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2022 - Mech Library.cat
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2022 - Mech Library.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="3129-da35-55e0-642d" name="Mech Library" revision="51" battleScribeVersion="2.03" library="true" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="67" type="catalogue">
<categoryEntries>
<categoryEntry id="4086-0589-f010-e688" name="Titan Legion Min Troop/LoW" hidden="false"/>
<categoryEntry id="57a1-ae47-ff1b-36e4" name="Cybertheurgist" publicationId="bde1-6db1-163b-3b76" page="92-96" hidden="false"/>
<categoryEntry id="4c2b-03e9-abb7-7209" name="Feudal Hierarchy (On Abeyant)" hidden="false">
<modifiers>
<modifier type="set" field="0607-82af-28db-6830" value="0">
<conditions>
<condition field="selections" scope="force" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="ff97-e64e-506b-0587" type="atLeast"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="force" value="-1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="0607-82af-28db-6830" type="max"/>
</constraints>
<infoLinks>
<infoLink id="29e1-8b61-d34d-38a9" name="Feudal Hierarchy" hidden="false" targetId="7d4f-c9a9-f9c0-b49a" type="rule"/>
</infoLinks>
</categoryEntry>
<categoryEntry id="ff97-e64e-506b-0587" name="Feudal Hierarchy (On Foot)" hidden="false">
<modifiers>
<modifier type="set" field="4179-5998-cf1c-6557" value="0">
<conditions>
<condition field="selections" scope="force" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4c2b-03e9-abb7-7209" type="atLeast"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="force" value="-1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="4179-5998-cf1c-6557" type="max"/>
</constraints>
<infoLinks>
<infoLink id="cf80-17cc-356f-59f1" name="Feudal Hierarchy" hidden="false" targetId="7d4f-c9a9-f9c0-b49a" type="rule"/>
</infoLinks>
</categoryEntry>
<categoryEntry name="Knight Household" hidden="false" id="5f7-c0fa-4d3-180c"/>
<categoryEntry name="White Scars Legiones Cybernetica" hidden="false" id="bf35-189d-498c-aeb5"/>
<categoryEntry name="Armiger Unit Type" hidden="false" id="41ff-7fc9-d4a0-da2" publicationId="bde1-6db1-163b-3b76" page="90">
<rules>
<rule name="Armiger Unit-Type" hidden="false" id="53f7-6b93-cc7a-b976" publicationId="bde1-6db1-163b-3b76" page="90">
<description>As with other Unit Types, the Armiger Type includes a number of Unit Sub-types which may be referenced in other Age of Darkness books. The following rules apply to all Armiger models and any Armiger Unit Sub-types:
• Successful Wounds scored by attacks with the Poisoned (X) or Fleshbane special rules must be re-rolled against models of the Armiger Unit Type.
• All Armiger models have the Stubborn special rule.
• A model with the Armiger Unit Type may fire all weapons they are equipped with in each Shooting Attack they make, including as part of a Reaction.
• A model of the Armiger Type may fire Heavy and Ordnance weapons and counts as Stationary even if it moved in the preceding Movement phase, and may declare Charges as normal regardless of any Shooting Attacks made in the same turn.
• No model that is not also of the Armiger Unit Type may join a unit that includes an Armiger model.
• A model with the Armiger Unit type is affected by the Haywire, Detonation, Armourbane (X) and Battlesmith (X) special rules as if it had the Dreadnought Unit Type.</description>
</rule>
<rule name="Armiger and Moirax Talons" hidden="false" id="d840-fbd0-352e-b33e" publicationId="bde1-6db1-163b-3b76" page="102">
<description>The Scout Knights of the Taghmata and Questoris Households often roamed the battlefield independently as the vanguard of their orders. While each war machine strode the battlefield distant from their companions, they shared fierce bonds of fealty and brotherhood.
When deployed onto the battlefield (either at the start of the battle or when arriving from Reserves) all models in the unit must be placed within unit coherency, but afterwards operate independently and are not treated as a single unit.</description>
</rule>
</rules>
</categoryEntry>
<categoryEntry name="Scion of Sarum Compulsory Troops" id="2623-5f6c-553a-b5c2" hidden="false">
<constraints>
<constraint type="max" value="2" field="selections" scope="force" shared="true" id="2cf1-588c-802a-5d8e" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="2cf1-588c-802a-5d8e">
<conditions>
<condition type="atLeast" value="1" field="selections" scope="force" childId="7b69-bf2f-4547-e83b" shared="true" percentValue="false" includeChildSelections="true" includeChildForces="false"/>
</conditions>
</modifier>
</modifiers>
</categoryEntry>
</categoryEntries>
<sharedSelectionEntries>
<selectionEntry id="e825-c60e-e6c3-60f0" name="Photon Gauntlet" publicationId="bde1-6db1-163b-3b76" page="117" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="b2b5-230a-997f-7f0c" name="Photon Gauntlet" hidden="false" typeId="1a1a-e592-2849-a5c0" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="95ba-cda7-b831-6066">12"</characteristic>
<characteristic name="Strength" typeId="24d9-b8e1-a355-2458">5</characteristic>
<characteristic name="AP" typeId="f7a6-e0d8-7973-cd8d">2</characteristic>
<characteristic name="Type" typeId="2f86-c8b4-b3b4-3ff9">Assault 2, Blind, Gets Hot</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="9f64-3267-f0c8-fa85" name="Blind" hidden="false" targetId="d836-747d-07d6-2b63" type="rule"/>
<infoLink id="b121-8829-fddb-7b5c" name="Gets Hot" hidden="false" targetId="679f-9d97-5ace-a652" type="rule"/>
</infoLinks>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="31eb-9c83-cc5e-ef2d" name="Lightning Cannon" publicationId="bde1-6db1-163b-3b76" page="113" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="119e-f108-83fe-d0e3" name="Lightning Cannon" hidden="false" typeId="1a1a-e592-2849-a5c0" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="95ba-cda7-b831-6066">36"</characteristic>
<characteristic name="Strength" typeId="24d9-b8e1-a355-2458">7</characteristic>
<characteristic name="AP" typeId="f7a6-e0d8-7973-cd8d">3</characteristic>
<characteristic name="Type" typeId="2f86-c8b4-b3b4-3ff9">Heavy 1, Large Blast (5"), Rending (4+), Shred, Exoshock (4+)</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="484d-8eed-b58d-d65f" name="Blast" hidden="false" targetId="1d9a-73ef-5f4f-8bd8" type="rule"/>
<infoLink id="becd-4c4f-321a-9e24" name="Rending (X)" hidden="false" targetId="0ac9-fab7-aef3-de1d" type="rule">
<modifiers>
<modifier type="set" field="name" value="Rending (4+)"/>
</modifiers>
</infoLink>
<infoLink id="c294-96f3-123d-77ba" name="Shred" hidden="false" targetId="5e7e-1628-8174-6f2c" type="rule"/>
<infoLink id="ded2-d7aa-3527-4402" name="Exoshock (X)" hidden="false" targetId="69ca-318a-b47a-7a3c" type="rule">
<modifiers>
<modifier type="set" field="name" value="Exoshock (4+)"/>
</modifiers>
</infoLink>
</infoLinks>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="2b9f-41fb-a0a8-285e" name="Karacnos Mortar Battery" publicationId="bde1-6db1-163b-3b76" page="118" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="97fa-5adc-b1ff-7b4c" name="Karacnos Mortar Battery" publicationId="bde1-6db1-163b-3b76" page="118" hidden="false" typeId="1a1a-e592-2849-a5c0" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="95ba-cda7-b831-6066">60"</characteristic>
<characteristic name="Strength" typeId="24d9-b8e1-a355-2458">6</characteristic>
<characteristic name="AP" typeId="f7a6-e0d8-7973-cd8d">4</characteristic>
<characteristic name="Type" typeId="2f86-c8b4-b3b4-3ff9">Heavy 1, Massive Blast (7"), Barrage, Fleshbane, Rad-phage, Ignores Cover, Pinning, Shell Shock (3), Crawling Fire</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="571b-2655-5b71-24d9" name="Blast" hidden="false" targetId="1d9a-73ef-5f4f-8bd8" type="rule"/>
<infoLink id="763b-fcb9-2ba1-ff2d" name="Barrage" hidden="false" targetId="7255-b5ee-c3f4-3037" type="rule"/>
<infoLink id="e122-12ef-1058-de50" name="Fleshbane" hidden="false" targetId="40cd-9505-253c-e76f" type="rule"/>
<infoLink id="96d9-44ec-58e8-6c74" name="Rad-Phage" hidden="false" targetId="8189-e963-d2e5-5d3d" type="rule"/>
<infoLink id="b14a-aec2-111f-72f5" name="Ignores Cover" hidden="false" targetId="fdb5-59e2-c446-1cbc" type="rule"/>
<infoLink id="7cd3-182b-0eb0-4962" name="Pinning" hidden="false" targetId="1c96-205c-59a0-3cf2" type="rule"/>
<infoLink id="d4cc-9863-67e1-4538" name="Shell Shock (X)" hidden="false" targetId="46b7-63a1-941c-96a5" type="rule">
<modifiers>
<modifier type="set" field="name" value="Shell Shock (3)"/>
</modifiers>
</infoLink>
<infoLink id="45c6-379d-0842-716a" name="Crawling Fire" hidden="false" targetId="8258-a7af-e4df-531d" type="rule"/>
</infoLinks>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="9ccc-276b-eb67-9a0f" name="Ion Gauntlet Shield" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="c622-aa22-5d98-69d2" name="Ion Gauntlet Shield" hidden="false" typeId="2a1f-7837-f0ef-be44" typeName="Wargear Item">
<characteristics>
<characteristic name="Description" typeId="347e-ee4a-764f-6be3">A model with an ion gauntlet shield gains a 5+ Invulnerable Save against Shooting Attacks which target its Front or Side Armour Values, and a 5+ Invulnerable Save against all Melee Attacks.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="dde9-961b-5765-21a2" name="Ion Shield" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="dcde-df05-1912-9a61" name="Ion Shield" hidden="false" typeId="2a1f-7837-f0ef-be44" typeName="Wargear Item">
<characteristics>
<characteristic name="Description" typeId="347e-ee4a-764f-6be3">A model with an ion shield gains a 4+ Invulnerable Save against Shooting Attacks which target its Front Armour Value, and a 5+ Invulnerable Save against Shooting Attacks which target its Side Armour Value.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="c587-8d02-aaba-ce19" name="Ionic Deflector" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="d6e7-9365-6336-6a51" name="Ionic Deflector" hidden="false" typeId="2a1f-7837-f0ef-be44" typeName="Wargear Item">
<characteristics>
<characteristic name="Description" typeId="347e-ee4a-764f-6be3">A model with an ionic deflector gains a 5+ Invulnerable Save, and any model with an ionic deflector and a Wounds Characteristic gains the Eternal Warrior special rule. In addition, when a model with an ionic deflector loses its last Wound or Hull Point, but before it is removed as a casualty or replaced with a Wreck, all models both friendly and enemy within D6+3" suffer an automatic Hit atStr 8, AP -.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="2164-1725-d032-ed49" name="Reaper Chainsword" publicationId="bde1-6db1-163b-3b76" page="120" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="bd92-cdfc-9ca6-ee9b" name="Reaper Chainsword" hidden="false" typeId="1a1a-e592-2849-a5c0" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="95ba-cda7-b831-6066">-</characteristic>
<characteristic name="Strength" typeId="24d9-b8e1-a355-2458">10</characteristic>
<characteristic name="AP" typeId="f7a6-e0d8-7973-cd8d">2</characteristic>
<characteristic name="Type" typeId="2f86-c8b4-b3b4-3ff9">Melee, Shred</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="9f27-5035-daec-7bff" name="Shred" hidden="false" targetId="5e7e-1628-8174-6f2c" type="rule"/>
</infoLinks>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="13f4-be52-e1a7-4e51" name="Avenger Gatling Cannon" publicationId="bde1-6db1-163b-3b76" page="114" hidden="false" collective="false" import="true" type="upgrade">
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<selectionEntry id="c3ab-36d1-f521-7ff1" name="Radium Pistol" publicationId="bde1-6db1-163b-3b76" page="119" hidden="false" collective="false" import="true" type="upgrade">
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<characteristic name="Type" typeId="2f86-c8b4-b3b4-3ff9">Pistol 1, Brutal (2)</characteristic>
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<selectionEntry id="8b4c-01f4-f39f-7c55" name="Archmagos Draykavac" publicationId="bde1-6db1-163b-3b76" page="60" hidden="true" collective="false" import="true" type="unit">
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<characteristic name="WS" typeId="cc42-7ed5-7092-5c84">5</characteristic>
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<characteristic name="I" typeId="62d3-22d7-2d49-52dc">4</characteristic>
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<characteristic name="Ld" typeId="e8a6-1da9-d384-8727">10</characteristic>
<characteristic name="Save" typeId="e593-6b3c-f169-04f0">2+</characteristic>
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<characteristics>
<characteristic name="Text" typeId="c68e-2cda-b67b-baca">If chosen as the army’s Warlord, Archmagos Draykavac automatically has Cruel Taskmaster as his Warlord Trait and may not select any other.
Cruel Taskmaster – If any friendly unit with at least one model within 12" of a Warlord with this Trait fails a Morale check or Pinning test, the controlling player may choose to remove a single model from that unit as a casualty, without any Armour Saves or Damage Mitigation rolls being made, and instead have the unit automatically pass the Morale check or Pinning test without re-rolling any dice.</characteristic>
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<description>Archmagos Draykavac may exchange all his attacks in an Assault phase for a single special Liquifractor attack. This attack Hits automatically and may be used against a single model in base contact with Draykavac at Initiative step 1. To resolve the attack, Draykavac’s player rolls 2D6. If the target has a Toughness Characteristic, they suffer a number of Wounds equal to Draykavac’s roll minus their Toughness Characteristic with an AP value of 2. If the target has an Armour Value, reduce the rolled value by half of the Armour Value struck; the result is the number of Penetrating Hits the Vehicle suffers. For example, if Archmagos Draykavac’s player rolls a result of 9 against a Karacnos Assault Tank with a Rear Armour Value of 12 (halved to 6), three Penetrating Hits are inflicted (9-6=3).</description>
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<rule id="772d-eca4-f823-35bd" name="Incursus Cybertheurgist" publicationId="bde1-6db1-163b-3b76" page="61" hidden="false">
<description>Archmagos Draykavac has the Artificia Machina and Ephemera Incursus Cybertheurgic Arcana, and has all Rites and weapons that are part of those Arcana.</description>
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<rule id="cf9e-42d8-ee4d-f5f3" name="High Techno-arcana: Stataraga" publicationId="bde1-6db1-163b-3b76" page="61" hidden="false">
<description>Archmagos Draykavac may be chosen as an HQ choice in a Traitor Allegiance Mechanicum Detachment, and may also be taken as a Troops choice in an army using the Divisio Tactica: Questoris Household. As part of a Questoris Knights Detachment, Archmagos Draykavac allows Castellax Battle-automata Maniples and Vorax Battle-automata Maniples to be chosen as non-Compulsory Troops choices for any Detachment in which he is included</description>
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<infoLink id="c651-6822-b6f8-4a48" name="Firing Protocols (X)" hidden="false" targetId="32a3-f599-5c92-2945" type="rule">
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<modifier type="set" field="name" value="Firing Protocols (2)"/>
<modifier type="set" field="hidden" value="true">
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<characteristic name="Description" typeId="347e-ee4a-764f-6be3">Archmagos Draykavac increases the Ballistic Skill of any unit he joins by +1. In addition, while Archmagos Draykavac is present on the battlefield and not Embarked in a Building or on a unit with the Transport Unit Sub-type and not locked in combat, the controlling player may re-roll any Scatter rolls made (whether as part of a weapon attack or the deployment of a model or unit), as long as Archmagos Draykavac has line of sight to the unit targeted by the attack or the point chosen as the target of the deployment.</characteristic>
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<characteristics>
<characteristic name="Text" typeId="c68e-2cda-b67b-baca">If chosen as the army’s Warlord, Archmagos Draykavac automatically has Cruel Taskmaster as his Warlord Trait and may not select any other.
Cruel Taskmaster – If any friendly unit with at least one model within 12" of a Warlord with this Trait fails a Morale check or Pinning test, the controlling player may choose to remove a single model from that unit as a casualty, without any Armour Saves or Damage Mitigation rolls being made, and instead have the unit automatically pass the Morale check or Pinning test without re-rolling any dice.</characteristic>
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<entryLink id="6f06-3dd3-a757-f7bb" name="Paragon Blade" hidden="false" collective="false" import="true" targetId="2ab9-0e45-405e-056b" type="selectionEntry">
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="29cc-fe4b-bf22-197b" type="max"/>
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<entryLink id="8389-c368-1fcf-bf97" name="Graviton Gun" hidden="false" collective="false" import="true" targetId="5303-5a3e-de51-1707" type="selectionEntry">
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="def8-b8a6-7870-9571" type="max"/>
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="b571-a60b-49ba-4e97" type="max"/>
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="2475-6ea8-031b-73d0" type="max"/>
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="f5c6-b20f-160d-6a29" type="max"/>
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<entryLink id="5beb-4ce4-78b3-5887" name="Artificia Machina" hidden="false" collective="false" import="true" targetId="51ed-f978-9a5e-1e04" type="selectionEntry">
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<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="90ee-77dd-1b7f-ddfe" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="dc34-fe08-dd44-fb99" type="greaterThan"/>
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<rules>
<rule id="84d6-404e-e083-d165" name="Binaric Stratagems*" publicationId="bde1-6db1-163b-3b76" page="102" hidden="false">
<description>At the start of the battle, once both armies have set up all their models, including any units with the Infiltrator special rule, a player that controls any models with this special rule may select one of the effects listed below as part of this special rule. All units with the Kyropatris field generator item of Wargear in the Detachment that includes the model with this special rule gain the chosen effect for the duration of the battle. Note that only a single bonus may be given to the units, regardless of how many models with this special rule are present in the Detachment. If an army includes multiple Detachments that include any models with this special rule, the controlling player must select an effect for each such Detachment and may select the same or different effects for each Detachment:
• Pain Suppression Override: Affected models gain the Feel No Pain (5+) special rule.
• Explorator Synaesthesis: Models in affected units gain the Move Through Cover special rule.
• Deconstructive Confluence: Models in affected units gain the Wrecker special rule.
• Extinction Interlock: Models in the affected units gain the Preferred Enemy (Infantry) special rule.</description>
</rule>
</rules>
<infoLinks>
<infoLink id="e06f-347d-dd81-a1f2" name="Feel No Pain (X)" hidden="false" targetId="ec46-ff29-32e0-c2aa" type="rule">
<modifiers>
<modifier type="set" field="name" value="*Feel No Pain (5+)"/>
</modifiers>
</infoLink>
<infoLink id="51b4-0663-e8c0-7d0f" name="Move Through Cover" hidden="false" targetId="2b6f-bfec-759e-1746" type="rule">
<modifiers>
<modifier type="set" field="name" value="*Move Through Cover"/>
</modifiers>
</infoLink>
<infoLink id="fc37-e884-4cac-ca26" name="Wrecker" hidden="false" targetId="ba77-a802-55df-da67" type="rule">
<modifiers>
<modifier type="set" field="name" value="*Wrecker"/>
</modifiers>
</infoLink>
<infoLink id="49da-a5aa-8e87-c6b0" name="Preferred Enemy (X)" hidden="false" targetId="37ab-d4db-891a-de8c" type="rule">
<modifiers>
<modifier type="set" field="name" value="*Preferred Enemy (Infantry)"/>
</modifiers>
</infoLink>
</infoLinks>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="0edc-de4d-cea8-5fb0" name="Kyropatris Field Generator" publicationId="bde1-6db1-163b-3b76" page="126" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="7b79-49d9-110a-a173" name="Kyropatris Field Generator" publicationId="bde1-6db1-163b-3b76" page="126" hidden="false" typeId="2a1f-7837-f0ef-be44" typeName="Wargear Item">
<characteristics>
<characteristic name="Description" typeId="347e-ee4a-764f-6be3">So long as a unit contains at least five models with a Kyropatris field generator, all models in the unit may re-roll failed Armour Saves of 1. In addition, if the unit contains at least 10 models with Kyropatris field generators then all Shooting Attacks made against the unit suffer a modifier of -1 to the Strength of the attack (to a minimum of Strength 1).</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="cc57-5eda-5dfe-792a" name="Mag-Inverter Shield" publicationId="bde1-6db1-163b-3b76" page="127" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="2b81-d2a9-b098-eaa0" name="Mag-Inverter Shield" publicationId="bde1-6db1-163b-3b76" page="127" hidden="false" typeId="2a1f-7837-f0ef-be44" typeName="Wargear Item">
<characteristics>
<characteristic name="Description" typeId="347e-ee4a-764f-6be3">Mag-inverter shields confer a 5+ Invulnerable Save. A model with a mag-inverter shield cannot claim bonus attacks for having more than one melee weapon, or make attacks during the Assault phase using a weapon with the Two-handed special rule.
Invulnerable Saves granted by a mag-inverter shield do not stack with other Invulnerable Saves, but can benefit from rules (such as cyber-familiar) that specifically increase existing Saves. If a model has another Invulnerable Save then the controlling player must choose one to use.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="2dbc-7655-bb05-ab89" name="Reaver Battle Titan" hidden="false" collective="false" import="true" type="unit">
<modifiers>
<modifier type="add" field="category" value="6d0b-fe0e-911e-486f">
<conditions>
<condition field="selections" scope="force" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="2c36-fde3-14ed-4db4" type="equalTo"/>
</conditions>
</modifier>
<modifier type="add" field="category" value="a335-d5b0-79b6-8117">
<conditions>
<condition field="selections" scope="force" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="ed1f-9473-df70-4544" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<categoryLinks>
<categoryLink id="cf8d-a859-c4da-5a21" name="Titan Legion Min Troop/LoW" hidden="false" targetId="4086-0589-f010-e688" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="8de7-e87d-272d-7752" name="Reaver Battle Titan" hidden="false" collective="false" import="true" type="model">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="97c8-2258-6181-e354" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="97a4-40de-9b55-1933" type="max"/>
</constraints>
<profiles>
<profile id="2176-d258-f5d5-7c10" name="Reaver Battle Titan" hidden="false" typeId="75b5-9f7a-156e-6889" typeName="Knights and Titans">
<characteristics>
<characteristic name="Unit Type" typeId="3c44-1e2a-23fe-c9e0">Vehicle (Titan)</characteristic>
<characteristic name="Move" typeId="7f12-0cc3-9dcd-25bc">12</characteristic>
<characteristic name="WS" typeId="4227-8eed-0c5c-a2d9">8</characteristic>
<characteristic name="BS" typeId="6c5a-df71-fefa-2ee3">5</characteristic>
<characteristic name="S" typeId="02ba-082e-e385-1ede">10</characteristic>
<characteristic name="Front" typeId="0d00-68d8-0535-e898">14</characteristic>
<characteristic name="Side" typeId="cb92-5809-d327-6981">14</characteristic>
<characteristic name="Rear" typeId="8fa4-6e34-29c4-d8c6">13</characteristic>
<characteristic name="I" typeId="91b3-4335-71bf-3fa9">2</characteristic>
<characteristic name="A" typeId="d54a-56a6-68c5-ae72">3</characteristic>
<characteristic name="HP" typeId="2490-aa2f-f5db-6070">18</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="f296-9dcd-fe3c-052e" name="Void Shields" hidden="false" targetId="c503-f5b8-3da0-16e6" type="rule">
<modifiers>
<modifier type="set" field="name" value="Void Shields (4)"/>
</modifiers>
</infoLink>
<infoLink id="ad6e-4c67-6678-7782" name="Night Vision" hidden="false" targetId="683e-b4f2-f032-d31b" type="rule"/>
<infoLink id="78ee-797e-3cc0-4ef6" name="Reactor Meltdown (X)" hidden="false" targetId="3b0e-4a45-9bdd-91dc" type="rule">
<modifiers>
<modifier type="set" field="name" value="Reactor Meltdown (Major)"/>
</modifiers>
</infoLink>
<infoLink id="0a54-91e1-7312-8b0b" name="God-Engine" hidden="false" targetId="66b8-7232-1ed3-3f70" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="8f20-9c8d-f873-27e3" name="Vehicle:" hidden="false" targetId="e2b6-b770-784c-9e95" primary="false"/>
<categoryLink targetId="4280-2d8-16c6-d60b" id="8e9f-b564-418e-bbce" name="Titan Sub-type" primary="false"/>
</categoryLinks>
<selectionEntryGroups>
<selectionEntryGroup id="4bd0-7503-e4af-d39d" name="Left Arm Weapon" hidden="false" collective="false" import="true" defaultSelectionEntryId="a056-17b7-f14b-85e8">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="3329-6406-79c5-8005" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c925-fb84-27ad-b780" type="max"/>
</constraints>
<entryLinks>
<entryLink id="6d57-0065-3851-18af" name="Volcano Cannon" hidden="false" collective="false" import="true" targetId="c65f-0423-6564-a622" type="selectionEntry"/>
<entryLink id="dc63-9dad-bd36-e4ea" name="Laser Blaster" hidden="false" collective="false" import="true" targetId="1071-7d27-420c-07b9" type="selectionEntry"/>
<entryLink id="9702-9381-2ac9-be04" name="Melta Cannon" hidden="false" collective="false" import="true" targetId="7a16-0e23-c633-c668" type="selectionEntry"/>
<entryLink id="a056-17b7-f14b-85e8" name="Gatling Blaster" hidden="false" collective="false" import="true" targetId="12c4-10db-40e2-04c4" type="selectionEntry"/>
<entryLink id="d68d-d638-d1b2-1fbe" name="Titan Power Fist" hidden="false" collective="false" import="true" targetId="2952-52d9-49e2-cbfd" type="selectionEntry"/>
</entryLinks>
</selectionEntryGroup>
<selectionEntryGroup id="c539-4121-4c2e-54a3" name="Right Arm Weapon" hidden="false" collective="false" import="true" defaultSelectionEntryId="aadc-7e82-152f-2670">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="fa50-8bc0-6455-c0ce" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="98e6-0cac-610d-5b62" type="max"/>
</constraints>
<entryLinks>
<entryLink id="ae51-0ddc-43ab-1c83" name="Laser Blaster" hidden="false" collective="false" import="true" targetId="1071-7d27-420c-07b9" type="selectionEntry"/>
<entryLink id="aadc-7e82-152f-2670" name="Gatling Blaster" hidden="false" collective="false" import="true" targetId="12c4-10db-40e2-04c4" type="selectionEntry"/>
<entryLink id="e2ee-aa79-db1f-6f5e" name="Titan Power Fist" hidden="false" collective="false" import="true" targetId="2952-52d9-49e2-cbfd" type="selectionEntry"/>
<entryLink id="ab85-2f11-7240-0e8d" name="Melta Cannon" hidden="false" collective="false" import="true" targetId="7a16-0e23-c633-c668" type="selectionEntry"/>
<entryLink id="1cd4-605e-636f-88d0" name="Volcano Cannon" hidden="false" collective="false" import="true" targetId="c65f-0423-6564-a622" type="selectionEntry"/>
</entryLinks>
</selectionEntryGroup>
<selectionEntryGroup id="31e7-9f08-d614-a3d6" name="Carapace Mounted Weapon" hidden="false" collective="false" import="true" defaultSelectionEntryId="e134-8a55-0bb8-c02f">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="50f1-c5f2-900d-aa63" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="9b48-0daa-8549-a156" type="max"/>
</constraints>
<entryLinks>
<entryLink id="e134-8a55-0bb8-c02f" name="Apocalypse Missile Launcher" hidden="false" collective="false" import="true" targetId="e127-4c28-1a5b-e372" type="selectionEntry"/>
</entryLinks>
</selectionEntryGroup>
</selectionEntryGroups>
<entryLinks>
<entryLink id="a83d-4c8d-0495-94c7" name="Warlord Traits" hidden="false" collective="false" import="true" targetId="1ebb-8e01-7d58-9d99" type="selectionEntryGroup"/>
<entryLink id="dbc3-2d1e-6fee-738f" name="Warlord" hidden="false" collective="false" import="true" targetId="0176-56a3-d590-b103" type="selectionEntry">
<modifiers>
<modifier type="set" field="hidden" value="true">
<conditionGroups>
<conditionGroup type="or">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="ddf5-d792-3146-6e9a" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="e01e-5cdd-e512-8353" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="a0e1-f2c4-8bcd-0723" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="b28b-71f7-e4f4-8f9c" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="296e-301e-3ce1-1c15" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9dbf-0760-d7ae-f125" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c805-ca3a-ff93-5e2f" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4916-965e-8339-44f6" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="bfc9-c99c-bf8a-3917" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="01b4-57c7-bf61-2abf" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="dd1f-1c51-706c-e5f7" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="3edc-a1b9-6dc6-b1ea" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="b2b4-2198-0b90-dd9f" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="8e0f-3552-8842-f281" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="21c3-2f28-7820-e51a" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c0df-c1fa-5ddc-9ee5" type="greaterThan"/>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="5f54-457a-fbb9-6730" type="greaterThan"/>