diff --git a/src/test/moves/glaive_rush.test.ts b/src/test/moves/glaive_rush.test.ts index c0dca7385dbb..1e88a37f6dfa 100644 --- a/src/test/moves/glaive_rush.test.ts +++ b/src/test/moves/glaive_rush.test.ts @@ -42,6 +42,7 @@ describe("Moves - Tackle", () => { const enemy = game.scene.getEnemyPokemon(); enemy.hp = 1000; + vi.spyOn(game.scene, "randBattleSeedInt").mockReturnValue(0); game.doAttack(getMovePosition(game.scene, 0, Moves.SHADOW_SNEAK)); await game.phaseInterceptor.to(DamagePhase); const damageDealt = 1000 - enemy.hp;