - Ctrl+Shift+Z - Ctrl+Shift+Z + + Ctrl+Shift+Z + Ctrl+Shift+Z - - Find/Replace... - Localizar/Substituir... + + Find/Replace... + Localizar/Substituir... - - Ctrl+F - Ctrl+F + + Ctrl+F + Ctrl+F - - - Go to line... - Ir à linha... + + + Go to line... + Ir à linha... - - Go to line - Ir à linha + + Go to line + Ir à linha - - Ctrl+L - Ctrl+L + + Ctrl+L + Ctrl+L - - - Jump to function... - Ir à função... + + + Jump to function... + Ir à função... - - Ctrl+M - Ctrl+M + + Ctrl+M + Ctrl+M - - Go to @init - Ir a @init + + Go to @init + Ir a @init - - F2 - F2 + + F2 + F2 - - Go to @sample - Ir a @sample + + Go to @sample + Ir a @sample - - F3 - F3 + + F3 + F3 - - Automatic Parentheses - Parênteses automáticos + + Automatic Parentheses + Parênteses automáticos - - Replace Tabs with Spaces - Substituir abas por espaços + + Replace Tabs with Spaces + Substituir abas por espaços - - EEL2 documentation - Documentação de EEL2 + + EEL2 documentation + Documentação de EEL2 - - F1 - F1 + + F1 + F1 - - Run code - Executar código + + Run code + Executar código - - F5 - F5 + + F5 + F5 - - New - Novo + + New + Novo - - New script wizard - Novo assistente de script + + New script wizard + Novo assistente de script - - Ctrl+N - Ctrl+N + + Ctrl+N + Ctrl+N - - - Freeze - Congelar + + + Freeze + Congelar - - F6 - F6 + + F6 + F6 - - Loaded projects - Projetos carregados + + Loaded projects + Projetos carregados - - Code outline - Contorno do código + + Code outline + Contorno do código - - Variable view - Vista da variável + + Variable view + Vista da variável - - Console output - Saída do console + + Console output + Saída do console - - '%1' started compiling at %2 - '%1' começou a compilar em %2 + + '%1' started compiling at %2 + '%1' começou a compilar em %2 - - <br>Compilation stopped at %2 - <br>Compilação parou em %2 + + <br>Compilation stopped at %2 + <br>Compilação parou em %2 - - Script initialization took %1ms - Inicialização de script levou %1 ms + + Script initialization took %1ms + Inicialização de script levou %1 ms - - Error - Erro + + Error + Erro - - Cannot write file - Impossível gravar arquivo + + Cannot write file + Impossível gravar arquivo - - Open EEL script - Abrir script EEL + + Open EEL script + Abrir script EEL - - EEL2 Script (*.eel) - Script EEL2 (*.eel) + + EEL2 Script (*.eel) + Script EEL2 (*.eel) - - Save as - Salvar como + + Save as + Salvar como - - Cannot execute - Impossível executar + + Cannot execute + Impossível executar - - No script file opened. Please open one first and try again. - Nenhum arquivo de script foi aberto. Abra um primeiro e tente de novo. + + No script file opened. Please open one first and try again. + Nenhum arquivo de script foi aberto. Abra um primeiro e tente de novo. - - Enter line number: - Insira o número da linha: + + Enter line number: + Insira o número da linha: - - Enter function name: - Insira o nome da função: + + Enter function name: + Insira o nome da função: - - + + EmptyView - - No project loaded - Nenhum projeto carregado + + No project loaded + Nenhum projeto carregado - - + + FileDownloaderDialog - - Package manager - Gerenciador de pacotes + + Package manager + Gerenciador de pacotes - - Downloading package... - Baixando pacote... + + Downloading package... + Baixando pacote... - - + + FileSelectionWidget - - Refresh - Atualizar + + Refresh + Atualizar - - Bookmark - Marcar + + Bookmark + Marcar - - Rename - Renomear + + Rename + Renomear - - Remove - Remover + + Remove + Remover - - No supported files found - Nenhum arquivo suportado achado + + No supported files found + Nenhum arquivo suportado achado - - + + FindReplaceForm - - Form - Forma + + Form + Forma - - &Find: - &Localizar: + + &Find: + &Localizar: - - R&eplace with: - &Substituir por: + + R&eplace with: + &Substituir por: - - Previous - Voltar + + Previous + Voltar - - Next - Avançar + + Next + Avançar - - &Options - &Opções + + &Options + &Opções - - R&egular expression - Expressão r&egular + + R&egular expression + Expressão r&egular - - &Whole words - &Palavras inteiras + + &Whole words + &Palavras inteiras - - &Case sensitive - &Sensível à maiúsculas e minúsculas + + &Case sensitive + &Sensível à maiúsculas e minúsculas - - &Close - &Fechar + + &Close + &Fechar - - &Replace - &Substituir + + &Replace + &Substituir - - Replace &All - Substituir &tudo + + Replace &All + Substituir &tudo - - no match found - Nenhuma correspondência achada + + no match found + Nenhuma correspondência achada - - Replaced %1 occurrence(s) - %1 ocorrência(s) substituída(s) + + Replaced %1 occurrence(s) + %1 ocorrência(s) substituída(s) - - + + FirstLaunchWizard - - Welcome! - Bem-vindo(a)! + + Welcome! + Bem-vindo(a)! - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - Obrigado por instalar este aplicativo! + Obrigado por instalar este aplicativo! Contudo, antes de começar a brincar com JamesDSP para Linux, teremos de fazer alguns ajustes a fim de garantir a melhor experiência possível com JDSP. - - - - Next > - Próximo > + + + + Next > + Próximo > - - Run in background? - Executar em segundo plano? + + Run in background? + Executar em segundo plano? - - No, don't apply effects in background - Não, don't aplicar efeitos em segundo plano + + No, don't apply effects in background + Não, don't aplicar efeitos em segundo plano - - Yes, minimize to tray icon - Sim, minimizar para ícone da bandeja + + Yes, minimize to tray icon + Sim, minimizar para ícone da bandeja - - Start minimized on boot - Iniciar minimizado na inicialização + + Start minimized on boot + Iniciar minimizado na inicialização - - That's it! - É isso! + + That's it! + É isso! - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - Você está pronto(a) para começar! Você pode mudar qualquer escolha que acabou de fazer na seção de configurações. Confira-a para mais opções de customização. Visite nossa comunidade no Telegram para suporte e atualizações! + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + Você está pronto(a) para começar! Você pode mudar qualquer escolha que acabou de fazer na seção de configurações. Confira-a para mais opções de customização. Visite nossa comunidade no Telegram para suporte e atualizações! - - Telegram - Telegram + + Telegram + Telegram - - Close - Fechar + + Close + Fechar - - + + FlatTabWidget - - FlatTabWidget - FlatTabWidget + + FlatTabWidget + FlatTabWidget - - + + GraphicEQFilterGUI - - Enable Graphic EQ - Ativar EQ gráfico + + Enable Graphic EQ + Ativar EQ gráfico - - Freq. - Freq. + + Freq. + Freq. - - Gain - Ganho + + Gain + Ganho - - AutoEQ database... - Banco de dados do AutoEQ... + + AutoEQ database... + Banco de dados do AutoEQ... - - 15-band - 15 bandas + + 15-band + 15 bandas - - 31-band - 31 bandas + + 31-band + 31 bandas - - variable - variável + + variable + variável - - Import - Importar + + Import + Importar - - Export - Exportar + + Export + Exportar - - Invert response - Inverter resposta + + Invert response + Inverter resposta - - Normalize response - Normalizar resposta + + Normalize response + Normalizar resposta - - Reset response - Redefinir resposta + + Reset response + Redefinir resposta - - - Import EqualizerAPO settings - Importar configurações do EqualizerAPO + + + Import EqualizerAPO settings + Importar configurações do EqualizerAPO - - Import frequency response - Importar resposta de frequência + + Import frequency response + Importar resposta de frequência - - - CSV frequency response (*.csv) - Resposta de frequência CSV (*.csv) + + + CSV frequency response (*.csv) + Resposta de frequência CSV (*.csv) - - - - All files (*.*) - Todo arquivo (*.*) + + + + All files (*.*) + Todo arquivo (*.*) - - Import EqualizerAPO graphic EQ preset - Importar predefinição do equalizador gráfico EqualizerAPO + + Import EqualizerAPO graphic EQ preset + Importar predefinição do equalizador gráfico EqualizerAPO - - EqualizerAPO GraphicEQ (*.txt) - EqualizerAPO GraphicEQ (*.txt) + + EqualizerAPO GraphicEQ (*.txt) + EqualizerAPO GraphicEQ (*.txt) - - Export frequency response - Exportar resposta de frequência + + Export frequency response + Exportar resposta de frequência - - + + GzipDownloaderDialog - - Error - Erro + + Error + Erro - - %1MB of %2MB downloaded - %1MB de %2MB baixados + + %1MB of %2MB downloaded + %1MB de %2MB baixados - - Decompressing package... - Descompactando pacote... + + Decompressing package... + Descompactando pacote... - - + + LiveprogSelectionWidget - - - No script has been loaded - Nenhum script foi carregado + + + No script has been loaded + Nenhum script foi carregado - - Enable - Ativar + + Enable + Ativar - - Reset - Redefinir + + Reset + Redefinir - - - Create new script - Criar novo script + + + Create new script + Criar novo script - - - Error - Erro + + + Error + Erro - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - Impossível restaurar os padrões. + Impossível restaurar os padrões. Nenhum arquivo EEL está carregado. - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - O arquivo EEL selecionado já não existe. + O arquivo EEL selecionado já não existe. Selecione outro - - Edit script - Editar script + + Edit script + Editar script - - No customizable parameters - Nenhum parâmetro customizável + + No customizable parameters + Nenhum parâmetro customizável - - + + MainWindow - - JamesDSP for Linux - JamesDSP para Linux + + JamesDSP for Linux + JamesDSP para Linux - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reforço dinâmico de graves</span></p><p>Reforço de graves detector de frequência. Define automaticamente seus próprios parâmetros, como ganho, largura de banda e frequência de corte, analisando o fluxo de áudio recebido</p><p><span style=" text-decoration: underline;">Ganho máximo:</span> Ajusta a quantidade de efeitos de reforço de graves dinâmico.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reforço dinâmico de graves</span></p><p>Reforço de graves detector de frequência. Define automaticamente seus próprios parâmetros, como ganho, largura de banda e frequência de corte, analisando o fluxo de áudio recebido</p><p><span style=" text-decoration: underline;">Ganho máximo:</span> Ajusta a quantidade de efeitos de reforço de graves dinâmico.</p></body></html> - - Dynamic bass boost - Reforço dinâmico de graves + + Dynamic bass boost + Reforço dinâmico de graves - - Maximum gain - Ganho máximo + + Maximum gain + Ganho máximo - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Compressor de faixa dinâmico</span></p><p>Ativa/desativa o compressor de faixa dinâmico, um nivelador automático de faixa dinâmica que pode nivelar o espectro de sinal para reduzir o transiente; é como um redutor de volume de tambor.</p><p><span style=" text-decoration: underline;">Ataque máximo:</span> Ajusta quão rápido o compressor de faixa dinâmico reage.</p><p><span style=" text-decoration: underline;">Liberação máxima:</span> Ajusta quão lento o compressor de faixa dinâmico decompõe o ganho.</p><p><span style=" text-decoration: underline;">Aggressividade:</span> Ajusta quão forte a nivelação espectral será</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Modelagem analógica</span></p><p>A modelagem analógica por excesso de amostra é um gerador de harmônicas sem serrilhado.</p></body></html> - Dynamic range compressor - Compressor dinâmico de faixa + + Analog modelling + Modelagem analógica - Maximum attack - Ataque máximo + + Preamp (Harmonics) + Preamplificador (Harmonia) - Maximum release - Liberação máxima + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limitador</span></p><p>Este limitador de saída tenta evitar o corte da saída (causado pelo DSP que tenta fazer parte de ou todo o áudio mais alto do que antes se a entrada já estiver perto do máximo). </p><p><span style=" text-decoration: underline;">Limiar do limitador:</span> Isto deveria ser -0,1 a menos que, por algum motivo, seu áudio esteja sendo cortado antes do corte digital, caso em que você pode o ajustar para valores mais baixos</p><p><span style=" text-decoration: underline;">Liberação do limitador:</span> O limitador só será eficaz se o tempo de liberação for definido. Tempos curtos de liberação levarão a distorções audíveis do som limitado, especialmente em frequências baixas; uma liberação longa é geralmente preferível, mas reduz um pouco o volume que pode ser alcançado. Se o &quot;bombeamento&quot; (abaixar o som limitado e voltar com o tempo) se tornar questionável, tornar a liberação mais longa OU mais curta pode ajudar a tornar o efeito menos perceptível.</p><p><span style=" text-decoration: underline;">Pós-ganho:</span> O pós-ganho atua como um botão de volume digital para todo efeito, após serem aplicados, mas antes de o som alcançar o limitador.</p></body></html> - Aggressiveness - Agressividade + + Limiter/Master + Limitador/Mestre - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Modelagem analógica</span></p><p>A modelagem analógica por excesso de amostra é um gerador de harmônicas sem serrilhado.</p></body></html> + + Threshold + Limite - - Analog modelling - Modelagem analógica + + Release + - - Preamp (Harmonics) - Preamplificador (Harmonia) + + Post gain + Pós-ganho - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limitador</span></p><p>Este limitador de saída tenta evitar o corte da saída (causado pelo DSP que tenta fazer parte de ou todo o áudio mais alto do que antes se a entrada já estiver perto do máximo). </p><p><span style=" text-decoration: underline;">Limiar do limitador:</span> Isto deveria ser -0,1 a menos que, por algum motivo, seu áudio esteja sendo cortado antes do corte digital, caso em que você pode o ajustar para valores mais baixos</p><p><span style=" text-decoration: underline;">Liberação do limitador:</span> O limitador só será eficaz se o tempo de liberação for definido. Tempos curtos de liberação levarão a distorções audíveis do som limitado, especialmente em frequências baixas; uma liberação longa é geralmente preferível, mas reduz um pouco o volume que pode ser alcançado. Se o &quot;bombeamento&quot; (abaixar o som limitado e voltar com o tempo) se tornar questionável, tornar a liberação mais longa OU mais curta pode ajudar a tornar o efeito menos perceptível.</p><p><span style=" text-decoration: underline;">Pós-ganho:</span> O pós-ganho atua como um botão de volume digital para todo efeito, após serem aplicados, mas antes de o som alcançar o limitador.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + - - Limiter/Master - Limitador/Mestre + + Dynamic range compander + - - Threshold - Limite + + Time constant + - - Release - + + Granularity + - - Post gain - Pós-ganho + + Time-frequency transforms + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - + + Uniform (Short-time Fourier) + - - Dynamic range compander - + + Multiresolution (Continuous wavelet) + - - Time constant - + + Multiresolution (Time domain) + - - Granularity - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Crossfeed Inclui o modo tradicional BS2B (DSP Bauer estereofónico a binaural) e uma abordagem mais avançada de HRTF baseada na convolução.</p></body></html> - - Time-frequency transforms - + + + Crossfeed + Crossfeed - - Uniform (Short-time Fourier) - + + Mode + Modo - - Multiresolution (Continuous wavelet) - + + Custom BS2B parameters + Parâmetros BS2B customizados - - Multiresolution (Time domain) - + + Cut frequency + Frequência de corte - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Crossfeed Inclui o modo tradicional BS2B (DSP Bauer estereofónico a binaural) e uma abordagem mais avançada de HRTF baseada na convolução.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Amplitude do palco sonoro</span></p><p>Um algoritmo que detecta a relação de fase estéreo em várias regiões espectrais e melhora o som estéreo sem afetar a integridade vocal.</p></body></html> - - - Crossfeed - Crossfeed + + Soundstage wideness + Amplitude do palco sonoro - - Mode - Modo + + Widen level + Nível da ampliação - - Custom BS2B parameters - Parâmetros BS2B customizados + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberação</span></p><p>Rede IIR complexa (Progenitor 2)</p></body></html> - - Cut frequency - Frequência de corte + + Enable reverberation + Ativar reverberação - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Amplitude do palco sonoro</span></p><p>Um algoritmo que detecta a relação de fase estéreo em várias regiões espectrais e melhora o som estéreo sem afetar a integridade vocal.</p></body></html> + + Presets + Predefinições - - Soundstage wideness - Amplitude do palco sonoro + + + ... + ... - - Widen level - Nível da ampliação + + Oversampling factor + Fator de sobreamostragem - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberação</span></p><p>Rede IIR complexa (Progenitor 2)</p></body></html> + + Early reflection factor + Fator de reflexão precoce - - Enable reverberation - Ativar reverberação + + Early reflection amount + Quantidade de reflexão precoce - - Presets - Predefinições + + Early reflection width + Amplitude da reflexão precoce - - - ... - ... + + Lowpass cutoff (Input) + Corte de passa-baixo (entrada) - - Oversampling factor - Fator de sobreamostragem + + Lowpass cutoff (Bass) + Corte de passa-baixo (graves) - - Early reflection factor - Fator de reflexão precoce + + Lowpass cutoff (Damp) + Corte de passa-baixo (umidade) - - Early reflection amount - Quantidade de reflexão precoce + + Lowpass cutoff (Output) + Corte de passa-baixo (saída) - - Early reflection width - Amplitude da reflexão precoce + + Final wet mix + Mistura úmida final - - Lowpass cutoff (Input) - Corte de passa-baixo (entrada) + + Final dry mix + Mistura seca final - - Lowpass cutoff (Bass) - Corte de passa-baixo (graves) + + Reverb wetness + Umidade da reverberação - - Lowpass cutoff (Damp) - Corte de passa-baixo (umidade) + + Width L/R mix + Mistura de amplitude L/R - - Lowpass cutoff (Output) - Corte de passa-baixo (saída) + + LFO wander amount + Quantidade de LFO vagando - - Final wet mix - Mistura úmida final + + LFO spin amount + Quantidade de rotação de LFO - - Final dry mix - Mistura seca final + + Time decay + Decomposição do tempo - - Reverb wetness - Umidade da reverberação + + Delay + Atraso - - Width L/R mix - Mistura de amplitude L/R + + Bass boost + Reforço de graves - - LFO wander amount - Quantidade de LFO vagando + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + - - LFO spin amount - Quantidade de rotação de LFO + + FIR Minimum phase + - - Time decay - Decomposição do tempo + + IIR 4 order + - - Delay - Atraso + + IIR 6 order + - - Bass boost - Reforço de graves + + IIR 8 order + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - + + IIR 10 order + - - FIR Minimum phase - + + IIR 12 order + - - IIR 4 order - + + Enable EQ + Ativar EQ - - IIR 6 order - + + Presets... + Predefinições... - - IIR 8 order - + + Filter type + Tipo de filtro - - IIR 10 order - + + Interpolator + Interpolador - - IIR 12 order - + + <html><head/><body><p>Interpolation mode</p></body></html> + <html><head/><body><p>Modo de interpolação</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolando o equalizador FIR</span></p><p>Aiva/desativa o equalizador FIR. FIR significa &quot;Resposta de impulso finito&quot;</p><p><span style=" text-decoration: underline;">Tipo de filtro:</span> Escolhe entre a filtragem de fase mínima e linear. A fase mínima é o tipo de filtro recomendado, pois minimiza a latência (efetivamente zero para qualquer forma de filtro sensível). Em contraste, as mudanças de fase introduzidas geralmente não são perceptíveis (a fase linear é útil na pré/pós-produção de gravações multi-faixa, onde as relações de fase entre as faixas têm de ser preservadas. Entretanto, na reprodução em tempo real, o EQ de fase linear introduz latência ao menos tão longa como metade do comprimento do filtro).</p></body></html> + + Piecewise Cubic Hermite Interpolating Polynomial + Polinomial Interpolador de Hermite Cúbico - - Enable EQ - Ativar EQ + + Modified Hiroshi Akima spline + Spline de Hiroshi Akima modificada - - Presets... - Predefinições... + + Reset EQ + Redefinir EQ - - Filter type - Tipo de filtro + + Fixed bands + Bandas fixas - Minimum phase - Fase mínima + + Flexible bands + Bandas flexíveis - Linear phase - Fase linear + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Convolver particionado (convolução de segmentação automática). Selecione seu arquivo de resposta de impulsos para ser convolvido. Ele toma as características do sinal da resposta de impulso e as aplica ao áudio recebido em tempo real.</p><p>Suporta respostas de impulso mono, estéreo e estéreo completo/verdadeiro (LL, LR, RL, RR).</p><p><span style=" text-decoration: underline;">Otimização de resposta de impulso:</span></p><p>Este parâmetro tenta reduzir ao máximo a duração da resposta de impulso; o objetivo é reduzir ao máximo a latência, possivelmente reduzindo o consumo de energia..</p></body></html> - - Interpolator - Interpolador + + + Filesystem + Sistema de arquivos - - <html><head/><body><p>Interpolation mode</p></body></html> - <html><head/><body><p>Modo de interpolação</p></body></html> + + Bookmarks + Marcadores - - Piecewise Cubic Hermite Interpolating Polynomial - Polinomial Interpolador de Hermite Cúbico + + Enable convolver + Ativar convolver - - Modified Hiroshi Akima spline - Spline de Hiroshi Akima modificada + + IR optimization + Otimização de IR - - Reset EQ - Redefinir EQ + + Original + Original - - Fixed bands - Bandas fixas + + Shrink + Reduzir - - Flexible bands - Bandas flexíveis + + Minimum phase transform and shrink + Mínimo de transformação e encolhimento de fase - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Convolver particionado (convolução de segmentação automática). Selecione seu arquivo de resposta de impulsos para ser convolvido. Ele toma as características do sinal da resposta de impulso e as aplica ao áudio recebido em tempo real.</p><p>Suporta respostas de impulso mono, estéreo e estéreo completo/verdadeiro (LL, LR, RL, RR).</p><p><span style=" text-decoration: underline;">Otimização de resposta de impulso:</span></p><p>Este parâmetro tenta reduzir ao máximo a duração da resposta de impulso; o objetivo é reduzir ao máximo a latência, possivelmente reduzindo o consumo de energia..</p></body></html> + + Adv. waveform editing + Edição avançada de formas de onda - - - Filesystem - Sistema de arquivos + + Edit + Editar - - Bookmarks - Marcadores + + Channels: + Canais: - - Enable convolver - Ativar convolver + + Samples: + Amostras: - - IR optimization - Otimização de IR + + No selection + Nenhuma seleção - - Original - Original + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Seu trabalho principal é equalizar o áudio parametricamente, mas requer que o usuário forneça um arquivo .vdc que o DDCToolbox gera.</p><p>ViPER-DDC no jDSP é uma implementação generalizada de filtros de seção de segunda ordem, que é um pouco diferente da implementação no Viper4Android. O V4A só suporta o Peaking paramétrico; a razão é que o V4A usa uma propriedade de coeficiente de ação do filtro Peaking. O jDSP já não tem tal suposição.</p></body></html> - - Shrink - Reduzir + + Database + Banco de dados - - Minimum phase transform and shrink - Mínimo de transformação e encolhimento de fase + + Create + Criar - - Adv. waveform editing - Edição avançada de formas de onda + + Create your custom DDC files using DDCToolbox + Crie seus arquivos DDC customizados usando DDCToolbox - - Edit - Editar + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - - Channels: - Canais: + + View installation instructions + Ver instruções da instalação - - Samples: - Amostras: + + Enable ViPER-DDC + Ativar ViPER-DDC - - No selection - Nenhuma seleção + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">DSP programável ao vivo</span></p><p>Esta é uma máquina virtual que compila um arquivo de código EEL como entrada e executa as instruções; em palavras simples, ela permite que os usuários programem seus próprios efeitos de áudio.</p><p>O número de operações suportadas é enorme; considere verificar a documentação oficial: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Clique em 'Editar script' para iniciar um ambiente integrado de script para arquivos de código EEL.</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Seu trabalho principal é equalizar o áudio parametricamente, mas requer que o usuário forneça um arquivo .vdc que o DDCToolbox gera.</p><p>ViPER-DDC no jDSP é uma implementação generalizada de filtros de seção de segunda ordem, que é um pouco diferente da implementação no Viper4Android. O V4A só suporta o Peaking paramétrico; a razão é que o V4A usa uma propriedade de coeficiente de ação do filtro Peaking. O jDSP já não tem tal suposição.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Equalizador de resposta arbitrária</span></p><p>Também conhecido como GraphicEQ do EqualizerAPO.</p></body></html> - - Database - Banco de dados + + Custom Presets + Predefinições customizadas - - Create - Criar + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Predefinições customizadas</span></p><p>Criar e gerenciar predefinições customizadas</p></body></html> - - Create your custom DDC files using DDCToolbox - Crie seus arquivos DDC customizados usando DDCToolbox + + Settings + Configurações - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Configurações</span></p><p>Configurar este aplicativo</p></body></html> - - View installation instructions - Ver instruções da instalação + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Outras</span></p><p>Várias ações usadas com menos frequência</p></body></html> - - Enable ViPER-DDC - Ativar ViPER-DDC + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passado</span></p><p>Esta opção define se quer ativar ou desativar efeitos sonoros.</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">DSP programável ao vivo</span></p><p>Esta é uma máquina virtual que compila um arquivo de código EEL como entrada e executa as instruções; em palavras simples, ela permite que os usuários programem seus próprios efeitos de áudio.</p><p>O número de operações suportadas é enorme; considere verificar a documentação oficial: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Clique em 'Editar script' para iniciar um ambiente integrado de script para arquivos de código EEL.</p></body></html> + + Bypass + Ignorar - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Equalizador de resposta arbitrária</span></p><p>Também conhecido como GraphicEQ do EqualizerAPO.</p></body></html> + + %1 connected - Preset loaded automatically + %1 conectado - Predefinição carregada automaticamente - - Custom Presets - Predefinições customizadas + + Cannot execute script + Impossível executar script - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Predefinições customizadas</span></p><p>Criar e gerenciar predefinições customizadas</p></body></html> + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + O arquivo EEL atual (em '%1') já não existe no sistema de arquivos. Reabra o arquivo manualmente. - - Settings - Configurações + + Apps + Aplicativos - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Configurações</span></p><p>Configurar este aplicativo</p></body></html> + + Driver status + Estado do driver - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Outras</span></p><p>Várias ações usadas com menos frequência</p></body></html> + + Relink audio pipeline + Reconectar pipeline de áudio - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passado</span></p><p>Esta opção define se quer ativar ou desativar efeitos sonoros.</p></body></html> + + Reset to defaults + Redefinir para padrões - - Bypass - Ignorar + + Load from file + Carregar do arquivo - - %1 connected - Preset loaded automatically - %1 conectado - Predefinição carregada automaticamente + + Save to file + Salvar em arquivo - - Cannot execute script - Impossível executar script + + Open LiveprogIDE + Abrir LiveprogIDE - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - O arquivo EEL atual (em '%1') já não existe no sistema de arquivos. Reabra o arquivo manualmente. + + What's this... (Select UI element) + O que é isto... (selecione elemento da IU) - - Apps - Aplicativos + + Bass/Misc + Grave/Diversos - - Driver status - Estado do driver + + Sound Positioning + Posicionamento de som - - Relink audio pipeline - Reconectar pipeline de áudio + + Reverb + Reverberação - - Reset to defaults - Redefinir para padrões + + Equalizer + Equalizador - - Load from file - Carregar do arquivo + + Convolver + Convolver - - Save to file - Salvar em arquivo + + DDC + DDC - - Open LiveprogIDE - Abrir LiveprogIDE + + Liveprog + Liveprog - - What's this... (Select UI element) - O que é isto... (selecione elemento da IU) + + Graphic EQ + EQ Gráfico - - Bass/Misc - Grave/Diversos + + Launch application + Iniciar aplicativo - - Sound Positioning - Posicionamento de som + + Reset Configuration + Redefinir configuração - - Reverb - Reverberação + + Are you sure? + Você tem certeza? - - Equalizer - Equalizador + + Load custom audio.conf + Carregar audio.conf customizado - - Convolver - Convolver + + Save current audio.conf + Salvar audio.conf atual - - DDC - DDC + + Very low + - - Liveprog - Liveprog + + Low + - - Graphic EQ - EQ Gráfico + + Medium + - - Launch application - Iniciar aplicativo + + High + - - Reset Configuration - Redefinir configuração + + Extreme + - - Are you sure? - Você tem certeza? + + Advanced waveform editing + Edição avançada de formas de onda - - Load custom audio.conf - Carregar audio.conf customizado - - - - Save current audio.conf - Salvar audio.conf atual - - - - Very low - - - - - Low - - - - - Medium - - - - - High - - - - - Extreme - - - - - Advanced waveform editing - Edição avançada de formas de onda - - - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1688,7 +1656,7 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - Edição avançada de formas de onda (padrão: -80;-100;0;0;0;0) + Edição avançada de formas de onda (padrão: -80;-100;0;0;0;0) Define o limite de corte automático de IR e adiciona atraso a uma fase cortada/mínima transformada pelo IR. Esta configuração só terá efeito se a otimização de IR estiver ativada. @@ -1701,1218 +1669,1218 @@ Esta configuração só terá efeito se a otimização de IR estiver ativada. 6.º valor: Atraso no canal 4 (amostras) - - + + NewFileWizard - - Create new script - Criar novo script + + Create new script + Criar novo script - - New script - Novo script + + New script + Novo script - - Define and generate a basic script template - Definir e gerar um modelo de script básico + + Define and generate a basic script template + Definir e gerar um modelo de script básico - - Workspace directory - Pasta do espaço de trabalho + + Workspace directory + Pasta do espaço de trabalho - - File name - Nome do arquivo + + File name + Nome do arquivo - - Description - Descrição + + Description + Descrição - - Untitled script - Script sem título + + Untitled script + Script sem título - - Select directory - Selecionar diretório + + Select directory + Selecionar diretório - - - - Error - Erro + + + + Error + Erro - - Workspace directory does not exist - Diretório do espaço de trabalho não existe + + Workspace directory does not exist + Diretório do espaço de trabalho não existe - - A file with the same name already exists at this loction - Já existe um arquivo com o mesmo nome neste local + + A file with the same name already exists at this loction + Já existe um arquivo com o mesmo nome neste local - - File name is empty or contains illegal characters - O nome do arquivo está vazio ou contém caracteres ilegais + + File name is empty or contains illegal characters + O nome do arquivo está vazio ou contém caracteres ilegais - - + + OverlayMsgProxy - - - - Close - Fechar + + + + Close + Fechar - - + + PaletteEditor - - Palette editor - Editor de paleta + + Palette editor + Editor de paleta - - - - - - Select... - Selecionar... + + + + + + Select... + Selecionar... - - Base Color - Cor principal + + Base Color + Cor principal - - Background Color - Cor do plano de fundo + + Background Color + Cor do plano de fundo - - Foreground Color - Cor do primeiro plano + + Foreground Color + Cor do primeiro plano - - Close - Fechar + + Close + Fechar - - Reset - Redefinir + + Reset + Redefinir - - White Icons - Ícones brancos + + White Icons + Ícones brancos - - Selection Color - Seleção de cor + + Selection Color + Seleção de cor - - Disabled Color - Cor desativada + + Disabled Color + Cor desativada - - + + PresetAddRuleFragment - - Add new rule... - Adicionar nova regra... + + Add new rule... + Adicionar nova regra... - - If - Se + + If + Se - - is connected, then load preset - está conectado, então carregue predefinição + + is connected, then load preset + está conectado, então carregue predefinição - - + + PresetDialog - - Presets - Predefinições + + Presets + Predefinições - - Preset name - Nome da predefinição + + Preset name + Nome da predefinição - - Adds current config as a preset - Adiciona a configuração atual como uma predefinição + + Adds current config as a preset + Adiciona a configuração atual como uma predefinição - - Save - Salvar + + Save + Salvar - - Rules... - Regras... + + Rules... + Regras... - - Remove - Remover + + Remove + Remover - - Load - Carregar + + Load + Carregar - - + + PresetFragment - - No presets saved - Nenhuma predefinição salva + + No presets saved + Nenhuma predefinição salva - - Cannot load preset - Impossível carregar predefinição + + Cannot load preset + Impossível carregar predefinição - - Selected file does not exist anymore - O arquivo selecionado já não existe + + Selected file does not exist anymore + O arquivo selecionado já não existe - - Overwrite - Substituir + + Overwrite + Substituir - - Save - Salvar + + Save + Salvar - - Rename - Renomear + + Rename + Renomear - - Delete - Excluir + + Delete + Excluir - - Rename preset - Renomear predefinição + + Rename preset + Renomear predefinição - - Enter new name - Insira um nome novo + + Enter new name + Insira um nome novo - - + + PresetRuleDialog - - Preset auto-switch rules - Regras de troca automática da predefinição + + Preset auto-switch rules + Regras de troca automática da predefinição - - Auto-switch rules - Regras de troca automática + + Auto-switch rules + Regras de troca automática - - Add new rule... - Adicionar nova regra... + + Add new rule... + Adicionar nova regra... - - Delete selection - Excluir seleção + + Delete selection + Excluir seleção - - No rules defined - Nenhuma regra definida + + No rules defined + Nenhuma regra definida - - - Cannot add new rule - Impossível adicionar nova regra + + + Cannot add new rule + Impossível adicionar nova regra - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - Todo dispositivo de áudio conectado já tem uma regra definida. + Todo dispositivo de áudio conectado já tem uma regra definida. Você só pode criar uma regra por dispositivo. - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - Você não tem predefinições salvas. + Você não tem predefinições salvas. Crie uma primeiro antes de adicionar uma nova regra. - - + + PresetRuleTableModel - - Device - Dispositivo + + Device + Dispositivo - - Assigned preset - Predefinição atribuída + + Assigned preset + Predefinição atribuída - - + + QObject - - List All Tabs - Listar toda aba + + List All Tabs + Listar toda aba - - Detach Group - Desanexar grupo + + Detach Group + Desanexar grupo - - Close Active Tab - Fechar aba ativa + + Close Active Tab + Fechar aba ativa - - Close Group - Fechar grupo + + Close Group + Fechar grupo - - Close Tab - Fechar aba + + Close Tab + Fechar aba - - Something went wrong - Algo deu errado + + Something went wrong + Algo deu errado - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - Falha ao abrir a URL com o navegador padrão. + Falha ao abrir a URL com o navegador padrão. Por favor, copie esta URL manualmente: - - Flat - Plano + + Flat + Plano - - Pop - Pop + + Pop + Pop - - Rock - Rock + + Rock + Rock - - Jazz - Jazz + + Jazz + Jazz - - Classic - Clássico + + Classic + Clássico - - Bass - Grave + + Bass + Grave - - Clear - Nítido + + Clear + Nítido - - Hip-Hop - Hip Hop + + Hip-Hop + Hip Hop - - Dubstep - Dubstep + + Dubstep + Dubstep - - Movie - Filme + + Movie + Filme - - Metal - Metal + + Metal + Metal - - Vocal Booster - Intensificador de voz + + Vocal Booster + Intensificador de voz - - Hardstyle - Hardstyle + + Hardstyle + Hardstyle - - Acoustic - Acústico + + Acoustic + Acústico - - R&B - R&B + + R&B + R&B - - Electronic - Eletrônica + + Electronic + Eletrônica - - Deep Bass - Grave profundo + + Deep Bass + Grave profundo - - Beats - Batidas + + Beats + Batidas - - BS2B Custom - BS2B customizado + + BS2B Custom + BS2B customizado - - BS2B Weak - BS2B fraco + + BS2B Weak + BS2B fraco - - BS2B Strong - BS2B forte + + BS2B Strong + BS2B forte - - Out of head - Fora da cabeça + + Out of head + Fora da cabeça - - Surround 1 - Surround 1 + + Surround 1 + Surround 1 - - Surround 2 - Surround 2 + + Surround 2 + Surround 2 - - Joe0Bloggs Realistic surround - Surround realista de Joe0Bloggs + + Joe0Bloggs Realistic surround + Surround realista de Joe0Bloggs - - Default - Padrão + + Default + Padrão - - Small hall 1 - Salão pequeno 1 + + Small hall 1 + Salão pequeno 1 - - Small hall 2 - Salão pequeno 2 + + Small hall 2 + Salão pequeno 2 - - Medium hall 1 - Salão médio 1 + + Medium hall 1 + Salão médio 1 - - Medium hall 2 - Salão médio 2 + + Medium hall 2 + Salão médio 2 - - Large hall 1 - Salão grande 1 + + Large hall 1 + Salão grande 1 - - Large hall 2 - Salão grande 2 + + Large hall 2 + Salão grande 2 - - Small room 1 - Sala pequena 1 + + Small room 1 + Sala pequena 1 - - Small room 2 - Sala pequena 2 + + Small room 2 + Sala pequena 2 - - Medium room 1 - Sala média 1 + + Medium room 1 + Sala média 1 - - Medium room 2 - Sala média 2 + + Medium room 2 + Sala média 2 - - Large room 1 - Sala grande 1 + + Large room 1 + Sala grande 1 - - Large room 2 - Sala grande 2 + + Large room 2 + Sala grande 2 - - Medium ER 1 - ER médio 1 + + Medium ER 1 + ER médio 1 - - Medium ER 2 - ER médio 2 + + Medium ER 2 + ER médio 2 - - Plate high - Placa alta + + Plate high + Placa alta - - Plate low - Placa baixa + + Plate low + Placa baixa - - Long reverb 1 - Reverberação longa 1 + + Long reverb 1 + Reverberação longa 1 - - Long reverb 2 - Reverberação longa 2 + + Long reverb 2 + Reverberação longa 2 - - error - erro + + error + erro - - creating - criando + + creating + criando - - suspended - suspendido + + suspended + suspendido - - - idle - inativo + + + idle + inativo - - - running - executando + + + running + executando - - not connected - não conectado + + not connected + não conectado - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - JamesDSP é um mecanismo avançado de processamento de áudio disponível para sistemas Linux e Android. + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + JamesDSP é um mecanismo avançado de processamento de áudio disponível para sistemas Linux e Android. - - Auto-start permission has been denied - + + Auto-start permission has been denied + - - Please run 'flatpak permission-reset %1' and reenable auto-start. - + + Please run 'flatpak permission-reset %1' and reenable auto-start. + - - Unknown error - + + Unknown error + - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + - - + + SettingsFragment - - Settings - Configurações + + Settings + Configurações - - Category - Categoria + + Category + Categoria - - Interface - Interface + + Interface + Interface - - Default paths - Caminhos padrão + + Default paths + Caminhos padrão - - Devices - Dispositivos + + Devices + Dispositivos - - Network - Rede + + Network + Rede - - Tray icon - Ícone de bandeja + + Tray icon + Ícone de bandeja - - Context menu - Menu de Contexto + + Context menu + Menu de Contexto - - Theme - Tema + + Theme + Tema - - Edit - Editar + + Edit + Editar - - Color scheme - Esquema de cor + + Color scheme + Esquema de cor - - Equalizer - Equalizador + + Equalizer + Equalizador - - Always display handles - Sempre exibir manipuladores + + Always display handles + Sempre exibir manipuladores - - Impluse responses - Respostas implícitas + + Impluse responses + Respostas implícitas - - VDCs - VDCs + + VDCs + VDCs - - Liveprog scripts - Scripts do Liveprog + + Liveprog scripts + Scripts do Liveprog - - Save - Salvar + + Save + Salvar - - Built-in assets - Recursos integrados + + Built-in assets + Recursos integrados - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - <html><head/><body><p>Esta opção verificará a cada inicialização se um dos scripts EEL padrão está faltando. Se este for o caso, o(s) arquivo(s) faltando(s) será(ão) automaticamente restaurado(s) dos recursos (isto não o(s) substituirá se ele(s) já existe(m)!).</p></body></html> + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + <html><head/><body><p>Esta opção verificará a cada inicialização se um dos scripts EEL padrão está faltando. Se este for o caso, o(s) arquivo(s) faltando(s) será(ão) automaticamente restaurado(s) dos recursos (isto não o(s) substituirá se ele(s) já existe(m)!).</p></body></html> - - Extract bundled assets on startup - Extrair recursos agregados na inicialização + + Extract bundled assets on startup + Extrair recursos agregados na inicialização - - Extract now - Extrair agora + + Extract now + Extrair agora - - Select sink/device to be processed - Selecione o sink/dispositivo a ser processado + + Select sink/device to be processed + Selecione o sink/dispositivo a ser processado - - Use default output device (recommended) - Usar o dispositivo de saída padrão (recomendado) + + Use default output device (recommended) + Usar o dispositivo de saída padrão (recomendado) - - Manually select device - Selecionar dispositivo manualmente + + Manually select device + Selecionar dispositivo manualmente - - Device - Dispositivo + + Device + Dispositivo - - Blocklisted apps - Aplicativos bloqueados + + Blocklisted apps + Aplicativos bloqueados - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - Na seção 'Aplicativos' seção acessível usando o menu de três pontos na janela principal, você pode bloquear aplicativos que estão tocando som no fundo de serem processados pelo JamesDSP. + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + Na seção 'Aplicativos' seção acessível usando o menu de três pontos na janela principal, você pode bloquear aplicativos que estão tocando som no fundo de serem processados pelo JamesDSP. - - Allowlist mode (apps need to be explicitly enabled instead) - Modo de lista de permissão (aplicativos têm de ser explicitamente ativados) + + Allowlist mode (apps need to be explicitly enabled instead) + Modo de lista de permissão (aplicativos têm de ser explicitamente ativados) - - Clear list - Limpar lista + + Clear list + Limpar lista - - AutoEQ database - Banco de dados do AutoEQ + + AutoEQ database + Banco de dados do AutoEQ - - Status: - Estado: + + Status: + Estado: - - unknown - desconhecido + + unknown + desconhecido - - Manage local database - Gerenciar banco de dados local + + Manage local database + Gerenciar banco de dados local - - Run in background (tray icon) - Executar em segundo plano (ícone da bandeja) + + Run in background (tray icon) + Executar em segundo plano (ícone da bandeja) - - No, shutdown audio effects when closing app - Não, desligar efeitos de áudio ao fechar o aplicativo + + No, shutdown audio effects when closing app + Não, desligar efeitos de áudio ao fechar o aplicativo - - Yes, minimize to tray icon when closing app - Sim, minimizar para ícone da bandeja ao fechar o aplicativo + + Yes, minimize to tray icon when closing app + Sim, minimizar para ícone da bandeja ao fechar o aplicativo - - Auto-start - Auto-iniciar + + Auto-start + Auto-iniciar - - Start minimized on boot - Iniciar minimizado na inicialização + + Start minimized on boot + Iniciar minimizado na inicialização - - Systray not supported on this system - Systray não suportado neste sistema + + Systray not supported on this system + Systray não suportado neste sistema - - Visit Github repo - Visitar repositório do GitHub + + Visit Github repo + Visitar repositório do GitHub - - Run setup wizard - Executar assistente de configuração + + Run setup wizard + Executar assistente de configuração - - Close - Fechar + + Close + Fechar - - Unknown (%1) - Desconhecido (%1) + + Unknown (%1) + Desconhecido (%1) - - installed - Instalado + + installed + Instalado - - not installed - Não instalado + + not installed + Não instalado - - Override liveprog scripts? - Substituir scripts do liveprog? + + Override liveprog scripts? + Substituir scripts do liveprog? - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - Você quer substituir os scripts padrão do liveprog existentes? + Você quer substituir os scripts padrão do liveprog existentes? Se eles foram modificados, eles serão redefinidos. - - Extract assets - Extrair recursos + + Extract assets + Extrair recursos - - %1 files have been restored - %1 arquivos foram restaurados + + %1 files have been restored + %1 arquivos foram restaurados - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - Você está prestes a ativar o modo de lista de permissões. O JamesDSP não processará todo aplicativo por padrão enquanto este modo estiver ativo. Você tem de permitir explicitamente que cada aplicativo seja processado no menu de 'Aplicativos'. + Você está prestes a ativar o modo de lista de permissões. O JamesDSP não processará todo aplicativo por padrão enquanto este modo estiver ativo. Você tem de permitir explicitamente que cada aplicativo seja processado no menu de 'Aplicativos'. - - Are you sure? - Você tem certeza? + + Are you sure? + Você tem certeza? - - This action will reset your current blocklist or allowlist. Do you want to continue? - Esta ação redefinirá a sua lista de bloqueio atual ou lista de permissões. Você quer continuar? + + This action will reset your current blocklist or allowlist. Do you want to continue? + Esta ação redefinirá a sua lista de bloqueio atual ou lista de permissões. Você quer continuar? - - Warning - Aviso + + Warning + Aviso - - Do you really want to restore the default menu layout? - Você realmente quer restaurar a disposição padrão do menu? + + Do you really want to restore the default menu layout? + Você realmente quer restaurar a disposição padrão do menu? - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - Outra instância do JamesDSP já está em atividade e foi posta em primeiro plano. + + Another instance of JamesDSP is already active and has been put in the foreground. + Outra instância do JamesDSP já está em atividade e foi posta em primeiro plano. - - + + StatusDialog - - Status - Estado + + Status + Estado - - Application version - Versão do aplicativo + + Application version + Versão do aplicativo - - JamesDSP core version - Versão do núcleo do JamesDSP + + JamesDSP core version + Versão do núcleo do JamesDSP - - Processing state - Estado de processamento + + Processing state + Estado de processamento - - Audio format - Formato de áudio + + Audio format + Formato de áudio - - Sampling rate - Taxa de amostragem + + Sampling rate + Taxa de amostragem - - + + StatusFragment - - Processing - Processando + + Processing + Processando - - Not processing - Não processando + + Not processing + Não processando - - + + TrayIcon - - &Bypass - &Ignorar + + &Bypass + &Ignorar - - &Presets - &Predefinições + + &Presets + &Predefinições - - &Convolver bookmarks - Marcadores de &convolver + + &Convolver bookmarks + Marcadores de &convolver - - JamesDSP for Linux - JamesDSP para Linux + + JamesDSP for Linux + JamesDSP para Linux - - No presets found - Nenhuma predefinição encontrada + + No presets found + Nenhuma predefinição encontrada - - No impulse responses found - Nenhuma resposta de impulso encontrada + + No impulse responses found + Nenhuma resposta de impulso encontrada - - &Reload JamesDSP - &Recarregar JamesDSP + + &Reload JamesDSP + &Recarregar JamesDSP - - - &Quit - &Sair + + + &Quit + &Sair - - - &Show/hide window - &Exibir/ocultar janela + + + &Show/hide window + &Exibir/ocultar janela - - Re&verberation presets - Predefinições de re&verberação + + Re&verberation presets + Predefinições de re&verberação - - Off - Desligado + + Off + Desligado - - &Equalizer presets - Predefinições do &equalizador + + &Equalizer presets + Predefinições do &equalizador - - &Crossfeed - &Crossfeed + + &Crossfeed + &Crossfeed - - + + VariableItemModel - - Parameter - Parâmetro + + Parameter + Parâmetro - - Value - Valor + + Value + Valor - - + + VariableWatchWidget - - Form - Forma + + Form + Forma - - ms - ms + + ms + ms - - Refresh every - Atuaizar a cada + + Refresh every + Atuaizar a cada - - Click a variable to manipulate its value. - Clique numa variável para manipular seu valor. + + Click a variable to manipulate its value. + Clique numa variável para manipular seu valor. - - - Error - Erro + + + Error + Erro - - This variable is a string. Currently only numerical value types can be modified. - Esta variável é uma string. Atualmente, só tipos de valor numérico podem ser modificados. + + This variable is a string. Currently only numerical value types can be modified. + Esta variável é uma string. Atualmente, só tipos de valor numérico podem ser modificados. - - Manipulate variable - Manipular variável + + Manipulate variable + Manipular variável - - Enter a new value for variable '%1': - Digite um novo valor para a variável '%1': + + Enter a new value for variable '%1': + Digite um novo valor para a variável '%1': - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - Falha ao manipular a variável '%1'. Ela já não existe ou não pode ser mudada. + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + Falha ao manipular a variável '%1'. Ela já não existe ou não pode ser mudada. - - + + VdcDatabaseModel - - Company - Empresa + + Company + Empresa - - Model - Modelo + + Model + Modelo - - + + ads::CDockAreaTitleBar - - Detach Group - Desanexar grupo + + Detach Group + Desanexar grupo - - Close Group - Fechar grupo + + Close Group + Fechar grupo - - Close Other Groups - Fechar outros grupos + + Close Other Groups + Fechar outros grupos - - + + ads::CDockManager - - Show View - Exibir vista + + Show View + Exibir vista - - + + ads::CDockWidgetTab - - Detach - Desanexar + + Detach + Desanexar - - Close - Fechar + + Close + Fechar - - Close Others - Fechar outros + + Close Others + Fechar outros - - + + menueditor - - Available entries - Entradas disponíveis + + Available entries + Entradas disponíveis - - Move Up - Mover para cima + + Move Up + Mover para cima - - Moves the selected toolbar item up - Move o item da barra de ferramentas selecionada para cima + + Moves the selected toolbar item up + Move o item da barra de ferramentas selecionada para cima - - &Up - &Cima + + &Up + &Cima - - Move Down - Mover para baixo + + Move Down + Mover para baixo - - moves the selected toolbar item down - Move o item da barra de ferramentas selecionada para baixo + + moves the selected toolbar item down + Move o item da barra de ferramentas selecionada para baixo - - &Down - &Baixo + + &Down + &Baixo - - Insert - Inserir + + Insert + Inserir - - Adds the selected menu action to the toolbar - Adiciona a ação do menu selecionada à barra de ferramentas + + Adds the selected menu action to the toolbar + Adiciona a ação do menu selecionada à barra de ferramentas - - &Add - &Adicionar + + &Add + &Adicionar - - Remove - Remover + + Remove + Remover - - Removes the selected item from the active toolbar - Remove o item selecionado da barra de ferramentas ativa + + Removes the selected item from the active toolbar + Remove o item selecionado da barra de ferramentas ativa - - &Del - &Excluir + + &Del + &Excluir - - - Reset - Redefinir + + + Reset + Redefinir - - Context menu contents - Conteúdo do menu de contexto + + Context menu contents + Conteúdo do menu de contexto - + diff --git a/resources/translations/jamesdsp_ro.ts b/resources/translations/jamesdsp_ro.ts index 451c25f1..0d3dea6c 100644 --- a/resources/translations/jamesdsp_ro.ts +++ b/resources/translations/jamesdsp_ro.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_ru.ts b/resources/translations/jamesdsp_ru.ts index ea7b551e..f6071809 100644 --- a/resources/translations/jamesdsp_ru.ts +++ b/resources/translations/jamesdsp_ru.ts @@ -1,1678 +1,1650 @@ - + AeqItemDelegate - - 2nd choice - 2-й вариант + + 2nd choice + 2-й вариант - - 3rd choice - 3-й вариант + + 3rd choice + 3-й вариант - - %1th choice - %1 -ый вариант + + %1th choice + %1 -ый вариант - - + + AeqPreviewPlot - - Frequency (Hz) - Частота (Гц) + + Frequency (Hz) + Частота (Гц) - - Amplitude (dBr) - Амплитуда (dBr) + + Amplitude (dBr) + Амплитуда (dBr) - - Target - Цель + + Target + Цель - - Raw (smoothed) - Сырость (сглаженная) + + Raw (smoothed) + Сырость (сглаженная) - - Error (smoothed) - Ошибка (сглаженная) + + Error (smoothed) + Ошибка (сглаженная) - - Equalization - Эквализация + + Equalization + Эквализация - - Raw - + + Raw + - - Error - Ошибка + + Error + Ошибка - - Equalized - Выровнено + + Equalized + Выровнено - - Equalization (normalized) - Эквализация (нормализовано) + + Equalization (normalized) + Эквализация (нормализовано) - - Move to top left - Переместить вверх влево + + Move to top left + Переместить вверх влево - - Move to top center - Переместить вверх по центру + + Move to top center + Переместить вверх по центру - - Move to top right - Переместить вверх справа + + Move to top right + Переместить вверх справа - - Move to bottom right - Переместить справа вниз + + Move to bottom right + Переместить справа вниз - - Move to bottom left - Переместить слева вниз + + Move to bottom left + Переместить слева вниз - - + + AeqSelector - - AutoEQ Database - База данных AutoEQ + + AutoEQ Database + База данных AutoEQ - - Filter... - Фильтр... + + Filter... + Фильтр... - - Local database version - Версия локальной базы + + Local database version + Версия локальной базы - - Checked out at commit: - Проверено на коммите: + + Checked out at commit: + Проверено на коммите: - - Last commit created at: - Последний коммит создан в: + + Last commit created at: + Последний коммит создан в: - - Package generated at: - Пакет сформирован на: + + Package generated at: + Пакет сформирован на: - - Display settings - Настройки отображения + + Display settings + Настройки отображения - - Dark mode - Тёмный режим + + Dark mode + Тёмный режим - - Update database - Обновить базу данных + + Update database + Обновить базу данных - - Download latest AutoEQ package - Загрузите последнюю версию пакета AutoEQ + + Download latest AutoEQ package + Загрузите последнюю версию пакета AutoEQ - - Delete database - Удалить базу данных + + Delete database + Удалить базу данных - - Cleanup local database and exit - Очистить локальную базу данных и выйти + + Cleanup local database and exit + Очистить локальную базу данных и выйти - - No measurement selected - Измерение не выбрано + + No measurement selected + Измерение не выбрано - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - Используйте поле поиска слева, чтобы найти подходящее измерение для ваших наушников. Нажмите 'OK', чтобы загрузить данные эквалайзера в аудиосистему. + Используйте поле поиска слева, чтобы найти подходящее измерение для ваших наушников. Нажмите 'OK', чтобы загрузить данные эквалайзера в аудиосистему. Это отменит текущую конфигурацию GraphicEQ. - - - Manage database - Управлять базой данных + + + Manage database + Управлять базой данных - - No measurements found - Измерения не найдены + + No measurements found + Измерения не найдены - - AutoEQ database - База данных AutoEQ + + AutoEQ database + База данных AutoEQ - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - Перед использованием интеграции AutoEQ вам необходимо загрузить уменьшенную версию их базы данных компенсации для наушников (~ 50 МБ) на свой жесткий диск. + Перед использованием интеграции AutoEQ вам необходимо загрузить уменьшенную версию их базы данных компенсации для наушников (~ 50 МБ) на свой жесткий диск. На этом этапе требуется подключение к Интернету. Вы хотите продолжить и включить эту функцию? - - - Failed to retrieve version information - Не удалось получить информацию о версии + + + Failed to retrieve version information + Не удалось получить информацию о версии - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - Не удалось получить информацию о пакете из удаленного репозитория: + Не удалось получить информацию о пакете из удаленного репозитория: Код состояния: %0 Причина: %1 - - Return to database - Вернуться к базе данных + + Return to database + Вернуться к базе данных - - No new updates available - Нет новых обновлений + + No new updates available + Нет новых обновлений - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - Локальная база данных в настоящее время обновлена; на данный момент никаких новых обновлений не доступно. + Локальная база данных в настоящее время обновлена; на данный момент никаких новых обновлений не доступно. Может потребоваться до 24 часов, чтобы новые изменения в репозитории Auto EQ upstream стали доступны для загрузки. Пакеты генерируются ежедневно в 4 утра по Гринвичу. Вы все равно хотите переустановить последнее обновление базы данных? - - Database cleared - База данных очищена + + Database cleared + База данных очищена - - The database has been removed from your hard disk - База данных была удалена с жесткого диска + + The database has been removed from your hard disk + База данных была удалена с жесткого диска - - Error - Ошибка + + Error + Ошибка - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - Невозможно получить соответствующий файл из базы данных. Пожалуйста, обновите локальную базу данных, поскольку она кажется неполной. + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + Невозможно получить соответствующий файл из базы данных. Пожалуйста, обновите локальную базу данных, поскольку она кажется неполной. - - + + AppItem - - (unset) - (не задано) + + (unset) + (не задано) - - - - Add to blocklist - Добавить в список блокировки + + + + Add to blocklist + Добавить в список блокировки - - - Add to allowlist - Добавить в список разрешенных + + + Add to allowlist + Добавить в список разрешенных - - Rate: %1Hz - Частота: %1Hz + + Rate: %1Hz + Частота: %1Hz - - Latency: %1ms - Задержка: %1ms + + Latency: %1ms + Задержка: %1ms - - Format: %1 - Формат: %1 + + Format: %1 + Формат: %1 - - + + AppManagerFragment - - Active apps - Активные приложения + + Active apps + Активные приложения - - No apps are playing audio - Ни одно приложение не воспроизводит звук + + No apps are playing audio + Ни одно приложение не воспроизводит звук - - + + AutostartManager - - Manage auto-start permission for JamesDSP - + + Manage auto-start permission for JamesDSP + - - + + CodeOutline - - Annotations - Примечания + + Annotations + Примечания - - Functions - Функции + + Functions + Функции - - + + ConsoleOutput - - Auto-scroll - Автопрокрутка + + Auto-scroll + Автопрокрутка - - Copy selection - Копировать выбранное + + Copy selection + Копировать выбранное - - Copy all - Копировать все + + Copy all + Копировать все - - Clear - Очистить + + Clear + Очистить - - + + EELEditor - - EEL Scripting IDE - EEL Scripting IDE + + EEL Scripting IDE + EEL Scripting IDE - - File - Файл + + File + Файл - - Edit - Правка + + Edit + Правка - - Navigation - Навигация + + Navigation + Навигация - - View - Вид + + View + Вид - - Help - Справка + + Help + Справка - - Open - Открыть + + Open + Открыть - - Open script - Открыть сценарий + + Open script + Открыть сценарий - - Ctrl+O - Ctrl+O + + Ctrl+O + Ctrl+O - - - Close file - Закрыть файл + + + Close file + Закрыть файл - - Ctrl+Shift+W - Ctrl+Shift+W + + Ctrl+Shift+W + Ctrl+Shift+W - - Save - Сохранить + + Save + Сохранить - - Ctrl+S - Ctrl+S + + Ctrl+S + Ctrl+S - - Save as... - Сохранить как... + + Save as... + Сохранить как... - - Ctrl+Shift+S - Ctrl+Shift+S + + Ctrl+Shift+S + Ctrl+Shift+S - - Undo - Отменить + + Undo + Отменить - - Ctrl+Z - Ctrl+Z + + Ctrl+Z + Ctrl+Z - - Redo - Повторить + + Redo + Повторить - - Ctrl+Shift+Z - Ctrl+Shift+Z + + Ctrl+Shift+Z + Ctrl+Shift+Z - - Find/Replace... - Найти/Заменить... + + Find/Replace... + Найти/Заменить... - - Ctrl+F - Ctrl+F + + Ctrl+F + Ctrl+F - - - Go to line... - Перейти к строке... + + + Go to line... + Перейти к строке... - - Go to line - Перейти к строке + + Go to line + Перейти к строке - - Ctrl+L - Ctrl+L + + Ctrl+L + Ctrl+L - - - Jump to function... - Перейти к функции... + + + Jump to function... + Перейти к функции... - - Ctrl+M - Ctrl+M + + Ctrl+M + Ctrl+M - - Go to @init - Перейти к @init + + Go to @init + Перейти к @init - - F2 - F2 + + F2 + F2 - - Go to @sample - Перейти к @sample + + Go to @sample + Перейти к @sample - - F3 - F3 + + F3 + F3 - - Automatic Parentheses - Автоматические скобки + + Automatic Parentheses + Автоматические скобки - - Replace Tabs with Spaces - Заменить табуляцию на пробелы + + Replace Tabs with Spaces + Заменить табуляцию на пробелы - - EEL2 documentation - Руководство по EEL2 + + EEL2 documentation + Руководство по EEL2 - - F1 - F1 + + F1 + F1 - - Run code - Выполнить код + + Run code + Выполнить код - - F5 - F5 + + F5 + F5 - - New - Новый + + New + Новый - - New script wizard - Мастер новых сценариев + + New script wizard + Мастер новых сценариев - - Ctrl+N - Ctrl+N + + Ctrl+N + Ctrl+N - - - Freeze - Заморозить + + + Freeze + Заморозить - - F6 - F6 + + F6 + F6 - - Loaded projects - Загруженные проекты + + Loaded projects + Загруженные проекты - - Code outline - Схема кода + + Code outline + Схема кода - - Variable view - Изменяемый вид + + Variable view + Изменяемый вид - - Console output - Консольный вывод + + Console output + Консольный вывод - - '%1' started compiling at %2 - '%1' начал компиляцию в %2 + + '%1' started compiling at %2 + '%1' начал компиляцию в %2 - - <br>Compilation stopped at %2 - <br> Компиляция остановлена на %2 + + <br>Compilation stopped at %2 + <br> Компиляция остановлена на %2 - - Script initialization took %1ms - Инициализация сценария заняла %1 мс + + Script initialization took %1ms + Инициализация сценария заняла %1 мс - - Error - Ошибка + + Error + Ошибка - - Cannot write file - Не удается записать файл + + Cannot write file + Не удается записать файл - - Open EEL script - Открыть EEL сценарий + + Open EEL script + Открыть EEL сценарий - - EEL2 Script (*.eel) - Сценарий EEL2 (*.eel) + + EEL2 Script (*.eel) + Сценарий EEL2 (*.eel) - - Save as - Сохранить как + + Save as + Сохранить как - - Cannot execute - Не удается выполнить + + Cannot execute + Не удается выполнить - - No script file opened. Please open one first and try again. - Файл скрипта не открыт. Пожалуйста, сначала откройте один из них и попробуйте еще раз. + + No script file opened. Please open one first and try again. + Файл скрипта не открыт. Пожалуйста, сначала откройте один из них и попробуйте еще раз. - - Enter line number: - Введите номер строки: + + Enter line number: + Введите номер строки: - - Enter function name: - Введите название функции: + + Enter function name: + Введите название функции: - - + + EmptyView - - No project loaded - Проект не загружен + + No project loaded + Проект не загружен - - + + FileDownloaderDialog - - Package manager - Менеджер пакетов + + Package manager + Менеджер пакетов - - Downloading package... - Загрузка пакета... + + Downloading package... + Загрузка пакета... - - + + FileSelectionWidget - - Refresh - Обновить + + Refresh + Обновить - - Bookmark - Закладка + + Bookmark + Закладка - - Rename - Переименовать + + Rename + Переименовать - - Remove - Удалить + + Remove + Удалить - - No supported files found - Поддерживаемых файлов не найдено + + No supported files found + Поддерживаемых файлов не найдено - - + + FindReplaceForm - - Form - Form + + Form + Form - - &Find: - &Найти: + + &Find: + &Найти: - - R&eplace with: - З&аменить на: + + R&eplace with: + З&аменить на: - - Previous - Предыдущий + + Previous + Предыдущий - - Next - Следующий + + Next + Следующий - - &Options - &Параметры + + &Options + &Параметры - - R&egular expression - Р&егулярные выражения + + R&egular expression + Р&егулярные выражения - - &Whole words - &Целые слова + + &Whole words + &Целые слова - - &Case sensitive - &С учетом регистра + + &Case sensitive + &С учетом регистра - - &Close - &Закрыть + + &Close + &Закрыть - - &Replace - &Заменить + + &Replace + &Заменить - - Replace &All - Заменить &все + + Replace &All + Заменить &все - - no match found - совпадений не найдено + + no match found + совпадений не найдено - - Replaced %1 occurrence(s) - Заменено %1 совпадение(я) + + Replaced %1 occurrence(s) + Заменено %1 совпадение(я) - - + + FirstLaunchWizard - - Welcome! - Приветствуем! + + Welcome! + Приветствуем! - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - Спасибо, что установили это приложение! + Спасибо, что установили это приложение! Однако, прежде чем вы сможете начать пользоваться JamesDSP для Linux, нам необходимо внести некоторые уточнения, чтобы обеспечить максимально эффективную работу с JDSP. - - - - Next > - Далее > + + + + Next > + Далее > - - Run in background? - Запускать в фоновом режиме? + + Run in background? + Запускать в фоновом режиме? - - No, don't apply effects in background - Нет, не применять эффекты в фоновом режиме + + No, don't apply effects in background + Нет, не применять эффекты в фоновом режиме - - Yes, minimize to tray icon - Да, свернуть в значок в трее + + Yes, minimize to tray icon + Да, свернуть в значок в трее - - Start minimized on boot - Запускать свёрнутым при загрузке + + Start minimized on boot + Запускать свёрнутым при загрузке - - That's it! - Это все! + + That's it! + Это все! - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - Вы готовы к работе! Вы можете изменить любой выбор, который вы только что сделали, в разделе настроек программы. Ознакомьтесь с ними, чтобы узнать о дальнейших возможностях настройки. Посетите наше сообщество Telegram для получения поддержки и обновлений! + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + Вы готовы к работе! Вы можете изменить любой выбор, который вы только что сделали, в разделе настроек программы. Ознакомьтесь с ними, чтобы узнать о дальнейших возможностях настройки. Посетите наше сообщество Telegram для получения поддержки и обновлений! - - Telegram - Telegram + + Telegram + Telegram - - Close - Закрыть + + Close + Закрыть - - + + FlatTabWidget - - FlatTabWidget - + + FlatTabWidget + - - + + GraphicEQFilterGUI - - Enable Graphic EQ - Включить Graphic EQ + + Enable Graphic EQ + Включить Graphic EQ - - Freq. - Частота. + + Freq. + Частота. - - Gain - Усиление + + Gain + Усиление - - AutoEQ database... - База данных AutoEQ... + + AutoEQ database... + База данных AutoEQ... - - 15-band - 15-полосный + + 15-band + 15-полосный - - 31-band - 31-полосный + + 31-band + 31-полосный - - variable - изменяемый + + variable + изменяемый - - Import - Импорт + + Import + Импорт - - Export - Экспорт + + Export + Экспорт - - Invert response - Инвертировать + + Invert response + Инвертировать - - Normalize response - Нормализовать + + Normalize response + Нормализовать - - Reset response - Сбросить + + Reset response + Сбросить - - - Import EqualizerAPO settings - Импорт параметров EqualizerAPO + + + Import EqualizerAPO settings + Импорт параметров EqualizerAPO - - Import frequency response - Импорт частотных характеристик + + Import frequency response + Импорт частотных характеристик - - - CSV frequency response (*.csv) - Частотная характеристика CSV (*.csv) + + + CSV frequency response (*.csv) + Частотная характеристика CSV (*.csv) - - - - All files (*.*) - Все файлы (*.*) + + + + All files (*.*) + Все файлы (*.*) - - Import EqualizerAPO graphic EQ preset - Импорт предустановки графического эквалайзера EqualizerAPO + + Import EqualizerAPO graphic EQ preset + Импорт предустановки графического эквалайзера EqualizerAPO - - EqualizerAPO GraphicEQ (*.txt) - Графический эквалайзер EqualizerAPO (*.txt) + + EqualizerAPO GraphicEQ (*.txt) + Графический эквалайзер EqualizerAPO (*.txt) - - Export frequency response - Экспорт частотных характеристик + + Export frequency response + Экспорт частотных характеристик - - + + GzipDownloaderDialog - - Error - Ошибка + + Error + Ошибка - - %1MB of %2MB downloaded - %1МБ из %2МБ загружено + + %1MB of %2MB downloaded + %1МБ из %2МБ загружено - - Decompressing package... - Распаковка пакета... + + Decompressing package... + Распаковка пакета... - - + + LiveprogSelectionWidget - - - No script has been loaded - Нет активных сценариев + + + No script has been loaded + Нет активных сценариев - - Enable - Включить + + Enable + Включить - - Reset - Сбросить + + Reset + Сбросить - - - Create new script - Создать новый сценарий + + + Create new script + Создать новый сценарий - - - Error - Ошибка + + + Error + Ошибка - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - Невозможно восстановить значения по умолчанию. + Невозможно восстановить значения по умолчанию. В настоящее время не загружен файл EEL. - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - Выбранный файл EEL больше не существует. + Выбранный файл EEL больше не существует. Пожалуйста, выберите другой - - Edit script - Редактировать сценарий + + Edit script + Редактировать сценарий - - No customizable parameters - Нет настраиваемых параметров + + No customizable parameters + Нет настраиваемых параметров - - + + MainWindow - - JamesDSP for Linux - JamesDSP для Linux + + JamesDSP for Linux + JamesDSP для Linux - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Динамическое усиление низких частот</span></p><p>Частотно-определяемое усиление басов. Автоматически устанавливает собственные параметры, такие как усиление, полоса пропускания и частота среза, анализируя входящий аудиопоток</p><p><span style=" text-decoration: underline;">Максимальное усиление:</span> регулирует величину динамического эффекта усиления баса.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Динамическое усиление низких частот</span></p><p>Частотно-определяемое усиление басов. Автоматически устанавливает собственные параметры, такие как усиление, полоса пропускания и частота среза, анализируя входящий аудиопоток</p><p><span style=" text-decoration: underline;">Максимальное усиление:</span> регулирует величину динамического эффекта усиления баса.</p></body></html> - - Dynamic bass boost - Динамическое усиление низких частот + + Dynamic bass boost + Динамическое усиление низких частот - - Maximum gain - Максимальное усиление + + Maximum gain + Максимальное усиление - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Компрессор динамического диапазона</span></p><p>Включает/выключает компрессор динамического диапазона, автоматический корректор динамического диапазона, который может сгладить спектральный сигнал для уменьшения переходных процессов; он похож на регулятор громкости ударных.</p><p><span style=" text-decoration: underline;">Максимальная атака:</span> регулирует скорость реакции компрессора динамического диапазона.</p><p><span style=" text-decoration: underline;">Максимальное высвобождение:</span>регулирует, насколько медленно компрессор динамического диапазона выполняет затухание усиления.</p><p><span style=" text-decoration: underline;">Агрессивность:</span> регулирует, насколько сильным будет спектральное сглаживание</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Аналоговое моделирование</span></p><p>Аналоговое моделирование с передискретизацией - генератор ровных гармоник без искажений.</p></body></html> - Dynamic range compressor - Компрессор динамического диапазона + + Analog modelling + Аналоговое моделирование - Maximum attack - Максимальная атака + + Preamp (Harmonics) + Предусилитель (гармоники) - Maximum release - Максимальный релиз + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + - Aggressiveness - Агрессивность + + Limiter/Master + Лимит/Мастер - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Аналоговое моделирование</span></p><p>Аналоговое моделирование с передискретизацией - генератор ровных гармоник без искажений.</p></body></html> + + Threshold + Порог - - Analog modelling - Аналоговое моделирование + + Release + Релиз - - Preamp (Harmonics) - Предусилитель (гармоники) + + Post gain + Пост-усиление - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + - - Limiter/Master - Лимит/Мастер + + Dynamic range compander + - - Threshold - Порог + + Time constant + - - Release - Релиз + + Granularity + - - Post gain - Пост-усиление + + Time-frequency transforms + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - + + Uniform (Short-time Fourier) + - - Dynamic range compander - + + Multiresolution (Continuous wavelet) + - - Time constant - + + Multiresolution (Time domain) + - - Granularity - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + - - Time-frequency transforms - + + + Crossfeed + Кроссфид - - Uniform (Short-time Fourier) - + + Mode + Режим - - Multiresolution (Continuous wavelet) - + + Custom BS2B parameters + Пользовательские параметры BS2B - - Multiresolution (Time domain) - + + Cut frequency + Срез частоты - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + - - - Crossfeed - Кроссфид + + Soundstage wideness + Ширина звуковой сцены - - Mode - Режим + + Widen level + Расширение уровня - - Custom BS2B parameters - Пользовательские параметры BS2B + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + - - Cut frequency - Срез частоты + + Enable reverberation + Включить реверберацию - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + + Presets + Предустановки - - Soundstage wideness - Ширина звуковой сцены + + + ... + ... - - Widen level - Расширение уровня + + Oversampling factor + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + + Early reflection factor + - - Enable reverberation - Включить реверберацию + + Early reflection amount + - - Presets - Предустановки + + Early reflection width + - - - ... - ... + + Lowpass cutoff (Input) + - - Oversampling factor - + + Lowpass cutoff (Bass) + - - Early reflection factor - + + Lowpass cutoff (Damp) + - - Early reflection amount - + + Lowpass cutoff (Output) + - - Early reflection width - + + Final wet mix + - - Lowpass cutoff (Input) - + + Final dry mix + - - Lowpass cutoff (Bass) - + + Reverb wetness + Глубина отражения - - Lowpass cutoff (Damp) - + + Width L/R mix + - - Lowpass cutoff (Output) - + + LFO wander amount + - - Final wet mix - + + LFO spin amount + - - Final dry mix - + + Time decay + Время затухания - - Reverb wetness - Глубина отражения + + Delay + Задержка - - Width L/R mix - + + Bass boost + Усиление басов - - LFO wander amount - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + - - LFO spin amount - + + FIR Minimum phase + - - Time decay - Время затухания + + IIR 4 order + - - Delay - Задержка + + IIR 6 order + - - Bass boost - Усиление басов + + IIR 8 order + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - + + IIR 10 order + - - FIR Minimum phase - + + IIR 12 order + - - IIR 4 order - + + Enable EQ + Включить - - IIR 6 order - + + Presets... + Предустановки... - - IIR 8 order - + + Filter type + Тип фильтра - - IIR 10 order - + + Interpolator + Интерполятор - - IIR 12 order - + + <html><head/><body><p>Interpolation mode</p></body></html> + - - Enable EQ - Включить + + Piecewise Cubic Hermite Interpolating Polynomial + - - Presets... - Предустановки... + + Modified Hiroshi Akima spline + - - Filter type - Тип фильтра + + Reset EQ + Сбросить эквалайзер - Minimum phase - Минимальная фаза + + Fixed bands + Фикс. диапазоны - Linear phase - Линейная фаза + + Flexible bands + Гибкие диапазоны - - Interpolator - Интерполятор + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + - - <html><head/><body><p>Interpolation mode</p></body></html> - + + + Filesystem + Файловая система - - Piecewise Cubic Hermite Interpolating Polynomial - + + Bookmarks + Закладки - - Modified Hiroshi Akima spline - + + Enable convolver + Включить конвольвер - - Reset EQ - Сбросить эквалайзер + + IR optimization + - - Fixed bands - Фикс. диапазоны + + Original + - - Flexible bands - Гибкие диапазоны + + Shrink + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - + + Minimum phase transform and shrink + - - - Filesystem - Файловая система + + Adv. waveform editing + Расширенное редактирование формы сигнала - - Bookmarks - Закладки + + Edit + Правка - - Enable convolver - Включить конвольвер + + Channels: + Каналы: - - IR optimization - + + Samples: + Сэмплы: - - Original - + + No selection + Не выбрано - - Shrink - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + - - Minimum phase transform and shrink - + + Database + База данных - - Adv. waveform editing - Расширенное редактирование формы сигнала + + Create + Создание - - Edit - Правка + + Create your custom DDC files using DDCToolbox + Создание пользовательских файлов DDC с помощью DDCToolbox - - Channels: - Каналы: + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - - Samples: - Сэмплы: + + View installation instructions + Посмотреть инструкцию по установке - - No selection - Не выбрано + + Enable ViPER-DDC + Включить ViPER-DDC - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + - - Database - База данных + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Эквалайзер с произвольными характеристиками </span></p><p>Также известен как GraphicEQ от EqualizerAPO.</p></body></html> - - Create - Создание + + Custom Presets + Пользовательские предустановки - - Create your custom DDC files using DDCToolbox - Создание пользовательских файлов DDC с помощью DDCToolbox + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Пользовательские предустановки</span></p><p>Создание и управление пользовательскими предустановками</p></body></html> - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + + Settings + Настройки - - View installation instructions - Посмотреть инструкцию по установке + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Настройки</span></p><p>Настройки этого приложения</p></body></html> - - Enable ViPER-DDC - Включить ViPER-DDC + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Прочее</span></p><p>Различные действия, которые используются реже</p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Байпас</span></p><p>Это функция, позволяющая выполнить коммутацию входного сигнала непосредственно на выход, минуя все функциональные блоки. Другими словами этот параметр определяет, включать или отключать звуковые эффекты. </p></body></html> - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Эквалайзер с произвольными характеристиками </span></p><p>Также известен как GraphicEQ от EqualizerAPO.</p></body></html> + + Bypass + Байпас - - Custom Presets - Пользовательские предустановки + + %1 connected - Preset loaded automatically + %1 подключен - предустановка загружается автоматически - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Пользовательские предустановки</span></p><p>Создание и управление пользовательскими предустановками</p></body></html> + + Cannot execute script + Невозможно выполнить сценарий - - Settings - Настройки + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + Текущий файл EEL (по адресу '%1') больше не существует в файловой системе. Пожалуйста, откройте файл заново вручную. - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Настройки</span></p><p>Настройки этого приложения</p></body></html> + + Apps + Приложения - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Прочее</span></p><p>Различные действия, которые используются реже</p></body></html> + + Driver status + Статус драйвера - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Байпас</span></p><p>Это функция, позволяющая выполнить коммутацию входного сигнала непосредственно на выход, минуя все функциональные блоки. Другими словами этот параметр определяет, включать или отключать звуковые эффекты. </p></body></html> + + Relink audio pipeline + Перелинковка аудиоканала - - Bypass - Байпас + + Reset to defaults + Сброс к значениям по умолчанию - - %1 connected - Preset loaded automatically - %1 подключен - предустановка загружается автоматически + + Load from file + Загрузить из файла - - Cannot execute script - Невозможно выполнить сценарий + + Save to file + Сохранить в файл - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - Текущий файл EEL (по адресу '%1') больше не существует в файловой системе. Пожалуйста, откройте файл заново вручную. + + Open LiveprogIDE + Открыть LiveprogIDE - - Apps - Приложения + + What's this... (Select UI element) + Что это... (Выберите элемент пользовательского интерфейса) - - Driver status - Статус драйвера + + Bass/Misc + Басы/Прочее - - Relink audio pipeline - Перелинковка аудиоканала + + Sound Positioning + Позиционирование звука - - Reset to defaults - Сброс к значениям по умолчанию + + Reverb + Реверберация - - Load from file - Загрузить из файла + + Equalizer + Эквалайзер - - Save to file - Сохранить в файл + + Convolver + Конвольвер - - Open LiveprogIDE - Открыть LiveprogIDE + + DDC + DDC - - What's this... (Select UI element) - Что это... (Выберите элемент пользовательского интерфейса) + + Liveprog + Liveprog - - Bass/Misc - Басы/Прочее + + Graphic EQ + Graphic EQ - - Sound Positioning - Позиционирование звука + + Launch application + Запуск приложения - - Reverb - Реверберация + + Reset Configuration + Сброс конфигурации - - Equalizer - Эквалайзер + + Are you sure? + Вы уверены? - - Convolver - Конвольвер + + Load custom audio.conf + Загрузка пользовательского audio.conf - - DDC - DDC + + Save current audio.conf + Сохраните текущий файл audio.conf - - Liveprog - Liveprog + + Very low + - - Graphic EQ - Graphic EQ + + Low + - - Launch application - Запуск приложения + + Medium + - - Reset Configuration - Сброс конфигурации + + High + - - Are you sure? - Вы уверены? + + Extreme + - - Load custom audio.conf - Загрузка пользовательского audio.conf + + Advanced waveform editing + Расширенное редактирование формы сигнала - - Save current audio.conf - Сохраните текущий файл audio.conf - - - - Very low - - - - - Low - - - - - Medium - - - - - High - - - - - Extreme - - - - - Advanced waveform editing - Расширенное редактирование формы сигнала - - - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1684,1220 +1656,1220 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - + - - + + NewFileWizard - - Create new script - Создание нового сценария + + Create new script + Создание нового сценария - - New script - Новый сценарий + + New script + Новый сценарий - - Define and generate a basic script template - Определение и создание базового шаблона сценария + + Define and generate a basic script template + Определение и создание базового шаблона сценария - - Workspace directory - Рабочий каталог + + Workspace directory + Рабочий каталог - - File name - Имя файла + + File name + Имя файла - - Description - Описание + + Description + Описание - - Untitled script - Сценарий без названия + + Untitled script + Сценарий без названия - - Select directory - Выберите каталог + + Select directory + Выберите каталог - - - - Error - Ошибка + + + + Error + Ошибка - - Workspace directory does not exist - Рабочий каталог не существует + + Workspace directory does not exist + Рабочий каталог не существует - - A file with the same name already exists at this loction - Файл с таким же именем уже существует + + A file with the same name already exists at this loction + Файл с таким же именем уже существует - - File name is empty or contains illegal characters - Имя файла пустое или содержит недопустимые символы + + File name is empty or contains illegal characters + Имя файла пустое или содержит недопустимые символы - - + + OverlayMsgProxy - - - - Close - Закрыть + + + + Close + Закрыть - - + + PaletteEditor - - Palette editor - Редактор палитры + + Palette editor + Редактор палитры - - - - - - Select... - Выбрать... + + + + + + Select... + Выбрать... - - Base Color - Основной цвет + + Base Color + Основной цвет - - Background Color - Цвет фона + + Background Color + Цвет фона - - Foreground Color - Цвет переднего плана + + Foreground Color + Цвет переднего плана - - Close - Закрыть + + Close + Закрыть - - Reset - Сбросить + + Reset + Сбросить - - White Icons - Белые иконки + + White Icons + Белые иконки - - Selection Color - Цвет выделения + + Selection Color + Цвет выделения - - Disabled Color - Цвет неактивных элементов + + Disabled Color + Цвет неактивных элементов - - + + PresetAddRuleFragment - - Add new rule... - Добавить новое правило... + + Add new rule... + Добавить новое правило... - - If - если + + If + если - - is connected, then load preset - подключен, то загрузить предустановку + + is connected, then load preset + подключен, то загрузить предустановку - - + + PresetDialog - - Presets - Предустановки + + Presets + Предустановки - - Preset name - Название + + Preset name + Название - - Adds current config as a preset - Добавляет текущую конфигурацию в качестве предустановки + + Adds current config as a preset + Добавляет текущую конфигурацию в качестве предустановки - - Save - Сохранить + + Save + Сохранить - - Rules... - Правила... + + Rules... + Правила... - - Remove - Удалить + + Remove + Удалить - - Load - Загрузить + + Load + Загрузить - - + + PresetFragment - - No presets saved - Предустановки не сохранены + + No presets saved + Предустановки не сохранены - - Cannot load preset - Невозможно загрузить предустановку + + Cannot load preset + Невозможно загрузить предустановку - - Selected file does not exist anymore - Выбранный файл больше не существует + + Selected file does not exist anymore + Выбранный файл больше не существует - - Overwrite - Перезаписать + + Overwrite + Перезаписать - - Save - Сохранить + + Save + Сохранить - - Rename - Переименовать + + Rename + Переименовать - - Delete - Удалить + + Delete + Удалить - - Rename preset - Переименовать предустановку + + Rename preset + Переименовать предустановку - - Enter new name - Ввести новое имя + + Enter new name + Ввести новое имя - - + + PresetRuleDialog - - Preset auto-switch rules - Предустановленные правила автопереключения + + Preset auto-switch rules + Предустановленные правила автопереключения - - Auto-switch rules - Правила автопереключения + + Auto-switch rules + Правила автопереключения - - Add new rule... - Добавить новое правило... + + Add new rule... + Добавить новое правило... - - Delete selection - Удалить выбранное + + Delete selection + Удалить выбранное - - No rules defined - Правила не определены + + No rules defined + Правила не определены - - - Cannot add new rule - Невозможно добавить новое правило + + + Cannot add new rule + Невозможно добавить новое правило - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - Для всех подключенных аудиоустройств уже определено правило. + Для всех подключенных аудиоустройств уже определено правило. Для каждого устройства можно создать только одно правило. - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - У вас нет сохраненных предустановок. + У вас нет сохраненных предустановок. Перед добавлением нового правила создайте его. - - + + PresetRuleTableModel - - Device - Устройство + + Device + Устройство - - Assigned preset - Назначенная предустановка + + Assigned preset + Назначенная предустановка - - + + QObject - - List All Tabs - Список всех вкладок + + List All Tabs + Список всех вкладок - - Detach Group - Открепить группу + + Detach Group + Открепить группу - - Close Active Tab - Закрыть активную вкладку + + Close Active Tab + Закрыть активную вкладку - - Close Group - Закрыть группу + + Close Group + Закрыть группу - - Close Tab - Закрыть вкладку + + Close Tab + Закрыть вкладку - - Something went wrong - Что-то пошло не так + + Something went wrong + Что-то пошло не так - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - Не удалось открыть URL в браузере по умолчанию. + Не удалось открыть URL в браузере по умолчанию. Пожалуйста, скопируйте этот URL вручную: - - Flat - Обычный + + Flat + Обычный - - Pop - Поп + + Pop + Поп - - Rock - Рок + + Rock + Рок - - Jazz - Джаз + + Jazz + Джаз - - Classic - Классика + + Classic + Классика - - Bass - Басы + + Bass + Басы - - Clear - Чистый + + Clear + Чистый - - Hip-Hop - Хип-хоп + + Hip-Hop + Хип-хоп - - Dubstep - Дабстеп + + Dubstep + Дабстеп - - Movie - Фильм + + Movie + Фильм - - Metal - Металл + + Metal + Металл - - Vocal Booster - Усиление вокала + + Vocal Booster + Усиление вокала - - Hardstyle - Жесткий стиль + + Hardstyle + Жесткий стиль - - Acoustic - Акустика + + Acoustic + Акустика - - R&B - R&B + + R&B + R&B - - Electronic - Электронная музыка + + Electronic + Электронная музыка - - Deep Bass - Глубокий Бас + + Deep Bass + Глубокий Бас - - Beats - Биты + + Beats + Биты - - BS2B Custom - Настраиваемый BS2B + + BS2B Custom + Настраиваемый BS2B - - BS2B Weak - Слабый BS2B + + BS2B Weak + Слабый BS2B - - BS2B Strong - Сильный BS2B + + BS2B Strong + Сильный BS2B - - Out of head - + + Out of head + - - Surround 1 - Объемное звучание 1 + + Surround 1 + Объемное звучание 1 - - Surround 2 - Объемное звучание 2 + + Surround 2 + Объемное звучание 2 - - Joe0Bloggs Realistic surround - + + Joe0Bloggs Realistic surround + - - Default - По умолчанию + + Default + По умолчанию - - Small hall 1 - Малый холл 1 + + Small hall 1 + Малый холл 1 - - Small hall 2 - Малый холл 2 + + Small hall 2 + Малый холл 2 - - Medium hall 1 - Средний холл 1 + + Medium hall 1 + Средний холл 1 - - Medium hall 2 - Средний холл 2 + + Medium hall 2 + Средний холл 2 - - Large hall 1 - Большой холл 1 + + Large hall 1 + Большой холл 1 - - Large hall 2 - Большой холл 2 + + Large hall 2 + Большой холл 2 - - Small room 1 - Маленькая комната 1 + + Small room 1 + Маленькая комната 1 - - Small room 2 - Маленькая комната 2 + + Small room 2 + Маленькая комната 2 - - Medium room 1 - Средняя комната 1 + + Medium room 1 + Средняя комната 1 - - Medium room 2 - Средняя комната 2 + + Medium room 2 + Средняя комната 2 - - Large room 1 - Большая комната 1 + + Large room 1 + Большая комната 1 - - Large room 2 - Большая комната 2 + + Large room 2 + Большая комната 2 - - Medium ER 1 - Средний ER 1 + + Medium ER 1 + Средний ER 1 - - Medium ER 2 - Средний ER 2 + + Medium ER 2 + Средний ER 2 - - Plate high - Плоские высокие + + Plate high + Плоские высокие - - Plate low - Плоские низкие + + Plate low + Плоские низкие - - Long reverb 1 - Длинная реверберация 1 + + Long reverb 1 + Длинная реверберация 1 - - Long reverb 2 - Длинная реверберация 2 + + Long reverb 2 + Длинная реверберация 2 - - error - ошибка + + error + ошибка - - creating - создание + + creating + создание - - suspended - приостановлено + + suspended + приостановлено - - - idle - бездействует + + + idle + бездействует - - - running - работает + + + running + работает - - not connected - не подключено + + not connected + не подключено - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + - - Auto-start permission has been denied - + + Auto-start permission has been denied + - - Please run 'flatpak permission-reset %1' and reenable auto-start. - + + Please run 'flatpak permission-reset %1' and reenable auto-start. + - - Unknown error - + + Unknown error + - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + - - + + SettingsFragment - - Settings - Настройки + + Settings + Настройки - - Category - Категории + + Category + Категории - - Interface - Внешний вид + + Interface + Внешний вид - - Default paths - Пути по умолчанию + + Default paths + Пути по умолчанию - - Devices - Устройства + + Devices + Устройства - - Network - Сеть + + Network + Сеть - - Tray icon - Значёк в трее + + Tray icon + Значёк в трее - - Context menu - Контекстное меню + + Context menu + Контекстное меню - - Theme - Тема + + Theme + Тема - - Edit - Правка + + Edit + Правка - - Color scheme - Цветовая схема + + Color scheme + Цветовая схема - - Equalizer - Эквалайзер + + Equalizer + Эквалайзер - - Always display handles - Всегда отображать маркеры управления + + Always display handles + Всегда отображать маркеры управления - - Impluse responses - Пульсирующие отклики + + Impluse responses + Пульсирующие отклики - - VDCs - VDC + + VDCs + VDC - - Liveprog scripts - Liveprog скрипты + + Liveprog scripts + Liveprog скрипты - - Save - Сохранить + + Save + Сохранить - - Built-in assets - Встроенные ресурсы + + Built-in assets + Встроенные ресурсы - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - <html><head/><body><p>Эта опция будет проверять при каждом запуске, не отсутствует ли один из скриптов EEL по умолчанию. Если это так, то отсутствующий файл(ы) будет автоматически восстановлен(ы) из ресурсов. (Он не будет перезаписывать их, если они уже существуют!).</p></body></html> + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + <html><head/><body><p>Эта опция будет проверять при каждом запуске, не отсутствует ли один из скриптов EEL по умолчанию. Если это так, то отсутствующий файл(ы) будет автоматически восстановлен(ы) из ресурсов. (Он не будет перезаписывать их, если они уже существуют!).</p></body></html> - - Extract bundled assets on startup - Извлечение связанных ресурсов при запуске + + Extract bundled assets on startup + Извлечение связанных ресурсов при запуске - - Extract now - Извлечь + + Extract now + Извлечь - - Select sink/device to be processed - Выбор устройства для обработки + + Select sink/device to be processed + Выбор устройства для обработки - - Use default output device (recommended) - Использовать устройство по умолчанию + + Use default output device (recommended) + Использовать устройство по умолчанию - - Manually select device - Ручной выбор устройства + + Manually select device + Ручной выбор устройства - - Device - Устройство + + Device + Устройство - - Blocklisted apps - Заблокированные приложения + + Blocklisted apps + Заблокированные приложения - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - В разделе «Приложения», доступном с помощью трехточечного меню в главном окне, вы можете заблокировать приложения, которые воспроизводят звук, от обработки с помощью JamesDSP. + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + В разделе «Приложения», доступном с помощью трехточечного меню в главном окне, вы можете заблокировать приложения, которые воспроизводят звук, от обработки с помощью JamesDSP. - - Allowlist mode (apps need to be explicitly enabled instead) - Режим белого списка (приложения из списка будут разрешены) + + Allowlist mode (apps need to be explicitly enabled instead) + Режим белого списка (приложения из списка будут разрешены) - - Clear list - Создать список + + Clear list + Создать список - - AutoEQ database - База данных AutoEQ + + AutoEQ database + База данных AutoEQ - - Status: - Статус: + + Status: + Статус: - - unknown - неизвестно + + unknown + неизвестно - - Manage local database - Управлять локальной базой данных + + Manage local database + Управлять локальной базой данных - - Run in background (tray icon) - Запускать в фоновом режиме(иконка в трее) + + Run in background (tray icon) + Запускать в фоновом режиме(иконка в трее) - - No, shutdown audio effects when closing app - Нет, отключать звуковые эффекты при закрытии приложения + + No, shutdown audio effects when closing app + Нет, отключать звуковые эффекты при закрытии приложения - - Yes, minimize to tray icon when closing app - Да, сворачивать в значок в трее при закрытии приложения + + Yes, minimize to tray icon when closing app + Да, сворачивать в значок в трее при закрытии приложения - - Auto-start - Автозапуск + + Auto-start + Автозапуск - - Start minimized on boot - Запускать свёрнутым при загрузке + + Start minimized on boot + Запускать свёрнутым при загрузке - - Systray not supported on this system - Эта система не поддерживает системный трей + + Systray not supported on this system + Эта система не поддерживает системный трей - - Visit Github repo - Проект на Github + + Visit Github repo + Проект на Github - - Run setup wizard - Запустить мастер настройки + + Run setup wizard + Запустить мастер настройки - - Close - Закрыть + + Close + Закрыть - - Unknown (%1) - Неизвестно (%1) + + Unknown (%1) + Неизвестно (%1) - - installed - установлено + + installed + установлено - - not installed - не установлен + + not installed + не установлен - - Override liveprog scripts? - Переопределить скрипты LiveProg? + + Override liveprog scripts? + Переопределить скрипты LiveProg? - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - Вы хотите отменить существующие сценарии liveprog по умолчанию? + Вы хотите отменить существующие сценарии liveprog по умолчанию? Если они были изменены, они будут сброшены. - - Extract assets - Извлечь ресурсы + + Extract assets + Извлечь ресурсы - - %1 files have been restored - %1 файл(ов) были восстановлены + + %1 files have been restored + %1 файл(ов) были восстановлены - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - Вы собираетесь включить режим белого списка. JamesDSP не будет обрабатывать все приложения по умолчанию, пока этот режим активен. Вам необходимо явно разрешить обработку каждого приложения в меню «Приложения». + Вы собираетесь включить режим белого списка. JamesDSP не будет обрабатывать все приложения по умолчанию, пока этот режим активен. Вам необходимо явно разрешить обработку каждого приложения в меню «Приложения». - - Are you sure? - Вы уверены? + + Are you sure? + Вы уверены? - - This action will reset your current blocklist or allowlist. Do you want to continue? - Это действие сбросит ваш текущий черный или белый список. Вы хотите продолжать? + + This action will reset your current blocklist or allowlist. Do you want to continue? + Это действие сбросит ваш текущий черный или белый список. Вы хотите продолжать? - - Warning - Внимание + + Warning + Внимание - - Do you really want to restore the default menu layout? - Вы действительно хотите восстановить структуру меню по умолчанию? + + Do you really want to restore the default menu layout? + Вы действительно хотите восстановить структуру меню по умолчанию? - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - Еще один экземпляр JamesDSP уже активен и работает в фоновом режиме. + + Another instance of JamesDSP is already active and has been put in the foreground. + Еще один экземпляр JamesDSP уже активен и работает в фоновом режиме. - - + + StatusDialog - - Status - Статус + + Status + Статус - - Application version - Версия приложения + + Application version + Версия приложения - - JamesDSP core version - Версия ядра JamesDSP + + JamesDSP core version + Версия ядра JamesDSP - - Processing state - Состояние процесса + + Processing state + Состояние процесса - - Audio format - Аудиоформат + + Audio format + Аудиоформат - - Sampling rate - Частота дискретизации + + Sampling rate + Частота дискретизации - - + + StatusFragment - - Processing - Обработка + + Processing + Обработка - - Not processing - Не обрабатывается + + Not processing + Не обрабатывается - - + + TrayIcon - - &Bypass - &Байпас + + &Bypass + &Байпас - - &Presets - &Пресеты + + &Presets + &Пресеты - - &Convolver bookmarks - &Закладки конвольвера + + &Convolver bookmarks + &Закладки конвольвера - - JamesDSP for Linux - JamesDSP для Linux + + JamesDSP for Linux + JamesDSP для Linux - - No presets found - Пресеты не найдены + + No presets found + Пресеты не найдены - - No impulse responses found - Импульсные ответы не обнаружены + + No impulse responses found + Импульсные ответы не обнаружены - - &Reload JamesDSP - &Перезагрузить JamesDSP + + &Reload JamesDSP + &Перезагрузить JamesDSP - - - &Quit - &Закрыть + + + &Quit + &Закрыть - - - &Show/hide window - &Показать/скрыть окно + + + &Show/hide window + &Показать/скрыть окно - - Re&verberation presets - Пресеты ре&вербации + + Re&verberation presets + Пресеты ре&вербации - - Off - Выкл + + Off + Выкл - - &Equalizer presets - &Пресеты эквалайзера + + &Equalizer presets + &Пресеты эквалайзера - - &Crossfeed - &Кроссфид + + &Crossfeed + &Кроссфид - - + + VariableItemModel - - Parameter - Параметр + + Parameter + Параметр - - Value - Значение + + Value + Значение - - + + VariableWatchWidget - - Form - Form + + Form + Form - - ms - мс + + ms + мс - - Refresh every - Обновляйте каждые + + Refresh every + Обновляйте каждые - - Click a variable to manipulate its value. - Щелкните переменную, чтобы изменить ее значение. + + Click a variable to manipulate its value. + Щелкните переменную, чтобы изменить ее значение. - - - Error - Ошибка + + + Error + Ошибка - - This variable is a string. Currently only numerical value types can be modified. - Эта переменная является строкой. В настоящее время можно изменять только числовые типы значений. + + This variable is a string. Currently only numerical value types can be modified. + Эта переменная является строкой. В настоящее время можно изменять только числовые типы значений. - - Manipulate variable - Управлять переменной + + Manipulate variable + Управлять переменной - - Enter a new value for variable '%1': - Введите новое значение для переменной '%1': + + Enter a new value for variable '%1': + Введите новое значение для переменной '%1': - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - Не удалось воспользоваться переменной '%1'. Либо она больше не существует или она не может быть изменена. + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + Не удалось воспользоваться переменной '%1'. Либо она больше не существует или она не может быть изменена. - - + + VdcDatabaseModel - - Company - Производитель + + Company + Производитель - - Model - Модель + + Model + Модель - - + + ads::CDockAreaTitleBar - - Detach Group - Открепить группу + + Detach Group + Открепить группу - - Close Group - Закрыть группу + + Close Group + Закрыть группу - - Close Other Groups - Закрыть другие группы + + Close Other Groups + Закрыть другие группы - - + + ads::CDockManager - - Show View - Показать просмотр + + Show View + Показать просмотр - - + + ads::CDockWidgetTab - - Detach - Открепить + + Detach + Открепить - - Close - Закрыть + + Close + Закрыть - - Close Others - Закрыть другие + + Close Others + Закрыть другие - - + + menueditor - - Available entries - Доступные элементы + + Available entries + Доступные элементы - - Move Up - Вверх + + Move Up + Вверх - - Moves the selected toolbar item up - Перемещает выбранный элемент панели инструментов вверх + + Moves the selected toolbar item up + Перемещает выбранный элемент панели инструментов вверх - - &Up - &Вверх + + &Up + &Вверх - - Move Down - Вниз + + Move Down + Вниз - - moves the selected toolbar item down - перемещает выбранный элемент панели инструментов вниз + + moves the selected toolbar item down + перемещает выбранный элемент панели инструментов вниз - - &Down - &Вниз + + &Down + &Вниз - - Insert - Вставить + + Insert + Вставить - - Adds the selected menu action to the toolbar - Добавляет выбранное действие меню на панель инструментов + + Adds the selected menu action to the toolbar + Добавляет выбранное действие меню на панель инструментов - - &Add - &Добавить + + &Add + &Добавить - - Remove - Удалить + + Remove + Удалить - - Removes the selected item from the active toolbar - Удаляет выбранный элемент с активной панели инструментов + + Removes the selected item from the active toolbar + Удаляет выбранный элемент с активной панели инструментов - - &Del - &Удалить + + &Del + &Удалить - - - Reset - Сбросить + + + Reset + Сбросить - - Context menu contents - Содержимое контекстного меню + + Context menu contents + Содержимое контекстного меню - + diff --git a/resources/translations/jamesdsp_sr.ts b/resources/translations/jamesdsp_sr.ts index 50cf56fa..dd6ace6b 100644 --- a/resources/translations/jamesdsp_sr.ts +++ b/resources/translations/jamesdsp_sr.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_sv.ts b/resources/translations/jamesdsp_sv.ts index adb97144..5f027fe5 100644 --- a/resources/translations/jamesdsp_sv.ts +++ b/resources/translations/jamesdsp_sv.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_th.ts b/resources/translations/jamesdsp_th.ts index 58ab7bd8..3e2482d9 100644 --- a/resources/translations/jamesdsp_th.ts +++ b/resources/translations/jamesdsp_th.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_tr.ts b/resources/translations/jamesdsp_tr.ts index b6e172a7..a8dfb9e4 100644 --- a/resources/translations/jamesdsp_tr.ts +++ b/resources/translations/jamesdsp_tr.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_uk.ts b/resources/translations/jamesdsp_uk.ts index 037afeb7..fd17c3c0 100644 --- a/resources/translations/jamesdsp_uk.ts +++ b/resources/translations/jamesdsp_uk.ts @@ -1,1648 +1,1648 @@ - + AeqItemDelegate - - 2nd choice - Другий варіант + + 2nd choice + Другий варіант - - 3rd choice - Третій варіант + + 3rd choice + Третій варіант - - %1th choice - %1 варіант + + %1th choice + %1 варіант - - + + AeqPreviewPlot - - Frequency (Hz) - Частота (Гц) + + Frequency (Hz) + Частота (Гц) - - Amplitude (dBr) - Амплітуда (дБв) + + Amplitude (dBr) + Амплітуда (дБв) - - Target - Ціль + + Target + Ціль - - Raw (smoothed) - Неформатовані дані (згладжено) + + Raw (smoothed) + Неформатовані дані (згладжено) - - Error (smoothed) - Помилка (згладжена) + + Error (smoothed) + Помилка (згладжена) - - Equalization - Еквалайзер + + Equalization + Еквалайзер - - Raw - Неформатовані дані + + Raw + Неформатовані дані - - Error - Помилка + + Error + Помилка - - Equalized - Еквалізовано + + Equalized + Еквалізовано - - Equalization (normalized) - Еквалізація (нормалізована) + + Equalization (normalized) + Еквалізація (нормалізована) - - Move to top left - Перемістити ліворуч угору + + Move to top left + Перемістити ліворуч угору - - Move to top center - Перемістити ліворуч до центру + + Move to top center + Перемістити ліворуч до центру - - Move to top right - Перемістити праворуч угору + + Move to top right + Перемістити праворуч угору - - Move to bottom right - Перемістити праворуч униз + + Move to bottom right + Перемістити праворуч униз - - Move to bottom left - Перемістити ліворуч униз + + Move to bottom left + Перемістити ліворуч униз - - + + AeqSelector - - AutoEQ Database - База даних AutoEQ + + AutoEQ Database + База даних AutoEQ - - Filter... - Сортування... + + Filter... + Сортування... - - Local database version - Версія локальної бази даних + + Local database version + Версія локальної бази даних - - Checked out at commit: - Локальний коміт: + + Checked out at commit: + Локальний коміт: - - Last commit created at: - Останній коміт створено: + + Last commit created at: + Останній коміт створено: - - Package generated at: - Пакунок створено: + + Package generated at: + Пакунок створено: - - Display settings - Налаштування відображення + + Display settings + Налаштування відображення - - Dark mode - Темний режим + + Dark mode + Темний режим - - Update database - Оновити базу даних + + Update database + Оновити базу даних - - Download latest AutoEQ package - Завантажити останню версію AutoEQ + + Download latest AutoEQ package + Завантажити останню версію AutoEQ - - Delete database - Видалити базу даних + + Delete database + Видалити базу даних - - Cleanup local database and exit - Очистити локальну базу даних і вийти + + Cleanup local database and exit + Очистити локальну базу даних і вийти - - No measurement selected - Не обрано вимірювань + + No measurement selected + Не обрано вимірювань - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - Скористайтесь пошуковим полем зліва для знаходження відповідного вимірювання для навушників. Натисніть 'OK' для завантаження даних еквалайзер до аудіо двигуна. + Скористайтесь пошуковим полем зліва для знаходження відповідного вимірювання для навушників. Натисніть 'OK' для завантаження даних еквалайзер до аудіо двигуна. Це перевизначить поточну конфігурацію GraphicEQ. - - - Manage database - Керування базою даних + + + Manage database + Керування базою даних - - No measurements found - Вимірювання відсутні + + No measurements found + Вимірювання відсутні - - AutoEQ database - База даних AutoEQ + + AutoEQ database + База даних AutoEQ - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - Перед використанням інтеграції з AutoEQ, вам потрібно завантажити мінімізовану версію бази компенсацій навушників (~50Мб) на жорсткий диск. + Перед використанням інтеграції з AutoEQ, вам потрібно завантажити мінімізовану версію бази компенсацій навушників (~50Мб) на жорсткий диск. Для цього кроку потрібне підключення до Інтернету. Продовжити та увімкнути цю функцію? - - - Failed to retrieve version information - Не вдалося отримати інформацію про версію + + + Failed to retrieve version information + Не вдалося отримати інформацію про версію - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - Не вдалося отримати інформацію про пакет із віддаленого сховища: + Не вдалося отримати інформацію про пакет із віддаленого сховища: Код стану: %0 Причина: %1 - - Return to database - Повернутися до бази даних + + Return to database + Повернутися до бази даних - - No new updates available - Немає нових оновлень + + No new updates available + Немає нових оновлень - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - Локальна база даних наразі актуальна; зараз немає нових оновлень. + Локальна база даних наразі актуальна; зараз немає нових оновлень. Може знадобитися до 24-х годин для нових змін у репозиторії AutoEQ, щоб вони стали доступними для завантаження. Пакунки генеруються щодня о четвертій годині ранку по UTC. Все одно бажаєте перевстановити останнє оновлення бази даних? - - Database cleared - Базу даних очищено + + Database cleared + Базу даних очищено - - The database has been removed from your hard disk - База даних була видалена з жорсткого диску + + The database has been removed from your hard disk + База даних була видалена з жорсткого диску - - Error - Помилка + + Error + Помилка - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - Не вдалося отримати відповідний файл з бази даних. Будь ласка, оновіть локальну базу даних, оскільки вона виглядає неповною. + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + Не вдалося отримати відповідний файл з бази даних. Будь ласка, оновіть локальну базу даних, оскільки вона виглядає неповною. - - + + AppItem - - (unset) - (не встановлено) + + (unset) + (не встановлено) - - - - Add to blocklist - Додати до чорного списку + + + + Add to blocklist + Додати до чорного списку - - - Add to allowlist - Додати до списку дозволених + + + Add to allowlist + Додати до списку дозволених - - Rate: %1Hz - Швидкість: %1Гц + + Rate: %1Hz + Швидкість: %1Гц - - Latency: %1ms - Затримка: %1мс + + Latency: %1ms + Затримка: %1мс - - Format: %1 - Формат: %1 + + Format: %1 + Формат: %1 - - + + AppManagerFragment - - Active apps - Активні додатки + + Active apps + Активні додатки - - No apps are playing audio - Немає додатків, що відтворюють аудіо + + No apps are playing audio + Немає додатків, що відтворюють аудіо - - + + AutostartManager - - Manage auto-start permission for JamesDSP - Керування дозволом для автопочатку JamesDSP + + Manage auto-start permission for JamesDSP + Керування дозволом для автопочатку JamesDSP - - + + CodeOutline - - Annotations - Примітки + + Annotations + Примітки - - Functions - Функції + + Functions + Функції - - + + ConsoleOutput - - Auto-scroll - Автоматичне прокручування + + Auto-scroll + Автоматичне прокручування - - Copy selection - Копіювати виділене + + Copy selection + Копіювати виділене - - Copy all - Скопіювати все + + Copy all + Скопіювати все - - Clear - Очистити + + Clear + Очистити - - + + EELEditor - - EEL Scripting IDE - IDE сценаріїв EEL + + EEL Scripting IDE + IDE сценаріїв EEL - - File - Файл + + File + Файл - - Edit - Редагувати + + Edit + Редагувати - - Navigation - Навігація + + Navigation + Навігація - - View - Вигляд + + View + Вигляд - - Help - Довідка + + Help + Довідка - - Open - Відкрити + + Open + Відкрити - - Open script - Відкрити сценарій + + Open script + Відкрити сценарій - - Ctrl+O - Ctrl+O + + Ctrl+O + Ctrl+O - - - Close file - Закрити файл + + + Close file + Закрити файл - - Ctrl+Shift+W - Ctrl+Shift+W + + Ctrl+Shift+W + Ctrl+Shift+W - - Save - Зберегти + + Save + Зберегти - - Ctrl+S - Ctrl+S + + Ctrl+S + Ctrl+S - - Save as... - Зберегти як... + + Save as... + Зберегти як... - - Ctrl+Shift+S - Ctrl+Shift+S + + Ctrl+Shift+S + Ctrl+Shift+S - - Undo - Скасувати дію + + Undo + Скасувати дію - - Ctrl+Z - Ctrl+Z + + Ctrl+Z + Ctrl+Z - - Redo - Повторити дію + + Redo + Повторити дію - - Ctrl+Shift+Z - Ctrl+Shift+Z + + Ctrl+Shift+Z + Ctrl+Shift+Z - - Find/Replace... - Знайти/Замінити... + + Find/Replace... + Знайти/Замінити... - - Ctrl+F - Ctrl+F + + Ctrl+F + Ctrl+F - - - Go to line... - Перейти до рядка... + + + Go to line... + Перейти до рядка... - - Go to line - Перейти до рядка + + Go to line + Перейти до рядка - - Ctrl+L - Ctrl+L + + Ctrl+L + Ctrl+L - - - Jump to function... - Перейти до функції... + + + Jump to function... + Перейти до функції... - - Ctrl+M - Ctrl+M + + Ctrl+M + Ctrl+M - - Go to @init - Перейти до @init + + Go to @init + Перейти до @init - - F2 - F2 + + F2 + F2 - - Go to @sample - Перейти до @sample + + Go to @sample + Перейти до @sample - - F3 - F3 + + F3 + F3 - - Automatic Parentheses - Автоматичні дужки + + Automatic Parentheses + Автоматичні дужки - - Replace Tabs with Spaces - Замінювати табуляції пробілами + + Replace Tabs with Spaces + Замінювати табуляції пробілами - - EEL2 documentation - Документація EEL2 + + EEL2 documentation + Документація EEL2 - - F1 - F1 + + F1 + F1 - - Run code - Запустити код + + Run code + Запустити код - - F5 - F5 + + F5 + F5 - - New - Новий + + New + Новий - - New script wizard - Майстер нового сценарію + + New script wizard + Майстер нового сценарію - - Ctrl+N - Ctrl+N + + Ctrl+N + Ctrl+N - - - Freeze - Заморозити + + + Freeze + Заморозити - - F6 - F6 + + F6 + F6 - - Loaded projects - Завантажені проекти + + Loaded projects + Завантажені проекти - - Code outline - Контур коду + + Code outline + Контур коду - - Variable view - Змінний вигляд + + Variable view + Змінний вигляд - - Console output - Вивід з консолі + + Console output + Вивід з консолі - - '%1' started compiling at %2 - '%1' почали компілюватися о %2 + + '%1' started compiling at %2 + '%1' почали компілюватися о %2 - - <br>Compilation stopped at %2 - <br>Компіляція зупинилася о %2 + + <br>Compilation stopped at %2 + <br>Компіляція зупинилася о %2 - - Script initialization took %1ms - Ініціалізація сценарію забрала %1мс + + Script initialization took %1ms + Ініціалізація сценарію забрала %1мс - - Error - Помилка + + Error + Помилка - - Cannot write file - Не вдалося записати до файлу + + Cannot write file + Не вдалося записати до файлу - - Open EEL script - Відкрити EEL-сценарій + + Open EEL script + Відкрити EEL-сценарій - - EEL2 Script (*.eel) - EEL2 сценарій (*.eel) + + EEL2 Script (*.eel) + EEL2 сценарій (*.eel) - - Save as - Зберегти як + + Save as + Зберегти як - - Cannot execute - Неможливо виконати + + Cannot execute + Неможливо виконати - - No script file opened. Please open one first and try again. - Не відкрито жодного файлу сценарію. Відкрийте якийсь спочатку і повторіть спробу. + + No script file opened. Please open one first and try again. + Не відкрито жодного файлу сценарію. Відкрийте якийсь спочатку і повторіть спробу. - - Enter line number: - Введіть номер рядка: + + Enter line number: + Введіть номер рядка: - - Enter function name: - Введіть назву функції: + + Enter function name: + Введіть назву функції: - - + + EmptyView - - No project loaded - Немає завантаженого проекту + + No project loaded + Немає завантаженого проекту - - + + FileDownloaderDialog - - Package manager - Менеджер пакетів + + Package manager + Менеджер пакетів - - Downloading package... - Завантаження пакету... + + Downloading package... + Завантаження пакету... - - + + FileSelectionWidget - - Refresh - Оновити + + Refresh + Оновити - - Bookmark - Додати до обраного + + Bookmark + Додати до обраного - - Rename - Перейменувати + + Rename + Перейменувати - - Remove - Видалити + + Remove + Видалити - - No supported files found - Не знайдено підтримуваних файлів + + No supported files found + Не знайдено підтримуваних файлів - - + + FindReplaceForm - - Form - Форма + + Form + Форма - - &Find: - Знайти: + + &Find: + Знайти: - - R&eplace with: - Замінити: + + R&eplace with: + Замінити: - - Previous - Попередній + + Previous + Попередній - - Next - Далі + + Next + Далі - - &Options - Параметри + + &Options + Параметри - - R&egular expression - + + R&egular expression + - - &Whole words - + + &Whole words + - - &Case sensitive - + + &Case sensitive + - - &Close - + + &Close + - - &Replace - + + &Replace + - - Replace &All - + + Replace &All + - - no match found - + + no match found + - - Replaced %1 occurrence(s) - + + Replaced %1 occurrence(s) + - - + + FirstLaunchWizard - - Welcome! - + + Welcome! + - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - Дякуємо, що встановили цей додаток! + Дякуємо, що встановили цей додаток! Проте, перед тим як ви зможете почати гратись з JamesDSP для Linux, ми повинні внести деякі корективи, щоб забезпечити найкращий можливий досвід з JDSP. - - - - Next > - Далі > + + + + Next > + Далі > - - Run in background? - Працювати у фоновому режимі? + + Run in background? + Працювати у фоновому режимі? - - No, don't apply effects in background - Ні, не застосовувати ефекти у фоновому режимі + + No, don't apply effects in background + Ні, не застосовувати ефекти у фоновому режимі - - Yes, minimize to tray icon - Так, згортати до системного лотка + + Yes, minimize to tray icon + Так, згортати до системного лотка - - Start minimized on boot - Запускати згорнутим при увімкненні комп'ютера + + Start minimized on boot + Запускати згорнутим при увімкненні комп'ютера - - That's it! - От і все! + + That's it! + От і все! - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - Ви готові! Ви можете змінити будь-який вибір, який ви щойно зробили, у розділі налаштувань. Перегляньте його, щоб отримати додаткові параметри налаштування. Відвідайте нашу спільноту у Телеграмі, щоб отримати підтримку та першим дізнаватися про оновлення! + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + Ви готові! Ви можете змінити будь-який вибір, який ви щойно зробили, у розділі налаштувань. Перегляньте його, щоб отримати додаткові параметри налаштування. Відвідайте нашу спільноту у Телеграмі, щоб отримати підтримку та першим дізнаватися про оновлення! - - Telegram - Телеграм + + Telegram + Телеграм - - Close - Закрити + + Close + Закрити - - + + FlatTabWidget - - FlatTabWidget - + + FlatTabWidget + - - + + GraphicEQFilterGUI - - Enable Graphic EQ - + + Enable Graphic EQ + - - Freq. - + + Freq. + - - Gain - + + Gain + - - AutoEQ database... - + + AutoEQ database... + - - 15-band - + + 15-band + - - 31-band - + + 31-band + - - variable - + + variable + - - Import - + + Import + - - Export - + + Export + - - Invert response - + + Invert response + - - Normalize response - + + Normalize response + - - Reset response - + + Reset response + - - - Import EqualizerAPO settings - + + + Import EqualizerAPO settings + - - Import frequency response - + + Import frequency response + - - - CSV frequency response (*.csv) - + + + CSV frequency response (*.csv) + - - - - All files (*.*) - + + + + All files (*.*) + - - Import EqualizerAPO graphic EQ preset - + + Import EqualizerAPO graphic EQ preset + - - EqualizerAPO GraphicEQ (*.txt) - + + EqualizerAPO GraphicEQ (*.txt) + - - Export frequency response - + + Export frequency response + - - + + GzipDownloaderDialog - - Error - Помилка + + Error + - - %1MB of %2MB downloaded - + + %1MB of %2MB downloaded + - - Decompressing package... - + + Decompressing package... + - - + + LiveprogSelectionWidget - - - No script has been loaded - + + + No script has been loaded + - - Enable - + + Enable + - - Reset - + + Reset + - - - Create new script - + + + Create new script + - - - Error - Помилка + + + Error + - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - + - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - + - - Edit script - + + Edit script + - - No customizable parameters - + + No customizable parameters + - - + + MainWindow - - JamesDSP for Linux - + + JamesDSP for Linux + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + - - Dynamic bass boost - + + Dynamic bass boost + - - Maximum gain - + + Maximum gain + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + - - Analog modelling - + + Analog modelling + - - Preamp (Harmonics) - + + Preamp (Harmonics) + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + - - Limiter/Master - + + Limiter/Master + - - Threshold - + + Threshold + - - Release - + + Release + - - Post gain - + + Post gain + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + - - Dynamic range compander - + + Dynamic range compander + - - Time constant - + + Time constant + - - Granularity - + + Granularity + - - Time-frequency transforms - + + Time-frequency transforms + - - Uniform (Short-time Fourier) - + + Uniform (Short-time Fourier) + - - Multiresolution (Continuous wavelet) - + + Multiresolution (Continuous wavelet) + - - Multiresolution (Time domain) - + + Multiresolution (Time domain) + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + - - - Crossfeed - + + + Crossfeed + - - Mode - + + Mode + - - Custom BS2B parameters - + + Custom BS2B parameters + - - Cut frequency - + + Cut frequency + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + - - Soundstage wideness - + + Soundstage wideness + - - Widen level - + + Widen level + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + - - Enable reverberation - + + Enable reverberation + - - Presets - + + Presets + - - - ... - + + + ... + - - Oversampling factor - + + Oversampling factor + - - Early reflection factor - + + Early reflection factor + - - Early reflection amount - + + Early reflection amount + - - Early reflection width - + + Early reflection width + - - Lowpass cutoff (Input) - + + Lowpass cutoff (Input) + - - Lowpass cutoff (Bass) - + + Lowpass cutoff (Bass) + - - Lowpass cutoff (Damp) - + + Lowpass cutoff (Damp) + - - Lowpass cutoff (Output) - + + Lowpass cutoff (Output) + - - Final wet mix - + + Final wet mix + - - Final dry mix - + + Final dry mix + - - Reverb wetness - + + Reverb wetness + - - Width L/R mix - + + Width L/R mix + - - LFO wander amount - + + LFO wander amount + - - LFO spin amount - + + LFO spin amount + - - Time decay - + + Time decay + - - Delay - + + Delay + - - Bass boost - + + Bass boost + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + - - FIR Minimum phase - + + FIR Minimum phase + - - IIR 4 order - + + IIR 4 order + - - IIR 6 order - + + IIR 6 order + - - IIR 8 order - + + IIR 8 order + - - IIR 10 order - + + IIR 10 order + - - IIR 12 order - + + IIR 12 order + - - Enable EQ - + + Enable EQ + - - Presets... - + + Presets... + - - Filter type - + + Filter type + - - Interpolator - + + Interpolator + - - <html><head/><body><p>Interpolation mode</p></body></html> - + + <html><head/><body><p>Interpolation mode</p></body></html> + - - Piecewise Cubic Hermite Interpolating Polynomial - + + Piecewise Cubic Hermite Interpolating Polynomial + - - Modified Hiroshi Akima spline - + + Modified Hiroshi Akima spline + - - Reset EQ - + + Reset EQ + - - Fixed bands - + + Fixed bands + - - Flexible bands - + + Flexible bands + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + - - - Filesystem - + + + Filesystem + - - Bookmarks - + + Bookmarks + - - Enable convolver - + + Enable convolver + - - IR optimization - + + IR optimization + - - Original - + + Original + - - Shrink - + + Shrink + - - Minimum phase transform and shrink - + + Minimum phase transform and shrink + - - Adv. waveform editing - + + Adv. waveform editing + - - Edit - Редагувати + + Edit + - - Channels: - + + Channels: + - - Samples: - + + Samples: + - - No selection - + + No selection + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + - - Database - + + Database + - - Create - + + Create + - - Create your custom DDC files using DDCToolbox - + + Create your custom DDC files using DDCToolbox + - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + - - View installation instructions - + + View installation instructions + - - Enable ViPER-DDC - + + Enable ViPER-DDC + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + - - Custom Presets - + + Custom Presets + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + - - Settings - + + Settings + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + - - Bypass - + + Bypass + - - %1 connected - Preset loaded automatically - + + %1 connected - Preset loaded automatically + - - Cannot execute script - + + Cannot execute script + - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + - - Apps - + + Apps + - - Driver status - + + Driver status + - - Relink audio pipeline - + + Relink audio pipeline + - - Reset to defaults - + + Reset to defaults + - - Load from file - + + Load from file + - - Save to file - + + Save to file + - - Open LiveprogIDE - + + Open LiveprogIDE + - - What's this... (Select UI element) - + + What's this... (Select UI element) + - - Bass/Misc - + + Bass/Misc + - - Sound Positioning - + + Sound Positioning + - - Reverb - + + Reverb + - - Equalizer - + + Equalizer + - - Convolver - + + Convolver + - - DDC - + + DDC + - - Liveprog - + + Liveprog + - - Graphic EQ - + + Graphic EQ + - - Launch application - + + Launch application + - - Reset Configuration - + + Reset Configuration + - - Are you sure? - + + Are you sure? + - - Load custom audio.conf - + + Load custom audio.conf + - - Save current audio.conf - + + Save current audio.conf + - - Very low - + + Very low + - - Low - + + Low + - - Medium - + + Medium + - - High - + + High + - - Extreme - + + Extreme + - - Advanced waveform editing - + + Advanced waveform editing + - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1654,1215 +1654,1215 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - + - - + + NewFileWizard - - Create new script - + + Create new script + - - New script - + + New script + - - Define and generate a basic script template - + + Define and generate a basic script template + - - Workspace directory - + + Workspace directory + - - File name - + + File name + - - Description - + + Description + - - Untitled script - + + Untitled script + - - Select directory - + + Select directory + - - - - Error - Помилка + + + + Error + - - Workspace directory does not exist - + + Workspace directory does not exist + - - A file with the same name already exists at this loction - + + A file with the same name already exists at this loction + - - File name is empty or contains illegal characters - + + File name is empty or contains illegal characters + - - + + OverlayMsgProxy - - - - Close - Закрити + + + + Close + - - + + PaletteEditor - - Palette editor - + + Palette editor + - - - - - - Select... - + + + + + + Select... + - - Base Color - + + Base Color + - - Background Color - + + Background Color + - - Foreground Color - + + Foreground Color + - - Close - Закрити + + Close + - - Reset - + + Reset + - - White Icons - + + White Icons + - - Selection Color - + + Selection Color + - - Disabled Color - + + Disabled Color + - - + + PresetAddRuleFragment - - Add new rule... - + + Add new rule... + - - If - + + If + - - is connected, then load preset - + + is connected, then load preset + - - + + PresetDialog - - Presets - + + Presets + - - Preset name - + + Preset name + - - Adds current config as a preset - + + Adds current config as a preset + - - Save - Зберегти + + Save + - - Rules... - + + Rules... + - - Remove - Видалити + + Remove + - - Load - + + Load + - - + + PresetFragment - - No presets saved - + + No presets saved + - - Cannot load preset - + + Cannot load preset + - - Selected file does not exist anymore - + + Selected file does not exist anymore + - - Overwrite - + + Overwrite + - - Save - Зберегти + + Save + - - Rename - Перейменувати + + Rename + - - Delete - + + Delete + - - Rename preset - + + Rename preset + - - Enter new name - + + Enter new name + - - + + PresetRuleDialog - - Preset auto-switch rules - + + Preset auto-switch rules + - - Auto-switch rules - + + Auto-switch rules + - - Add new rule... - + + Add new rule... + - - Delete selection - + + Delete selection + - - No rules defined - + + No rules defined + - - - Cannot add new rule - + + + Cannot add new rule + - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - + - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - + - - + + PresetRuleTableModel - - Device - + + Device + - - Assigned preset - + + Assigned preset + - - + + QObject - - List All Tabs - + + List All Tabs + - - Detach Group - + + Detach Group + - - Close Active Tab - + + Close Active Tab + - - Close Group - + + Close Group + - - Close Tab - + + Close Tab + - - Something went wrong - + + Something went wrong + - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - + - - Flat - + + Flat + - - Pop - + + Pop + - - Rock - + + Rock + - - Jazz - + + Jazz + - - Classic - + + Classic + - - Bass - + + Bass + - - Clear - Очистити + + Clear + - - Hip-Hop - + + Hip-Hop + - - Dubstep - + + Dubstep + - - Movie - + + Movie + - - Metal - + + Metal + - - Vocal Booster - + + Vocal Booster + - - Hardstyle - + + Hardstyle + - - Acoustic - + + Acoustic + - - R&B - + + R&B + - - Electronic - + + Electronic + - - Deep Bass - + + Deep Bass + - - Beats - + + Beats + - - BS2B Custom - + + BS2B Custom + - - BS2B Weak - + + BS2B Weak + - - BS2B Strong - + + BS2B Strong + - - Out of head - + + Out of head + - - Surround 1 - + + Surround 1 + - - Surround 2 - + + Surround 2 + - - Joe0Bloggs Realistic surround - + + Joe0Bloggs Realistic surround + - - Default - + + Default + - - Small hall 1 - + + Small hall 1 + - - Small hall 2 - + + Small hall 2 + - - Medium hall 1 - + + Medium hall 1 + - - Medium hall 2 - + + Medium hall 2 + - - Large hall 1 - + + Large hall 1 + - - Large hall 2 - + + Large hall 2 + - - Small room 1 - + + Small room 1 + - - Small room 2 - + + Small room 2 + - - Medium room 1 - + + Medium room 1 + - - Medium room 2 - + + Medium room 2 + - - Large room 1 - + + Large room 1 + - - Large room 2 - + + Large room 2 + - - Medium ER 1 - + + Medium ER 1 + - - Medium ER 2 - + + Medium ER 2 + - - Plate high - + + Plate high + - - Plate low - + + Plate low + - - Long reverb 1 - + + Long reverb 1 + - - Long reverb 2 - + + Long reverb 2 + - - error - + + error + - - creating - + + creating + - - suspended - + + suspended + - - - idle - + + + idle + - - - running - + + + running + - - not connected - + + not connected + - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + - - Auto-start permission has been denied - + + Auto-start permission has been denied + - - Please run 'flatpak permission-reset %1' and reenable auto-start. - + + Please run 'flatpak permission-reset %1' and reenable auto-start. + - - Unknown error - + + Unknown error + - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + - - + + SettingsFragment - - Settings - + + Settings + - - Category - + + Category + - - Interface - + + Interface + - - Default paths - + + Default paths + - - Devices - + + Devices + - - Network - + + Network + - - Tray icon - + + Tray icon + - - Context menu - + + Context menu + - - Theme - + + Theme + - - Edit - Редагувати + + Edit + - - Color scheme - + + Color scheme + - - Equalizer - + + Equalizer + - - Always display handles - + + Always display handles + - - Impluse responses - + + Impluse responses + - - VDCs - + + VDCs + - - Liveprog scripts - + + Liveprog scripts + - - Save - Зберегти + + Save + - - Built-in assets - + + Built-in assets + - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + - - Extract bundled assets on startup - + + Extract bundled assets on startup + - - Extract now - + + Extract now + - - Select sink/device to be processed - + + Select sink/device to be processed + - - Use default output device (recommended) - + + Use default output device (recommended) + - - Manually select device - + + Manually select device + - - Device - + + Device + - - Blocklisted apps - + + Blocklisted apps + - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + - - Allowlist mode (apps need to be explicitly enabled instead) - + + Allowlist mode (apps need to be explicitly enabled instead) + - - Clear list - + + Clear list + - - AutoEQ database - База даних AutoEQ + + AutoEQ database + - - Status: - + + Status: + - - unknown - + + unknown + - - Manage local database - + + Manage local database + - - Run in background (tray icon) - + + Run in background (tray icon) + - - No, shutdown audio effects when closing app - + + No, shutdown audio effects when closing app + - - Yes, minimize to tray icon when closing app - + + Yes, minimize to tray icon when closing app + - - Auto-start - + + Auto-start + - - Start minimized on boot - Запускати згорнутим при увімкненні комп'ютера + + Start minimized on boot + - - Systray not supported on this system - + + Systray not supported on this system + - - Visit Github repo - + + Visit Github repo + - - Run setup wizard - + + Run setup wizard + - - Close - Закрити + + Close + - - Unknown (%1) - + + Unknown (%1) + - - installed - + + installed + - - not installed - + + not installed + - - Override liveprog scripts? - + + Override liveprog scripts? + - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - + - - Extract assets - + + Extract assets + - - %1 files have been restored - + + %1 files have been restored + - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - + - - Are you sure? - + + Are you sure? + - - This action will reset your current blocklist or allowlist. Do you want to continue? - + + This action will reset your current blocklist or allowlist. Do you want to continue? + - - Warning - + + Warning + - - Do you really want to restore the default menu layout? - + + Do you really want to restore the default menu layout? + - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - + + Another instance of JamesDSP is already active and has been put in the foreground. + - - + + StatusDialog - - Status - + + Status + - - Application version - + + Application version + - - JamesDSP core version - + + JamesDSP core version + - - Processing state - + + Processing state + - - Audio format - + + Audio format + - - Sampling rate - + + Sampling rate + - - + + StatusFragment - - Processing - + + Processing + - - Not processing - + + Not processing + - - + + TrayIcon - - &Bypass - + + &Bypass + - - &Presets - + + &Presets + - - &Convolver bookmarks - + + &Convolver bookmarks + - - JamesDSP for Linux - + + JamesDSP for Linux + - - No presets found - + + No presets found + - - No impulse responses found - + + No impulse responses found + - - &Reload JamesDSP - + + &Reload JamesDSP + - - - &Quit - + + + &Quit + - - - &Show/hide window - + + + &Show/hide window + - - Re&verberation presets - + + Re&verberation presets + - - Off - + + Off + - - &Equalizer presets - + + &Equalizer presets + - - &Crossfeed - + + &Crossfeed + - - + + VariableItemModel - - Parameter - + + Parameter + - - Value - + + Value + - - + + VariableWatchWidget - - Form - Форма + + Form + - - ms - + + ms + - - Refresh every - + + Refresh every + - - Click a variable to manipulate its value. - + + Click a variable to manipulate its value. + - - - Error - Помилка + + + Error + - - This variable is a string. Currently only numerical value types can be modified. - + + This variable is a string. Currently only numerical value types can be modified. + - - Manipulate variable - + + Manipulate variable + - - Enter a new value for variable '%1': - + + Enter a new value for variable '%1': + - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + - - + + VdcDatabaseModel - - Company - + + Company + - - Model - + + Model + - - + + ads::CDockAreaTitleBar - - Detach Group - + + Detach Group + - - Close Group - + + Close Group + - - Close Other Groups - + + Close Other Groups + - - + + ads::CDockManager - - Show View - + + Show View + - - + + ads::CDockWidgetTab - - Detach - + + Detach + - - Close - Закрити + + Close + - - Close Others - + + Close Others + - - + + menueditor - - Available entries - + + Available entries + - - Move Up - + + Move Up + - - Moves the selected toolbar item up - + + Moves the selected toolbar item up + - - &Up - + + &Up + - - Move Down - + + Move Down + - - moves the selected toolbar item down - + + moves the selected toolbar item down + - - &Down - + + &Down + - - Insert - + + Insert + - - Adds the selected menu action to the toolbar - + + Adds the selected menu action to the toolbar + - - &Add - + + &Add + - - Remove - Видалити + + Remove + - - Removes the selected item from the active toolbar - + + Removes the selected item from the active toolbar + - - &Del - + + &Del + - - - Reset - + + + Reset + - - Context menu contents - + + Context menu contents + - + diff --git a/resources/translations/jamesdsp_vi.ts b/resources/translations/jamesdsp_vi.ts index a7913c81..1e5f977e 100644 --- a/resources/translations/jamesdsp_vi.ts +++ b/resources/translations/jamesdsp_vi.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems. diff --git a/resources/translations/jamesdsp_zh_CN.ts b/resources/translations/jamesdsp_zh_CN.ts index 40ba2ba2..98979105 100644 --- a/resources/translations/jamesdsp_zh_CN.ts +++ b/resources/translations/jamesdsp_zh_CN.ts @@ -1,1645 +1,1645 @@ - + AeqItemDelegate - - 2nd choice - + + 2nd choice + - - 3rd choice - + + 3rd choice + - - %1th choice - + + %1th choice + - - + + AeqPreviewPlot - - Frequency (Hz) - 频率 (Hz) + + Frequency (Hz) + 频率 (Hz) - - Amplitude (dBr) - + + Amplitude (dBr) + - - Target - + + Target + - - Raw (smoothed) - + + Raw (smoothed) + - - Error (smoothed) - + + Error (smoothed) + - - Equalization - + + Equalization + - - Raw - + + Raw + - - Error - 错误 + + Error + - - Equalized - + + Equalized + - - Equalization (normalized) - + + Equalization (normalized) + - - Move to top left - + + Move to top left + - - Move to top center - + + Move to top center + - - Move to top right - + + Move to top right + - - Move to bottom right - + + Move to bottom right + - - Move to bottom left - + + Move to bottom left + - - + + AeqSelector - - AutoEQ Database - + + AutoEQ Database + - - Filter... - + + Filter... + - - Local database version - + + Local database version + - - Checked out at commit: - + + Checked out at commit: + - - Last commit created at: - + + Last commit created at: + - - Package generated at: - + + Package generated at: + - - Display settings - 显示设置 + + Display settings + 显示设置 - - Dark mode - 暗色主题 + + Dark mode + 暗色主题 - - Update database - 更新数据库 + + Update database + 更新数据库 - - Download latest AutoEQ package - 下载最新的 AutoEQ 包 + + Download latest AutoEQ package + 下载最新的 AutoEQ 包 - - Delete database - 删除数据库 + + Delete database + 删除数据库 - - Cleanup local database and exit - 清除本地数据库并退出 + + Cleanup local database and exit + 清除本地数据库并退出 - - No measurement selected - + + No measurement selected + - - Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. + + Use the search box on the left-hand side to find a suitable measurement for your headphones. Press 'OK' to load the equalization data into the audio engine. This will override your current GraphicEQ configuration. - 使用左侧的搜索框为您的耳机找到合适的预设。 按 '确定' 将均衡器数据加载到音频引擎。 + 使用左侧的搜索框为您的耳机找到合适的预设。 按 '确定' 将均衡器数据加载到音频引擎。 这将覆盖您当前的 GraphicEQ 配置。 - - - Manage database - 管理数据库 + + + Manage database + 管理数据库 - - No measurements found - 未找到预设 + + No measurements found + 未找到预设 - - AutoEQ database - AutoEQ 数据库 + + AutoEQ database + AutoEQ 数据库 - - Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. + + Before using the AutoEQ integration, you need to download a minified version of their headphone compensation database (~50MB) to your hard drive. An internet connection is required during this step. Do you want to continue and enable this feature? - 在使用 AutoEQ 集成之前,您需要下载他们的耳机补偿数据库 (~50MB) 的简化版本到您的硬盘。 + 在使用 AutoEQ 集成之前,您需要下载他们的耳机补偿数据库 (~50MB) 的简化版本到您的硬盘。 此步骤需要互联网连接。 您想要继续并启用此功能吗? - - - Failed to retrieve version information - 获取版本信息失败 + + + Failed to retrieve version information + 获取版本信息失败 - - - Failed to retrieve package information from the remote repository: + + + Failed to retrieve package information from the remote repository: Status code: %0 Reason: %1 - 无法从远程仓库获取包信息: + 无法从远程仓库获取包信息: 状态代码: %0 原因: %1 - - Return to database - 返回至数据库 + + Return to database + 返回至数据库 - - No new updates available - 无可用更新 + + No new updates available + 无可用更新 - - The local database is currently up-to-date; no new updates are available at this time. + + The local database is currently up-to-date; no new updates are available at this time. It may take up to 24 hours for new changes in the AutoEQ upstream repo to become available for download here. Packages are generated at 4am UTC daily. Do you want to re-install the latest database update anyway? - + - - Database cleared - + + Database cleared + - - The database has been removed from your hard disk - + + The database has been removed from your hard disk + - - Error - 错误 + + Error + - - Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. - + + Unable to retrieve corresponding file from database. Please update the local database as it appears to be incomplete. + - - + + AppItem - - (unset) - + + (unset) + - - - - Add to blocklist - + + + + Add to blocklist + - - - Add to allowlist - + + + Add to allowlist + - - Rate: %1Hz - + + Rate: %1Hz + - - Latency: %1ms - + + Latency: %1ms + - - Format: %1 - + + Format: %1 + - - + + AppManagerFragment - - Active apps - + + Active apps + - - No apps are playing audio - + + No apps are playing audio + - - + + AutostartManager - - Manage auto-start permission for JamesDSP - + + Manage auto-start permission for JamesDSP + - - + + CodeOutline - - Annotations - + + Annotations + - - Functions - + + Functions + - - + + ConsoleOutput - - Auto-scroll - + + Auto-scroll + - - Copy selection - + + Copy selection + - - Copy all - + + Copy all + - - Clear - + + Clear + - - + + EELEditor - - EEL Scripting IDE - + + EEL Scripting IDE + - - File - + + File + - - Edit - 编辑 + + Edit + - - Navigation - + + Navigation + - - View - + + View + - - Help - 帮助 + + Help + 帮助 - - Open - + + Open + - - Open script - 打开脚本 + + Open script + 打开脚本 - - Ctrl+O - Ctrl+O + + Ctrl+O + Ctrl+O - - - Close file - 关闭文件 + + + Close file + 关闭文件 - - Ctrl+Shift+W - Ctrl+Shift+W + + Ctrl+Shift+W + Ctrl+Shift+W - - Save - 保存 + + Save + 保存 - - Ctrl+S - Ctrl+S + + Ctrl+S + Ctrl+S - - Save as... - 另存为... + + Save as... + 另存为... - - Ctrl+Shift+S - Ctrl+Shift+S + + Ctrl+Shift+S + Ctrl+Shift+S - - Undo - 撤销 + + Undo + 撤销 - - Ctrl+Z - Ctrl+Z + + Ctrl+Z + Ctrl+Z - - Redo - 恢复 + + Redo + 恢复 - - Ctrl+Shift+Z - Ctrl+Shift+Z + + Ctrl+Shift+Z + Ctrl+Shift+Z - - Find/Replace... - 查找/替换…... + + Find/Replace... + 查找/替换…... - - Ctrl+F - Ctrl+F + + Ctrl+F + Ctrl+F - - - Go to line... - 转到行… + + + Go to line... + 转到行… - - Go to line - 转到行 + + Go to line + 转到行 - - Ctrl+L - Ctrl+L + + Ctrl+L + Ctrl+L - - - Jump to function... - 跳转到函数... + + + Jump to function... + 跳转到函数... - - Ctrl+M - Ctrl+M + + Ctrl+M + Ctrl+M - - Go to @init - 转到@init + + Go to @init + 转到@init - - F2 - F2 + + F2 + F2 - - Go to @sample - 转到@sample + + Go to @sample + 转到@sample - - F3 - F3 + + F3 + F3 - - Automatic Parentheses - + + Automatic Parentheses + - - Replace Tabs with Spaces - 用空格替换制表符 + + Replace Tabs with Spaces + 用空格替换制表符 - - EEL2 documentation - EEL2文档 + + EEL2 documentation + EEL2文档 - - F1 - F1 + + F1 + F1 - - Run code - 运行代码 + + Run code + 运行代码 - - F5 - F5 + + F5 + F5 - - New - 新建 + + New + 新建 - - New script wizard - 新建脚本向导 + + New script wizard + 新建脚本向导 - - Ctrl+N - Ctrl+N + + Ctrl+N + Ctrl+N - - - Freeze - + + + Freeze + - - F6 - F6 + + F6 + F6 - - Loaded projects - 加载项目 + + Loaded projects + 加载项目 - - Code outline - + + Code outline + - - Variable view - 变量视图 + + Variable view + 变量视图 - - Console output - 控制台输出 + + Console output + 控制台输出 - - '%1' started compiling at %2 - + + '%1' started compiling at %2 + - - <br>Compilation stopped at %2 - + + <br>Compilation stopped at %2 + - - Script initialization took %1ms - 脚本初始化耗时 %1毫秒 + + Script initialization took %1ms + 脚本初始化耗时 %1毫秒 - - Error - 错误 + + Error + 错误 - - Cannot write file - 无法写入文件。 + + Cannot write file + 无法写入文件。 - - Open EEL script - 打开EEL脚本 + + Open EEL script + 打开EEL脚本 - - EEL2 Script (*.eel) - EEL2脚本 (*.eel) + + EEL2 Script (*.eel) + EEL2脚本 (*.eel) - - Save as - 另存为 + + Save as + 另存为 - - Cannot execute - 无法执行 + + Cannot execute + 无法执行 - - No script file opened. Please open one first and try again. - 没有脚本文件被打开。请先打开一个,然后重试。 + + No script file opened. Please open one first and try again. + 没有脚本文件被打开。请先打开一个,然后重试。 - - Enter line number: - 输入行号: + + Enter line number: + 输入行号: - - Enter function name: - 输入函数名称: + + Enter function name: + 输入函数名称: - - + + EmptyView - - No project loaded - + + No project loaded + - - + + FileDownloaderDialog - - Package manager - + + Package manager + - - Downloading package... - + + Downloading package... + - - + + FileSelectionWidget - - Refresh - + + Refresh + - - Bookmark - + + Bookmark + - - Rename - + + Rename + - - Remove - + + Remove + - - No supported files found - + + No supported files found + - - + + FindReplaceForm - - Form - + + Form + - - &Find: - + + &Find: + - - R&eplace with: - + + R&eplace with: + - - Previous - + + Previous + - - Next - + + Next + - - &Options - + + &Options + - - R&egular expression - + + R&egular expression + - - &Whole words - + + &Whole words + - - &Case sensitive - + + &Case sensitive + - - &Close - + + &Close + - - &Replace - + + &Replace + - - Replace &All - + + Replace &All + - - no match found - + + no match found + - - Replaced %1 occurrence(s) - + + Replaced %1 occurrence(s) + - - + + FirstLaunchWizard - - Welcome! - + + Welcome! + - - Thank you for installing this app! + + Thank you for installing this app! However, before you can begin playing around with JamesDSP for Linux, we'll need to make some adjustments in order to ensure the best possible experience with JDSP. - + - - - - Next > - + + + + Next > + - - Run in background? - + + Run in background? + - - No, don't apply effects in background - + + No, don't apply effects in background + - - Yes, minimize to tray icon - + + Yes, minimize to tray icon + - - Start minimized on boot - + + Start minimized on boot + - - That's it! - + + That's it! + - - You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! - + + You're good to go! You can change any choice you just made in the settings section. Check it out for further customization options. Visit our Telegram community for support and updates! + - - Telegram - + + Telegram + - - Close - + + Close + - - + + FlatTabWidget - - FlatTabWidget - + + FlatTabWidget + - - + + GraphicEQFilterGUI - - Enable Graphic EQ - + + Enable Graphic EQ + - - Freq. - + + Freq. + - - Gain - + + Gain + - - AutoEQ database... - + + AutoEQ database... + - - 15-band - + + 15-band + - - 31-band - + + 31-band + - - variable - + + variable + - - Import - + + Import + - - Export - + + Export + - - Invert response - + + Invert response + - - Normalize response - + + Normalize response + - - Reset response - 重置响应 + + Reset response + 重置响应 - - - Import EqualizerAPO settings - 导入均衡器APO设置 + + + Import EqualizerAPO settings + 导入均衡器APO设置 - - Import frequency response - 导入频率响应 + + Import frequency response + 导入频率响应 - - - CSV frequency response (*.csv) - CSV频率响应 (*.csv) + + + CSV frequency response (*.csv) + CSV频率响应 (*.csv) - - - - All files (*.*) - 所有文件 (*.*) + + + + All files (*.*) + 所有文件 (*.*) - - Import EqualizerAPO graphic EQ preset - + + Import EqualizerAPO graphic EQ preset + - - EqualizerAPO GraphicEQ (*.txt) - + + EqualizerAPO GraphicEQ (*.txt) + - - Export frequency response - 导出频率响应 + + Export frequency response + 导出频率响应 - - + + GzipDownloaderDialog - - Error - 错误 + + Error + 错误 - - %1MB of %2MB downloaded - 已下载%1MB,共需要下载%2MB + + %1MB of %2MB downloaded + 已下载%1MB,共需要下载%2MB - - Decompressing package... - 正在解压文件... + + Decompressing package... + 正在解压文件... - - + + LiveprogSelectionWidget - - - No script has been loaded - 未加载脚本 + + + No script has been loaded + 未加载脚本 - - Enable - 启用 + + Enable + 启用 - - Reset - 重置 + + Reset + 重置 - - - Create new script - 创建新脚本 + + + Create new script + 创建新脚本 - - - Error - 错误 + + + Error + 错误 - - Cannot restore defaults. + + Cannot restore defaults. No EEL file is currently loaded. - 无法恢复默认值。 + 无法恢复默认值。 当前没有加载EEL文件。 - - Selected EEL file does not exist anymore. + + Selected EEL file does not exist anymore. Please select another one - 所选EEL文件不再存在。 + 所选EEL文件不再存在。 请另选一个 - - Edit script - 编辑脚本 + + Edit script + 编辑脚本 - - No customizable parameters - 没有可自定义参数 + + No customizable parameters + 没有可自定义参数 - - + + MainWindow - - JamesDSP for Linux - JamesDSP for Linux + + JamesDSP for Linux + JamesDSP for Linux - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic bass boost</span></p><p>Frequency-detecting bass-boost. Automatically sets its own parameters, such as gain, bandwidth, and cut-off frequency by analysing the incoming audio stream</p><p><span style=" text-decoration: underline;">Max gain:</span> adjusts the amount of the dynamic bass boost effects.</p></body></html> + - - Dynamic bass boost - + + Dynamic bass boost + - - Maximum gain - + + Maximum gain + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + - - Analog modelling - + + Analog modelling + - - Preamp (Harmonics) - + + Preamp (Harmonics) + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + - - Limiter/Master - + + Limiter/Master + - - Threshold - + + Threshold + - - Release - + + Release + - - Post gain - + + Post gain + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> + - - Dynamic range compander - + + Dynamic range compander + - - Time constant - + + Time constant + - - Granularity - + + Granularity + - - Time-frequency transforms - + + Time-frequency transforms + - - Uniform (Short-time Fourier) - + + Uniform (Short-time Fourier) + - - Multiresolution (Continuous wavelet) - + + Multiresolution (Continuous wavelet) + - - Multiresolution (Time domain) - + + Multiresolution (Time domain) + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> + - - - Crossfeed - + + + Crossfeed + - - Mode - + + Mode + - - Custom BS2B parameters - + + Custom BS2B parameters + - - Cut frequency - + + Cut frequency + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> + - - Soundstage wideness - + + Soundstage wideness + - - Widen level - + + Widen level + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> + - - Enable reverberation - + + Enable reverberation + - - Presets - 预设 + + Presets + 预设 - - - ... - ... + + + ... + ... - - Oversampling factor - 过采样系数: + + Oversampling factor + 过采样系数: - - Early reflection factor - + + Early reflection factor + - - Early reflection amount - + + Early reflection amount + - - Early reflection width - + + Early reflection width + - - Lowpass cutoff (Input) - + + Lowpass cutoff (Input) + - - Lowpass cutoff (Bass) - + + Lowpass cutoff (Bass) + - - Lowpass cutoff (Damp) - + + Lowpass cutoff (Damp) + - - Lowpass cutoff (Output) - + + Lowpass cutoff (Output) + - - Final wet mix - + + Final wet mix + - - Final dry mix - + + Final dry mix + - - Reverb wetness - + + Reverb wetness + - - Width L/R mix - + + Width L/R mix + - - LFO wander amount - + + LFO wander amount + - - LFO spin amount - + + LFO spin amount + - - Time decay - + + Time decay + - - Delay - + + Delay + - - Bass boost - + + Bass boost + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> + - - FIR Minimum phase - + + FIR Minimum phase + - - IIR 4 order - + + IIR 4 order + - - IIR 6 order - + + IIR 6 order + - - IIR 8 order - + + IIR 8 order + - - IIR 10 order - + + IIR 10 order + - - IIR 12 order - + + IIR 12 order + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + + Enable EQ + - - Bypass - + + Presets... + - - Enable EQ - + + Filter type + - - Presets... - + + Interpolator + - - Filter type - + + <html><head/><body><p>Interpolation mode</p></body></html> + - - Interpolator - + + Piecewise Cubic Hermite Interpolating Polynomial + - - <html><head/><body><p>Interpolation mode</p></body></html> - + + Modified Hiroshi Akima spline + - - Piecewise Cubic Hermite Interpolating Polynomial - + + Reset EQ + - - Reset EQ - + + Fixed bands + - - - Filesystem - 文件系统 + + Flexible bands + - - Bookmarks - 收藏夹 + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> + - - Modified Hiroshi Akima spline - + + + Filesystem + 文件系统 - - IR optimization - IR优化 + + Bookmarks + 收藏夹 - - Fixed bands - + + Enable convolver + - - Flexible bands - + + IR optimization + IR优化 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - + + Original + - - Edit - 编辑 + + Shrink + - - Enable convolver - + + Minimum phase transform and shrink + - - Original - + + Adv. waveform editing + - - Shrink - + + Edit + 编辑 - - Minimum phase transform and shrink - + + Channels: + - - Adv. waveform editing - + + Samples: + - - Samples: - + + No selection + - - Database - 数据库 + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> + - - Create - 创建 + + Database + 数据库 - - Create your custom DDC files using DDCToolbox - 使用DDCToolbox创建您的自定义DDC文件 + + Create + 创建 - - Channels: - + + Create your custom DDC files using DDCToolbox + 使用DDCToolbox创建您的自定义DDC文件 - - View installation instructions - 查看安装说明 + + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> + - - No selection - + + View installation instructions + 查看安装说明 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + + Enable ViPER-DDC + - - <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> + - - Custom Presets - 自定义预设 + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + + Custom Presets + 自定义预设 - - Settings - 设置 + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> + - - Enable ViPER-DDC - + + Settings + 设置 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> + - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> + - - %1 connected - Preset loaded automatically - %1已连接 - 预设已自动加载 + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> + - - Cannot execute script - 无法执行脚本 + + Bypass + - - The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - 当前EEL文件 ( '%1') 在文件系统中不再存在。请手动重新打开文件。 + + %1 connected - Preset loaded automatically + %1已连接 - 预设已自动加载 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + + Cannot execute script + 无法执行脚本 - - Driver status - 驱动程序状态 + + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. + 当前EEL文件 ( '%1') 在文件系统中不再存在。请手动重新打开文件。 - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + + Apps + - - Reset to defaults - 重置为默认 + + Driver status + 驱动程序状态 - - Load from file - 从文件加载 + + Relink audio pipeline + - - Save to file - 保存到文件 + + Reset to defaults + 重置为默认 - - Open LiveprogIDE - 打开LiveprogIDE + + Load from file + 从文件加载 - - What's this... (Select UI element) - 这是什么。。。(选择UI元素) + + Save to file + 保存到文件 - - Relink audio pipeline - + + Open LiveprogIDE + 打开LiveprogIDE - - Apps - + + What's this... (Select UI element) + 这是什么。。。(选择UI元素) - - Bass/Misc - + + Bass/Misc + - - Sound Positioning - + + Sound Positioning + - - Reverb - + + Reverb + - - Equalizer - + + Equalizer + - - Convolver - + + Convolver + - - DDC - + + DDC + - - Liveprog - + + Liveprog + - - Graphic EQ - + + Graphic EQ + - - Launch application - + + Launch application + - - Reset Configuration - + + Reset Configuration + - - Are you sure? - + + Are you sure? + - - Load custom audio.conf - + + Load custom audio.conf + - - Save current audio.conf - + + Save current audio.conf + - - Very low - + + Very low + - - Low - + + Low + - - Medium - + + Medium + - - High - + + High + - - Extreme - + + Extreme + - - Advanced waveform editing - + + Advanced waveform editing + - - Advanced waveform editing (default: -80;-100;0;0;0;0) + + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. This setting is only in effect if IR optimization is enabled. @@ -1651,1215 +1651,1215 @@ This setting is only in effect if IR optimization is enabled. 5th value: Channel 3 delay (samples) 6th value: Channel 4 delay (samples) - + - - + + NewFileWizard - - Create new script - 创建新脚本 + + Create new script + - - New script - + + New script + - - Define and generate a basic script template - + + Define and generate a basic script template + - - Workspace directory - + + Workspace directory + - - File name - + + File name + - - Description - + + Description + - - Untitled script - + + Untitled script + - - Select directory - + + Select directory + - - - - Error - 错误 + + + + Error + - - Workspace directory does not exist - + + Workspace directory does not exist + - - A file with the same name already exists at this loction - + + A file with the same name already exists at this loction + - - File name is empty or contains illegal characters - + + File name is empty or contains illegal characters + - - + + OverlayMsgProxy - - - - Close - + + + + Close + - - + + PaletteEditor - - Palette editor - + + Palette editor + - - - - - - Select... - + + + + + + Select... + - - Base Color - + + Base Color + - - Background Color - + + Background Color + - - Foreground Color - + + Foreground Color + - - Close - + + Close + - - Reset - 重置 + + Reset + - - White Icons - + + White Icons + - - Selection Color - + + Selection Color + - - Disabled Color - + + Disabled Color + - - + + PresetAddRuleFragment - - Add new rule... - + + Add new rule... + - - If - + + If + - - is connected, then load preset - + + is connected, then load preset + - - + + PresetDialog - - Presets - 预设 + + Presets + - - Preset name - + + Preset name + - - Adds current config as a preset - + + Adds current config as a preset + - - Save - 保存 + + Save + - - Rules... - + + Rules... + - - Remove - + + Remove + - - Load - + + Load + - - + + PresetFragment - - No presets saved - + + No presets saved + - - Cannot load preset - + + Cannot load preset + - - Selected file does not exist anymore - + + Selected file does not exist anymore + - - Overwrite - + + Overwrite + - - Save - 保存 + + Save + - - Rename - + + Rename + - - Delete - + + Delete + - - Rename preset - + + Rename preset + - - Enter new name - + + Enter new name + - - + + PresetRuleDialog - - Preset auto-switch rules - + + Preset auto-switch rules + - - Auto-switch rules - + + Auto-switch rules + - - Add new rule... - + + Add new rule... + - - Delete selection - + + Delete selection + - - No rules defined - + + No rules defined + - - - Cannot add new rule - + + + Cannot add new rule + - - All connected audio devices have already a rule defined. + + All connected audio devices have already a rule defined. You can only create one rule per device. - + - - You have no presets saved. + + You have no presets saved. Please create one first before adding a new rule. - + - - + + PresetRuleTableModel - - Device - + + Device + - - Assigned preset - + + Assigned preset + - - + + QObject - - List All Tabs - + + List All Tabs + - - Detach Group - + + Detach Group + - - Close Active Tab - + + Close Active Tab + - - Close Group - + + Close Group + - - Close Tab - + + Close Tab + - - Something went wrong - + + Something went wrong + - - Failed to open URL with default browser. + + Failed to open URL with default browser. Please copy this URL manually: - + - - Flat - + + Flat + - - Pop - + + Pop + - - Rock - + + Rock + - - Jazz - + + Jazz + - - Classic - + + Classic + - - Bass - + + Bass + - - Clear - + + Clear + - - Hip-Hop - + + Hip-Hop + - - Dubstep - + + Dubstep + - - Movie - + + Movie + - - Metal - + + Metal + - - Vocal Booster - + + Vocal Booster + - - Hardstyle - + + Hardstyle + - - Acoustic - + + Acoustic + - - R&B - + + R&B + - - Electronic - + + Electronic + - - Deep Bass - + + Deep Bass + - - Beats - + + Beats + - - BS2B Custom - + + BS2B Custom + - - BS2B Weak - + + BS2B Weak + - - BS2B Strong - + + BS2B Strong + - - Out of head - + + Out of head + - - Surround 1 - + + Surround 1 + - - Surround 2 - + + Surround 2 + - - Joe0Bloggs Realistic surround - + + Joe0Bloggs Realistic surround + - - Default - + + Default + - - Small hall 1 - + + Small hall 1 + - - Small hall 2 - + + Small hall 2 + - - Medium hall 1 - + + Medium hall 1 + - - Medium hall 2 - + + Medium hall 2 + - - Large hall 1 - + + Large hall 1 + - - Large hall 2 - + + Large hall 2 + - - Small room 1 - + + Small room 1 + - - Small room 2 - + + Small room 2 + - - Medium room 1 - + + Medium room 1 + - - Medium room 2 - + + Medium room 2 + - - Large room 1 - + + Large room 1 + - - Large room 2 - + + Large room 2 + - - Medium ER 1 - + + Medium ER 1 + - - Medium ER 2 - + + Medium ER 2 + - - Plate high - + + Plate high + - - Plate low - + + Plate low + - - Long reverb 1 - + + Long reverb 1 + - - Long reverb 2 - + + Long reverb 2 + - - error - + + error + - - creating - + + creating + - - suspended - + + suspended + - - - idle - + + + idle + - - - running - + + + running + - - not connected - + + not connected + - - JamesDSP is an advanced audio processing engine available for Linux and Android systems. - + + JamesDSP is an advanced audio processing engine available for Linux and Android systems. + - - Auto-start permission has been denied - + + Auto-start permission has been denied + - - Please run 'flatpak permission-reset %1' and reenable auto-start. - + + Please run 'flatpak permission-reset %1' and reenable auto-start. + - - Unknown error - + + Unknown error + - - Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 - + + Please make sure a XDG Background Portal implementation is available and active to use auto-start. %1 + - - + + SettingsFragment - - Settings - 设置 + + Settings + - - Category - + + Category + - - Interface - + + Interface + - - Default paths - + + Default paths + - - Devices - + + Devices + - - Network - + + Network + - - Tray icon - + + Tray icon + - - Context menu - + + Context menu + - - Theme - + + Theme + - - Edit - 编辑 + + Edit + - - Color scheme - + + Color scheme + - - Equalizer - + + Equalizer + - - Always display handles - + + Always display handles + - - Impluse responses - + + Impluse responses + - - VDCs - + + VDCs + - - Liveprog scripts - + + Liveprog scripts + - - Save - 保存 + + Save + - - Built-in assets - + + Built-in assets + - - <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> - + + <html><head/><body><p>This option will check on every startup if one of the default EEL scripts is missing. If this is the case the missing file(s) will automatically be restored from the resources. (It will not overwrite them if they already exist!)</p></body></html> + - - Extract bundled assets on startup - + + Extract bundled assets on startup + - - Extract now - + + Extract now + - - Select sink/device to be processed - + + Select sink/device to be processed + - - Use default output device (recommended) - + + Use default output device (recommended) + - - Manually select device - + + Manually select device + - - Device - + + Device + - - Blocklisted apps - + + Blocklisted apps + - - In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. - + + In the 'Apps' section accessible using the three-dot menu on the main window, you can block apps that are playing back sound from being processed by JamesDSP. + - - Allowlist mode (apps need to be explicitly enabled instead) - + + Allowlist mode (apps need to be explicitly enabled instead) + - - Clear list - + + Clear list + - - AutoEQ database - AutoEQ 数据库 + + AutoEQ database + - - Status: - + + Status: + - - unknown - + + unknown + - - Manage local database - + + Manage local database + - - Run in background (tray icon) - + + Run in background (tray icon) + - - No, shutdown audio effects when closing app - + + No, shutdown audio effects when closing app + - - Yes, minimize to tray icon when closing app - + + Yes, minimize to tray icon when closing app + - - Auto-start - + + Auto-start + - - Start minimized on boot - + + Start minimized on boot + - - Systray not supported on this system - + + Systray not supported on this system + - - Visit Github repo - + + Visit Github repo + - - Run setup wizard - + + Run setup wizard + - - Close - + + Close + - - Unknown (%1) - + + Unknown (%1) + - - installed - + + installed + - - not installed - + + not installed + - - Override liveprog scripts? - + + Override liveprog scripts? + - - Do you want to override existing default liveprog scripts? + + Do you want to override existing default liveprog scripts? If they have been modified, they will be reset. - + - - Extract assets - + + Extract assets + - - %1 files have been restored - + + %1 files have been restored + - - You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. + + You are about to enable allowlist mode. JamesDSP will not process all applications by default while this mode is active. You need to explicitly allow each app to get processed in the 'Apps' menu. - + - - Are you sure? - + + Are you sure? + - - This action will reset your current blocklist or allowlist. Do you want to continue? - + + This action will reset your current blocklist or allowlist. Do you want to continue? + - - Warning - + + Warning + - - Do you really want to restore the default menu layout? - + + Do you really want to restore the default menu layout? + - - + + SingleInstanceMonitor - - Another instance of JamesDSP is already active and has been put in the foreground. - + + Another instance of JamesDSP is already active and has been put in the foreground. + - - + + StatusDialog - - Status - + + Status + - - Application version - + + Application version + - - JamesDSP core version - + + JamesDSP core version + - - Processing state - + + Processing state + - - Audio format - + + Audio format + - - Sampling rate - + + Sampling rate + - - + + StatusFragment - - Processing - + + Processing + - - Not processing - + + Not processing + - - + + TrayIcon - - &Bypass - + + &Bypass + - - &Presets - + + &Presets + - - &Convolver bookmarks - + + &Convolver bookmarks + - - JamesDSP for Linux - JamesDSP for Linux + + JamesDSP for Linux + - - No presets found - + + No presets found + - - No impulse responses found - + + No impulse responses found + - - &Reload JamesDSP - + + &Reload JamesDSP + - - - &Quit - + + + &Quit + - - - &Show/hide window - + + + &Show/hide window + - - Re&verberation presets - + + Re&verberation presets + - - Off - + + Off + - - &Equalizer presets - + + &Equalizer presets + - - &Crossfeed - + + &Crossfeed + - - + + VariableItemModel - - Parameter - + + Parameter + - - Value - + + Value + - - + + VariableWatchWidget - - Form - + + Form + - - ms - + + ms + - - Refresh every - + + Refresh every + - - Click a variable to manipulate its value. - + + Click a variable to manipulate its value. + - - - Error - 错误 + + + Error + - - This variable is a string. Currently only numerical value types can be modified. - + + This variable is a string. Currently only numerical value types can be modified. + - - Manipulate variable - + + Manipulate variable + - - Enter a new value for variable '%1': - + + Enter a new value for variable '%1': + - - Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. - + + Failed to manipulate variable '%1'. Either it does not exist anymore, or it cannot be changed. + - - + + VdcDatabaseModel - - Company - + + Company + - - Model - + + Model + - - + + ads::CDockAreaTitleBar - - Detach Group - + + Detach Group + - - Close Group - + + Close Group + - - Close Other Groups - + + Close Other Groups + - - + + ads::CDockManager - - Show View - + + Show View + - - + + ads::CDockWidgetTab - - Detach - + + Detach + - - Close - + + Close + - - Close Others - + + Close Others + - - + + menueditor - - Available entries - + + Available entries + - - Move Up - + + Move Up + - - Moves the selected toolbar item up - + + Moves the selected toolbar item up + - - &Up - + + &Up + - - Move Down - + + Move Down + - - moves the selected toolbar item down - + + moves the selected toolbar item down + - - &Down - + + &Down + - - Insert - + + Insert + - - Adds the selected menu action to the toolbar - + + Adds the selected menu action to the toolbar + - - &Add - + + &Add + - - Remove - + + Remove + - - Removes the selected item from the active toolbar - + + Removes the selected item from the active toolbar + - - &Del - + + &Del + - - - Reset - 重置 + + + Reset + - - Context menu contents - + + Context menu contents + - + diff --git a/resources/translations/jamesdsp_zh_TW.ts b/resources/translations/jamesdsp_zh_TW.ts index 32e7835d..89c0b2cd 100644 --- a/resources/translations/jamesdsp_zh_TW.ts +++ b/resources/translations/jamesdsp_zh_TW.ts @@ -1022,554 +1022,614 @@ Please select another one - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compressor</span></p><p>Enables/disables the dynamic range compressor, an automatic dynamic range flattener that can flatten the signal spectral to reduce transient; it is like a drum volume reducer.</p><p><span style=" text-decoration: underline;">Max attack:</span> adjusts how fast the Dynamic Range Compressor reacts.</p><p><span style=" text-decoration: underline;">Max release:</span> adjusts how slow the Dynamic Range Compressor is performing gain decay.</p><p><span style=" text-decoration: underline;">Aggressiveness:</span> adjusts how strong the spectral flattening is going to be</p></body></html> + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> - Dynamic range compressor + Analog modelling - Maximum attack + Preamp (Harmonics) - - Maximum release + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> - - Aggressiveness + + Limiter/Master - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Analog modelling</span></p><p>Oversampled analog modelling is an aliasing-free, even harmonic generator.</p></body></html> + + Threshold - - Analog modelling + + Release - - Preamp (Harmonics) + + Post gain - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Limiter</span></p><p>This output limiter tries to avoid clipping of output (caused by DSP that tries to make part or all of the audio louder than before, if the input is already near maximum). </p><p><span style=" text-decoration: underline;">Limiter threshold:</span> This should be set to -0.1 unless, for some reason, your audio is clipping before digital clipping, in which case you can set it to lower values.</p><p><span style=" text-decoration: underline;">Limiter release:</span> The limiter is only as effective as long as the release time is set. Short release times will lead to audible distortion of the limited sound, especially of low frequencies; an extended release is usually preferred but reduces the volume that can be achieved somewhat. If &quot;pumping&quot; (ducking of limited sound and coming back up over time) becomes objectionable, making the release longer OR shorter can help make the effect less noticeable.</p><p><span style=" text-decoration: underline;">Post gain:</span> Post gain acts as a digital volume knob for all effects, after they have been applied but before the sound reaches the limiter.</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Dynamic range compander</span></p><p>Enables/disables the dynamic range compander.</p></body></html> - - Limiter/Master + + Dynamic range compander - - Threshold + + Time constant - - Release + + Granularity - - Post gain + + Time-frequency transforms - + + Uniform (Short-time Fourier) + + + + + Multiresolution (Continuous wavelet) + + + + + Multiresolution (Time domain) + + + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Crossfeed</span></p><p>Includes the traditional BS2B (Bauer stereophonic-to-binaural DSP) mode and a more advanced convolution-based HRTF approach.</p></body></html> - - + + Crossfeed - + Mode - + Custom BS2B parameters - + Cut frequency - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Soundstage widthness</span></p><p>An algorithm that detects stereo phase relation in a several spectral regions, and enhances the stereo soundstage without affecting vocal integrity.</p></body></html> - + Soundstage wideness - + Widen level - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Reverberation</span></p><p>Complex reverberation IIR network (Progenitor 2)</p></body></html> - + Enable reverberation - + Presets - - + + ... - + Oversampling factor - + Early reflection factor - + Early reflection amount - + Early reflection width - + Lowpass cutoff (Input) - + Lowpass cutoff (Bass) - + Lowpass cutoff (Damp) - + Lowpass cutoff (Output) - + Final wet mix - + Final dry mix - + Reverb wetness - + Width L/R mix - + LFO wander amount - + LFO spin amount - + Time decay - + Delay - + Bass boost - - <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Interpolating FIR Equalizer</span></p><p>Enables/disables the FIR equalizer. FIR stands for &quot;Finite Impulse Response&quot;</p><p><span style=" text-decoration: underline;">Filter type:</span> Chooses between Minimum phase and Linear phase filtering. The minimum phase is the recommended filter type, as it minimizes latency (effectively zero for any sensible filter shape). In contrast, the phase changes introduced are not usually noticeable (linear phase is helpful in pre-/post-production of multitrack recordings, where phase relationships between tracks need to be preserved. However, in real-time playback, linear phase EQ introduces latency at least half as long as the filter length.)</p></body></html> + + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Multimodal Equalizer</span></p><p>Enables/disables the multimodal equalizer.</p><p><span style=" text-decoration: underline;">Filter type:</span> The multimodal equalizer supports both FIR (Minimal phase) and several IIR filtering modes.</p></body></html> - - Enable EQ + + FIR Minimum phase - - Presets... + + IIR 4 order - - Filter type + + IIR 6 order + + + + + IIR 8 order + + + + + IIR 10 order + + + + + IIR 12 order + + + + + Enable EQ - - Minimum phase + + Presets... - - Linear phase + + Filter type - + Interpolator - + <html><head/><body><p>Interpolation mode</p></body></html> - + Piecewise Cubic Hermite Interpolating Polynomial - + Modified Hiroshi Akima spline - + Reset EQ - + Fixed bands - + Flexible bands - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Convolver</span></p><p>Partitioned convolver (Auto segmenting convolution). Select your impulse response file to be convolved. It takes the signal characteristics of the impulse response and applies them to the incoming audio in real-time.</p><p>Supports mono, stereo, full/true stereo (LL, LR, RL, RR) impulse responses.</p><p><span style=" text-decoration: underline;">Impulse response optimization:</span></p><p>This parameter attempts to reduce the length of the impulse response as much as possible; the whole point is to reduce latency as much as possible, possibly reducing power consumption.</p></body></html> - - + + Filesystem - + Bookmarks - + Enable convolver - + IR optimization - + Original - + Shrink - + Minimum phase transform and shrink - + Adv. waveform editing - + Edit - + Channels: - + Samples: - + No selection - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">ViPER-DDC</span></p><p>Its main job is to perform parametric equalization on audio, however it requires the user to provide a .vdc file that DDCToolbox generates.</p><p>ViPER-DDC in jDSP is a generalized implementation of second-order section filters, which is slightly different from the implementation in Viper4Android. V4A supports only Peaking parametric; the reason is that V4A uses a share coefficient property of Peaking filter. In contrast, jDSP does not have such an assumption.</p></body></html> - + Database - + Create - + Create your custom DDC files using DDCToolbox - + <html><head/><body><p><a href="https://github.com/thepbone/DDCToolbox"><span style=" text-decoration: underline; color:#007af4;">https://github.com/thepbone/DDCToolbox</span></a></p></body></html> - + View installation instructions - + Enable ViPER-DDC - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Live programmable DSP</span></p><p>This is a virtual machine that compiles an .eel code file as input and runs the instructions; in simple words, it allows users to program their own audio effects.</p><p>The number of supported operations is enormous; consider checking out the official documentation: <a href="https://github.com/james34602/EEL_VM"><span style=" text-decoration: underline; color:#007af4;">https://github.com/james34602/EEL_VM</span></a></p><p>Press 'Edit script' to launch a built-in scripting environment for EEL code files.</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Arbitrary response equalizer</span></p><p>Also known as GraphicEQ from EqualizerAPO.</p></body></html> - + Custom Presets - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Custom presets</span></p><p>Create and manage custom presets</p></body></html> - + Settings - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Settings</span></p><p>Configure this application</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Other</span></p><p>Various actions that are used less frequently</p></body></html> - + <html><head/><body><p><span style=" font-weight:600; text-decoration: underline;">Passthrough</span></p><p>This option defines whether to enable or disable sound effects.</p></body></html> - + Bypass - + %1 connected - Preset loaded automatically - + Cannot execute script - + The current EEL file (at '%1') does not exist anymore on the filesystem. Please reopen the file manually. - + Apps - + Driver status - + Relink audio pipeline - + Reset to defaults - + Load from file - + Save to file - + Open LiveprogIDE - + What's this... (Select UI element) - + Bass/Misc - + Sound Positioning - + Reverb - + Equalizer - + Convolver - + DDC - + Liveprog - + Graphic EQ - + Launch application - + Reset Configuration - + Are you sure? - + Load custom audio.conf - + Save current audio.conf - + + Very low + + + + + Low + + + + + Medium + + + + + High + + + + + Extreme + + + + Advanced waveform editing - + Advanced waveform editing (default: -80;-100;0;0;0;0) Set threshold of auto-IR-cropping and add delay to a chopped/minimum phase transformed IR. @@ -2171,7 +2231,7 @@ Please create one first before adding a new rule. - + JamesDSP is an advanced audio processing engine available for Linux and Android systems.