Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Data should eventually be randomized from pooled data sets #2

Open
coder4life opened this issue Sep 11, 2017 · 1 comment
Open

Data should eventually be randomized from pooled data sets #2

coder4life opened this issue Sep 11, 2017 · 1 comment

Comments

@coder4life
Copy link
Member

Data should be randomized for data sets. There are some good "Faker" data classes that can provide some filler objects that get mapped to a set of data pool.

4lch4 added a commit that referenced this issue Sep 17, 2017
Potential fix for issue #2
@4lch4
Copy link
Member

4lch4 commented Sep 17, 2017

What about like in 6b2532c, is that what you had in mind?

4lch4 referenced this issue Sep 22, 2017
Instead of the entire faker.js module, we could use the DataGenerator which allows us to create methods such as region() which return values the Battle.net API expect.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants