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14.cpp
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#include <iostream>
using namespace std;
class Rectangle
{
int *height, *width;
public:
Rectangle(const Rectangle &obj);
Rectangle(int h, int w);
Rectangle(int dim);
Rectangle();
int getArea();
~Rectangle();
};
//copy constructor
Rectangle::Rectangle(const Rectangle &obj)
{
cout << "copy constructor called.\n";
height = new int;
width = new int;
*height = *obj.height;
*width = *obj.width;
}
Rectangle::Rectangle(int h, int w)
{
cout << "constructor called.\n";
height = new int;
width = new int;
*height = h;
*width = w;
}
Rectangle::Rectangle(int dim)
{
cout << "constructor called.\n";
height = new int;
width = new int;
*height = *width = dim;
}
Rectangle::Rectangle()
{
cout << "constructor called.\n";
height = new int;
width = new int;
*height = *width = 0;
}
int Rectangle::getArea()
{
return *height * *width;
}
Rectangle::~Rectangle()
{
cout << "Destructor called\n";
}
Rectangle bigger(Rectangle a, Rectangle b)
{
if (a.getArea() > b.getArea())
return a;
return b;
}
/*
1| copy constructor is called in case of initialization[copies]
2| copy constructor is not called in assignment
3| compiler provides a default copy constructor[bitwise copy] if not defined
*/
int main()
{
Rectangle rect1(1, 2), rect2(2, 3), big;
big = bigger(rect1, rect2);
cout << "big area: " << big.getArea() << "\n";
return 0;
}