Mesecons laboratory and tutorials
This game serves as a tutorial and showcase for the following mods:
- mesecons
- digilines
- digistuff
- digibuilder
- technic
It can be used as an educational tool in singleplayer or multiplayer.
There are various builds provided by So.Po.Coder and some basic excercises to complete.
The game isn't yet finished but playable in the current state, contributions are always welcome.
Modding on the Lua-Front:
# initialize and checkout the submodules
git submodule update --recursive --init
Building and changing the ingame world
Changes are writtenback with the help of the modgen
mod:
https://github.com/BuckarooBanzay/modgen
- Change/Improve things
- Select the opposite corners of the changed area with
/pos1
and/pos2
(alternatively: use Worldedit markers) - Export it back with
/export
or/export fast
if you are in a hurry - Add and commit the changes in git
Unless otherwise stated:
- Code: MIT
- Media: CC BY-SA 3.0
CC BY-SA 4.0 So.Po.Coder:
mods/default
LGPL 2.1 https://github.com/minetest/minetest_game/tree/master/mods/defaultmods/creative
LGPL 2.1 https://github.com/minetest/minetest_game/tree/master/mods/creativemods/doors
LGPL 2.1 https://github.com/minetest/minetest_game/tree/master/mods/doorsmods/dye
LGPL 2.1 https://github.com/minetest/minetest_game/tree/master/mods/dyemods/player_api
LGPL 2.1 https://github.com/minetest/minetest_game/tree/master/mods/player_apimods/screwdriver
LGPL 2.1 https://github.com/minetest/minetest_game/tree/master/mods/screwdrivermods/sfinv
LGPL 2.1 https://github.com/minetest/minetest_game/tree/master/mods/sfinvmenu/icon.png
CC-BY-SA 3.0 https://github.com/minetest-mods/mesecons/blob/master/mesecons_luacontroller/textures/jeija_luacontroller_top.png