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Releases: Chasmical/RogueLibs
Releases · Chasmical/RogueLibs
RogueLibs v3.0.0-beta.3
- Reworked and restructured the custom sprites implementation;
- Now you can specify multiple SpriteScopes for a sprite, e.g.
SpriteScope.Items | SpriteScope.Objects
;
- Now you can specify multiple SpriteScopes for a sprite, e.g.
- FIxed the bug with unavailable traits showing up in the level up menu;
- Fixed the bug with unswitchable weapons after the first level;
- Fixed the bug with unlocks staying the same way and the second save file getting corrupted after changing the save slot;
- Fixed some problems with save files (probably);
Don't forget to put RogueLibsPatcher.dll
in BepInEx/patchers
There's still a slim chance of corrupting your save files
See docs in v3.0-dev
branch
RogueLibs v3.0.0-beta.2
- Fixed some of the tk2dSprite issues;
- Started working on custom traits and effects;
- Did some stuff;
Don't forget to put RogueLibsPatcher.dll
in BepInEx/patchers
There's still a slim chance of corrupting your save files
See docs in v3.0-dev
branch
RogueLibs v3.0.0-beta.1
Global Overhaul
Still Work-In-Progress
You can make mods already, but It'll take a while until RLv3 is stable
See docs in v3.0-dev
branch
Backup your save files before installing RLv3!
RogueLibs v2.2-pre.2
try to fix some things
RogueLibs v2.2-pre.1
- Added RogueLibs.HelperTool project;
- Made some changes to the RogueLibs.Interactions;
- Started working on tk2d sprite collections;
RogueLibs v2.1.1
- Fixed an error, when Mutator Menu didn't open because of a null reference;
RogueLibs v2.1
- Added
OnEnabled
,OnDisabled
andOnChangedState
events toCustomMutator
;
RogueLibs v2.0.5
- Fixed an error with aToM's category buttons;
RogueLibs v2.0.4
- Refactored and cleaned up the code;
- Reorganized the GitHub repository;
RogueLibs v2.0.3
- Fixed a bug, when original mutators, such as "Rocket Chaos" and "Gorilla Town", were purchasable in the Mutators Menu for 0 nuggets;