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Computer Wars

Advance Wars engine for the Windows and Linux platforms.

Ditching This Project

I've made the decision to put this project to bed now. I'm extremely pleased with how much I implemented, but in the end, my architecture for the game fell short. My new ideas for structuring the game's code are proving to be arduous to implement in C++, and I no longer have enough free time to justify struggling with it.

The good news is that I'm hoping to begin a new project working on the same idea but using TypeScript instead. This will make development rapid and less painstaking, and with it being a web application, it will lend itself well to multiplayer gameplay across a multitude of devices. I will hopefully spend a lot more time coding the game itself instead of all the systems that underpin it.

New repository: https://github.com/CasualYT31/WebWars.

If you want to see what the latest version of this game was like, visit version 0.0.5.