diff --git a/lua/cfc_random_spawn/sv_config.lua b/lua/cfc_random_spawn/sv_config.lua index 39a7ae8..c4d385f 100755 --- a/lua/cfc_random_spawn/sv_config.lua +++ b/lua/cfc_random_spawn/sv_config.lua @@ -1740,3 +1740,66 @@ CFCRandomSpawn.Config.CUSTOM_SPAWNS["gm_cfc_140"] = { { spawnPos = Vector( 9174, -1931, 16 ), spawnAngle = Angle( 0, -146, 0 ) }, }, } + +CFCRandomSpawn.Config.CUSTOM_SPAWNS["gm_aknevo"] = { + spawnpoints = { + { spawnPos = Vector( 4346, 4523, 0 ), spawnAngle = Angle( 0, -157, 0 ) }, + { spawnPos = Vector( 4068, 5110, 0 ), spawnAngle = Angle( 0, -112, 0 ) }, + { spawnPos = Vector( 4031, 3642, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 3608, 5122, 0 ), spawnAngle = Angle( 0, -67, 0 ) }, + { spawnPos = Vector( 3659, 3645, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 3326, 4527, 0 ), spawnAngle = Angle( 0, -22, 0 ) }, + { spawnPos = Vector( 4026, 3040, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 3659, 3045, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 4025, 2331, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 3646, 2332, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 3647, 2015, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 4033, 1409, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 3653, 1408, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 4029, 706, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 3659, 702, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 4035, -128, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 3647, -97, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 3650, -220, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 4031, -993, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 3647, -996, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 4034, -1376, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 3652, -1376, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 3332, -1443, 0 ), spawnAngle = Angle( 0, -90, 0 ) }, + { spawnPos = Vector( 2719, -1458, 0 ), spawnAngle = Angle( 0, -90, 0 ) }, + { spawnPos = Vector( 2586, -1442, 0 ), spawnAngle = Angle( 0, -90, 0 ) }, + { spawnPos = Vector( 4053, -1884, 0 ), spawnAngle = Angle( 0, 135, 0 ) }, + { spawnPos = Vector( 3554, -1859, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 1693, -1465, 0 ), spawnAngle = Angle( 0, -90, 0 ) }, + { spawnPos = Vector( 2713, -1878, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 1820, -1861, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 988, -1861, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 541, -1861, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 4580, 4033, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 3101, 4023, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 854, -866, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 857, -610, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 859, -289, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 865, 736, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 847, 1313, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 847, 1761, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 851, 1954, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 827, 2304, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 838, 2913, 0 ), spawnAngle = Angle( 0, -180, 0 ) }, + { spawnPos = Vector( 434, 1311, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 421, 1758, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 421, 2910, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 413, 3423, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + { spawnPos = Vector( 1218, 3486, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 1633, 3487, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 2812, 3629, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 3434, 3637, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 2333, 3554, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 3143, 3627, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 1424, 3487, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 4425, 3650, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 4552, 3652, 0 ), spawnAngle = Angle( 0, 90, 0 ) }, + { spawnPos = Vector( 3637, 3290, 0 ), spawnAngle = Angle( 0, 0, 0 ) }, + }, + } + \ No newline at end of file