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BigEndianWriter.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
public class BigEndianWriter : IDataWriter, IDisposable
{
#region Properties
private BinaryWriter m_writer;
public Stream BaseStream
{
get { return m_writer.BaseStream; }
}
/// <summary>
/// Gets available bytes number in the buffer
/// </summary>
public long BytesAvailable
{
get { return m_writer.BaseStream.Length - m_writer.BaseStream.Position; }
}
public long Position
{
get { return m_writer.BaseStream.Position; }
set
{
m_writer.BaseStream.Position = value;
}
}
public byte[] Data
{
get
{
var pos = m_writer.BaseStream.Position;
var data = new byte[m_writer.BaseStream.Length];
m_writer.BaseStream.Position = 0;
m_writer.BaseStream.Read(data, 0, (int)m_writer.BaseStream.Length);
m_writer.BaseStream.Position = pos;
return data;
}
}
#endregion
#region Initialisation
/// <summary>
/// Initializes a new instance of the <see cref="BigEndianWriter"/> class.
/// </summary>
public BigEndianWriter()
{
m_writer = new BinaryWriter(new MemoryStream(), Encoding.UTF8);
}
/// <summary>
/// Initializes a new instance of the <see cref="BigEndianWriter"/> class.
/// </summary>
/// <param name="stream">The stream.</param>
public BigEndianWriter(Stream stream)
{
m_writer = new BinaryWriter(stream, Encoding.UTF8);
}
public BigEndianWriter(byte[] buffer)
{
m_writer = new BinaryWriter(new MemoryStream(buffer));
}
#endregion
#region Private Methods
/// <summary>
/// Reverse bytes and write them into the buffer
/// </summary>
private void WriteBigEndianBytes(byte[] endianBytes)
{
for (int i = endianBytes.Length - 1; i >= 0; i--)
{
m_writer.Write(endianBytes[i]);
}
}
#endregion
#region Public Methods
/// <summary>
/// Write a Short into the buffer
/// </summary>
/// <returns></returns>
public void WriteShort(short @short)
{
WriteBigEndianBytes(BitConverter.GetBytes(@short));
}
/// <summary>
/// Write a int into the buffer
/// </summary>
/// <returns></returns>
public void WriteInt(int @int)
{
WriteBigEndianBytes(BitConverter.GetBytes(@int));
}
/// <summary>
/// Write a long into the buffer
/// </summary>
/// <returns></returns>
public void WriteLong(Int64 @long)
{
WriteBigEndianBytes(BitConverter.GetBytes(@long));
}
/// <summary>
/// Write a UShort into the buffer
/// </summary>
/// <returns></returns>
public void WriteUShort(ushort @ushort)
{
WriteBigEndianBytes(BitConverter.GetBytes(@ushort));
}
/// <summary>
/// Write a int into the buffer
/// </summary>
/// <returns></returns>
public void WriteUInt(UInt32 @uint)
{
WriteBigEndianBytes(BitConverter.GetBytes(@uint));
}
/// <summary>
/// Write a long into the buffer
/// </summary>
/// <returns></returns>
public void WriteULong(UInt64 @ulong)
{
WriteBigEndianBytes(BitConverter.GetBytes(@ulong));
}
/// <summary>
/// Write a byte into the buffer
/// </summary>
/// <returns></returns>
public void WriteByte(byte @byte)
{
m_writer.Write(@byte);
}
public void WriteSByte(sbyte @byte)
{
m_writer.Write(@byte);
}
/// <summary>
/// Write a Float into the buffer
/// </summary>
/// <returns></returns>
public void WriteFloat(float @float)
{
m_writer.Write(@float);
}
/// <summary>
/// Write a Boolean into the buffer
/// </summary>
/// <returns></returns>
public void WriteBoolean(Boolean @bool)
{
if (@bool)
{
m_writer.Write((byte)1);
}
else
{
m_writer.Write((byte)0);
}
}
/// <summary>
/// Write a Char into the buffer
/// </summary>
/// <returns></returns>
public void WriteChar(Char @char)
{
WriteBigEndianBytes(BitConverter.GetBytes(@char));
}
/// <summary>
/// Write a Double into the buffer
/// </summary>
public void WriteDouble(Double @double)
{
WriteBigEndianBytes(BitConverter.GetBytes(@double));
}
/// <summary>
/// Write a Single into the buffer
/// </summary>
/// <returns></returns>
public void WriteSingle(Single @single)
{
WriteBigEndianBytes(BitConverter.GetBytes(@single));
}
/// <summary>
/// Write a string into the buffer
/// </summary>
/// <returns></returns>
public void WriteUTF(string str)
{
var bytes = Encoding.UTF8.GetBytes(str);
var len = (ushort)bytes.Length;
WriteUShort(len);
int i;
for (i = 0; i < len; i++)
m_writer.Write(bytes[i]);
}
/// <summary>
/// Write a string into the buffer
/// </summary>
/// <returns></returns>
public void WriteUTFBytes(string str)
{
var bytes = Encoding.UTF8.GetBytes(str);
var len = bytes.Length;
int i;
for (i = 0; i < len; i++)
m_writer.Write(bytes[i]);
}
/// <summary>
/// Write a bytes array into the buffer
/// </summary>
/// <returns></returns>
public void WriteBytes(byte[] data)
{
m_writer.Write(data);
}
/// <summary>
/// Write a bytes array into the buffer
/// </summary>
/// <returns></returns>
public void WriteBytes(byte[] data, uint offset, uint length)
{
byte[] array = new byte[length];
Array.Copy(data, offset, array, 0, length);
m_writer.Write(array);
}
public void Seek(int offset, SeekOrigin seekOrigin)
{
m_writer.BaseStream.Seek(offset, seekOrigin);
}
public void Clear()
{
m_writer = new BinaryWriter(new MemoryStream(), Encoding.UTF8);
}
#endregion
#region Custom Methods
private const int INT_SIZE = 32;
private const int SHORT_SIZE = 16;
private const int SHORT_MIN_VALUE = -32768;
private const int SHORT_MAX_VALUE = 32767;
private const int UNSIGNED_SHORT_MAX_VALUE = 65536;
private const int CHUNCK_BIT_SIZE = 7;
private const int MASK_1 = 128;
private const int MASK_0 = 127;
public void WriteVarInt(int @int)
{
var local_5 = 0;
BigEndianWriter local_2 = new BigEndianWriter();
if(@int >= 0 && @int <= MASK_0)
{
local_2.WriteByte((byte)@int);
WriteBytes(local_2.Data);
return;
}
int local_3 = @int;
BigEndianWriter local_4 = new BigEndianWriter();
while (local_3 != 0)
{
local_4.WriteByte((byte)(local_3 & MASK_0));
local_4.Position = local_4.Data.Length - 1;
BigEndianReader local_4_reader = new BigEndianReader(local_4.Data);
local_5 = local_4_reader.ReadByte();
local_4 = new BigEndianWriter(local_4_reader.Data);
local_3 = (int)((uint)local_3 >> CHUNCK_BIT_SIZE);
if(local_3 > 0)
{
local_5 = local_5 | MASK_1;
}
local_2.WriteByte((byte)local_5);
}
WriteBytes(local_2.Data);
}
public void WriteVarShort(int @int)
{
var local_5 = 0;
if(@int > SHORT_MAX_VALUE || @int < SHORT_MIN_VALUE)
{
throw new System.Exception("Forbidden value");
}
else
{
BigEndianWriter local_2 = new BigEndianWriter();
if(@int >= 0 && @int <= MASK_0)
{
local_2.WriteByte((byte)@int);
WriteBytes(local_2.Data);
return;
}
var local_3 = @int & 65535;
BigEndianWriter local_4 = new BigEndianWriter();
while (local_3 != 0)
{
local_4.WriteByte((byte)(local_3 & MASK_0));
local_4.Position = local_4.Data.Length - 1;
BigEndianReader local_4_reader = new BigEndianReader(local_4.Data);
local_5 = local_4_reader.ReadByte();
local_4 = new BigEndianWriter(local_4_reader.Data);
local_3 = (int)((uint)(local_3 >> CHUNCK_BIT_SIZE));
if(local_3 > 0)
{
local_5 = local_5 | MASK_1;
}
local_2.WriteByte((byte)local_5);
}
WriteBytes(local_2.Data);
return;
}
}
public void WriteVarLong(double @double)
{
uint local_3 = 0;
FinalInt64 local_2 = FinalInt64.FromNumber(@double);
if(local_2.High == 0)
{
WriteInt((int)local_2.Low);
}
else
{
local_3 = 0;
while(local_3 == 0)
{
WriteByte((byte)(local_2.Low & 127 | 128));
local_2.Low = (uint)((int)((uint)(local_2.Low >> 7)));
local_3++;
}
if((local_2.High & 268435455 << 3) == 0)
{
WriteByte((byte)(local_2.High << 4 | local_2.Low));
}
else
{
WriteByte((byte)((local_2.High << 4 | local_2.Low) & 127 | 128));
WriteInt((int)((uint)(local_2.High >> 3)));
}
}
}
#endregion
#region Dispose
public void Dispose()
{
m_writer.Dispose();
m_writer = null;
}
#endregion
}