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Unity Editor local testing is OK, publishing to Azure Web container is wrong #103

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cjhxajh opened this issue Dec 10, 2024 · 1 comment
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@cjhxajh
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cjhxajh commented Dec 10, 2024

Test Version: V1.2.0 / V1.7.0
Error log:
Unavailable, Status(StatusCode="Unavailable", Detail="Error starting gRPC call. HttpRequestException: The HTTP/2 server closed the connection or reset the stream. HTTP/2 error code 'FRAME_SIZE_ERROR' (0x6). Http2StreamException: The HTTP/2 server closed the connection or reset the stream. HTTP/2 error code 'FRAME_SIZE_ERROR' (0x6). IOException: client error (SendRequest): http2 error", DebugException="System.Net.Http.HttpRequestException: The HTTP/2 server closed the connection or reset the stream. HTTP/2 error code 'FRAME_SIZE_ERROR' (0x6). ---> System.Net.Http.Http2StreamException: The HTTP/2 server closed the connection or reset the stream. HTTP/2 error code 'FRAME_SIZE_ERROR' (0x6). ---> System.IO.IOException: client error (SendRequest): http2 error
--- End of inner exception stack trace ---
at Cysharp.Net.Http.ResponseContext.CompleteAsFailed (System.String errorMessage, System.UInt32 h2ErrorCode) [0x00070] in Assets\The3rd\Plugins\YetAnotherHttpHandler\ResponseContext.cs:134

@mayuki mayuki added the question Further information is requested label Dec 13, 2024
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mayuki commented Dec 13, 2024

To use gRPC (HTTP/2) with Azure App Service or Azure Container Apps, you need to configure it.
https://learn.microsoft.com/en-us/azure/app-service/configure-grpc
https://learn.microsoft.com/en-us/azure/container-apps/ingress-overview

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