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Language Design, State Machine Mypyvy Rust
Oded Padon edited this page Apr 13, 2021
·
10 revisions
Defining a state machine:
type Element
type Log = seq<Element>
struct Index {
qidx: int,
}
struct LogSpec {
log: Log,
}
statemachine LogSpec {
init // acts as a function `LogSpec -> bool`
{
log == []
}
step query(idx: Index, result: Element) // acts as a function `(LogSpec, LogSpec) -> bool`
// no "affects" = no state changes
{
&& 0 <= idx.idx < |log|
&& result == log[idx.idx]
}
step append(element: Element)
affects log
{
&& log' == log + [element]
}
step stutter()
{
}
}
Crash-safe log spec:
use LogSpec;
struct CrashSafeLog {
persistent: LogSpec,
ephemeral: LogSpec, // two "copies" of the same state machine (state)
}
statemachine CrashSafeLog {
init
{
&& persistent.init
&& ephemeral == persistent
}
step ephemeral_move
affects ephemeral
{
// persistent' == persistent (implied)
&& ephemeral.next
}
step sync
affects persistent
{
&& persistent' == ephemeral
// ephemeral' == ephemeral (implied)
}
step crash
affects ephemeral
{
&& ephemeral' == persistent
}
}
Combined state machine:
use DiskLog;
use Disk;
struct DiskLogSystem {
disk: Disk<DiskLog.LBAType.LBA, DiskLog.Sector>,
machine: DiskLog,
}
statemachine DiskLogSystem {
init
{
&& machine.mkfs(disk)
&& machine.init
}
step machine(diskOp: DiskLog.DiskOp)
affects disk, machine
{
&& disk.next // invoke steps of combined state machines
&& machine.next
}
step crash()
affects machine
{
&& machine'.init
}
}
Alternative to affects
:
step sync
{
&& x > 0 // precondition
&& x := x - 1 // update
&& y := * // havoc, means we're modifying y
&& y' > x' // two-vocabulary assumptions about modified symbols
&& a.b := 5 // nested update, change only a.b, but leave other fields of a intact
&& a.arr[5] := 6 // nested array update
&& z' = z + 1 // syntax error, only way to make z' available is to use z := ...
}
// questions: how do these compose? what about if-then-else, disjunctions, aliasing, etc
Predicates (e.g. invariants):
mod disk_log_system_inv {
with statemachine DiskLogSystem {
// ...
predicate memory_matches_disk
requires disk.disk_is_valid_log
{
forall idx: Index :: 0 <= idx.idx < |machine.log| && (
|| idx.idx < machine.stagedLength
|| disk.index_valid_for_disk_log(idx)) ==> (
&& disk.is_a_log_sector_block(idx)
&& machine.log[idx.idx] == disk.element_from_disk_log(idx)
)
}
inv
{
&& disk.disk_is_valid_log
&& machine_persistent_when_ready_matches_disk_superblock
&& staged_trails_log_length
&& memory_matches_disk
&& log_is_zero_length_when_unready
// ?? what if I need to refer to "this" (DiskLogSystem), e.g. to pass it as a parameter?
}
inv on init
{
// prove that init produces a state that satisfies the invariant
}
inv on crash
{
// prove that the `crash` step preserves the invariant
}
Refinement:
use CrashSafeLog;
use DiskLogSystem;
use LogSpec;
refine DiskLogSystem from CrashSafeLog {
// ...
pure fn abstract_disk(disk: DiskLog) -> LogSpec {
let log = if disk.is_valid_log {
extract_disk_prefix(disk, disk.blocks[DiskLog::SuperblockLBA].superblock.length)
} else {
[]
};
LogSpec { log }
}
pure fn abstract_ephemeral(sys: DiskLogSystem) -> LogSpec {
if sys.machine.supersedes_disk {
LogSpec { log: sys.machine.log }
} else {
interpret_disk(sys.disk)
}
}
abstract // function DiskLogSystem -> CrashSafeLog (interpretation function)
{
CrashSafeLog {
persistent: abstract_disk(disk),
persistent: abstract_ephemeral(this), // ??: how to refer to "this" (DiskLogSystem)?
}
}
step query { // prove the refinement of the `query` step in DiskLogSystem
assert abstract.ephemeral.query; // use the interpretation function to get a CrashSafeLog, and invoke the query step on the `ephemeral` state machine
assert abstract.ephemeral_move; // use the interpretation function to get a CrashSafeLog, and invoke the `ephemeral_move` step
}
step flush { // prove the refinement of the `query` step in DiskLogSystem
assert abstract.sync;
}
step stutter {
assert abstract.ephemeral.stutter;
assert abstract.ephemeral_move;
}
}