From 212b64ecc1767626c7f7eebd7b645e02fcf0e061 Mon Sep 17 00:00:00 2001 From: ajkroeg <50463892+ajkroeg@users.noreply.github.com> Date: Thu, 22 Jul 2021 19:17:26 -0400 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 0ab36c5..0ecae6f 100644 --- a/README.md +++ b/README.md @@ -22,6 +22,7 @@ This is a mod for the [HBS BattleTech](http://battletechgame.com/) game that inc * **MechbayLayoutFix**: Moves a few UI elements in the mechbay to work better in a MechEngineer based mod. Thanks to Tiraxx for the idea! * **MechbayAdvancedStripping**: Holding Left or Right Control while clicking the "Strip Equipment" button in the mechbay will strip only weapons and ammo. * **MultiTargetStat**: This allows units to gain the Multi-Target ability from a Statistic, which can be applied via effects. +* **OnWeaponFireFix**: Fixes OnWeaponFire effects so that extendDurationOnTrigger and triggerLimit work properly for StatisticEffects. * **PainTolerance**: Provides Guts-based resistance to injuries. See below for details. * **PathfinderTeamFix**: Mission Control introduces pathfinding units that have no Team associated with them. This breaks some mods, which this fix remediates. * **Random Start by Difficulty Menu**: Allows an option in the new-game difficulty menu to be associated with user-created lists of starting mechs.