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enemy.java
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enemy.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class enemy here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class enemy extends Actor
{
String name = "";
soundPlayer spr;
boolean alrr = false;
/**
* Act - do whatever the enemy wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
setImg();
playSong();
}
public void enemy(){
name = "";
}
public void playSong(){
if(name == "nolde" && alrr == false){
MyWorld.spr.play("nolde");
alrr = true;
}
}
public void setImg(){
if(name == "nolde"){
setImage("images/nolde.PNG");
}
}
}