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me turn/time. Both are 1 shot from death, so its not like camouflage all of a sudden started in.
My mechs almost stand on them, more or less flat terrain. I had clear LoS the round before, now nothing.
dratax — 01/10/2022
screenshots and logs would be helpful
FayaAOP (Jens) — 01/10/2022
Cant SS but i got logs.
Attachment file type: archive
RogueLogs.zip
9.69 MB
Its the start of a fresh round.
I have to GTAoE to hit them.
I moved my mechs and VtoL now right next to them and nothing happens lol
And after checking the health/armor, i cannot damage them with AoE.
Harkonnen — 01/10/2022 @FancyRaptor if i read the log correctly, this is CU squad/Hul breach bug
but i have alredy added this
{
"durationData": {
"duration": -1
},
"targetingData": {
"effectTriggerType": "Passive",
"effectTargetType": "Creator"
},
"effectType": "StatisticEffect",
"Description": {
"Id": "BreachImmunity",
"Name": "BreachImmunity",
"Details": "Immune to Hull Breach",
"Icon": "uixSvgIcon_ability_precisionstrike"
},
"statisticData": {
"statName": "CBTBE_HullBreachImmunity",
"operation": "Set",
"modValue": "true",
"modType": "System.Boolean"
},
"nature": "Buff"
}
to a gear all PAs have
FayaAOP (Jens) — 01/11/2022
At the time of the log i have 1.1.10.9, if thats in there then it does not fully work.
In another mission i had a non working vehicle, inside a minefield like the BA if that matters, but this time it counted towards the mission.
The text was updated successfully, but these errors were encountered:
me turn/time. Both are 1 shot from death, so its not like camouflage all of a sudden started in.
My mechs almost stand on them, more or less flat terrain. I had clear LoS the round before, now nothing.
dratax — 01/10/2022
screenshots and logs would be helpful
FayaAOP (Jens) — 01/10/2022
Cant SS but i got logs.
Attachment file type: archive
RogueLogs.zip
9.69 MB
Its the start of a fresh round.
I have to GTAoE to hit them.
I moved my mechs and VtoL now right next to them and nothing happens lol
And after checking the health/armor, i cannot damage them with AoE.
Harkonnen — 01/10/2022
@FancyRaptor if i read the log correctly, this is CU squad/Hul breach bug
but i have alredy added this
{
"durationData": {
"duration": -1
},
"targetingData": {
"effectTriggerType": "Passive",
"effectTargetType": "Creator"
},
"effectType": "StatisticEffect",
"Description": {
"Id": "BreachImmunity",
"Name": "BreachImmunity",
"Details": "Immune to Hull Breach",
"Icon": "uixSvgIcon_ability_precisionstrike"
},
"statisticData": {
"statName": "CBTBE_HullBreachImmunity",
"operation": "Set",
"modValue": "true",
"modType": "System.Boolean"
},
"nature": "Buff"
}
to a gear all PAs have
FayaAOP (Jens) — 01/11/2022
At the time of the log i have 1.1.10.9, if thats in there then it does not fully work.
In another mission i had a non working vehicle, inside a minefield like the BA if that matters, but this time it counted towards the mission.
The text was updated successfully, but these errors were encountered: