Releases: ClassicOldSong/Apollo
v0.2.3-alpha.1
Change log
- Assign a fixed UUID for each app
- Allow using app's own identity instead of client's for virtual display creation (for specific display configurations)
- Try fix display probing for some weird platforms
- Minor UX improvements
NOTE: Windows 11 24H2 insider preview broke the method for programatically setting primary display, even MultiMonitorTool failes to do so. You can still set the virtual display to default manually and Windows will remember your configuration.
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Warning
Quit ALL running Apollo instances before upgrading!
v0.2.2-alpha.2
This build tries to fix graphics card probing on some weird systems.
v0.2.2-alpha.1
Change log
- Split Keyboard & Mouse permission into dedicated keyboard and mouse permissions (#45)
- Update Chinese translation
- Minor UI improvements
This version split the original combined Keyboard & Mouse Input
permission into separate Keyboard Input
and Mouse Input
, you need to grant existing clients with the corresponding permissions manually.
NOTE: Windows 11 24H2 insider preview broke the method for programatically setting primary display, even MultiMonitorTool failes to do so. You can still set the virtual display to default manually and Windows will remember your configuration.
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Warning
Quit ALL running Apollo instances before upgrading!
v0.2.1-alpha.1
Change log
- Allow launch apps from web UI
- Added global setting for whether to make virtual display primary
- Added fallback display mode settings
- Changed method to launch URL schema, fix opening web ui from tray for browsers like Arc/Firefox
- Fixed an use-after-free issue when quitting
- Minor UI improvements
NOTE: Windows 11 24H2 insider preview broke the method for programatically setting primary display, even MultiMonitorTool failes to do so. You can still set the virtual display to default manually and Windows will remember your configuration.
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Warning
Quit ALL running Apollo instances before upgrading!
v0.2.0-alpha.1
Change log
- Added Permission System for Clients. Now you can share your stream with friends without needing to worry about them messing up with your keyboard and mouse input. You also don't need to re-pair every time you want to play again with your friend. Works with ALL Artemis/Moonlight clients.
- New method for client identity matching. Ordinary Moonlight clients can now have a fixed identity for virtual displays.
- Minor UI improvements
This version changed how clients are identified. Virtual display identity might change, you might need to re-calibrate your HDR profile if you're using HDR with virtual display.
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Warning
Quit ALL running Apollo instances before upgrading!
v0.1.4-alpha.2
Change log
- Add Server Command support (requires Artemis)
- Allow remember password on login page
- Minor UI improvements
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Warning
Quit ALL running Apollo instances before upgrading!
v0.1.3-alpha.2
Change log
- Add option to follow client HDR settings
- Minor UI improvements
About HDR
Enabling HDR is not recommended at this moment, probably in the long term. The issue with HDR is huge, with loads of semi-incompatibe standards, and massive variance between device configurations and capabilities. Game supports for HDR are still choppy. Things are a little better if you're using Artemis as clients, since each client are remembered as a dedicated display with a fixed identity, Windows can auto select the calibration based on the device, but other Moonclients sharing one single identity are not that lucky.
SDR actually provides much more stable color accuracy, and are wiedly supported throught most devices you can imagine. For games, art style can easily overcome the shortcoming with no HDR, and SDR has pretty standard workflows to ensure their visual performance. So HDR isn't that important in most of the cases.
Caution
SECURITY ALERT
The pairing process from OG Sunshine had a secrity risk that was fixed here. Anyone who are using nightly version of Sunshine after #5fcd07ec are strongly recommended to upgrade to this version of Apollo or the latest nightly version of Sunshine.
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Warning
Quit ALL running Apollo instances before upgrading!
v0.1.2-alpha.2
Change log:
- Does not end stream when app quits too fast with an error code while
Continue streaming if the application exits quickly
is checked (fixes #22) - Workaround HDR might be captured as SDR resulting extreme color sometimes (fixes #23)
- Minor UI improvements
Caution
SECURITY ALERT
The pairing process from OG Sunshine has a secrity risk that was fixed here. Anyone who are using nightly version of Sunshine after #5fcd07ec are strongly recommended to upgrade to this version of Apollo. They have contacted me for details, but as of today, this issue is still not fixed on the upstream.
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Warning
Quit ALL running Apollo instances before upgrading!
v0.1.1-alpha.1
Change log:
- Add QR pairing
- Add Deep Link support for Artemis
Caution
SECURITY ALERT
The pairing process from OG Sunshine has a secrity risk that was fixed here. Anyone who are using nightly version of Sunshine after #5fcd07ec are strongly recommended to upgrade to this version of Apollo.
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Warning
Quit ALL running Apollo instances before upgrading!
v0.1.0-alpha.1
Release note:
Version bumped to 0.1.0-alpha.1
for old version check logic to function correctly.
It is highly recommended to upgrade to this version since it contains a security fix that fixed a security hole affects the pairing process. By this case, this version is marked as stable.
Change log:
- Change HTTP basic auth to a dedicated login page
- UI improvement
Caution
SECURITY ALERT
The pairing process from OG Sunshine has a secrity risk that was fixed in this version. Anyone who are using nightly version of Sunshine after #5fcd07ec are strongly recommended to upgrade to this version of Apollo.
As I have been banned from contributing and opening issues to the Sunshine repo, and even been banned from their Discord server, I cannot report this issue back or submitting a fix. Anyone who saw this message please help me notify them about this issue, or tell them to contact me for details.
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Warning
Quit ALL running Apollo instances before upgrading!