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Smiler Modification Request (nerf smiler) + Issue when opening project #27
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I wouldn't call it an issue since this thing (instant kill) was originally meant for the game design, when the player dies, game recommends the player to turn off the flashlight next time. Technically catching the player off guard. I have 2 options:
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I think adding a delay would be nice but also I can't open the project in Unreal Engine 4.27 because it says that the modules are missing or built with a different engine version, even though I'm on UE4.27 |
Delete the plugins folder. |
Okay. I will try, thank you for replying so fast! I also love the gameplay and sent a google form |
Now it says that "BudgetBackrooms" could not be compiled |
@DavidJoacaRo I've tried to extract the zip again but it didn't work. Do I need to use another engine version or something? |
Try disabling some plugins form the .uproject I will check in about an hour and send you a workaround on how to set up the project. Also try installing the required plugins if possible please :) |
Thank you. I've installed all of the plugins (except paid ones cuz I have alternatives) and I will now try that. Thank you for the quickest support |
It didn't work even after disabling the plugins. Maybe I'm doing something wrong. I hope you reply as soon as possible. Thanks! |
I will try the project as soon and tell you a workaround. ATM I'm playing Phasmophobia but I'll reply after I finish (~30 mins) |
Okay! Sorry if I interrupted your gameplay. |
Can we move this conversation to Discord? lorenzohappy19#3756 |
Sure! |
After 5 hours of debugging and "borrowing" the plugins, we found a workaroundError: "BudgetBackrooms could not be compiled. Try rebuilding from source manually." Make sure to kindly ask me for HardwareData and DiscordRichPresence plugin or already have it from your reliable sources, or legit pay for it (like me frfr) Prerequisites
Workaround:
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helo mesage |
dont lokc de tred |
The smiler is too OP, the time to react is so low that even if I knew that he was there, I wouldn't be able to react in time and boom: DEAD
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