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Test Jiggle Bones in Unity Before Packaging #154

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Shanesan opened this issue Feb 17, 2025 · 0 comments
Open

Test Jiggle Bones in Unity Before Packaging #154

Shanesan opened this issue Feb 17, 2025 · 0 comments
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Avatars Issue is addressing an Avatar function enhancement New feature or request

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@Shanesan
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Is your feature request related to a problem?

Not really? It frustrates me when I want to hone in my jiggle bones but can't through Play Mode.

Describe your preferred solution

Would like to enter Play and spin my character around, verifying Jiggle Bones. Or even better, put them through default animations with a click of a button.

Describe any considered alternatives

Not sure how else you'd do this before compile time.

Additional Context

No response

@Shanesan Shanesan added the enhancement New feature or request label Feb 17, 2025
@towneh towneh added the Avatars Issue is addressing an Avatar function label Feb 17, 2025
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Labels
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