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Minecraft PE Bedrock not working #642
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I can confirm that there is a problem with the Minecraft BE. In the test with GameQ there was no result, in the test via node-gamedig there was the expected result. Here is the node-gamedig protocol for Minecraft BE: |
PE does extend Minecraft what is just Gamespy3, apparently Bedrock does use Raknet if i dont get that wrong: |
The test that was made for PE does not come from a Bedrock server. Do you have any idea how we can solve this so that Bedrock works? |
Implementing Raknet as in the linked sources 😄 So we need a Raknet protocol class. We need some documentation for this as the mentioned libraries only use magic i.e. a hardcoded command to get the status. Gamedig: Buffer.from('00ffff00fefefefefdfdfdfd12345678', 'hex'), // Magic xPaw // hardcoded magic https://github.com/facebookarchive/RakNet/blob/1a169895a900c9fc4841c556e16514182b75faf8/Source/RakPeer.cpp#L135
$OFFLINE_MESSAGE_DATA_ID = \pack( 'c*', 0x00, 0xFF, 0xFF, 0x00, 0xFE, 0xFE, 0xFE, 0xFE, 0xFD, 0xFD, 0xFD, 0xFD, 0x12, 0x34, 0x56, 0x78 ); |
Has this issue been resolved with the pr #657? |
I have a Minecraft Bedrock server and can not query the status other online testers work without problems even Minecraftr Java Works only the Minecraft BEdrock Does not work
can someone help me
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