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DavidBurela edited this page Jan 24, 2012 · 17 revisions

##Game considerations

  • Multiplayer (requires less content to be created).
  • Turn based. Simplifies the game loop and client/server communications. Reduces issues with high latency clients (phones).
  • Chat system? (Jabbr could be used for in game chat. Means that someone could create that Jabbr client side library people have been wanting
  • Platforms: PC, WP7 (xbox and other platforms if there are contributors)
  • Server side framework
  • ASP.Net MVC 4
  • JSON for client/server communications
  • client side framework
  • XNA

##Game ideas

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