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WindowsGame1.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsGame1", "WindowsGame1\WindowsGame1\WindowsGame1.csproj", "{8FA329B6-E5E2-4701-9AB9-6C7A5D9681B4}"
EndProject
Project("{96E2B04D-8817-42C6-938A-82C39BA4D311}") = "WindowsGame1Content", "WindowsGame1\WindowsGame1Content\WindowsGame1Content.contentproj", "{5210C47C-3F37-4E77-8500-DCCC589007A0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8FA329B6-E5E2-4701-9AB9-6C7A5D9681B4}.Debug|x86.ActiveCfg = Debug|x86
{8FA329B6-E5E2-4701-9AB9-6C7A5D9681B4}.Debug|x86.Build.0 = Debug|x86
{8FA329B6-E5E2-4701-9AB9-6C7A5D9681B4}.Release|x86.ActiveCfg = Release|x86
{8FA329B6-E5E2-4701-9AB9-6C7A5D9681B4}.Release|x86.Build.0 = Release|x86
{5210C47C-3F37-4E77-8500-DCCC589007A0}.Debug|x86.ActiveCfg = Debug|x86
{5210C47C-3F37-4E77-8500-DCCC589007A0}.Release|x86.ActiveCfg = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal