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That error is caused by old (numerical ID based) skull blocks in custom objects being exported to a new (named resources based) Minecraft format. Those blocks are not compatible. I'll change this into a feature request to add support for automatically migrating those blocks. In the mean time you can work around it by using custom objects created in Minecraft 1.13 or later.
Captain-Chaos
changed the title
[Bug] 1.21.1 map format support
Migrate skull blocks automatically
Aug 28, 2024
I'm generating a world with worldpainter in 1.19+ mod.
When the server generate some chunk it print errors:
I guess that it happens because some block id have been changed in 1.21.
It will be alsome if we can get an update for 1.21 😁
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