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Crash when entering VAB immediately after SimManager.StartSimulation() on KSP 1.0.2 #35
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When you say "crash" what do you actually mean? Does the game as a whole, or KER itself, stop working or do you just get the message in the log? It looks like various parts of the code are being run after the scene change but before the new scene is fully set up. |
Looks like a segfault. Hard crash of the process and OS X reports "The program Kerbal Space Program has crashed." (wording may be inexact) in a popup window. Lemme know if there's any other info you'd like me to provide. |
Well, there's no way I know of for KER to cause a hard crash of KSP like that so I suspect this is more likely to be the fairly common problem that lots of Macs running 10.10 appear to have. Are you able to upload a complete player.log file from one of these crashes? |
Perhaps. Where do I find that? I don't see it.
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Errr, I believe it's in ~/.config/unity3d |
Ok, I found it in ~/Library/Logs/Unity/Player.log. Lots of KER errors at the bottom. https://gist.githubusercontent.com/jicksta/7edbd61740db61e5ddaf/raw/Player.log |
Is this still open? Its 2 years old and KSP 1.0.2 is ancient by now. |
I've been getting this crash very often out of KER. It may have something to do with the interplay between mods but that's only a suspicion. I used to have just MechJeb and KER installed and I don't think I got this crash as frequently as I do now. Here's what's in the log:
This is with KSP 1.0.2 and KER 1.0.16.6 on Mac OS X 10.10.1.
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