Releases: CCBlueX/LiquidBounce
Releases · CCBlueX/LiquidBounce
v0.18.0
What's Changed
- fix: vehicle control missing speed options by @1zun4 in #4355
- fix: add missing surround description by @ccetl in #4357
- fix: StorageESP crashes at joining InsanityCraft (#4353) by @MukjepScarlet in #4359
- feat: GraalJS JIT by @1zun4 in #4368
- feat: key option by @1zun4 in #4373
- feat: polyglot full support by @1zun4 in #4376
- refactor: lazy loading translation files by @MukjepScarlet in #4344
- remove deprecated Color4b.toRGBA by @MukjepScarlet in #4366
- chore: improve German translations by @Jucku in #4365
- completion of zh_cn by @MukjepScarlet in #4364
- refactor(MobOwners): use MC built-in Thread Pool by @MukjepScarlet in #4362
- feat: MCEF 1.2.0-1.21.1 by @1zun4 in #4377
- add Kotlin extensions for Pairs of fastutil by @MukjepScarlet in #4382
- fix: wrong Vec3d range caused by #4297 by @MukjepScarlet in #4385
- improve: CrystalAura by @ccetl in #4335
- rewrite: position command by @ccetl in #4390
- chore: update translation en_US by @zhevonez in #4396
- chore: update translation ru_ru by @zhevonez in #4395
- feat: boatfly alias for vehicle control by @1zun4 in #4408
- chore: improve German translations by @Jucku in #4405
- Improve(BedDefender): Placement priority by layer by @MukjepScarlet in #4411
- fix: 360 flag on none angle smooth by @1zun4 in #4423
- fix: useless angle smooth modes on aimbot by @1zun4 in #4451
- fix: words not separated by @ccetl in #4427
- refactor: provide the BlockPos to the SlotFinder by @ccetl in #4413
- feat: added interpolation to rotation module vectors by @larryngton2 in #4440
- fix: netty singleplayer bug by @1zun4 in #4455
- refactor: API of Module choices by @MukjepScarlet in #4375
- feat: better autoshoot by @larryngton2 in #4438
- refactor(EventManager): insert directly instead of adding and sorting by @MukjepScarlet in #4453
- feat: intave consume noslow modes by @larryngton2 in #4436
- feat: automatic VClip by @ccetl in #4402
- Improve client initialization by @MukjepScarlet in #4416
- refactor: useless mc variable on backtrack by @1zun4 in #4456
- refactor(Xray): rename exposure-only to only-exposed by @1zun4 in #4457
- refactor: add auto trim for server address inputs by @MukjepScarlet in #4361
- feat: FreeLook by @Zirada in #4293
- fix(Surround): option naming by @1zun4 in #4458
- chore: improve German translations by @Jucku in #4463
- feat: lazy debug info (optional) by @MukjepScarlet in #4462
- refactor: make ClientResourceReloader sync by @MukjepScarlet in #4468
- feat: hook proxy for account authentication by @1zun4 in #4467
- fix: rotation normalize by @1zun4 in #4469
- refactor: rotation resetting by @1zun4 in #4472
- feat: better pointtracker by @larryngton2 in #4439
- feat: scaffold ceiling feature + scaffold headhitter feature by @liquidsquid1 in #4474
- chore: new default background by @1zun4 in #4478
- fix: missing PNG background by @1zun4 in #4480
- fix: forward authentication value not being reset by @SenkJu in #4482
- fix: coerce gaussian offset pitch factor by @larryngton2 in #4491
- revert: use of virtual thread by @1zun4 in #4493
- feat: autoblock blockrate and added blinking to watchdog mode by @larryngton2 in #4490
- refactor: proxy validator by @1zun4 in #4501
- feat: loader animation on menu buttons by @SenkJu in #4484
- fix: instant click-gui by @1zun4 in #4505
- feat: additional button loaders in main menu by @SenkJu in #4506
- feat: improved static wallpaper by @SenkJu in #4507
- feat: improved clarity of authenication forwarding in proxy manager by @SenkJu in #4508
- fix: proxy validator not failing by @1zun4 in #4509
- fix: useMinecraftAutocompletion not working by @Zirada in #4503
- feat: Added priority to inventory actions by @be4dev in #4510
- fix: ChunkScanner subscribers not clearing on world change by @MukjepScarlet in #4473
- feat: InventoryTracker and Invsee command by @Zirada in #4441
- fix: ClickGUI sync by @1zun4 in #4513
- feat: visual enhancements on civ and breaker module by @1zun4 in #4514
New Contributors
Full Changelog: v0.17.0...v0.18.0
v0.17.0
What's Changed
- feat: menu modal shadows by @SenkJu in #4205
- fix: edit account button being clickable in account manager by @SenkJu in #4206
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.11.2 to 5.11.3 by @dependabot in #4211
- chore(deps): bump org.apache.tika:tika-core from 2.9.2 to 3.0.0 by @dependabot in #4208
- Update ru_ru.json by @zhevonez in #4209
- feat: shulker boxes in ghost-hand by @ccetl in #4198
- chore: improve German translations by @Jucku in #4213
- feat: add prefix and suffix options to BetterChat by @ccetl in #4214
- refactor: code improvements by @MukjepScarlet in #4200
- fix(ProjectilePuncher): wrong calculation by @MukjepScarlet in #4193
- fix: intave velocity jump chance by @larryngton2 in #4207
- feat: TNT Timer module by @MukjepScarlet in #4147
- feat: add more conditions to Eagle by @MukjepScarlet in #4178
- fix(Minimap): wrong position (caused by #4200) by @MukjepScarlet in #4230
- fix: blank friend on NameProtect by @1zun4 in #4231
- Intave velo fix again again by @larryngton2 in #4228
- chore(nextgen): improve chinese translations by @guosic in #4227
- feat: upgrade bind system by @1zun4 in #4120
- feat: block placer by @ccetl in #4061
- chore: use gpt-4o-mini on AutoChatGame by @1zun4 in #4232
- chore: improve default values by @ccetl in #4235
- fix: BedBreaker trying to break unbreakable blocks by @ccetl in #4233
- chore: improve German translations by @Jucku in #4234
- Update ru_ru.json by @zhevonez in #4239
- fix: Xray FullBright not working on Sodium by @1zun4 in #4242
- feat: zoom animation options by @ccetl in #4241
- feat: SilentHotbar module by @ccetl in #4236
- refactor: rewrite BedPlates by @MukjepScarlet in #4229
- refactor: interop server by @1zun4 in #4244
- fix: Guilded server has been deleted by @1zun4 in #4245
- fix: tabgui controls by @1zun4 in #4246
- fix: bind command unbind and key not found by @1zun4 in #4247
- Guilded patch by @zhevonez in #4248
- feat: improve flag-check by @ccetl in #4212
- feat: offhand module by @ccetl in #4183
- feat: customizeable text component by @1zun4 in #4250
- chore: improve German translations by @Jucku in #4251
- fix: protocol API by @1zun4 in #4255
- refactor: interop server function registry by @1zun4 in #4256
- fix: inverted function by @ccetl in #4259
- refactor of Minimap by @MukjepScarlet in #4238
- feat: twerk by @ccetl in #4258
- feat: protocol version in window title by @1zun4 in #4260
- Update DisablerVulcanScaffold.kt by @TheColorfulGabibbo in #4181
- fix: disabler spam during config load by @1zun4 in #4261
- refactor: nuker by @1zun4 in #4254
- feat: custom keepsprint multiplier by @ManInMyVan in #4301
- feat: vehicle control improvement +vulcan bypass by @1zun4 in #4322
- fix: offhand not selecting the hotbar slot by @ccetl in #4319
- Update ru_ru.json by @zhevonez in #4279
- feat: paper dupe by @1zun4 in #4338
- feat: targetstrafe requiresSpeed by @larryngton2 in #4336
- fix: Teleport not being compatible with vehicles by @ccetl in #4334
- feat: vehicle no clip by @ccetl in #4331
- improve: AntiBlind by @ccetl in #4330
- fix: AntiStaff chat message spam by @ccetl in #4339
- feat: improved timerrange by @larryngton2 in #4326
- refactor: change StorageESP state tracker by @MukjepScarlet in #4305
- feat: OnlyMove in Modify Velocity by @ManInMyVan in #4302
- feat: better accel anglesmooth by @larryngton2 in #4298
- refactor: BlockExtensions by @MukjepScarlet in #4257
- feat: better backtrack by @larryngton2 in #4272
- chore: improve German translations by @Jucku in #4269
- feat: sneak noslow by @ManInMyVan in #4281
- feat: NotInWater setting in SuperKnockback by @ManInMyVan in #4299
- refactor: type specified collections by @MukjepScarlet in #4297
- feat: intave speed by @larryngton2 in #4290
- chore: add dupe description by @1zun4 in #4347
- feat: surround by @ccetl in #4277
- fix: intave speed by @larryngton2 in #4345
- Update ru_ru.json by @zhevonez in #4348
- refactor: HoleESP by @MukjepScarlet in #4343
- refactor: nametags by @1zun4 in #4349
- feat: disable on setback for fly by @1zun4 in #4350
- feat: vehicle control base and sprint speed by @1zun4 in #4351
New Contributors
- @TheColorfulGabibbo made their first contribution in #4181
Full Changelog: v0.16.0...v0.17.0
b98
What's Changed
- fix(legacy): removed unused gl func in blockoverlay by @EclipsesDev in #3954
- fix(legacy): flagcheck ghostblock falses by @EclipsesDev in #3955
- feat(legacy): added keeptablist & redo flagcheck ghostblock checks by @EclipsesDev in #3956
- fix(legacy): gradient shader stuttering (sometimes) by @EclipsesDev in #3958
- feat(legacy): ported nextgen spigotspam disabler & fixed custom background by @EclipsesDev in #3965
- feat(legacy): added background glow & fixed background deletion by @EclipsesDev in #3968
- chore(legacy): updates copyright license by @EclipsesDev in #3976
- refactor(legacy): removed mixinguiIngameforge class by @EclipsesDev in #3977
- fix(legacy): storageesp wireframe render bug by @EclipsesDev in #3988
- fix(legacy): verusfly disabler flagging scaffold B by @EclipsesDev in #3987
- feat(legacy): added showdeprecated options to speed & fly by @EclipsesDev in #3989
- refactor(legacy): small cleanups by @Coccocoahelper in #3982
- Revert "refactor(legacy): small cleanups" by @EclipsesDev in #3990
- fix(legacy): verusfly flagging badpacketO by @EclipsesDev in #3991
- fix(legacy): jumpOnUserInput not working properly by @EclipsesDev in #3995
- fix(legacy): nametags not rendering correctly by @EclipsesDev in #3997
- feat(legacy): vulcan 0 0 velocity by @EclipsesDev in #3998
- fix(legacy): tower rotations, vulcan velocity & scaffold disabler by @EclipsesDev in #3999
- fix(legacy): verusfly scaffold B flag pt.2 by @EclipsesDev in #4000
- feat(legacy): An alternative implementation of FreeCam. by @mems01 in #4009
- feats(legacy): PostInventoryCloseDelay option, delay functionality for AutoArmor and fixed FreeCam blinding the user when inside a block. by @mems01 in #4011
- feat(legacy): Pre-rotate functionality for Scaffold GodBridge. (from Nextgen) by @mems01 in #4025
- remove(legacy): AutoJump option. by @mems01 in #4031
- fix(legacy): TickBase being movement-detected by anti-cheats. by @mems01 in #4037
- feat(legacy): Proper lists to save information for AntiBot. by @mems01 in #4039
- feat(legacy): Re-added UseStaticRotation, renamed it to UseOptimizedPitch. by @mems01 in #4041
- feat(legacy): ForwardTrack module. by @mems01 in #4043
- fix(legacy): SimulatedPlayer not detecting ledge. by @mems01 in #4044
- fix(legacy): ForwardTrack not displaying positions correctly in Singleplayer. by @mems01 in #4050
- fix(legacy): Fixed Tower not rotating. by @mems01 in #4054
- Completion en_us and zh_cn and zh_tw by @latiao-1337 in #4053
- feats(legacy): Improved SimulateShortStop option, fixed inventory-based modules breaking rotations, recoded RotationRecorder. by @mems01 in #4056
- fix(legacy): Library used for RotationRecorder not being found on production environment. by @mems01 in #4059
- feats(legacy): FreeLook module, fixed rotation pitch not being smooth and added FreezeYCamera option to Scaffold. by @mems01 in #4062
- feat(legacy): Cleaned up Tower module. by @mems01 in #4065
- feat(legacy): added arraylist outline rect & some fixes by @EclipsesDev in #4067
- feat(legacy): added rounded-rect to blackhotbar by @EclipsesDev in #4068
- refactor(legacy): renamed BowAimbot -> ProjectileAimbot by @EclipsesDev in #4069
- fix(legacy): wrong arraylist roundedrect condition by @EclipsesDev in #4071
- feat(legacy): HUD Elements Update (Text, Arraylist) by @EclipsesDev in #4082
- fix(legacy): bedbreaker ignoreOwnBed improvement by @EclipsesDev in #4084
- fix(legacy): fixed default text background scale by @EclipsesDev in #4085
- feat(legacy): added fakelag pauseOnNoMove/OnChest options & fixed storageesp wireframe by @EclipsesDev in #4087
- feat(legacy): added autoclicker onlyblock option by @EclipsesDev in #4093
- chore(legacy): Simplified the way of making rotation options for modules. by @mems01 in #4091
- feat(legacy): ColorSettings option. by @mems01 in #4109
- chore(legacy): added freelook translation by @EclipsesDev in #4132
- fix(legacy): Attempt at fixing concurrent exceptions. by @mems01 in #4133
- feat(legacy): ported hypixel bypasses & fixed vulcan velocity by @EclipsesDev in #4151
- feat(legacy): ported intavereduce velocity by @EclipsesDev in #4155
- fix(legacy): ConcurrentModificationException Crash by @EclipsesDev in #4156
- fix(legacy): missing prefix on liquidchat by @EclipsesDev in #4164
- feat(legacy): BlockSafe Scaffold option. by @mems01 in #4160
- feat(legacy): projectileaimbot (gravitytype & otheritems) by @EclipsesDev in #4172
- feat(legacy): added fakelag min/max distance by @EclipsesDev in #4173
- feat(legacy): staffdetector gommehd staff list & velocity check by @EclipsesDev in #4174
- fix(legacy): disable backgroundshader on resoucepackgui by @EclipsesDev in #4188
- fix(legacy): tower not on move option by @EclipsesDev in #4189
Full Changelog: b97...b98
v0.16.0
What's Changed
- fix: velocity paused indefinitely by @1zun4 in #4097
- made rotation box more visible by @larryngton2 in #4051
- Update de_de.json by @Jucku in #4045
- Update ru_ru.json by @zhevonez in #4049
- Completion zh_cn by @latiao-1337 in #4099
- chore: update VFP to 3.4.8 by @1zun4 in #4107
- feat: ItemTags module by @MukjepScarlet in #4094
- feat: add max distance value to BedPlates by @MukjepScarlet in #4081
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.11.1 to 5.11.2 by @dependabot in #4092
- feat: add OnlyExposure option to XRay (#3964) by @MukjepScarlet in #4105
- feat: noslow fluid collision by @1zun4 in #4108
- feat: Scaffold block counter as HUD component by @MukjepScarlet in #4114
- fix: block counter being stuck after disabling scaffold by @SenkJu in #4122
- chore: do not label nextgen issues/PRs as dev build by @1zun4 in #4124
- hypixel bypasses by @liquidsquid1 in #4042
- Update MurderMysterySwordDetection.kt by @easyloo in #4129
- refactor: improvement of chunk scanner performance by @MukjepScarlet in #4123
- feat: DamageParticles module by @MukjepScarlet in #4115
- feat: multiple freeze mode (queue, cancel, stationary) by @1zun4 in #4134
- feat: freeze balance warp by @1zun4 in #4135
- fix: telly not resetting jump ticks by @1zun4 in #4157
- fix: telly random on jump by @1zun4 in #4158
- feat: vomit module by @1zun4 in #4167
- fix: apply CORS restrictions by @1zun4 in #4168
- fixed intave velocity by @larryngton2 in #4150
- fix(nextgen): “On Tick” rotation modes of Scaffold/KillAura being detected by Grim. by @mems01 in #4177
- Update MurderMysterySwordDetection.kt by @easyloo in #4144
- update ru_ru and en_us by @zhevonez in #4159
New Contributors
- @MukjepScarlet made their first contribution in #4094
Full Changelog: v0.15.1...v0.16.0
v0.15.1
What's Changed
- feat: no miss cooldown by @1zun4 in #4057
- chore: less complicated option for Velocity ExemptGrim117 by @1zun4 in #4058
- fix: velocity modify chance inverted by @1zun4 in #4060
- feat: prettier log messages by @ccetl in #4004
- fix: removal of html/frame component until PR complete by @1zun4 in #4070
Full Changelog: v0.15.0...v0.15.1
v0.15.0
What's Changed
- fix: .value doesn't allow alpha in colors by @ccetl in #3934
- feat: make bed-defender build more material efficient by @ccetl in #3919
- feat: allow exact fov values in no-fov by @ccetl in #3924
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.11.0 to 5.11.1 by @dependabot in #3985
- feat: bind action setting by @ccetl in #4002
- Completion zh_cn by @latiao-1337 in #3983
- rewrote de_de.json by @Jucku in #3961
- Update ru_ru.json by @zhevonez in #3951
- feat: add new options to custom-ambience by @ccetl in #3932
- intave velocity by @larryngton2 in #3894
- feat: module zoom by @ccetl in #3938
- feat(nextgen): Made Backtrack process packets out of the tick loop. by @mems01 in #4007
- refactor: remove unused code, improve style by @ccetl in #4006
- chore(deps): bump com.github.node-gradle.node from 7.0.2 to 7.1.0 by @dependabot in #4008
- feat: prophunt from legacy by @commandblock2 in #3978
- feat: new AutoTotem taking modes by @d1n3x3z7 in #3959
- feat: wind charge trajectory by @1zun4 in #4012
- feat: Improve Ignite, rename it to AutoTrap by @superblaubeere27 in #3776
- feat: MultiActions by @ManInMyVan in #3984
- fix: client GUIs affecting attack cooldown by @1zun4 in #4013
- fix: wind-charge not considered throwable by @1zun4 in #4014
- fix: inv-cleaner and auto-totem conflict by @1zun4 in #4015
- fix: sensitive addr on rpc by @1zun4 in #4018
- chore: autotrap description by @1zun4 in #4020
- feat: point tracker update by @1zun4 in #4023
- refactor: hypixel motion disabler by @1zun4 in #3945
- feat: velocity improvements by @1zun4 in #4026
- feat: only block option on fast place by @1zun4 in #4027
- feat: allow killaura to aim through walls (but not attack) by @1zun4 in #4028
- feat: gaussian factor and chance by @1zun4 in #4032
- fix: gaussian offset default by @1zun4 in #4033
- feat: short stop by @1zun4 in #4035
- chore: short stop shorter duration name by @1zun4 in #4036
- feat: antibot improvements by @1zun4 in #4038
- feat: rotation visual options (vector line, dot, camera) by @1zun4 in #4040
- improvements by @larryngton2 in #3950
New Contributors
Full Changelog: v0.14.0...v0.15.0
b97
What's Changed
- feat(legacy): itemesp text mode by @EclipsesDev in #3800
- refactor(legacy): changed itemesp text mode to an option by @EclipsesDev in #3801
- fix(legacy): fixes gui crashing on resize by @EclipsesDev in #3824
- feat(legacy): added invmanager maxfishingrod stacks by @EclipsesDev in #3825
- feat(legacy): improved nuker (blocks & lightopacity) by @EclipsesDev in #3826
- chore(legacy): updated zh_cn & zh_tw by @latiao-1337 in #3837
- feat(legacy): updated staffdetector staffs list by @EclipsesDev in #3838
- fix(legacy): issue with maxRenderDistanceSq values by @EclipsesDev in #3839
- feat(legacy): ported nextgen ncphop speed & added strafe strength by @EclipsesDev in #3840
- fix(legacy): tickbase spam ticking by @EclipsesDev in #3846
- refactor(legacy): slightly improved uncphopnew by @EclipsesDev in #3847
- feat(legacy): improved uncphopnew pt.2 by @EclipsesDev in #3848
- fix(legacy): unformatted names generating the opposites by @EclipsesDev in #3850
- feat(legacy): added fakelag blinkonaction options by @EclipsesDev in #3852
- refactor(legacy): renamed mineblaze(hop/timer) -> intave(hop/timer)14 by @EclipsesDev in #3853
- feat(legacy): allow sneaking manually while using eagle by @EclipsesDev in #3855
- fix(legacy): start status not changing on production enviroments. by @mems01 in #3858
- feat(legacy): improved discordrpc by @EclipsesDev in #3864
- refactor(legacy): noweb (new/old)mineblaze -> intave(new/old) by @EclipsesDev in #3865
- feat(legacy): slightly improved tickbase by @EclipsesDev in #3869
- refactor(legacy): removed leftover from guimodsmenu by @EclipsesDev in #3870
- fix(legacy): start status not changing on production enviroments. by @EclipsesDev in #3873
- fix(legacy): tickbase language format by @EclipsesDev in #3874
- feat(legacy): added discordrpc typebox & missing languages by @EclipsesDev in #3877
- feat(legacy): added rotations smoothing option (client-side) by @EclipsesDev in #3882
- feat(legacy): improved discordrpc settings by @EclipsesDev in #3885
- refactor(legacy): guiportscanner to kotlin by @EclipsesDev in #3886
- feat(legacy): added bedplates module by @EclipsesDev in #3898
- fix(legacy): verusfly disabler by @EclipsesDev in #3899
- fix(legacy): realistic rotations by @EclipsesDev in #3900
- feat(legacy): improved flagcheck (ghostblock & countertickreset) by @EclipsesDev in #3902
- fix(legacy): mlg mode settings displaying incorrectly by @EclipsesDev in #3903
- feat(legacy): added more block overlay blocks support by @EclipsesDev in #3906
- chore(legacy): add & fix antiexploit translation by @EclipsesDev in #3911
- feat(legacy): blockoverlay modes (box, otherbox, outline) by @EclipsesDev in #3912
- feat(legacy): blockoverlay depth3d option by @EclipsesDev in #3916
- feat(legacy): added pikanetwork to staff-mode by @EclipsesDev in #3953
Full Changelog: b96...b97
v0.14.0
What's Changed
- fixed ncp speed by @larryngton2 in #3844
- fix: clickgui scaling causing issues with certain values by @SenkJu in #3857
- chore: fix vite compilation warnings by @SenkJu in #3859
- fix: position of scaled module description being off in clickgui by @SenkJu in #3860
- feet: added option to disable searchbar autofocus by @be4dev in #3740
- chore(deps): bump org.junit.jupiter:junit-jupiter from 5.10.1 to 5.11.0 by @dependabot in #3687
- fix: clickgui jumping when opened from main menu by @SenkJu in #3866
- chore: updated ru_ru.json by @zhevonez in #3872
- feat: font improvements by @superblaubeere27 in #3879
- feat: Reduce knockback rating and add MaxFoodPoints option to invcleaner by @superblaubeere27 in #3880
- refactor: BetterChat by @ccetl in #3878
- feat: smart focus by @1zun4 in #3889
- feat: brought back old hypixel bhop by @1zun4 in #3890
- added "restore initial session" to the disconected screen by @larryngton2 in #3845
- rotation module improvement by @larryngton2 in #3881
- fix: enemies not being sorted by type by @1zun4 in #3891
- fix: missing extinguish description by @1zun4 in #3892
- feat: body parts selection rotations by @1zun4 in #3893
- chore: updated ru_ru.json by @zhevonez in #3895
- fix: choice name matching HypixelBHop by @liquidsquid1 in #3896
- fix: pitch overwrite mixed up on body parts selection by @1zun4 in #3907
- added flagcheck by @larryngton2 in #3871
- feat: antifireball alias for ProjectilePuncher by @1zun4 in #3908
- feat: block outline changer by @1zun4 in #3910
- feat: bed defender by @1zun4 in #3915
- feat: telly timings and requires sight option by @1zun4 in #3917
Full Changelog: v0.13.0...v0.14.0
v0.13.0
What's Changed
- fix: Entity tag colors not working at all by @superblaubeere27 in #3830
- feat: don't nameprotect .username and .friend list. Add events for copying and removing friend names by @superblaubeere27 in #3831
- feat: speed not during flight by @ccetl in #3834
- ncp speed by @164x in #3798
- chore: chinese translations by @latiao-1337 in #3836
- feat: increased fly speed cap by @liquidsquid1 in #3833
- feat: not with compass on Hypixel Disabler by @1zun4 in #3841
- fix: cosmetics not visible when signed in by @1zun4 in #3842
- added resetVL by @164x in #3827
New Contributors
- @164x made their first contribution in #3798
Full Changelog: v0.12.0...v0.13.0
v0.12.0
What's Changed
- intave consume noslow fix by @larryngton in #3680
- feat: entity tagging by @superblaubeere27 in #3694
- feat: add throwable item facet by @superblaubeere27 in #3695
- feat: VerusScaffoldG Disabler by @ManInMyVan in #3691
- Nametag HealthColor by @FengXiaoSkidGod in #3683
- feat(nextgen): increased tickbase max range to 8. by @mems01 in #3722
- feat: lunar spoof version (very outdated) by @opZywl in #3717
- chore: remove support for easymc by @SenkJu in #3724
- feat: AutoWeapeon Prepare and Shield Breaker by @1zun4 in #3742
- fix: Parkour jump detection by @1zun4 in #3744
- feat: client reset command by @1zun4 in #3749
- fix: no bob on tracers (not-ideal fix) by @1zun4 in #3750
- feat: instant mace kill by @1zun4 in #3751
- refactor: fix package names and code by @1zun4 in #3752
- feat: split-up visual and combat targets by @1zun4 in #3753
- feat: cache player simulation results by @superblaubeere27 in #3759
- fix: crash due to concurrent modification by @superblaubeere27 in #3760
- feat: improve MLG nofall by @superblaubeere27 in #3761
- fix: duplicated value name in inv-cleaner by @1zun4 in #3765
- fix: serialize default value by @1zun4 in #3769
- fix(nextgen): Disabler's mode working when it shouldn't by @be4dev in #3778
- fix(nextgen): NPE in Vulcan286-113 fly mode by @be4dev in #3791
- feat:
Extinguish
module by @superblaubeere27 in #3795 - feat: Improve Inventory Cleaner item count constraints interface by @superblaubeere27 in #3796
- feat: Acceleration limit based smoothing for aiming by @levzzz5154 in #3767
- feat: hypixel keepy by @localpthebest in #3799
- chore: use newer fabric loader (0.16.3) by @1zun4 in #3802
- update ru_ru.json by @zhevonez in #3804
- fix: actually working explosion anticrash by @localpthebest in #3807
- fix: compile #3807 by @1zun4 in #3809
- fix: malfunctioning ExemptGrim117 by @1zun4 in #3814
- feat: cosmetics api by @1zun4 in #3754
- fix: not filtering for client player entity by @1zun4 in #3819
- fix: compatibility with VFP 3.4.5 by @1zun4 in #3820
- feat: Hypixel motion disabler + lowhop by @localpthebest in #3816
- fix: not storing OAuth after renew by @1zun4 in #3821
New Contributors
- @FengXiaoSkidGod made their first contribution in #3683
Full Changelog: v0.11.1...v0.12.0