Why does the Sprite disappear after writing the Bluetooth code in the esp32? #2972
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I am not sure how you expect me to help you! You need to describe the problem in much more detail and provide example code. It is likely the problem is elsewhere in the sketch! For instance, this works for me:
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Hey there, im currently working on a project that uses tft sprites, sprites that changes every loop. Also using bluetooth, but happens that using sprites the screen freezes, but the code is still runing on the back. I change the sprite by only the tft objects and it works apparently correct. Maybe is something like that happening here, idk why but when making an animation with sprites the bluetooth serial and BLE freeze the display (Im using ttgo tdisplay 16mb) |
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BluetoothSerial SerialBT; void Bluetooth_Event(esp_spp_cb_event_t event, esp_spp_cb_param_t *param); int state;
Write this line of code, and the eye pattern will disappear,turn white screen.
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