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In packs where Icarus and PlayerEx are shared; the slowdown from armor applies to armor from playerEx's Strength stat, which I don't really think makes sense (as if you're stronger you should be able to fly harder to compensate)
Probably the best way to do this would be to only consider armor bonuses from equipped items/trinkets rather than the total armor value of a player
The text was updated successfully, but these errors were encountered:
In packs where Icarus and PlayerEx are shared; the slowdown from armor applies to armor from playerEx's Strength stat, which I don't really think makes sense (as if you're stronger you should be able to fly harder to compensate)
Probably the best way to do this would be to only consider armor bonuses from equipped items/trinkets rather than the total armor value of a player
The text was updated successfully, but these errors were encountered: