From e6c2ed40e2ca5e64df4101e1b9e7e35e2b948e14 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Sun, 14 Jul 2024 02:00:48 -0700 Subject: [PATCH] Remove redundant damage number popup --- src/data/move.ts | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/data/move.ts b/src/data/move.ts index bac4ec1c9a2f..84eeca01baa9 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2528,10 +2528,7 @@ export class HalfHpStatMaxAttr extends StatChangeAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { return new Promise(resolve => { - const damage = user.damageAndUpdate(Math.floor(user.getMaxHp() / 2), HitResult.OTHER, false, true); - if (damage) { - user.scene.damageNumberHandler.add(user, damage); - } + user.damageAndUpdate(Math.floor(user.getMaxHp() / 2), HitResult.OTHER, false, true); user.updateInfo().then(() => { const ret = super.apply(user, target, move, args); user.scene.queueMessage(i18next.t("moveTriggers:cutOwnHpAndMaximizedStat", {pokemonName: getPokemonNameWithAffix(user), stateName: getBattleStatName(this.stats[BattleStat.ATK])}));