Budget Backrooms | Anniversary Update (0.0.10 Alpha) [Part 2] #26
DavidJoacaRo
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New Release! What's new?
⚙ General Changes
Unused Levels (Gamemode)
The Sprint System is now remade and with possible fixes.
Changes to the player speed and stamina.
You are now able to delete your saved data.
Google Resonance is back in business.
Fixed the graphical color artifacts that would appear on some GPUs (including mine, it was a project config issue apparently).
Controller support has been deprecated and remove, in the favour of a complete remake for the system in the near future
🗺 Map Changes
Level 0
Level 0's exit has been modified, it's still at the same location.
Lights in Level 0 are now able to start acting funny.
The noclippable floor should have a discoverable area nearby.
The Howler should be more capable of seeing the player. Its speed has been slowed down so you can escape from him more easily. I won't have mercy once I release the Hardcore gamemode
Level 1
Level "You Cheated"
The untextured part at the beginning was fixed.
🎨 UI Changes
🐞 Known Issues
If you found a bug, or you have questions, please make an issue on GitHub or join the Discord Server by clicking on the badge:![discord server clickable badge](https://camo.githubusercontent.com/40193b286f8e293a4da091228add2e819a591c67164fb168ce95470c67acf48c/68747470733a2f2f646362616467652e76657263656c2e6170702f6170692f7365727665722f575675544235366167343f7374796c653d666c6174267468656d653d64656661756c742d696e766572746564)
Have fun!
This discussion was created from the release Budget Backrooms | Anniversary Update (0.0.10 Alpha) [Part 2].
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