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Releases: CesiumGS/cesium

Cesium 1.17

01 Aug 15:12
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1.17 - 2016-01-04

Highlights include:

  • Reduced the amount of GPU and CPU memory used by terrain by using compression. The CPU memory was reduced by up to 40%.
  • Added the ability to manipulate Model node transformations via CZML and the Entity API. See the new Sandcastle example: CZML Model - Node Transformations. #3316
  • Added Globe.tileLoadProgressEvent, which is raised when the length of the tile load queue changes, enabling incremental loading indicators.

See the change log for a full list of changes

Cesium 1.16

01 Aug 15:11
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1.16 - 2015-12-01

Highlights include:

  • Improved terrain performance by up to 35%. Added support for fog near the horizon, which improves performance by rendering less terrain tiles and reduces terrain tile requests. This is enabled by default. See Scene.fog for options. #3154
  • Added terrain exaggeration. Enabled on viewer creation with the exaggeration scalar as the terrainExaggeration option.
  • Added support for incrementally loading textures after a Model is ready. This allows the Model to be visible as soon as possible while its textures are loaded in the background.

See the change log for a full list of changes

Cesium 1.15

01 Aug 15:11
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1.15 - 2015-11-02

Highlights include:

  • Added support for the glTF 1.0 draft specification.
  • Added support for the glTF extensions KHR_binary_glTF and KHR_materials_common.
  • Decreased GPU memory usage in BillboardCollection and LabelCollection by using WebGL instancing.

See the change log for a full list of changes

Cesium 1.14

01 Aug 15:10
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1.14 - 2015-10-01

Highlights include:

  • Fixed issues causing the terrain and sky to disappear when the camera is near the surface. #2415 and #2271
  • Changed the ScreenSpaceCameraController.minimumZoomDistance default from 20.0 to 1.0.
  • Added Billboard.sizeInMeters. true sets the billboard size to be measured in meters; otherwise, the size of the billboard is measured in pixels. Also added support for billboard sizeInMeters to entities and CZML.

See the change log for a full list of changes

Cesium 1.13

01 Aug 15:09
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1.13 - 2015-09-01

Highlights include:

  • Added support for GroundPrimitive which works much like Primitive but drapes geometry over terrain. #2865
  • Added Scene.groundPrimitives, which is a primitive collection like Scene.primitives, but for GroundPrimitive instances. It allows custom z-ordering. #2960

See the change log for a full list of changes

Cesium 1.12

01 Aug 15:07
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1.12 - 2015-08-03

Highlights include:

  • Added MapboxImageryProvider to load imagery from Mapbox.
  • Added maximumHeight option to Viewer.flyTo. #2868
  • Added picking support to UrlTemplateImageryProvider.
  • Added ArcGIS token-based authentication support to ArcGisMapServerImageryProvider.

See the change log for a full list of changes

Cesium 1.11

01 Aug 15:06
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1.11 - 2015-07-01

Highlights include:

  • Improved camera flights. #2825
  • The camera now zooms to the point under the mouse cursor.
  • Added a new camera mode for horizon views. When the camera is looking at the horizon and a point on terrain above the camera is picked, the camera moves in the plane containing the camera position, up and right vectors.
  • Improved terrain and imagery performance and reduced tile loading by up to 50%, depending on the camera view, by using the new OrientedBoundingBox for view frustum culling. See Terrain Culling with Oriented Bounding Boxes.

See the change log for a full list of changes

Cesium 1.10

01 Aug 15:05
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1.10 - 2015-06-01

Highlights include:

  • Added view query parameter to the CesiumViewer app, which sets the initial camera position using longitude, latitude, height, heading, pitch and roll. For example: http://cesiumjs.org/Cesium/Build/Apps/CesiumViewer/index.html/index.html?view=-75.0,40.0,300.0,9.0,-13.0,3.0
  • Added Billboard.heightReference and Label.heightReference to clamp billboards and labels to terrain.
  • Added support for the CESIUM_binary_glTF extension for loading binary blobs of glTF to Model. See Faster 3D Models with Binary glTF.
  • Added support for the CESIUM_RTC glTF extension for high-precision rendering to Model.

See the change log for a full list of changes

Cesium 1.9

01 Aug 15:05
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1.9 - 2015-05-01

Highlights include:

  • Entity material properties and Material uniform values can now take a canvas element in addition to an image or url. #2667
  • Fixed a bug which caused Entity.viewFrom to be ignored when flying to, zooming to, or tracking an Entity. #2628
  • Fixed a bug that caused Corridor and PolylineVolume geometry to be incorrect for sharp corners #2626

See the change log for a full list of changes

Cesium 1.8

01 Aug 15:04
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1.8 - 2015-04-01

Highlights include:

  • Added Entity.show, a boolean for hiding or showing an entity and its children.
  • Added Entity.isShowing, a read-only property that indicates if an entity is currently being drawn.
  • Added support for the KML visibility element.
  • Added PolylineArrowMaterialProperty to allow entities materials to use polyline arrows.

See the change log for a full list of changes