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public struct Some: Codable {
public var count: Int!
public var tag: String!
}
public init(count: Int!, tag: String!) {
self.count = count
self.tag = tag
}
As i understand, it should be like on animation, created inside struct.
The text was updated successfully, but these errors were encountered:
As i understand, it should be like on animation, created inside struct.
The text was updated successfully, but these errors were encountered: