diff --git a/CHANGES.md b/CHANGES.md index 8eb84cc4..9921ed6b 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -1,6 +1,6 @@ # Change Log -### ? - ? +### v1.9.0 - 2024-04-01 ##### Additions :tada: @@ -12,7 +12,9 @@ - Normal, metallic-roughness, and occlusion textures from glTF models will now be correctly treated as linear rather than sRGB. - Fixed a bug where UVs were not properly interpolated in `CesiumFeatureIdTexture.GetFeatureIdFromHit`, resulting in incorrect values. -### v1.8.0 - 2023-03-01 +In addition to the above, this release updates [cesium-native](https://github.com/CesiumGS/cesium-native) from v0.33.0 to v0.34.0. See the [changelog](https://github.com/CesiumGS/cesium-native/blob/main/CHANGES.md) for a complete list of changes in cesium-native. + +### v1.8.0 - 2024-03-01 ##### Breaking Changes :mega: diff --git a/native~/extern/cesium-native b/native~/extern/cesium-native index d7ec272b..e868c5c8 160000 --- a/native~/extern/cesium-native +++ b/native~/extern/cesium-native @@ -1 +1 @@ -Subproject commit d7ec272bdf77e13d013d85ba1a3dc86a63cc204d +Subproject commit e868c5c85b2de61ded38ff21a88e49f3c6617a95 diff --git a/package.json b/package.json index 1143e002..94b20b3f 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.cesium.unity", - "version": "1.8.0", + "version": "1.9.0", "displayName": "Cesium for Unity", "description": "Cesium for Unity brings the 3D geospatial ecosystem to Unity. By combining a high-accuracy full-scale WGS84 globe, open APIs and open standards for spatial indexing such as 3D Tiles, and cloud-based real-world content from [Cesium ion](https://cesium.com/cesium-ion) with Unity, this plugin enables 3D geospatial workflows and applications in Unity.", "license": "Apache-2.0",