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Setup

  1. Download and install the latest Godot 4 C# release
  2. Clone this repository with all its submodules
git clone --recursive https://github.com/ValksGodotTools/Template

Roadmap

  • Average normals along edges to fix seams (only do this when not using simple normal approach)
  • Textures / Colors / Biomes!
  • Water (I need someone to help me redesign the water shader to work nicely with a sphere instead of linear plane)
  • Trees!
  • Focal point of view shader!
  • Split the chunks into further chunks!

Reminders

  • Generalize camera orbit code so you never have to write it again