- General:
- Fixed crash when trying to talk to Pariah dog (introduced in v9).
- Arroyo:
- Fixed crash when talking to Hakunin with low karma.
- General:
- Added missing siptbox2 script.
- Standartized 'deathclaw' spelling.
- Various under the hood changes: better debug, code cleanup, switched to gcc for preprocessing, removed unused d3d dlls.
- Added patchinf script, now UP version is visible in-game, like RP.
- Den:
- Fixed "Error" in Tubby's dialog.
- Modoc:
- Disabled stuck Modoc shitty death narration (not intended to work in UP).
- NCR:
- Fixed fadein/out in Vortis' dialog.
- Enclave:
- Fixed final slideshow not playing.
- Vault City:
- Fixed Cassidy stage 0 armor bonus.
- General:
- Fixed party proto issue introduced in v7.
- Modoc:
- Reverted Jonny's dialog faulty fix.
- General:
- Changed localizations to use proper language name from
fallout2.cfg
. - Enabled
AIBestWeaponFix
,AIDrugUsePerfFix
andStartGDialogFix
in sfall. - Uncensor: "chem" > "drug", "habit-forming" > "addictive".
- Deleted files that were identical to their
master.dat
versions. - Fixed music path correction in the installer.
- Changed localizations to use proper language name from
- Arroyo:
- Fixed Cameron not giving a second chance at training as promised.
- Den:
- Made Anna's ghost invulnerable, also disabled stealing.
Added missing scripts.lst
.
- Created a complete package.
- Added localizations.
Repacked into .dat file.
-
General
- Fixed Laddie being counted as a "strange" party member instead of K-9.
- Added scr_return() for all scripts attached items in OBJ_DUDE, to prevent an issue that when you used a remove-after-use item, using other items without closing the inventory will make them being removed as well, even if they shouldn't be.
- Fixed Sierra Mission Holodisk and Broadcast Holodisk setting each other's GVAR.
- Fixed Vic not being counted as one of human/male party members in various scripts.
- More foolproof hintbook (from RP).
- Implemented Karma Beacon and Cult of Personality for general reactions.
- Fixed discrepancy in addressing player (you/name) when using Traps skill on various doors.
- Robobrain now has intelligence 10, combat armor stats but 0% EMP resistance on all stages.
- Various under the hood changes, optimizations and cleanups.
- Corrected a plethora of typos.
-
Spelling standartization
- Stockman's Association (instead of Stockmen's).
- Auto-Doc.
- Pip-Boy.
- Jet, jethead.
- Robobrain.
- RobCo.
- BeatCo.
-
Arroyo
- Mynoc actually has a sharpened spear now.
-
Broken Hills
- If Francis leaves before wrestling with him, that quest will be crossed out.
- Dead professor will no longer show floats when clicking on the scorpion.
- When caught stealing from the scorpion, it will just hiss instead of using human floats.
-
Den
- Fixed Billy's response when asking for a second chance at sex.
- Sex with Karl advances time.
- Metgzer now has money in his inventory after Vic is bought from him.
-
Enclave
- Ensured that blast doors always get locked in the final fight. If Granite has joined the player, the door between him and Frank will remain open.
-
Military base Mariposa
- Moved unreachable boxes on the first and second level to be reachable.
-
Modoc
- Jonnny won't speak to the player until he sees Laddie. (Ensuring that talking to him before starting the quest won't break it.)
- PC will get up after the methane explosion.
- Bess and Laddie are no longer counted as party members.
-
NCR
- Fixed a dumb character being prematurely thrown out of dialog when talking to Doc Jubilee about Vault 13 and then asking about "Mother Lode?".
- Added fadein/out when Vortis escorts PC out.
- Hoss should be more eager to give up.
- Moved a table in Dusty's cantina to be accessible.
-
New Reno
- Fixed wielding four new bladed weapons not being counted as wielding a knife when talking to Little Jesus.
- Changed the team of slaves in the Stables to TEAM_RND_SLAVE.
- Inhaling Jet with Angela will correctly apply all Jet effects, including possible addiction.
- Miss Kitty will correctly apply bonuses on PC and companions.
- "Oral" in Cat's Paw does count as sex.
- Fixed boxers being unable to use hook punches.
- Lloyd's body won't disappear after reloading.
- Fixed Salvatore's guards walking out prematurely when watching the transaction the second time.
-
Vault 15
- The enemies have their weapons equipped now.
-
Vault City
- Fixed Skeev not returning back to his post after sending dumb character to the servant allocation center.
- Seeing Phyllis advances time.
-
Redding
- Bartender in Last Gasp will ask for the correct amount of money, get the correct amount and get PC/party actually drunk.
-
Sierra Army Base
- When punching bags, don't show exact bonus. Actual behaviour isn't changed (tagged skill gets +4, untagged +5).
- Fixed organ extraction room:
- Everyone in the room gets killed (including Sierra defence bots if any).
- Humans yield normal brain, mutants/ghouls/deathclaws/dogs - abnormal, all the rest - none.
- Karma penalty applies for anyone but Sierra defence bots.