forked from tinkerer/UnityWrapper
-
Notifications
You must be signed in to change notification settings - Fork 0
OpenNI/NITE Unity Integration click to edit
Chren/UnityWrapper
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
Unity Wrapper v1.0 Alpha ------------------------ Release Notes: -------------- To use this wrapper simply run Unity 3 Free/Pro edition and load the project from the "UnitySampleProject" directory. Afterwards click on the "Play" button to start the sample soldier project. (If you see a blank screen, click on the "WalkRunIdleBlend" script from the "Project" tab under the "Soldier Blend Advanced" section. Please note that the main DLL code for the interface is in "UnityInterface\UnityInterface.cpp " and the Unity NITE wrapper is in "UnitySampleProject\Assets\Nite.cs". ** Don't forget to start with the calibration pose! ** Build Notes (for Win32): ------------------------ Requirements: 1) Unity Engine 3.1 (http://unity3d.com/unity/download/) Direct link: http://download.unity3d.com/download_unity/UnitySetup-3.1.0.exe 2) OpenNI (www.openni.org) 3) Sensor device module for OpenNI (www.openni.org) 4) NITE modules for OpenNI (www.openni.org) Note: Both the PRO and Free editions are fully supported! Building UnityInterface: 1) Open the "UnityInterface.sln" solution file in Visual Studio 2008 or 2010 and rebuild the project. The DLL file will be created inside the "Bin" directory.
About
OpenNI/NITE Unity Integration click to edit
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published