From 36657ddfa102f3325370b49fcfd25ec07bf45c0b Mon Sep 17 00:00:00 2001 From: Bob Conan Date: Wed, 23 Oct 2024 13:27:27 -0500 Subject: [PATCH] Update README.md, fix a typo --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 16bc3f64f..61c00ec62 100644 --- a/README.md +++ b/README.md @@ -325,7 +325,7 @@ There are currently 125 built-in filters, divided into the following categories: - **GPUImageSoftEleganceFilter**: Another lookup-based color remapping filter. If you want to use this effect you have to add lookup_soft_elegance_1.png and lookup_soft_elegance_2.png from the GPUImage Resources folder to your application bundle. -- **GPUImageSkinToneFilter**: A skin-tone adjustment filter that affects a unique range of light skin-tone colors and adjusts the pink/green or pink/orange range accordingly. Default values are targetted at fair caucasian skin, but can be adjusted as required. +- **GPUImageSkinToneFilter**: A skin-tone adjustment filter that affects a unique range of light skin-tone colors and adjusts the pink/green or pink/orange range accordingly. Default values are targeted at fair caucasian skin, but can be adjusted as required. - *skinToneAdjust*: Amount to adjust skin tone. Default: 0.0, suggested min/max: -0.3 and 0.3 respectively. - *skinHue*: Skin hue to be detected. Default: 0.05 (fair caucasian to reddish skin). - *skinHueThreshold*: Amount of variance in skin hue. Default: 40.0.