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DavidBurela edited this page Jan 24, 2012
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##Game considerations
- Multiplayer (requires less content to be created).
- Turn based. Simplifies the game loop and client/server communications. Reduces issues with high latency clients (phones).
- Chat system? (Jabbr could be used for in game chat. Means that someone could create that Jabbr client side library people have been wanting
- Platforms: PC, WP7 (xbox and other platforms if there are contributors)
- Server side framework
- ASP.Net MVC 4
- JSON for client/server communications
- client side framework
- XNA
##Game ideas